Steam Deck User
87dde10e3b
GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE
2023-02-05 16:03:57 -05:00
Steam Deck User
593e63d56c
SERVER: Re-set spawnflags for perk_random machines
2023-02-04 21:34:28 -05:00
Ian
7d842bc720
Merge pull request #38 from ScatterBox/main
2023-02-03 18:15:18 -05:00
Steam Deck User
78b2247546
SERVER: Convert old place_model entities to misc_model, add fullbright
...
flag.
Removes dead place_model code and instead converts the entity to work
well with the new misc_model code. Also does a bit of tidying it up to
make it fit better with the rest of our source
2023-02-03 17:02:27 -05:00
Ian
4ce1beb29e
SERVER: Create dummy entity for playing sound from teddy entity.
2023-02-02 18:45:43 -05:00
Tyler Young
a17d24062b
Added "misc_model" to Map Entities
2023-01-31 19:12:29 -05:00
Steam Deck User
19e119945c
SERVER: Smarter Co-Op Spawn Picking
2023-01-31 16:12:06 -05:00
Steam Deck User
549df8f7e0
SERVER: Cancel Revive if Client disconnects
2023-01-31 15:51:41 -05:00
Steam Deck User
2de12f6791
SERVER: Better parameters for when to stop reviving a client
2023-01-31 15:46:59 -05:00
Steam Deck User
60d5c8f184
Merge branch 'main' of https://github.com/nzp-team/quakec
2023-01-29 11:07:37 -05:00
Steam Deck User
74ee37cd4e
SERVER: Potential runaway loop fix in Zombie_Find_Tesla_Target
2023-01-29 11:07:16 -05:00
Ian
ff9d505fca
Merge pull request #37 from ScatterBox/main
2023-01-28 20:39:14 -05:00
Tyler Young
64120decc3
Re-enable The F-Bomb Achievement
2023-01-28 20:38:37 -05:00
Ian
3572ed3a3f
Merge pull request #36 from ScatterBox/main
2023-01-28 20:34:57 -05:00
Tyler Young
0d2c056192
Enable Achievements for Quakespasm
2023-01-28 20:34:18 -05:00
Steam Deck User
9f0df7617d
SERVER: Use MOVETYPE_TOSS for reviving players
2023-01-25 22:40:35 -05:00
Steam Deck User
c16629e04a
SERVER: Only allow one player to revive teammate in last stand
2023-01-24 22:22:48 -05:00
Steam Deck User
efc577410e
SERVER: Fix M1 Garand Spam Ping
2023-01-24 21:59:58 -05:00
Steam Deck User
0d4e532158
oops
2023-01-24 21:41:26 -05:00
Steam Deck User
4b75763154
SERVER: Add fog command for non-FTE
2023-01-24 21:40:53 -05:00
Steam Deck User
5378bafa18
SERVER: Fix finding target for window reaching
2023-01-24 21:34:10 -05:00
Steam Deck User
5df73e8431
SERVER: Fix teddy_spawn not having support for noise
2023-01-24 20:58:33 -05:00
Steam Deck User
1d48d374d9
SERVER: Fix Quick Revive price not updating on (dis)connect
2023-01-24 20:50:45 -05:00
Tyler Young
1afc19e785
Finish removing all Quakespasm inconsistencies in QC
2023-01-24 16:41:25 -05:00
Tyler Young
6f85e5c6f1
Restore svc_songegg and svc_maxammo in QC
2023-01-24 16:12:47 -05:00
Tyler Young
b153f6c982
Remove dmg_take and dmg_save from QC
2023-01-24 15:42:41 -05:00
Tyler Young
b1c0a84beb
Restore SVC_CUTSCENE and SVC_WEAPONFIRE to correct protocol spots in QC
2023-01-23 20:21:03 -05:00
Tyler Young
4ec539d714
Move PF_tokenize and PF_ArgV to correct locations in QC
2023-01-23 20:12:20 -05:00
Tyler Young
1ecf4615cd
Restored centerprint2-7 definitions in QC
2023-01-23 19:31:21 -05:00
Tyler Young
140de48b5c
Restored ParseClientCommand, CMD_STRING, and Soft_Restart to QC
2023-01-23 19:28:01 -05:00
Tyler Young
02342646a3
Restore movetoorigin in QC
2023-01-22 21:43:48 -05:00
Tyler Young
25b99bae43
Update quakespasm.qc
2023-01-22 21:09:29 -05:00
Tyler Young
1360a56e25
Restore PF_etos in QC
2023-01-22 21:07:42 -05:00
Tyler Young
c6095e1547
Restore achievement builtin in QC
2023-01-22 20:59:23 -05:00
Tyler Young
1c385e8466
Restored Close_Waypoint in QC
2023-01-22 20:17:48 -05:00
Tyler Young
63cbb71d73
Restored PF_particle in QC
2023-01-22 20:12:51 -05:00
Tyler Young
dc0c3136c5
Restored PF_GetSoundLen in QC
2023-01-22 19:51:41 -05:00
Tyler Young
89a5a7e076
Restored missing entity fields in QC
...
iframetime
bleed_out
Weapon_Name
2023-01-22 19:32:20 -05:00
Tyler Young
c776eb42dd
Added facingenemy def to Quakespasm
...
Re-enabled traceline to enemy on Quakespasm
2023-01-22 17:47:04 -05:00
Steam Deck User
172951de02
SERVER: Audio channel use changes
2023-01-20 12:51:14 -05:00
Steam Deck User
d3c9b20cf8
PC: Add custom weapon zoom amounts
2023-01-20 00:38:37 -05:00
Steam Deck User
97d76846a3
HANDHELD: add ifdef for mapversion
2023-01-19 01:52:07 -05:00
Steam Deck User
ec268bebb2
HANDHELD: fix defs
2023-01-19 01:48:49 -05:00
Steam Deck User
42c7edc89c
QS: remove bleed_out
2023-01-18 14:30:00 -05:00
Steam Deck User
ee33ac4a29
SERVER: Hack-in down-pointed zapper pylons
2023-01-18 14:19:39 -05:00
Steam Deck User
59a880ce09
HANDHELD/QUAKESPASM: Remove some platform specific stuff, partial merge
...
of sysdefs.
2023-01-17 18:47:31 -05:00
Steam Deck User
57edbc23df
SERVER: Fix most QC warnings, spam included
2023-01-17 12:15:50 -05:00
Steam Deck User
cf9466ed0f
SERVER: Fix crawler using wrong body model
2023-01-17 11:47:59 -05:00
Steam Deck User
4105d57c13
PC/SERVER: Increase time it takes for weapon models to draw again after zooming out of scope
2023-01-17 11:37:51 -05:00
Steam Deck User
9ac309ecfc
SERVER: Fix model path for grenades and betties in
...
model_should_hide_weapon2
Fixes the scoped kar or dual wielded weapons displaying their secondary
model when cooking a nade or bouncing betty.
2023-01-17 11:17:48 -05:00