Commit graph

166 commits

Author SHA1 Message Date
blubs
f54e0e101b SERVER Fix compilation errors 2023-01-16 02:46:00 -08:00
blubs
dad39c3202 Merge branch 'main' into navmesh 2023-01-15 00:26:41 -08:00
Steam Deck User
76213de449 NX/VITA: Merge QuakeC sources 2023-01-13 19:55:40 -05:00
Steam Deck User
d4efbef54a CLIENT: Remember to reset revive timer 2023-01-13 17:54:51 -05:00
Steam Deck User
545eb52673 SERVER/CLIENT: Move away from sprite-based revive icon. 2023-01-13 17:53:54 -05:00
Steam Deck User
3a56ad265c CLIENT: Use CSQC for Player names 2023-01-13 16:40:00 -05:00
Steam Deck User
f3b8071ffe SERVER: Reference correct morphine path 2023-01-13 15:42:59 -05:00
Steam Deck User
97e89385bc Merge branch 'main' of https://github.com/nzp-team/quakec 2023-01-13 15:41:37 -05:00
Steam Deck User
c042f4d479 SERVER/CLIENT: Print name of downed/revived players via broadcasts 2023-01-13 15:41:27 -05:00
Ian
9986684f0a
Merge pull request #18 from nzp-team/File-size-saving-part1 2023-01-13 14:15:25 -05:00
DerpedCrusader
3f7338c29a Updated frame counting
yay
2023-01-13 12:05:12 -07:00
Steam Deck User
e1a11cbcb7 SERVER: Restore dual wield frame updates 2023-01-13 12:44:11 -05:00
Steam Deck User
33de260a56 SERVER: Hellhound pathfinding 2023-01-13 12:29:08 -05:00
Steam Deck User
a088c5aa9d SERVER: Move W2_Frame_Update to EoF to fix out of sync frames 2023-01-13 11:55:25 -05:00
Steam Deck User
220253d1b9 SERVER: Give spectators some health to avoid game over screen rendering 2023-01-13 11:46:14 -05:00
Steam Deck User
29f3ca4849 SERVER: Fix usage of Co-Op spawnpoints 2023-01-13 11:42:27 -05:00
Steam Deck User
db767b5af8 SERVER: Add zombie limb support to the Zapper 2023-01-13 10:58:57 -05:00
Steam Deck User
3e258fea2f SERVER: Increase bounding box for zapper nodes 2023-01-13 10:54:51 -05:00
Steam Deck User
b03114c9fa Add new weapon 99 for buy_weapon that refills any ammo 2023-01-12 21:13:20 -05:00
Steam Deck User
64db82d124 SERVER: Add wall chalk support for the DG-2 and MP5K 2023-01-12 21:01:13 -05:00
Steam Deck User
ba1c3aaa41 Merge branch 'main' of https://github.com/nzp-team/quakec 2023-01-12 19:44:41 -05:00
Steam Deck User
5b902d7d6e Fix crash with Abstinence Program achievement 2023-01-12 19:44:00 -05:00
Ian
8c2866a89c
SERVER: Remove wasteful what.wav precache
ez 130kB
2023-01-12 16:27:07 -05:00
Ian
d359a694d9
Merge pull request #17 from nzp-team/STG-44-Update 2023-01-12 09:57:01 -05:00
DerpedCrusader
4e90db4b62 STG-44-Update
new model weapon animations the whole 9 yards
2023-01-11 11:34:17 -07:00
Steam Deck User
85d723c5e4 SERVER: Don't play splash.wav if we aren't host 2023-01-11 10:24:04 -05:00
Steam Deck User
6d8202b8e5 SERVER: Properly hide disconnected players 2023-01-11 10:21:16 -05:00
Steam Deck User
b58b25de5e SERVER: Fix for explosives thrown at other players harming attacker 2023-01-11 10:10:59 -05:00
Ian
7b7c86f31d
Merge pull request #16 from ScatterBox/main
Update vitanx.qc to include tracemove
2023-01-02 12:16:35 -05:00
Tyler Young
56b87faeff Update vitanx.qc to include tracemove 2023-01-02 12:11:00 -05:00
Steam Deck User
6290ba3a76 Prompt new build; update copyright on main.qc 2023-01-02 11:20:57 -05:00
Ian
501ff14776
Merge pull request #14 from nzp-team/MP5K-Adding
Adding the MP5K
2023-01-02 11:17:20 -05:00
Ian
7609e40e42
Merge pull request #15 from ScatterBox/main
Fix precaching certain sounds on devices other than PC
2023-01-02 11:17:14 -05:00
Tyler Young
8791452a4f Merge remote-tracking branch 'upstream/main' 2023-01-01 21:22:57 -05:00
Tyler Young
169b0d1233 Merge branch 'main' of https://github.com/ScatterBox/quakec 2023-01-01 21:22:12 -05:00
Tyler Young
1250040764 Fix precaching on devices other than PC 2023-01-01 21:22:10 -05:00
DerpedCrusader
129afc81ed FIxing pap weapon
OOPS
2023-01-01 16:32:49 -07:00
DerpedCrusader
aec5a0034f Adding the MP5K
adds all the coding for MP5K

to note, some things like the spread, recoil and kick are copied from the MP40, so they may be inaccurate, and might need to be changed in the future
2023-01-01 16:05:47 -07:00
Ian
a68efc555b
Merge pull request #13 from ScatterBox/main
Add definitions for handling updateLimb in Quakespasm
2022-12-31 19:28:09 -05:00
Ian
93e2ab2bb7
Merge branch 'main' into main 2022-12-31 19:27:49 -05:00
Tyler Young
8e50bfdb0f Merge remote-tracking branch 'upstream/main' 2022-12-31 18:38:27 -05:00
Tyler Young
4b22980439 Merge branch 'main' of https://github.com/ScatterBox/quakec 2022-12-31 18:37:15 -05:00
Tyler Young
aa35a1063b Add definitions for handling updateLimb in Quakespasm
as it says
2022-12-31 18:37:14 -05:00
Steam Deck User
02080f45ac Merge branch 'main' of https://github.com/nzp-team/quakec 2022-12-30 10:56:38 -05:00
Steam Deck User
4a41999915 Server: Various Wall Weapon Improvements.
Make all wall weapons fullbright to fix visibility issues. Properly
precache W_BOWIE assets. Use grenade_bag.mdl instead of grenade world
model when using the grenade weapon.
2022-12-30 10:55:32 -05:00
Ian
0288bbb38f
Merge pull request #12 from nzp-team/MP40-Update 2022-12-29 23:39:38 -05:00
DerpedCrusader
857920ac05 MP40 Update
New model, animations, textures
2022-12-29 16:20:35 -07:00
Steam Deck User
c25ad01a79 Server: PaP Sound no longer uses ATTN_NONE 2022-12-29 14:58:45 -05:00
Steam Deck User
ed50418025 Server: Make Teleporter Co-Op Friendly 2022-12-29 14:53:20 -05:00
Steam Deck User
1dde9c3952 Move PlayerSpawn() def in rounds 2022-12-28 19:34:30 -05:00