HarrievG
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e19e4f2b05
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Update Model_local.h
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2022-06-06 17:24:38 +02:00 |
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HarrievG
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c1c5917cda
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+ id style gltf2 parser
+ initial attempt to dmap glb/gltf
[!] added blend file and glb for debugging purposes
# Conflicts:
# neo/idlib/containers/List.h
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2022-06-06 17:24:37 +02:00 |
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Robert Beckebans
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1d62816a77
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Fixed most annoying compiler warnings on Linux
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2022-05-19 16:47:24 +02:00 |
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Robert Beckebans
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f1139f7a33
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Fixed unknown event 772 error on Linux
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2022-05-09 14:07:19 +02:00 |
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Robert Beckebans
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5b98d387ce
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Fixed compiling of the Vulkan backend
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2022-03-06 10:26:37 +01:00 |
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Robert Beckebans
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219033e26a
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Fixed black screen after reloadImages #621
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2022-03-06 10:10:18 +01:00 |
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Robert Beckebans
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2ce90cf97b
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Applied Astyle
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2022-03-06 08:59:13 +01:00 |
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Robert Beckebans
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d212e5b948
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Merge remote-tracking branch 'SRSaunders/master'
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2022-03-06 08:34:02 +01:00 |
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Robert Beckebans
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e3101a6b05
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Added Zoomap categories railing, pipe and ladder and changed it to look for .bobj and .bdae files
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2022-03-05 18:55:30 +01:00 |
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Robert Beckebans
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f1668b7db8
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Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
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2022-03-05 18:27:27 +01:00 |
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Stephen Saunders
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1ac9baca5d
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Tiny fix for printing Bink audio stream sample format
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2022-03-03 16:31:49 -05:00 |
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Stephen Saunders
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8f474b9cb4
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Tiny fix for printing RoQ cinematic filename
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2022-03-03 11:59:32 -05:00 |
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Stephen Saunders
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bd3c82c930
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Align frame logic for Cinematic decoders (ffmpeg, Bink, RoQ), use correct shaders, fix bugs in RoQ looping and testVideo cmd
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2022-03-02 20:49:26 -05:00 |
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Robert Beckebans
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5ebbbf32e4
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Added support for the prototype.wad in the convertMapQuakeToDoom cmd
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2022-03-02 17:47:05 +01:00 |
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Robert Beckebans
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6d7ebabcbf
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Fixed a divide by zero bug in the convertMapToValve220 cmd
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2022-03-02 09:27:09 +01:00 |
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Robert Beckebans
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daf5ed43c0
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Export FGD files to base/_tb/fgd/*.fgd
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2022-02-27 17:26:58 +01:00 |
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Robert Beckebans
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3de739ae32
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Added small hack to load autogenerated genmodel_ entities
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2022-02-27 16:58:25 +01:00 |
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Robert Beckebans
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920df3df63
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Tweaked export to TrenchBroom cmds with proxymodels
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2022-02-27 13:56:14 +01:00 |
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Stephen Saunders
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69be2f1e05
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Enabled RoQ & ffmpeg decoders in testVideo cmd, fixed RoQ looping with ffmpeg decoder
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2022-02-26 18:51:01 -05:00 |
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Robert Beckebans
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67aaf93af8
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Added 2D Bin Packing library
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2022-02-26 18:48:15 +01:00 |
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Robert Beckebans
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5368eb5521
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Added more categories to makeZooMapForModels cmd
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2022-02-26 15:53:14 +01:00 |
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Robert Beckebans
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60d7801780
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Added category sorting to makeZooMapForModels cmd
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2022-02-26 15:29:39 +01:00 |
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Robert Beckebans
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75d55a7ed3
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Tweaked makeZooMapForModels cmd with better sorting
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2022-02-25 22:14:45 +01:00 |
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Stephen Saunders
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c4bc217d26
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Linux case sensitivity hack for opening RoQ files with ffmpeg
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2022-02-25 01:13:54 -05:00 |
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Robert Beckebans
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9cc5fa7a3a
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Write labels above model groups in zoo maps
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2022-02-24 22:14:40 +01:00 |
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Stephen Saunders
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27c1fe476a
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Close all ffmpeg contexts, remove packet queue, support ffmpeg RoQ decoding with audio
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2022-02-24 02:04:30 -05:00 |
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Robert Beckebans
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cbc9a31b74
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Added cmd makeZooMapForModels
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2022-02-23 22:52:23 +01:00 |
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Stephen Saunders
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f24d7ecc16
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Fix XAudio2 and OpenAL errors on shutdown, improve cinematic audio queue mgmt
(cherry picked from commit 4bfdf622f94b52eae52faece058c0e3d6139551e)
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2022-02-22 20:16:31 -05:00 |
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Stephen Saunders
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22cd420513
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More cinematic audio memory mgmt fixes, support cinematic audio looping
(cherry picked from commit bb0b260baa187d2dd88ef2a631e7b7f163095b10)
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2022-02-22 19:52:24 -05:00 |
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Robert Beckebans
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b2f68faffe
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exportModelsToTrenchBroom writes another FGD with helper entities
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2022-02-22 21:36:00 +01:00 |
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Robert Beckebans
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2282cfb9d8
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Differentiate between classic func_groups and TB layers
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2022-02-19 14:43:49 +01:00 |
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Stephen Saunders
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922f9eddef
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Cinematic Video and Audio memory management fixes
(cherry picked from commit 40a9190283d30180a3b7e4ab9b77f3c3728dad4f)
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2022-02-18 14:01:53 -05:00 |
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Robert Beckebans
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1f2df87be7
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Fixed a couple of func_groups with TrenchBroom related bugs
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2022-02-18 18:00:09 +01:00 |
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Robert Beckebans
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c23709c2db
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Formatted code with Astyle
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2022-02-12 12:55:46 +01:00 |
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Robert Beckebans
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4bba6b3e46
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Merge remote-tracking branch 'SRSaunders/gpu-support'
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2022-02-12 10:54:56 +01:00 |
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Stephen Saunders
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1c6ec627f2
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Minor fix for astyle-code.sh compatibility with macOS grep
(cherry picked from commit 82206ebeaac285d68add1042e1f151857e67e53b)
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2022-02-10 10:40:43 -05:00 |
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Stephen Saunders
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d0d3917ba1
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Simplify ffmpeg audio code, sync ffmpeg audio frames to video, enable Bink cinematic audio, ensure audio buffers are released
(cherry picked from commit 62853bfc0307d1507903f0454bd062f387f775e2)
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2022-02-10 10:40:30 -05:00 |
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Stephen Saunders
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846c00c885
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Fix XAudio2 cinematic audio and restore Windows build
(cherry picked from commit f09a3083e220f1a715816e097e0e5342ca48456d)
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2022-02-05 21:08:27 -05:00 |
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Stephen Saunders
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3be85d9c4b
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ffmpeg 5 compatibility plus cinematic audio playback on OpenAL & XAudio2
(cherry picked from commit bcb683e8e6ba6cb23acac2f1121c6e3eece1ed01)
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2022-02-05 21:08:11 -05:00 |
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Robert Beckebans
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cde21c018d
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Did a little Quake to Doom experiment
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2022-02-05 15:49:50 +01:00 |
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Stephen Saunders
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813767feea
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Generalize handling of heap avoid flags in Vulkan and VMA Allocators
(cherry picked from commit 7c49b044d37ff65599470103d360b8d46045bfb5)
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2022-02-01 14:38:59 -05:00 |
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Stephen Saunders
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6d41dae922
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Add display of VK_MEMORY_HEAP_MULTI_INSTANCE_BIT to Vulkan_PrintHeapInfo console command
(cherry picked from commit 794d8e52c81448c09b537b4b9b9767d69dbfc563)
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2022-02-01 01:18:27 -05:00 |
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Robert Beckebans
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2ea2db396d
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Fixed random alpha values within exportImagesToTrenchBroom cmd
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2022-01-31 16:40:29 +01:00 |
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Stephen Saunders
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552ada02d7
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macOS Vulkan: Check and disable MoltenVK's use of Metal argument buffers for shader allocation scalability
(cherry picked from commit 939ab3b6396bd7196ce7f0c16cf59c83ebdc6a4e)
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2022-01-30 12:41:12 -05:00 |
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Stephen Saunders
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96da1f3eed
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Fix heap flags check in Vulkan Allocator and add heap flags check to VMA Allocator
(cherry picked from commit 488f8d27616570029de9429cf4794886f6d209e1)
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2022-01-29 13:28:10 -05:00 |
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Robert Beckebans
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e978d92aeb
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Added TrenchBroom helper entities like func_door_model
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2022-01-29 18:10:54 +01:00 |
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Stephen Saunders
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e4021513d1
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Fixes for: Vulkan+BinkDec validation errors, BinkDec replay in PDAs, macOS Vulkan+BinkDec stall, VK_EXT_debug_utils handling, Vulkan gfxInfo on Windows & Linux, idVulkanAllocator::Free(), idCinematicLocal::GetStartTime(), ImGui timings for timedemo first pass
(cherry picked from commit 2a93ad2380374e1a327f7af4f8e71c27b2b51528)
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2022-01-28 10:33:07 -05:00 |
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Robert Beckebans
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b31840bda1
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Moved CommandlineProgressBar out of RenderCommon.h to its own files
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2022-01-22 16:20:21 +01:00 |
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Robert Beckebans
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c7499aeb8e
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Bumped version to 1.4.0
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2022-01-22 14:55:03 +01:00 |
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Robert Beckebans
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da947328f0
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Fixed some wrong texture projections with convertMapToValve220
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2022-01-21 19:38:58 +01:00 |
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Robert Beckebans
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92c5cbf758
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convertMapToValve220 now works with just the .resource files
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2022-01-21 18:33:42 +01:00 |
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Robert Beckebans
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7279cd5d05
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Small export path change
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2022-01-20 22:28:18 +01:00 |
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Robert Beckebans
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7a0ac78762
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Added cmd exportImagesToTrenchBroom
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2022-01-20 22:25:06 +01:00 |
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Stephen Saunders
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bf889b9631
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Vulkan: Simplify Instance error checking, fix validation errors when using BINK decoder, check GPU's maxSamplerAnisotropy
(cherry picked from commit f0f7536e888e4a4b70a71510d5b61313aa4ebb6a)
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2022-01-19 23:41:18 -05:00 |
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Stephen Saunders
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0c6e72be37
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Improve Vulkan instance extension setup, add Vulkan instance and driver info to gfxInfo
(cherry picked from commit 631358eda14468bdc3f8dd5c0ed7998b8e0be0eb)
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2022-01-19 23:40:45 -05:00 |
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Robert Beckebans
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b7f952ad80
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Extended idFileSystem::ListFilesTree to recursive .resources files
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2022-01-10 23:22:26 +01:00 |
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Robert Beckebans
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55abfc26aa
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Added entityDef misc_model helper for TB
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2022-01-09 11:41:01 +01:00 |
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Robert Beckebans
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ef47fc9092
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Fixed bug by last filesystem change
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2022-01-08 18:33:55 +01:00 |
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Robert Beckebans
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c104fff7ea
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Autoremove rotation keyword for TrenchBroom
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2022-01-08 14:30:19 +01:00 |
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Robert Beckebans
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3cc6c0744e
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Added exportModelsToTrenchBroom console command
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2022-01-07 18:46:35 +01:00 |
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Stephen Saunders
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a6675c1689
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Improve GPU Vendor detection for OpenGL renderer
(cherry picked from commit 5556575dc7620a2f25e91ad65306d335dc03588c)
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2022-01-07 01:28:16 -05:00 |
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Stephen Saunders
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1b865406c0
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Add support for Apple GPUs (e.g. M1) and fill-in gfxInfo data for Vulkan renderer
(cherry picked from commit 22f38cef0bbc3997c24990b5ee0f16c05e10de53)
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2022-01-07 01:27:45 -05:00 |
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Robert Beckebans
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a89dc048e8
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DOOM_CLASSIC is ON by default again. closes #627
|
2022-01-06 18:13:16 +01:00 |
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Robert Beckebans
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2b727db4c2
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Merge branch 'master' of github.com:RobertBeckebans/RBDOOM-3-BFG
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2021-11-16 22:11:31 +01:00 |
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Robert Beckebans
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362e7484e4
|
Added explanation about the difference between lite and full packages
|
2021-11-16 22:11:27 +01:00 |
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Tobias Frost
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b11cd5d1b5
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Fix identation of CMakeLists.txt
The mixing of tabs and space lead to confusion; Changes back to tabs,
like the rest of the file
|
2021-11-15 07:33:05 +01:00 |
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Tobias Frost
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9c368cbf56
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Fix linking of open_al.
Closes #623
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2021-11-15 07:32:50 +01:00 |
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Robert Beckebans
|
cbf0ffbcca
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Fixed UV projections within convertMapToValve220 cmd
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2021-11-09 21:30:49 +01:00 |
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Robert Beckebans
|
8863db872e
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Added CMake options STANDALONE and DOOM_CLASSIC
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2021-11-09 19:47:06 +01:00 |
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Robert Beckebans
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ebdea5f6c9
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Tweaked exportFGD command for new icons
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2021-11-06 19:09:40 +01:00 |
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Robert Beckebans
|
d0f5cd7308
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Added new GFX options for SSAO and Ambient Lighting
|
2021-10-30 17:54:07 +02:00 |
|
Robert Beckebans
|
5b252f82d1
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Fixed DPI Scaling problems #616
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2021-10-28 11:12:07 +02:00 |
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Robert Beckebans
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50a722ec38
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Started to port bswf JSON importer to Blender 2.93
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2021-10-27 16:24:30 +02:00 |
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Robert Beckebans
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84f238fc00
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Added _extra_ents.map files for ROE campaign
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2021-10-23 16:02:08 +02:00 |
|
Robert Beckebans
|
083b031373
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_extra_ents.map files can override entities
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2021-10-20 14:49:45 +02:00 |
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Robert Beckebans
|
b65bef4d62
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Use snapped origin of env_probes for new naming convention
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2021-10-12 21:08:59 +02:00 |
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Robert Beckebans
|
77f8031eb9
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Allow _extra_ents.map files next to the map files
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2021-10-10 17:47:24 +02:00 |
|
Robert Beckebans
|
e1db32fe30
|
Little TrenchBroom interop fixes
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2021-10-09 18:37:53 +02:00 |
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Robert Beckebans
|
1d7bcb5f27
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Tweaked exportFGD further to support sprite icons
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2021-10-08 22:46:30 +02:00 |
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Robert Beckebans
|
efcf72fae4
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Tweaked exportFGD to support sprite icons
|
2021-10-08 20:51:08 +02:00 |
|
Stephen Saunders
|
aeefb34561
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Revert commit using getters for gameThread times - wrong type size
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2021-10-01 00:29:09 -04:00 |
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Robert Beckebans
|
79b28779b7
|
Astyle cleanup
|
2021-09-28 09:58:48 +02:00 |
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Stephen Saunders
|
af08e7d414
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Use proper getters & setters for gameThread and renderSync times
|
2021-09-27 22:58:32 -04:00 |
|
Stephen Saunders
|
09e0a4c5c8
|
Fix Frame time calculation to properly handle CPU/GPU parallelism
|
2021-09-27 17:56:45 -04:00 |
|
Stephen Saunders
|
3d7cfe7351
|
Added Total CPU time to Perf Stats overlay, fixed Frame time calculation
|
2021-09-24 09:03:27 -04:00 |
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Stephen Saunders
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45b9850546
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Disable detailed GUI timestamps only when 3D timestamps are active
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2021-09-23 10:21:03 -04:00 |
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Stephen Saunders
|
945684f55c
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Add CPU+GPU total time to Perf Stats & Fix Idle time for non-smp modes
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2021-09-23 01:11:05 -04:00 |
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Stephen Saunders
|
6f3f0ca491
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Fix CPU timer scaling on Win64 + minor format changes for FPS overlay
|
2021-09-22 17:57:19 -04:00 |
|
Stephen Saunders
|
f75701a9ab
|
Fix overwrite of RC_DRAW_VIEW_3D timestamps by RC_DRAW_VIEW_GUI rendering pass
|
2021-09-22 17:40:11 -04:00 |
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Stephen Saunders
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1c41e52fc0
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Change libMoltenVK.dylib path in CMakeLists for MoltenVK custom build flexibility
|
2021-09-20 11:38:34 -04:00 |
|
Stephen Saunders
|
0306b6189a
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Improve accuracy of gpuMicroSec timer on macOS OpenGL
|
2021-09-17 14:44:30 -04:00 |
|
Robert Beckebans
|
cbf17d4f36
|
Cleanup and Astyle
|
2021-09-11 18:02:16 +02:00 |
|
Admer
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2f58f2b0c2
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
|
Admer
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474a299a27
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Use idMapFile instead of CM for brush origin offsets
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2021-09-11 17:43:50 +02:00 |
|
Admer
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302c4aa14d
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Supress Windows API's DrawText macro, for proper highlighting of idRenderWorld::DrawText
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2021-09-11 17:43:50 +02:00 |
|
Admer
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9381796d3f
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idEntity: use origin brush offsets
|
2021-09-11 17:43:50 +02:00 |
|
Admer
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17068426e4
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dmap: write origin brushes to .cm files
|
2021-09-11 17:43:50 +02:00 |
|
Admer
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677025bf6c
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idMaterial: origin flags
# Conflicts:
# neo/renderer/Material.h
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2021-09-11 17:43:50 +02:00 |
|
Admer
|
1e18029909
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idParallelJobList: fix syntax highlighting for AddJob
|
2021-09-11 17:43:50 +02:00 |
|
Admer
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a1e1bec54a
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r_skipBloom CVar
|
2021-09-11 17:43:50 +02:00 |
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