SRSaunders
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dfea03be72
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Merge branch 'master' into dx12-frame-latency
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2024-02-04 18:20:58 -05:00 |
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Stephen Saunders
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7911f5252d
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Merge branch 'master' into nvrhi-rebase-040224
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2024-02-04 15:02:13 -05:00 |
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Robert Beckebans
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2a0c742b1a
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Removed CPU/GPU usage from com_showFPS > 1
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2024-02-04 16:40:18 +01:00 |
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Robert Beckebans
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436144f6e1
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Merge remote-tracking branch 'SRSaunders/hud-vulkan-macos'
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2024-02-04 16:32:53 +01:00 |
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Robert Beckebans
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1ebd075215
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Fixed compile problems with -DSTANDALONE flag
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2024-02-04 15:36:55 +01:00 |
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Stephen Saunders
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02ed35be22
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Move vulkan.hpp include to DeviceManager_VK.cpp and adjust vk:: namespace references
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2024-02-04 01:41:33 -05:00 |
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Stephen Saunders
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4596a34dfe
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nvrhi rebase 013124 and shaderCompiler to ShaderMake migration changes
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2024-02-03 11:26:31 -05:00 |
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Stephen Saunders
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41a9f5fa59
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macOS: Use VK_EXT_layer_settings config for all build types, add r_mvkUseMetalArgumentBuffers cvar
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2024-01-29 20:58:28 -05:00 |
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Stephen Saunders
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fea41b50ba
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HUD Statistics Overlay: Improve frame sync time and CPU usage % calculations (all platforms)
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2024-01-25 15:09:54 -05:00 |
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Aleksey Medvedev
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ee73078db1
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Generate absolute mouse coords when imgui tools are active
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2024-01-22 23:43:29 +07:00 |
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Stephen Saunders
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6bea484765
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Vulkan: Add USE_OPTICK guard for Optick::VulkanFunctions
(cherry picked from commit f23198e2d497e2e211dff51fe375f333a50b10cf)
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2024-01-21 00:23:39 -05:00 |
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Stephen Saunders
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68d0ab062f
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Vulkan: Use dynamic pointers for all Vulkan functions used by VMA, Optick, and MoltenVK
(cherry picked from commit a247df05e5b604cff288ef9c90dd42fd6829f0c1)
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2024-01-21 00:22:54 -05:00 |
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Stephen Saunders
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4e30cdce06
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Optick: Add support for reporting runtime errors with text descriptions
(cherry picked from commit a743dfb54554a9524e47471b138e4a757e92cb6c)
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2024-01-21 00:22:48 -05:00 |
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Stephen Saunders
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62e9c561d5
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Optick: Add support for dynamic vs. static Vulkan functions
(cherry picked from commit 821c8b46896932ff20595871b2088b0334367ed7)
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2024-01-21 00:22:42 -05:00 |
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Stephen Saunders
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e2956643a7
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Don't reset or lock r_useGPUSkinning cvar in multiplayer mode (not a cheat)
(cherry picked from commit 3b6598b88d71bc443c431a04e0f075410679ea36)
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2024-01-21 00:22:17 -05:00 |
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Stephen Saunders
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e80b6a3e21
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macOS: Support VK_EXT_layer_settings for MoltenVK >= 1.2.7 / Vulkan SDK >= 1.3.272.0
(cherry picked from commit f3c65eef3e75ea2846cffd97aff1fd2f9bf92f7f)
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2024-01-21 00:22:12 -05:00 |
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Stephen Saunders
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ec2719b099
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Statistics HUD: smooth CPU/GPU usage, add GPU Memory for mode 3; CMakeLists: make VMA header visible in IDE
(cherry picked from commit 8a0c493f1c4ef45312005c7e5b02cdde706bcc2b)
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2024-01-21 00:20:51 -05:00 |
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Stephen Saunders
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48381ec0b9
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Add comments, remove redundant call to Vulkan getProperties, enable Khronos sync2 layer based on macOS SDK version
(cherry picked from commit 18769ecce66ce75b8bb8609c71194146464786e7)
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2024-01-21 00:20:28 -05:00 |
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Stephen Saunders
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bc658e4203
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Vulkan: Detect and enable fragment shading rate features at individual per-feature granularity
(cherry picked from commit 638ae85c6c420160e022af171304717adb14f1f2)
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2024-01-21 00:18:34 -05:00 |
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Stephen Saunders
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f434a650db
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Work around missing Vulkan shaderStorageImageReadWithoutFormat on Intel GPUs
(cherry picked from commit 83b97d0e1c13efad0bad86c80dcecff0f0b4628c)
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2024-01-21 00:18:11 -05:00 |
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Stephen Saunders
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e37ede5f7f
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macOS: Update cmake*.sh build scripts for openal-soft path portability - thanks asemarafa
(cherry picked from commit 6707d4286dd281036c3401d3c3d4381186577b69)
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2024-01-21 00:17:47 -05:00 |
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Stephen Saunders
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b42e64b180
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macOS: Disable GPU skinning on Apple Silicon to eliminate rendering artifacts
(cherry picked from commit 86dc341567573b3bb91761e1309ed6be540050c9)
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2024-01-21 00:17:32 -05:00 |
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Stephen Saunders
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9c62802810
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CMakeLists: Add wildcards to remove tmp files from ZERO_CHECK regeneration (Xcode)
(cherry picked from commit 0f9f4f6022dae813092be3a16247e3312a00c46c)
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2024-01-21 00:17:15 -05:00 |
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Stephen Saunders
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6e8f74154f
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Add CPU / GPU usage % to HUD overlay and display MoltenVK's Metal encoding time when available
(cherry picked from commit 54759765ff384bd5a3109d8c801e50952c97c4aa)
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2024-01-21 00:15:42 -05:00 |
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Stephen Saunders
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7bd543f699
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Remove need for barrier command list on Vulkan, simplifies code and enables macOS previous command statistics
(cherry picked from commit 9956923ee656f1294446cadd692ca61edfe9ba6a)
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2024-01-21 00:14:43 -05:00 |
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Robert Beckebans
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5d4918324f
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Merge branch 'master' into 571-retro-8-bit-postfx
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2024-01-20 13:50:15 +01:00 |
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Robert Beckebans
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a40b30d861
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Renamed ENGINE_BRANCH back to master
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2024-01-20 13:39:53 +01:00 |
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Stephen Saunders
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36c6956322
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Initialize idPhysics_Player::clientPusherLocked to false so physics logic is sane at start
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2024-01-20 02:17:15 -05:00 |
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Stephen Saunders
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9613bd6d0e
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Initialize idRenderModelDecal decals so members are defined for logical tests
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2024-01-19 23:44:47 -05:00 |
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Stephen Saunders
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097ef81f6e
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Enable r_useParallelAdd* to be changed for bake* operations on multiplayer maps
(cherry picked from commit 7bee6f2096d9d3162e3280f1c4e9e81bc307e6a2)
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2024-01-19 23:17:24 -05:00 |
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Stephen Saunders
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953eec4e40
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Enable r_useScissor to be changed for bake* operations on multiplayer maps
(cherry picked from commit 8552611d723595e56c4ba9ae7e04ca830ddf6639)
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2024-01-19 23:16:19 -05:00 |
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Stephen Saunders
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7b2aa46a43
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Multiplayer: fix VoiceChat shutdown assert on remoteMachines count
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2024-01-19 23:14:53 -05:00 |
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Stephen Saunders
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4569238301
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Multiplayer: Read class-specific snapshot data only if network-synced
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2024-01-19 23:10:13 -05:00 |
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Stephen Saunders
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9511a529af
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Fix regression in networking memory cleanup in idLobby
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2024-01-19 23:06:04 -05:00 |
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Robert Beckebans
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bbbb14159f
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Tweaked dithering with standard deviation
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2024-01-11 22:06:55 +01:00 |
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Robert Beckebans
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4bc81a1cd7
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Added Amstrad CPC 6128 mode
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2024-01-10 00:04:26 +01:00 |
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Robert Beckebans
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4879fb78ea
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Changed ENGINE_BRANCH string
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2024-01-03 16:13:51 +01:00 |
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Robert Beckebans
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610157fe8f
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Added menu options for Retro modes
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2024-01-03 15:54:58 +01:00 |
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Robert Beckebans
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cbe6147f03
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Tweaked dithering and added more modes
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2024-01-01 16:45:17 +01:00 |
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Robert Beckebans
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523e483e1c
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Merge branch 'master' into 571-retro-8-bit-postfx
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2024-01-01 14:50:52 +01:00 |
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Robert Beckebans
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779f38d84c
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Tweaked PSX dithering
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2023-12-30 18:43:09 +01:00 |
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Robert Beckebans
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fd5b25dc59
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Added nearest filtering for PSX render mode. Closes #613
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2023-12-30 15:01:31 +01:00 |
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Robert Beckebans
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567b95a642
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Added r_renderMode cvar for Retro rendering modes: C64, Sega, PSX
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2023-12-30 14:10:07 +01:00 |
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Robert Beckebans
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cd6c804508
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Moved makeImageHeader to Image_intrinsic.cpp
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2023-12-29 17:16:54 +01:00 |
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Robert Beckebans
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e51b41cc66
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Added CRT options as cvars
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2023-12-29 12:31:43 +01:00 |
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Robert Beckebans
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df7d0b8d28
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Tweaked CRT shaders
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2023-12-28 22:35:58 +01:00 |
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Robert Beckebans
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1e9bc96191
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Going back to a single renderprog volatile constant buffer to avoid crashes
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2023-12-28 16:16:15 +01:00 |
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Stephen Saunders
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dd17edbdc1
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Simplify OPTICK_THREAD() instrumentation and fix scope for common_frame
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2023-12-28 09:41:18 -05:00 |
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Stephen Saunders
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7d67082a10
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Fix clang compile failure in GuiModel: use static_cast<short> in initializer list
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2023-12-28 09:32:06 -05:00 |
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Robert Beckebans
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13f9ee8cfb
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Added old MatthiasCRT shader to crt_newpixie.*.hlsl
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2023-12-28 15:29:50 +01:00 |
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Stephen Saunders
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6e2c637578
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valgrind: Fix uninitialized variables in debug tools - ImmediateMode and Optick
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2023-12-28 09:29:47 -05:00 |
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Stephen Saunders
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f714e791fe
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Fix memory leak in Optick when ThreadEntry is terminated while still in scope (i.e. exit)
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2023-12-28 09:24:48 -05:00 |
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Robert Beckebans
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ed6b61a9f9
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Hooked in the ability to do postfx after everything else is rendered
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2023-12-28 14:39:59 +01:00 |
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Robert Beckebans
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49130533c6
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Further tweaks on the C64 shader
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2023-12-28 13:06:42 +01:00 |
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Robert Beckebans
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a589f3e6f0
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Implemented binary search for colors in HLSL
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2023-12-27 15:14:58 +01:00 |
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Robert Beckebans
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9e88365c59
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Added Commodore 64 post processing effect
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2023-12-26 22:08:04 +01:00 |
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Robert Beckebans
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59940e7037
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Got rid of NVRHI depth-stencil is read-only warnings. Closes #760
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2023-12-26 15:33:02 +01:00 |
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Stephen Saunders
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c57ffb8279
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Fix decl->parsedOutsideLevelLoad flag set/reset, show state (!) in list<Decl> console commands
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2023-12-26 13:15:32 +01:00 |
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Stephen Saunders
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2726e6ae29
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Respect binary file row pitch for reading and uploading DXT1/DXT5 compressed mip images
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2023-12-26 13:15:32 +01:00 |
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Stephen Saunders
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ad046923f5
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VertexCache: enforce cache alignment without read beyond buffer boundary during allocation and update
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2023-12-26 13:15:32 +01:00 |
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Stephen Saunders
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341b90bc05
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Allocate correct memory size for FMT_DXT1 / FMT_DXT5 compressed images, fully init renderEntity_t in ReadFromDemoFile()
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2023-12-26 13:15:32 +01:00 |
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Stephen Saunders
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aeb3e21bb9
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Revert and fix filename change in idProgram::CompileText() for savefile compatibility
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2023-12-26 13:15:32 +01:00 |
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Stephen Saunders
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e0fe1b8bed
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Properly init / shutdown device manager (all platforms) and SDL (non-windows) to avoid leaks
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2023-12-26 13:15:32 +01:00 |
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Stephen Saunders
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8867e865e0
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valgrind: fix undefined variables/warnings and a few more memory leaks on quit
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2023-12-26 13:15:29 +01:00 |
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Stephen Saunders
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a7ef79ecb1
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Fix leaks on quit: Free verts / indexes for basic surface triangles and shutdown SDL via SDL_Quit()
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2023-12-26 13:14:59 +01:00 |
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Stephen Saunders
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d9835cb2b4
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Revert SetMaxLength() change and instead call TakeDataOwnership() to fix memory leak in InitSaveProfile()
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2023-12-26 13:14:59 +01:00 |
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Stephen Saunders
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402496411b
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Fix a leak in InitSaveProfile() caused by skipping file memory cleanup in ~idFile_Memory() when maxSize != 0
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2023-12-26 13:14:59 +01:00 |
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Stephen Saunders
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04c638fb28
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Fix a few remaining leaks in idFont, SWF Scripts, and idTrigger_Touch
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2023-12-26 13:14:59 +01:00 |
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Stephen Saunders
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cb209718be
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Fix lightGridPoints and demo entity joints memory leaks
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2023-12-26 13:14:59 +01:00 |
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Stephen Saunders
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2335326a6b
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Revert changes to idPolynomial, add ~idPolynomial() destructor to fix leak properly
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2023-12-26 13:14:59 +01:00 |
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Stephen Saunders
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fe411ba3b5
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Fix a bunch of memory leaks throughout codebase
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2023-12-26 13:14:58 +01:00 |
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Robert Beckebans
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92ad0cb0fe
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Doubled MAX_GLOBALS for the Runners 2.6 mod. closes #835
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2023-12-20 14:38:01 +01:00 |
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Robert Beckebans
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96ebce54b1
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Merged script interpreter improvements from Dhewm3 #835
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2023-12-16 15:48:35 +01:00 |
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Robert Beckebans
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08be7a35f9
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Duplicating lights with Ctrl+D works now
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2023-12-10 17:00:07 +01:00 |
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Robert Beckebans
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563f1be37d
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Attempt to support 'light_origin' with editLights. #825
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2023-12-04 20:15:34 +01:00 |
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Robert Beckebans
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288852224a
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convertMapToValve220 removes light flares
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2023-11-07 21:11:57 +01:00 |
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Stephen Saunders
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19fab395eb
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Add #include <queue> for std::queue support when USE_FFMPEG enabled
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2023-11-02 00:47:52 -04:00 |
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Stephen Saunders
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f7751f6428
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Fix for cinematic audio when playing Bink video files with ffmpeg decoder, improve ffmpeg a/v resync
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2023-11-01 19:13:47 -04:00 |
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Robert Beckebans
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a00d6dc9d9
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Possible crashfix for D3HDP #822
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2023-10-30 22:41:23 +01:00 |
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Robert Beckebans
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8c464de83d
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Fixed scissor clipping issues of regular surfaces like light flares #651
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2023-10-30 21:38:02 +01:00 |
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Robert Beckebans
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28c3ea9804
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Updated FGDs for TrenchBroomBFG
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2023-10-27 21:12:09 +02:00 |
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Robert Beckebans
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87e2004634
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Added helper entityDefs for TrenchBroom
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2023-10-26 01:52:03 +02:00 |
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Robert Beckebans
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958bd1a1cf
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Prioritize .wav and .ogg files over shipped .idwav files
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2023-10-24 18:26:39 +02:00 |
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Robert Beckebans
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cd03d01e85
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Moved ImGuizmo.{h/cpp} to neo/libs/imgui/ to avoid precompiled header issues
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2023-10-18 13:48:40 +02:00 |
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Robert Beckebans
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def152081d
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Fixed bug in convertMapToValve220 cmd. Added origin brushes
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2023-10-18 13:39:07 +02:00 |
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Robert Beckebans
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11d78d37be
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Added menubar with Ctrl+D Duplicate command
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2023-10-18 13:39:07 +02:00 |
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Robert Beckebans
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4e638ae7a4
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Light editor can use the rotation/scale gizmos
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2023-10-18 13:39:06 +02:00 |
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Robert Beckebans
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8d2c54a999
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Light editor can use the translation gizmo
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2023-10-18 13:39:06 +02:00 |
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Robert Beckebans
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80ca705d8d
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Removed unimplemented renderer passes
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2023-10-18 13:39:06 +02:00 |
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Robert Beckebans
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f408fcad38
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Fixed Imgui and light scissor clipping issues. Closes #651
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2023-10-18 13:39:06 +02:00 |
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Robert Beckebans
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8b1bc6d8cd
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Gizmo shows up
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2023-10-18 13:39:06 +02:00 |
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Robert Beckebans
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2317b9779d
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ImGuizmo integration hello world
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2023-10-18 13:39:06 +02:00 |
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Robert Beckebans
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6f98740772
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Fallback to material stages for GetEditorImage()
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2023-10-18 13:39:06 +02:00 |
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Robert Beckebans
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eb2d963784
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Wrote simple exportMaterialsToBlender command
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2023-10-18 13:39:06 +02:00 |
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Robert Beckebans
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719e925b2e
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Started to simplify the light editor
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2023-10-18 13:39:06 +02:00 |
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Robert Beckebans
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d337111fbe
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Use same Instance pattern of AF editor for light editor
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2023-10-18 13:39:06 +02:00 |
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Robert Beckebans
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c6ae88310f
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Always draw the console after Imgui
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2023-10-18 13:39:06 +02:00 |
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Robert Beckebans
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b157445881
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Added code to load UE5 editor themes into Imgui
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2023-10-18 13:39:06 +02:00 |
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Robert Beckebans
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4e38e7a6dc
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Imgui ingame tools can use the docking feature now
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2023-10-18 13:39:06 +02:00 |
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Robert Beckebans
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c9133de3da
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Updated Imgui to newest docking release v1.89.9
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2023-10-18 13:39:06 +02:00 |
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