Magnus Norddahl
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e046e7a508
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- fix floor light surfaces not working
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2018-11-06 11:08:02 +01:00 |
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Magnus Norddahl
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58f2411002
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Merge branch 'master' of https://github.com/dpjudas/ZDRay
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2018-11-06 10:18:25 +01:00 |
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Magnus Norddahl
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d6c3b7e8ef
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- removed explicit keyword
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2018-11-06 10:18:16 +01:00 |
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Magnus Norddahl
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d1a9daf9a5
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Merge pull request #3 from Talon1024/master
Fix compilation error on Ubuntu 16.04
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2018-11-05 14:30:38 +01:00 |
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Kevin Caccamo
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61378b1fef
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Fix compilation error on Ubuntu 16.04
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2018-11-05 08:24:32 -05:00 |
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Magnus Norddahl
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1c1a4a3bc0
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Merge branch 'master' of https://github.com/dpjudas/ZDRay
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2018-11-05 12:52:28 +01:00 |
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Magnus Norddahl
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440b4d0b3c
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- don't waste time ray tracing surfaces out of range
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2018-11-05 12:52:19 +01:00 |
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Magnus Norddahl
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1165ef26d7
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Merge pull request #2 from Talon1024/master
Add comment option to zdray help
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2018-11-05 02:43:08 +01:00 |
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Magnus Norddahl
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ce518820ff
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- add SSE implementation for the most time critical function
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2018-11-05 01:40:12 +01:00 |
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Magnus Norddahl
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e21679a4d7
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- improve speed by saving some calculations
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2018-11-05 00:54:25 +01:00 |
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Kevin Caccamo
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b010e00e24
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Add comment option to zdray help
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2018-11-04 18:46:08 -05:00 |
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Magnus Norddahl
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d3d7174c77
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- inline kexBBox::Center and kexBBox::Extents as they are also time critical
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2018-11-04 23:20:33 +01:00 |
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Magnus Norddahl
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be5b3a79db
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- inline the vector classes as they are so time critical
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2018-11-04 23:14:20 +01:00 |
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Magnus Norddahl
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5cbe1e18e7
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- fix compile error when SSE is enabled
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2018-11-04 18:12:05 +01:00 |
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Magnus Norddahl
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dbce7c68f7
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Merge pull request #1 from Talon1024/master
Fix compilation errors on Ubuntu 16.04
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2018-11-04 15:27:50 +01:00 |
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Kevin Caccamo
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8d930df8fd
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Fix compilation errors on Ubuntu 16.04
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2018-11-04 05:19:16 -05:00 |
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Magnus Norddahl
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0ac4781d5e
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- fix 3d floor sides
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2018-11-04 03:37:36 +01:00 |
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Magnus Norddahl
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6baa8a47d2
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- VS2017 needs more QA
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2018-11-04 03:37:01 +01:00 |
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Magnus Norddahl
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5ea89ac1b6
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- add 3d floor ceiling and floor surfaces
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2018-11-03 22:43:00 +01:00 |
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Magnus Norddahl
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0f6da0df5d
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- make the LIGHTMAP_MAX_SIZE define actually work if someone changes it
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2018-11-03 19:37:50 +01:00 |
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Magnus Norddahl
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ed983935ec
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- class Init functions are so 1995
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2018-11-03 19:35:46 +01:00 |
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Magnus Norddahl
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cf61394714
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- get rid of the naked new and deletes
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2018-11-03 19:33:59 +01:00 |
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Magnus Norddahl
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e89aa8a5d4
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- remove kexTrace class
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2018-11-03 19:01:47 +01:00 |
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Magnus Norddahl
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e5dbc83bc9
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- remove zdbsp viewer
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2018-11-03 18:25:41 +01:00 |
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Magnus Norddahl
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a66ec939fb
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- move mapdata to level
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2018-11-03 18:22:04 +01:00 |
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Magnus Norddahl
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fde3e5f3b6
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- moved binfile and halffloat to framework
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2018-11-03 18:16:14 +01:00 |
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Magnus Norddahl
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265da537ab
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- remove common.h
- move math classes
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2018-11-03 18:08:45 +01:00 |
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Magnus Norddahl
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8fac445226
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- Switch from NULL to nullptr
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2018-11-03 17:47:29 +01:00 |
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Magnus Norddahl
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627098b671
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- use the standardized typedefs for sized integers
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2018-11-03 17:43:42 +01:00 |
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Magnus Norddahl
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ef8dfe3744
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- remove d_inline
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2018-11-03 17:35:02 +01:00 |
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Magnus Norddahl
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6400fd1597
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- clean up common.h
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2018-11-03 17:31:57 +01:00 |
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Magnus Norddahl
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e37ea126ce
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- remove memheap
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2018-11-03 17:12:39 +01:00 |
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Magnus Norddahl
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de8983a382
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- remove kexStr
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2018-11-03 16:49:51 +01:00 |
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Magnus Norddahl
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dcb4f083a3
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- remove kexArray
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2018-11-03 16:43:58 +01:00 |
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Magnus Norddahl
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f86358daf5
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- reduce executable size by 12 megabytes!
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2018-11-03 03:50:14 +01:00 |
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Magnus Norddahl
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dce5c510e3
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- use subdivide on line surface lights as well
- removed some dead code
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2018-11-03 00:45:29 +01:00 |
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Magnus Norddahl
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a034992280
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- make the closest sample still decide the distance
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2018-11-03 00:25:42 +01:00 |
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Magnus Norddahl
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664be1eca5
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- implement the correct math for area lights
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2018-11-02 23:34:38 +01:00 |
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Magnus Norddahl
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b588b809ea
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- reformat files
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2018-11-02 23:17:46 +01:00 |
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Magnus Norddahl
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8eee053896
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- remove some junk
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2018-11-02 23:03:57 +01:00 |
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Magnus Norddahl
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7efc998f6e
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- remove unused stuff
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2018-11-02 22:57:03 +01:00 |
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Magnus Norddahl
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5399e988c7
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- changed the output to be one lump using a compressed rgb16f format with 3d floors support
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2018-11-02 22:21:32 +01:00 |
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Magnus Norddahl
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5e21857b4a
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- update README.md
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2018-10-31 20:37:26 +01:00 |
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Magnus Norddahl
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d95a8707cc
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- adjust light radius to match what gzdoom does
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2018-10-31 20:14:30 +01:00 |
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Magnus Norddahl
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8b290752c6
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- add spotlight support
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2018-10-31 20:08:01 +01:00 |
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Magnus Norddahl
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8bea68f6af
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- link the 3d floors to their sectors and mark the control sectors
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2018-10-31 02:33:04 +01:00 |
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Magnus Norddahl
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2bdf48bbcc
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- add support for slopes
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2018-10-31 01:20:20 +01:00 |
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Magnus Norddahl
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ca2f4df032
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- updated readme
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2018-10-30 19:24:45 +01:00 |
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Magnus Norddahl
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96080982e4
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- fix readme formatting
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2018-10-30 19:17:03 +01:00 |
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Magnus Norddahl
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b0f846e200
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- remove the dlight config file and switch to using UDMF properties on lines, sectors and things
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2018-10-30 19:10:50 +01:00 |
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