mirror of
https://github.com/ZDoom/ZDRay.git
synced 2024-11-22 12:01:09 +00:00
- remove memheap
This commit is contained in:
parent
de8983a382
commit
e37ea126ce
12 changed files with 35 additions and 718 deletions
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@ -153,7 +153,6 @@ set( SOURCES
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src/lightmap/collision.cpp
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src/lightmap/halffloat.cpp
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src/lightmap/kexlib/binfile.cpp
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src/lightmap/kexlib/memheap.cpp
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src/lightmap/kexlib/math/angle.cpp
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src/lightmap/kexlib/math/bounds.cpp
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src/lightmap/kexlib/math/mathlib.cpp
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@ -194,7 +193,6 @@ set( HEADERS
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src/lightmap/collision.h
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src/lightmap/halffloat.h
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src/lightmap/kexlib/binfile.h
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src/lightmap/kexlib/memheap.h
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src/lightmap/kexlib/math/mathlib.h
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)
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@ -353,7 +353,7 @@ struct FLevel
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TArray<int> MeshSurfaces;
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std::unique_ptr<TriangleMeshShape> CollisionMesh;
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bool *bSkySectors = nullptr;
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std::vector<bool> bSkySectors;
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TArray<thingLight_t*> thingLights;
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TArray<kexLightSurface*> lightSurfaces;
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@ -153,7 +153,6 @@ typedef union
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#define d_inline
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#endif
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#include "kexlib/memheap.h"
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#include "kexlib/math/mathlib.h"
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void Error(const char *error, ...);
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@ -33,149 +33,6 @@
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#include "lightmap/common.h"
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#include "lightmap/kexlib/binfile.h"
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kexBinFile::kexBinFile()
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{
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this->handle = NULL;
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this->buffer = NULL;
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this->bufferOffset = 0;
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this->bOpened = false;
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}
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kexBinFile::~kexBinFile()
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{
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Close();
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}
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bool kexBinFile::Open(const char *file, kexHeapBlock &heapBlock)
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{
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if ((handle = fopen(file, "rb")))
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{
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size_t length;
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fseek(handle, 0, SEEK_END);
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length = ftell(handle);
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fseek(handle, 0, SEEK_SET);
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buffer = (byte*)Mem_Calloc(length + 1, heapBlock);
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if (fread(buffer, 1, length, handle) == length)
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{
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if (length > 0)
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{
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bOpened = true;
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bufferOffset = 0;
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return true;
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}
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}
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Mem_Free(buffer);
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buffer = NULL;
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fclose(handle);
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}
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return false;
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}
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bool kexBinFile::Create(const char *file)
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{
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if ((handle = fopen(file, "wb")))
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{
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bOpened = true;
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bufferOffset = 0;
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return true;
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}
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return false;
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}
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void kexBinFile::Close()
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{
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if (bOpened == false)
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{
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return;
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}
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if (handle)
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{
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fclose(handle);
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handle = NULL;
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if (buffer)
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{
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Mem_Free(buffer);
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}
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}
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bOpened = false;
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}
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bool kexBinFile::Exists(const char *file)
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{
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FILE *fstream;
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fstream = fopen(file, "r");
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if (fstream != NULL)
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{
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fclose(fstream);
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return true;
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}
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#ifdef KEX_WIN32
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else
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{
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// If we can't open because the file is a directory, the
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// "file" exists at least!
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if (errno == 21)
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{
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return true;
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}
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}
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#endif
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return false;
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}
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void kexBinFile::Duplicate(const char *newFileName)
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{
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FILE *f;
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if (bOpened == false)
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{
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return;
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}
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f = fopen(newFileName, "wb");
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if (f == NULL)
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{
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return;
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}
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fwrite(buffer, Length(), 1, f);
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fclose(f);
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}
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int kexBinFile::Length()
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{
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long savedpos;
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long length;
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if (bOpened == false)
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{
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return 0;
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}
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// save the current position in the file
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savedpos = ftell(handle);
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// jump to the end and find the length
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fseek(handle, 0, SEEK_END);
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length = ftell(handle);
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// go back to the old location
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fseek(handle, savedpos, SEEK_SET);
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return length;
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}
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byte kexBinFile::Read8()
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{
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byte result;
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@ -239,14 +96,7 @@ std::string kexBinFile::ReadString()
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void kexBinFile::Write8(const byte val)
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{
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if (bOpened)
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{
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fwrite(&val, 1, 1, handle);
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}
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else
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{
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buffer[bufferOffset] = val;
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}
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buffer[bufferOffset] = val;
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bufferOffset++;
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}
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@ -297,7 +147,7 @@ int kexBinFile::GetOffsetValue(int id)
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byte *kexBinFile::GetOffset(int id, byte *subdata, int *count)
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{
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byte *data = (subdata == NULL) ? buffer : subdata;
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byte *data = (subdata == nullptr) ? buffer : subdata;
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bufferOffset = GetOffsetValue(id);
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byte *dataOffs = &data[bufferOffset];
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@ -33,16 +33,6 @@
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class kexBinFile
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{
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public:
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kexBinFile();
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~kexBinFile();
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bool Open(const char *file, kexHeapBlock &heapBlock = hb_static);
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bool Create(const char *file);
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void Close();
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bool Exists(const char *file);
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int Length();
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void Duplicate(const char *newFileName);
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byte Read8();
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short Read16();
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int Read32();
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@ -58,18 +48,14 @@ public:
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void WriteString(const std::string &val);
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int GetOffsetValue(int id);
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byte *GetOffset(int id, byte *subdata = NULL, int *count = NULL);
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byte *GetOffset(int id, byte *subdata = nullptr, int *count = nullptr);
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FILE *Handle() const { return handle; }
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byte *Buffer() const { return buffer; }
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void SetBuffer(byte *ptr) { buffer = ptr; }
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byte *BufferAt() const { return &buffer[bufferOffset]; }
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bool Opened() const { return bOpened; }
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void SetOffset(const int offset) { bufferOffset = offset; }
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private:
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FILE *handle;
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byte *buffer;
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unsigned int bufferOffset;
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bool bOpened;
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byte *buffer = nullptr;
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unsigned int bufferOffset = 0;
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};
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@ -1,403 +0,0 @@
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//-----------------------------------------------------------------------------
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// Note: this is a modified version of dlight. It is not the original software.
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//-----------------------------------------------------------------------------
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//
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// Copyright (c) 2013-2014 Samuel Villarreal
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// svkaiser@gmail.com
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//-----------------------------------------------------------------------------
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//
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// DESCRIPTION: Memory Heap Management
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//
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//-----------------------------------------------------------------------------
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#include "lightmap/common.h"
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int kexHeap::numHeapBlocks = 0;
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int kexHeap::currentHeapBlockID = -1;
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kexHeapBlock *kexHeap::currentHeapBlock = NULL;
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kexHeapBlock *kexHeap::blockList = NULL;
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//
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// common heap block types
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//
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kexHeapBlock hb_static("static", false, NULL, NULL);
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kexHeapBlock hb_auto("auto", false, NULL, NULL);
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kexHeapBlock hb_file("file", false, NULL, NULL);
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kexHeapBlock hb_object("object", false, NULL, NULL);
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//
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// kexHeapBlock::kexHeapBlock
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//
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kexHeapBlock::kexHeapBlock(const char *name, bool bGarbageCollect,
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blockFunc_t funcFree, blockFunc_t funcGC)
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{
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this->name = (char*)name;
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this->freeFunc = funcFree;
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this->gcFunc = funcGC;
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this->blocks = NULL;
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this->bGC = bGarbageCollect;
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this->purgeID = kexHeap::numHeapBlocks++;
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// add heap block to main block list
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if (kexHeap::blockList)
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{
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if (kexHeap::blockList->prev)
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{
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kexHeap::blockList->prev->next = this;
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this->prev = kexHeap::blockList->prev;
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this->next = NULL;
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kexHeap::blockList->prev = this;
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}
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else
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{
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kexHeap::blockList->prev = this;
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kexHeap::blockList->next = this;
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this->prev = kexHeap::blockList;
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this->next = NULL;
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}
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}
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else
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{
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kexHeap::blockList = this;
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this->prev = NULL;
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this->next = NULL;
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}
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}
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//
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// kexHeapBlock::~kexHeapBlock
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//
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kexHeapBlock::~kexHeapBlock()
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{
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}
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//
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// kexHeapBlock::operator[]
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//
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// Should be used with kexHeap::blockList only
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//
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kexHeapBlock *kexHeapBlock::operator[](int index)
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{
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if (kexHeap::currentHeapBlockID == index)
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{
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return kexHeap::currentHeapBlock;
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}
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kexHeapBlock *heapBlock = this;
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for (int i = 0; i < index; i++)
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{
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heapBlock = heapBlock->next;
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if (heapBlock == NULL)
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{
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return NULL;
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}
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}
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kexHeap::currentHeapBlockID = index;
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kexHeap::currentHeapBlock = heapBlock;
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return heapBlock;
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}
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//
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// kexHeap::AddBlock
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//
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void kexHeap::AddBlock(memBlock *block, kexHeapBlock *heapBlock)
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{
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block->prev = NULL;
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block->next = heapBlock->blocks;
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heapBlock->blocks = block;
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block->heapBlock = heapBlock;
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if (block->next != NULL)
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{
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block->next->prev = block;
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}
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}
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//
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// kexHeap::RemoveBlock
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//
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void kexHeap::RemoveBlock(memBlock *block)
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{
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if (block->prev == NULL)
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{
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block->heapBlock->blocks = block->next;
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}
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else
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{
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block->prev->next = block->next;
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}
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if (block->next != NULL)
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{
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block->next->prev = block->prev;
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}
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block->heapBlock = NULL;
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}
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//
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// kexHeap::GetBlock
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//
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memBlock *kexHeap::GetBlock(void *ptr, const char *file, int line)
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{
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memBlock* block;
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block = (memBlock*)((byte*)ptr - sizeof(memBlock));
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if (block->heapTag != kexHeap::HeapTag)
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{
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Error("kexHeap::GetBlock: found a pointer without heap tag (%s:%d)", file, line);
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}
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return block;
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}
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//
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// kexHeap::Malloc
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//
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void *kexHeap::Malloc(int size, kexHeapBlock &heapBlock, const char *file, int line)
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{
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memBlock *newblock;
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assert(size > 0);
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newblock = NULL;
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if (!(newblock = (memBlock*)malloc(sizeof(memBlock) + size)))
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{
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Error("kexHeap::Malloc: failed on allocation of %u bytes (%s:%d)", size, file, line);
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}
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newblock->purgeID = heapBlock.purgeID;
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newblock->heapTag = kexHeap::HeapTag;
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newblock->size = size;
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newblock->ptrRef = NULL;
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kexHeap::AddBlock(newblock, &heapBlock);
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return ((byte*)newblock) + sizeof(memBlock);
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}
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//
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// kexHeap::Calloc
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//
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void *kexHeap::Calloc(int size, kexHeapBlock &heapBlock, const char *file, int line)
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{
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return memset(kexHeap::Malloc(size, heapBlock, file, line), 0, size);
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}
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//
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// kexHeap::Realloc
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//
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void *kexHeap::Realloc(void *ptr, int size, kexHeapBlock &heapBlock, const char *file, int line)
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{
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memBlock *block;
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memBlock *newblock;
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if (!ptr)
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{
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return kexHeap::Malloc(size, heapBlock, file, line);
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}
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assert(size >= 0);
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if (size == 0)
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{
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kexHeap::Free(ptr, file, line);
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return NULL;
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}
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block = kexHeap::GetBlock(ptr, file, line);
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newblock = NULL;
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kexHeap::RemoveBlock(block);
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block->next = NULL;
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block->prev = NULL;
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if (block->ptrRef)
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{
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*block->ptrRef = NULL;
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}
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if (!(newblock = (memBlock*)realloc(block, sizeof(memBlock) + size)))
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{
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Error("kexHeap::Realloc: failed on allocation of %u bytes (%s:%d)", size, file, line);
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}
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newblock->purgeID = heapBlock.purgeID;
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newblock->heapTag = kexHeap::HeapTag;
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newblock->size = size;
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newblock->ptrRef = NULL;
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kexHeap::AddBlock(newblock, &heapBlock);
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return ((byte*)newblock) + sizeof(memBlock);
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}
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//
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// kexHeap::Alloca
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//
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void *kexHeap::Alloca(int size, const char *file, int line)
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{
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return size == 0 ? NULL : kexHeap::Calloc(size, hb_auto, file, line);
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}
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//
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// kexHeap::Free
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//
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void kexHeap::Free(void *ptr, const char *file, int line)
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{
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memBlock* block;
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block = kexHeap::GetBlock(ptr, file, line);
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if (block->ptrRef)
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{
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*block->ptrRef = NULL;
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}
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kexHeap::RemoveBlock(block);
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// free back to system
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free(block);
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}
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//
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// kexHeap::Purge
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//
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void kexHeap::Purge(kexHeapBlock &heapBlock, const char *file, int line)
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{
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memBlock *block;
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memBlock *next;
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|
||||
for (block = heapBlock.blocks; block != NULL;)
|
||||
{
|
||||
next = block->next;
|
||||
|
||||
if (block->heapTag != kexHeap::HeapTag)
|
||||
{
|
||||
Error("kexHeap::Purge: Purging without heap tag (%s:%d)", file, line);
|
||||
}
|
||||
|
||||
if (block->ptrRef)
|
||||
{
|
||||
*block->ptrRef = NULL;
|
||||
}
|
||||
|
||||
free(block);
|
||||
block = next;
|
||||
}
|
||||
|
||||
heapBlock.blocks = NULL;
|
||||
}
|
||||
|
||||
//
|
||||
// kexHeap::SetCacheRef
|
||||
//
|
||||
|
||||
void kexHeap::SetCacheRef(void **ptr, const char *file, int line)
|
||||
{
|
||||
kexHeap::GetBlock(*ptr, file, line)->ptrRef = ptr;
|
||||
}
|
||||
|
||||
//
|
||||
// kexHeap::GarbageCollect
|
||||
//
|
||||
|
||||
void kexHeap::GarbageCollect(const char *file, int line)
|
||||
{
|
||||
kexHeap::Purge(hb_auto, file, line);
|
||||
}
|
||||
|
||||
//
|
||||
// kexHeap::CheckBlocks
|
||||
//
|
||||
|
||||
void kexHeap::CheckBlocks(const char *file, int line)
|
||||
{
|
||||
memBlock *block;
|
||||
memBlock *prev;
|
||||
kexHeapBlock *heapBlock;
|
||||
|
||||
for (heapBlock = kexHeap::blockList; heapBlock; heapBlock = heapBlock->next)
|
||||
{
|
||||
prev = NULL;
|
||||
|
||||
for (block = heapBlock->blocks; block != NULL; block = block->next)
|
||||
{
|
||||
if (block->heapTag != kexHeap::HeapTag)
|
||||
{
|
||||
Error("kexHeap::CheckBlocks: found block without heap tag (%s:%d)", file, line);
|
||||
}
|
||||
if (block->prev != prev)
|
||||
{
|
||||
Error("kexHeap::CheckBlocks: bad link list found (%s:%d)", file, line);
|
||||
}
|
||||
|
||||
prev = block;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// kexHeap::Touch
|
||||
//
|
||||
|
||||
void kexHeap::Touch(void *ptr, const char *file, int line)
|
||||
{
|
||||
}
|
||||
|
||||
//
|
||||
// kexHeap::Usage
|
||||
//
|
||||
|
||||
int kexHeap::Usage(const kexHeapBlock &heapBlock)
|
||||
{
|
||||
int bytes = 0;
|
||||
memBlock *block;
|
||||
|
||||
for (block = heapBlock.blocks; block != NULL; block = block->next)
|
||||
{
|
||||
bytes += block->size;
|
||||
}
|
||||
|
||||
return bytes;
|
||||
}
|
|
@ -1,111 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Note: this is a modified version of dlight. It is not the original software.
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (c) 2013-2014 Samuel Villarreal
|
||||
// svkaiser@gmail.com
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
typedef void(*blockFunc_t)(void*);
|
||||
|
||||
class kexHeapBlock;
|
||||
|
||||
struct memBlock
|
||||
{
|
||||
int heapTag;
|
||||
int purgeID;
|
||||
int size;
|
||||
kexHeapBlock *heapBlock;
|
||||
void **ptrRef;
|
||||
memBlock *prev;
|
||||
memBlock *next;
|
||||
};
|
||||
|
||||
class kexHeapBlock
|
||||
{
|
||||
public:
|
||||
kexHeapBlock(const char *name, bool bGarbageCollect,
|
||||
blockFunc_t funcFree, blockFunc_t funcGC);
|
||||
~kexHeapBlock();
|
||||
|
||||
kexHeapBlock *operator[](int index);
|
||||
|
||||
char *name;
|
||||
memBlock *blocks;
|
||||
bool bGC;
|
||||
blockFunc_t freeFunc;
|
||||
blockFunc_t gcFunc;
|
||||
int purgeID;
|
||||
kexHeapBlock *prev;
|
||||
kexHeapBlock *next;
|
||||
};
|
||||
|
||||
class kexHeap
|
||||
{
|
||||
public:
|
||||
static void *Malloc(int size, kexHeapBlock &heapBlock, const char *file, int line);
|
||||
static void *Calloc(int size, kexHeapBlock &heapBlock, const char *file, int line);
|
||||
static void *Realloc(void *ptr, int size, kexHeapBlock &heapBlock, const char *file, int line);
|
||||
static void *Alloca(int size, const char *file, int line);
|
||||
static void Free(void *ptr, const char *file, int line);
|
||||
static void Purge(kexHeapBlock &heapBlock, const char *file, int line);
|
||||
static void GarbageCollect(const char *file, int line);
|
||||
static void CheckBlocks(const char *file, int line);
|
||||
static void Touch(void *ptr, const char *file, int line);
|
||||
static int Usage(const kexHeapBlock &heapBlock);
|
||||
static void SetCacheRef(void **ptr, const char *file, int line);
|
||||
|
||||
static int numHeapBlocks;
|
||||
static kexHeapBlock *currentHeapBlock;
|
||||
static int currentHeapBlockID;
|
||||
static kexHeapBlock *blockList;
|
||||
|
||||
private:
|
||||
static void AddBlock(memBlock *block, kexHeapBlock *heapBlock);
|
||||
static void RemoveBlock(memBlock *block);
|
||||
static memBlock *GetBlock(void *ptr, const char *file, int line);
|
||||
|
||||
static const int HeapTag = 0x03151983;
|
||||
};
|
||||
|
||||
extern kexHeapBlock hb_static;
|
||||
extern kexHeapBlock hb_auto;
|
||||
extern kexHeapBlock hb_file;
|
||||
extern kexHeapBlock hb_object;
|
||||
|
||||
#define Mem_Malloc(s, hb) (kexHeap::Malloc(s, hb, __FILE__,__LINE__))
|
||||
#define Mem_Calloc(s, hb) (kexHeap::Calloc(s, hb, __FILE__,__LINE__))
|
||||
#define Mem_Realloc(p, s, hb) (kexHeap::Realloc(p, s, hb, __FILE__,__LINE__))
|
||||
#define Mem_Alloca(s) (kexHeap::Alloca(s, __FILE__,__LINE__))
|
||||
#define Mem_Free(p) (kexHeap::Free(p, __FILE__,__LINE__))
|
||||
#define Mem_Purge(hb) (kexHeap::Purge(hb, __FILE__,__LINE__))
|
||||
#define Mem_GC() (kexHeap::GarbageCollect(__FILE__,__LINE__))
|
||||
#define Mem_CheckBlocks() (kexHeap::CheckBlocks(__FILE__,__LINE__))
|
||||
#define Mem_Touch(p) (kexHeap::Touch(p, __FILE__,__LINE__))
|
||||
#define Mem_CacheRef(p) (kexHeap::SetCacheRef(p, __FILE__,__LINE__))
|
||||
|
||||
#define Mem_AllocStatic(s) (Mem_Calloc(s, hb_static))
|
||||
|
||||
#define Mem_Strdup(s, hb) (strcpy((char*)Mem_Malloc(strlen(s)+1, hb), s))
|
||||
#define Mem_Strdupa(s) (strcpy((char*)Mem_Alloca(strlen(s)+1), s))
|
|
@ -49,14 +49,13 @@ const kexVec3 kexLightmapBuilder::gridSize(64, 64, 128);
|
|||
|
||||
kexLightmapBuilder::kexLightmapBuilder()
|
||||
{
|
||||
this->textureWidth = 128;
|
||||
this->textureHeight = 128;
|
||||
this->allocBlocks = NULL;
|
||||
this->numTextures = 0;
|
||||
this->samples = 16;
|
||||
this->extraSamples = 2;
|
||||
this->ambience = 0.0f;
|
||||
this->tracedTexels = 0;
|
||||
textureWidth = 128;
|
||||
textureHeight = 128;
|
||||
numTextures = 0;
|
||||
samples = 16;
|
||||
extraSamples = 2;
|
||||
ambience = 0.0f;
|
||||
tracedTexels = 0;
|
||||
}
|
||||
|
||||
kexLightmapBuilder::~kexLightmapBuilder()
|
||||
|
@ -67,12 +66,10 @@ void kexLightmapBuilder::NewTexture()
|
|||
{
|
||||
numTextures++;
|
||||
|
||||
allocBlocks = (int**)Mem_Realloc(allocBlocks, sizeof(int*) * numTextures, hb_static);
|
||||
allocBlocks[numTextures - 1] = (int*)Mem_Calloc(sizeof(int) * textureWidth, hb_static);
|
||||
allocBlocks.push_back(new int[textureWidth]);
|
||||
memset(allocBlocks.back(), 0, sizeof(int) * textureWidth);
|
||||
|
||||
memset(allocBlocks[numTextures - 1], 0, sizeof(int) * textureWidth);
|
||||
|
||||
uint16_t *texture = (uint16_t*)Mem_Calloc((textureWidth * textureHeight) * 3 * 2, hb_static);
|
||||
uint16_t *texture = new uint16_t[textureWidth * textureHeight * 3];
|
||||
textures.push_back(texture);
|
||||
}
|
||||
|
||||
|
@ -87,7 +84,7 @@ bool kexLightmapBuilder::MakeRoomForBlock(const int width, const int height, int
|
|||
|
||||
*num = -1;
|
||||
|
||||
if (allocBlocks == NULL)
|
||||
if (allocBlocks.empty())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -383,8 +380,7 @@ void kexLightmapBuilder::BuildSurfaceParams(surface_t *surface)
|
|||
height = textureHeight;
|
||||
}
|
||||
|
||||
surface->lightmapCoords = (float*)Mem_Calloc(sizeof(float) *
|
||||
surface->numVerts * 2, hb_static);
|
||||
surface->lightmapCoords = new float[surface->numVerts * 2];
|
||||
|
||||
surface->textureCoords[0] = tCoords[0];
|
||||
surface->textureCoords[1] = tCoords[1];
|
||||
|
@ -697,6 +693,7 @@ void kexLightmapBuilder::AddLightmapLump(FWadWriter &wadFile)
|
|||
zout.Write(buffer.data(), lumpFile.BufferAt() - lumpFile.Buffer());
|
||||
}
|
||||
|
||||
/*
|
||||
void kexLightmapBuilder::WriteTexturesToTGA()
|
||||
{
|
||||
kexBinFile file;
|
||||
|
@ -723,6 +720,7 @@ void kexLightmapBuilder::WriteTexturesToTGA()
|
|||
file.Close();
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
void kexLightmapBuilder::WriteMeshToOBJ()
|
||||
{
|
||||
|
|
|
@ -45,7 +45,7 @@ public:
|
|||
void TraceSurface(surface_t *surface);
|
||||
void CreateLightmaps(FLevel &doomMap);
|
||||
void LightSurface(const int surfid);
|
||||
void WriteTexturesToTGA();
|
||||
//void WriteTexturesToTGA();
|
||||
void WriteMeshToOBJ();
|
||||
void AddLightmapLump(FWadWriter &wadFile);
|
||||
|
||||
|
@ -65,7 +65,7 @@ private:
|
|||
|
||||
FLevel *map;
|
||||
std::vector<uint16_t*> textures;
|
||||
int **allocBlocks;
|
||||
std::vector<int*> allocBlocks;
|
||||
int numTextures;
|
||||
int extraSamples;
|
||||
int tracedTexels;
|
||||
|
|
|
@ -46,7 +46,7 @@ void FLevel::CheckSkySectors()
|
|||
{
|
||||
char name[9];
|
||||
|
||||
bSkySectors = (bool*)Mem_Calloc(sizeof(bool) * Sectors.Size(), hb_static);
|
||||
bSkySectors.resize(Sectors.Size());
|
||||
|
||||
for (int i = 0; i < (int)Sectors.Size(); ++i)
|
||||
{
|
||||
|
|
|
@ -78,9 +78,9 @@ static void CreateSideSurfaces(FLevel &doomMap, IntSideDef *side)
|
|||
{
|
||||
if (side->bottomtexture[0] != '-')
|
||||
{
|
||||
surf = (surface_t*)Mem_Calloc(sizeof(surface_t), hb_static);
|
||||
surf = new surface_t();
|
||||
surf->numVerts = 4;
|
||||
surf->verts = (kexVec3*)Mem_Calloc(sizeof(kexVec3) * 4, hb_static);
|
||||
surf->verts.resize(4);
|
||||
|
||||
surf->verts[0].x = surf->verts[2].x = v1.x;
|
||||
surf->verts[0].y = surf->verts[2].y = v1.y;
|
||||
|
@ -120,9 +120,9 @@ static void CreateSideSurfaces(FLevel &doomMap, IntSideDef *side)
|
|||
|
||||
if (side->toptexture[0] != '-' || bSky)
|
||||
{
|
||||
surf = (surface_t*)Mem_Calloc(sizeof(surface_t), hb_static);
|
||||
surf = new surface_t();
|
||||
surf->numVerts = 4;
|
||||
surf->verts = (kexVec3*)Mem_Calloc(sizeof(kexVec3) * 4, hb_static);
|
||||
surf->verts.resize(4);
|
||||
|
||||
surf->verts[0].x = surf->verts[2].x = v1.x;
|
||||
surf->verts[0].y = surf->verts[2].y = v1.y;
|
||||
|
@ -150,9 +150,9 @@ static void CreateSideSurfaces(FLevel &doomMap, IntSideDef *side)
|
|||
// middle seg
|
||||
if (back == NULL)
|
||||
{
|
||||
surf = (surface_t*)Mem_Calloc(sizeof(surface_t), hb_static);
|
||||
surf = new surface_t();
|
||||
surf->numVerts = 4;
|
||||
surf->verts = (kexVec3*)Mem_Calloc(sizeof(kexVec3) * 4, hb_static);
|
||||
surf->verts.resize(4);
|
||||
|
||||
surf->verts[0].x = surf->verts[2].x = v1.x;
|
||||
surf->verts[0].y = surf->verts[2].y = v1.y;
|
||||
|
@ -205,9 +205,9 @@ static void CreateSubsectorSurfaces(FLevel &doomMap)
|
|||
if (sector->controlsector)
|
||||
continue;
|
||||
|
||||
surf = (surface_t*)Mem_Calloc(sizeof(surface_t), hb_static);
|
||||
surf = new surface_t();
|
||||
surf->numVerts = sub->numlines;
|
||||
surf->verts = (kexVec3*)Mem_Calloc(sizeof(kexVec3) * surf->numVerts, hb_static);
|
||||
surf->verts.resize(surf->numVerts);
|
||||
|
||||
// floor verts
|
||||
for (j = 0; j < surf->numVerts; j++)
|
||||
|
@ -226,9 +226,9 @@ static void CreateSubsectorSurfaces(FLevel &doomMap)
|
|||
|
||||
surfaces.push_back(surf);
|
||||
|
||||
surf = (surface_t*)Mem_Calloc(sizeof(surface_t), hb_static);
|
||||
surf = new surface_t();
|
||||
surf->numVerts = sub->numlines;
|
||||
surf->verts = (kexVec3*)Mem_Calloc(sizeof(kexVec3) * surf->numVerts, hb_static);
|
||||
surf->verts.resize(surf->numVerts);
|
||||
|
||||
if (doomMap.bSkySectors[sector - &doomMap.Sectors[0]])
|
||||
{
|
||||
|
@ -275,7 +275,7 @@ static bool IsDegenerate(const kexVec3 &v0, const kexVec3 &v1, const kexVec3 &v2
|
|||
void CreateSurfaces(FLevel &doomMap)
|
||||
{
|
||||
for (size_t i = 0; i < surfaces.size(); i++)
|
||||
Mem_Free(surfaces[i]);
|
||||
delete surfaces[i];
|
||||
surfaces = {};
|
||||
|
||||
for (unsigned int i = 0; i < doomMap.Sectors.Size(); i++)
|
||||
|
|
|
@ -55,7 +55,7 @@ struct surface_t
|
|||
kexVec3 textureCoords[2];
|
||||
kexBBox bounds;
|
||||
int numVerts;
|
||||
kexVec3 *verts;
|
||||
std::vector<kexVec3> verts;
|
||||
float *lightmapCoords;
|
||||
surfaceType_t type;
|
||||
int typeIndex;
|
||||
|
|
Loading…
Reference in a new issue