Default branch

5fd4056750 · Use a light_ prefix for the soft shadows, in consideration for potential future expansions with regards to lights. · Updated 2024-10-06 14:04:02 +00:00

Branches

d1b5490344 · Print an obviously different version string to reduce confusion · Updated 2024-09-18 02:24:17 +00:00

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0a7108c3b1 · Add lights · Updated 2023-10-17 16:29:27 +00:00    zdoom

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Included

9b364fb015 · Fix bug using renderPassBegin instead of renderPassContinue when continuing raytracing into the same texture · Updated 2023-09-17 22:44:43 +00:00    zdoom

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