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ZDRay baking utility for GZDoom
d1a9daf9a5
Fix compilation error on Ubuntu 16.04 |
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zlib | ||
.gitignore | ||
CMakeLists.txt | ||
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README.md |
ZDRay baking utility for GZDoom
ZDRay is a node and lightmap generator. It is based on zdbsp for the node generation and dlight for the lightmap generation.
Special thanks to Randi Heit, Samuel Villarreal, Christoph Oelckers and anyone else involved in creating or maintaining those tools.
ZDRay UDMF properties
linedef { lightcolor = <int> (color, default: white) lightintensity = <float> (default: 1) lightdistance = <float> (default: 0, no light) } thing { lightcolor = <int> (color) lightintensity = <float> (default: 1) lightdistance = <float> (default: 0, no light) lightinnerangle = <float> (default: 180) lightouterangle = <float> (default: 180) } sector { lightcolorfloor = <int> (color, default: white) lightintensityfloor = <float> (default: 1) lightdistancefloor = <float> (default: 0, no light) lightcolorceiling = <int> (color, default: white) lightintensityceiling = <float> (default: 1) lightdistanceceiling = <float> (default: 0, no light) }