terminx
|
2fa4b89f17
|
CON_CANSEESPR, whitespace
git-svn-id: https://svn.eduke32.com/eduke32@106 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-24 05:42:29 +00:00 |
|
terminx
|
b6f86cc379
|
Save extra sprite flags, sprite cache settings, and all quotes to savegames
git-svn-id: https://svn.eduke32.com/eduke32@105 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-24 04:57:04 +00:00 |
|
terminx
|
13716bb952
|
Mo' betta
git-svn-id: https://svn.eduke32.com/eduke32@104 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-24 02:58:15 +00:00 |
|
terminx
|
225605f79a
|
Clear quote memory after allocation
git-svn-id: https://svn.eduke32.com/eduke32@103 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-24 01:54:58 +00:00 |
|
terminx
|
ee521c4d58
|
Dynamically allocate gamevar label space & add null pointer checks for quotes and gamevar labels
git-svn-id: https://svn.eduke32.com/eduke32@102 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-24 00:49:44 +00:00 |
|
terminx
|
7563c7ec1f
|
Fixes
git-svn-id: https://svn.eduke32.com/eduke32@101 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 08:23:40 +00:00 |
|
terminx
|
0f36d845b5
|
Crosshair toggle quote fix, JFAud cache changes from JonoF and some JFAud changes from me as well
git-svn-id: https://svn.eduke32.com/eduke32@100 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 07:16:16 +00:00 |
|
terminx
|
e51efc7b73
|
Changes from JonoF & dos2unix on all build src
git-svn-id: https://svn.eduke32.com/eduke32@99 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 06:44:19 +00:00 |
|
terminx
|
7c42a7b7bd
|
Now with 100% less fuckery
git-svn-id: https://svn.eduke32.com/eduke32@98 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 06:15:47 +00:00 |
|
terminx
|
910613a6d5
|
CON_CANSEE
git-svn-id: https://svn.eduke32.com/eduke32@97 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 06:00:08 +00:00 |
|
terminx
|
f1ae584227
|
Fixes
git-svn-id: https://svn.eduke32.com/eduke32@96 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 04:50:08 +00:00 |
|
terminx
|
ef2aa46a05
|
Using 100% CPU while effectively doing nothing is bad, mmkay?
git-svn-id: https://svn.eduke32.com/eduke32@95 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 04:49:52 +00:00 |
|
terminx
|
d99888e472
|
git-svn-id: https://svn.eduke32.com/eduke32@94 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 03:14:44 +00:00 |
|
terminx
|
62f08cabe9
|
Define a MAXQUOTELEN as 64 and use that instead of specific limits
git-svn-id: https://svn.eduke32.com/eduke32@93 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 02:30:33 +00:00 |
|
terminx
|
8d6f8eecda
|
Made fta_quotes dynamically allocated at compile time
git-svn-id: https://svn.eduke32.com/eduke32@92 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 02:20:42 +00:00 |
|
terminx
|
2455734c76
|
Cleanups
git-svn-id: https://svn.eduke32.com/eduke32@91 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 22:33:52 +00:00 |
|
terminx
|
59649efc87
|
git-svn-id: https://svn.eduke32.com/eduke32@90 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 08:22:07 +00:00 |
|
terminx
|
428bff1b34
|
Extension to the get/setuserdef CON commands to support ud.msgdisptime, and support for setting the crosshair's size to either 25% or 50% of the regular size by setting the crosshair value to something greater than 1.
git-svn-id: https://svn.eduke32.com/eduke32@89 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 07:00:31 +00:00 |
|
terminx
|
0df6714942
|
More multiplayer text chat tweaks, a new cfg option to control the length of time (in tics) that the chat messages are displayed, a new macro configuration menu, and some cvar renaming
git-svn-id: https://svn.eduke32.com/eduke32@88 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 06:10:28 +00:00 |
|
terminx
|
04cdedb53d
|
I think this is pretty much done now. Translation: expect to see more changes because I am a masochist. ;)
git-svn-id: https://svn.eduke32.com/eduke32@87 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 02:33:36 +00:00 |
|
terminx
|
bbd659e7d4
|
This looks right.
git-svn-id: https://svn.eduke32.com/eduke32@86 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 01:12:48 +00:00 |
|
terminx
|
1d56c7d041
|
Redid the MP text buffer changes such as to make them not suck
git-svn-id: https://svn.eduke32.com/eduke32@85 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 00:17:55 +00:00 |
|
Plagman
|
8c33b56045
|
Shitty commit. Half-broken, just to pass a tiny bit of code from work to home.
git-svn-id: https://svn.eduke32.com/eduke32@84 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-21 17:10:30 +00:00 |
|
terminx
|
5b0143d540
|
Fixes a couple of mistakes I made as well as an annoying bug that already existed
git-svn-id: https://svn.eduke32.com/eduke32@83 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-21 14:09:14 +00:00 |
|
terminx
|
d43afd43f8
|
A few more tweaks to the text buffer drawing
git-svn-id: https://svn.eduke32.com/eduke32@82 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-21 07:50:04 +00:00 |
|
terminx
|
75896562df
|
Improved the text input buffer changes; this works reasonably well now.
git-svn-id: https://svn.eduke32.com/eduke32@81 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-21 07:34:05 +00:00 |
|
terminx
|
bff34ebbfb
|
A couple more fixes. Still have no idea if the clean dropping of clients when a game isn't running is anywhere near correct.
git-svn-id: https://svn.eduke32.com/eduke32@80 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-21 05:58:24 +00:00 |
|
terminx
|
bfa1604208
|
This is a bit better
git-svn-id: https://svn.eduke32.com/eduke32@79 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-21 05:19:26 +00:00 |
|
terminx
|
c405c95774
|
Increased multiplayer text input buffer. This is a hack.
git-svn-id: https://svn.eduke32.com/eduke32@78 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-21 05:11:57 +00:00 |
|
terminx
|
cf079dd918
|
Handle players quitting from the menu gracefully. I'm not sure that this is right.
git-svn-id: https://svn.eduke32.com/eduke32@77 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-20 22:18:56 +00:00 |
|
terminx
|
5d97323553
|
Add support for changing to a new user map in a multiplayer game. If a client doesn't have the map, a second map change packet is sent back to the server to unset the user map.
git-svn-id: https://svn.eduke32.com/eduke32@76 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-20 19:21:40 +00:00 |
|
terminx
|
478b2abc4f
|
A bunch more menu changes.. comments?
git-svn-id: https://svn.eduke32.com/eduke32@75 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-20 09:03:44 +00:00 |
|
terminx
|
86689e4397
|
Allow toggling fullscreen via pressing Alt + Enter
git-svn-id: https://svn.eduke32.com/eduke32@74 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-20 03:17:01 +00:00 |
|
terminx
|
4276901071
|
Fixes for a couple of map mode issues that pop up when you pause the game with the map showing as well as a couple more menu tweaks
git-svn-id: https://svn.eduke32.com/eduke32@73 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-19 23:48:43 +00:00 |
|
terminx
|
73eb097921
|
Fixed a couple of bugs and made the show opponent weapon option a bit less hard coded for modders
git-svn-id: https://svn.eduke32.com/eduke32@72 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-19 21:00:41 +00:00 |
|
terminx
|
a1f78582ea
|
More menu fixes and an added option to toggle opponent weapon display from the menu. Modified opponent weapon display to be effected by the brightskins option.
git-svn-id: https://svn.eduke32.com/eduke32@71 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-19 20:32:23 +00:00 |
|
terminx
|
2d32d2c298
|
More menu changes
git-svn-id: https://svn.eduke32.com/eduke32@70 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-19 08:32:15 +00:00 |
|
terminx
|
611017bb1d
|
Moved invert mouse aim and mouse aiming toggle to the mouse setup menu and moved mouse aiming type to the player setup menu
git-svn-id: https://svn.eduke32.com/eduke32@69 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-19 08:00:09 +00:00 |
|
terminx
|
e5419eb172
|
Disable the player setup menu when recording a demo, and disable the updates from the player menu when playing a demo back.
git-svn-id: https://svn.eduke32.com/eduke32@68 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-19 06:23:19 +00:00 |
|
terminx
|
293c9593e0
|
Made pause key behavior mimic Duke 1.5 and fixed a problem with FRAMEEFFECT1
git-svn-id: https://svn.eduke32.com/eduke32@67 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-19 05:48:44 +00:00 |
|
terminx
|
8524a949c4
|
A couple of fixes and a small change to enable fast weapon switching (one wheel click = one weapon switch, no delay before being allowed to switch again)
git-svn-id: https://svn.eduke32.com/eduke32@66 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-19 04:24:06 +00:00 |
|
terminx
|
736c6abd8d
|
Tiny little fix to weapon switching behavior
git-svn-id: https://svn.eduke32.com/eduke32@65 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-19 01:27:34 +00:00 |
|
terminx
|
de75701da5
|
A packet rate of 26 seems to work better for me than 40
git-svn-id: https://svn.eduke32.com/eduke32@64 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-19 01:27:07 +00:00 |
|
terminx
|
c3d382dd25
|
Removed some duplicated code; on a side note, the current state of DM was tested for around an hour today, including using the new player setup menu both pre and mid-game. Not a single problem!
git-svn-id: https://svn.eduke32.com/eduke32@63 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 22:59:54 +00:00 |
|
terminx
|
d8334b5444
|
CON_SIZETO fix and more player setup menu changes
git-svn-id: https://svn.eduke32.com/eduke32@62 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 21:18:30 +00:00 |
|
terminx
|
0d3b0ed600
|
Fix for textured 2d map palette issue in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@61 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 21:17:45 +00:00 |
|
terminx
|
078fcb3cae
|
Name change bugfix and cvar system tweaks
git-svn-id: https://svn.eduke32.com/eduke32@60 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 19:47:45 +00:00 |
|
terminx
|
3d4ac88590
|
This is better
git-svn-id: https://svn.eduke32.com/eduke32@59 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 19:23:53 +00:00 |
|
terminx
|
f47d670028
|
Mommy, am I going to hell for using goto? :(
git-svn-id: https://svn.eduke32.com/eduke32@58 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 17:34:47 +00:00 |
|
terminx
|
5aa9e74e61
|
Yay for me
git-svn-id: https://svn.eduke32.com/eduke32@57 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 16:47:29 +00:00 |
|
terminx
|
5fcd240827
|
More player setup stuff; the "map" color was changed to "auto" and the mechanism which determines player colors on map load was modified to avoid choosing colors that other players have manually specified
git-svn-id: https://svn.eduke32.com/eduke32@56 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 16:30:15 +00:00 |
|
terminx
|
4af83bd423
|
Default player color to map defined, fix multiplayer map restart issue
git-svn-id: https://svn.eduke32.com/eduke32@55 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 08:51:52 +00:00 |
|
terminx
|
bfe939946d
|
Further work on "player setup" menu; it's shaping up very nicely.
git-svn-id: https://svn.eduke32.com/eduke32@54 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 08:40:09 +00:00 |
|
terminx
|
93c14a6984
|
Player color customization & mid-game name/color updates for multi
git-svn-id: https://svn.eduke32.com/eduke32@53 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 06:01:16 +00:00 |
|
terminx
|
9c0062d54e
|
Slight math simplification for 2D editor sprite display
git-svn-id: https://svn.eduke32.com/eduke32@52 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 06:00:45 +00:00 |
|
terminx
|
2771daa775
|
Loads more whitespace changes
git-svn-id: https://svn.eduke32.com/eduke32@51 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 03:11:38 +00:00 |
|
terminx
|
d8aa1a588f
|
More whitespace... I really need to remember to run "astyle" /before/ committing
git-svn-id: https://svn.eduke32.com/eduke32@50 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 02:02:52 +00:00 |
|
terminx
|
17ed65d29d
|
Whitespace
git-svn-id: https://svn.eduke32.com/eduke32@49 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 02:01:48 +00:00 |
|
terminx
|
2ad240b034
|
Fix for inventory icons being drawn over the weapon icon with the small HUD enabled; need to fix the level stat text as well
git-svn-id: https://svn.eduke32.com/eduke32@48 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 01:15:02 +00:00 |
|
terminx
|
570e66d2ab
|
Weapon changes broke demo sync, so removing version 160 compatibility
git-svn-id: https://svn.eduke32.com/eduke32@47 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 00:43:32 +00:00 |
|
terminx
|
257b446320
|
Tweaked the weapon system to act a bit more like vanilla Duke for great gameplay accuracy and not caring if your mod breaks ;)
git-svn-id: https://svn.eduke32.com/eduke32@46 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 00:24:24 +00:00 |
|
terminx
|
9e711bc90c
|
Fixed a long-standing animation bug with quick kick that was pissing me off and removed a bunch of debugging crap/comments that haven't been used in 5 years and were only obfuscating the code
git-svn-id: https://svn.eduke32.com/eduke32@45 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-17 23:36:02 +00:00 |
|
terminx
|
ea46fa145e
|
Fixed a problem in CON_FINDNEARACTOR3D and optimized findnearactor3d/findnearactor3dvar/findnearsprite3d/findnearsprite3dvar
git-svn-id: https://svn.eduke32.com/eduke32@44 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-17 22:02:10 +00:00 |
|
terminx
|
972e60b5f8
|
Increased BYTEVERSION, removed 1.3D demo versions from opendemoread() and added version 160 (Atomic Edition demos from the previous version of EDuke32) support
git-svn-id: https://svn.eduke32.com/eduke32@43 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-17 20:51:00 +00:00 |
|
terminx
|
7ad252b0c7
|
Fixes one of those CON commands nobody ever tried to use until now
git-svn-id: https://svn.eduke32.com/eduke32@42 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-17 19:26:37 +00:00 |
|
terminx
|
7ffe1c887a
|
Small jfaud_sounds.cpp update from JonoF
git-svn-id: https://svn.eduke32.com/eduke32@41 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-17 16:46:43 +00:00 |
|
Plagman
|
7b5b03d319
|
git-svn-id: https://svn.eduke32.com/eduke32@40 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-17 09:40:55 +00:00 |
|
terminx
|
5289668252
|
<insert profanity here>
git-svn-id: https://svn.eduke32.com/eduke32@39 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-17 07:53:31 +00:00 |
|
terminx
|
658a33daf3
|
Added toggle for demo cameras
git-svn-id: https://svn.eduke32.com/eduke32@38 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-17 01:01:32 +00:00 |
|
terminx
|
d70f164b8b
|
Renamed several menus to "<x> setup" instead of "<x> options" and "<x> settings" for consistency and adjusted the placement of some menu items
git-svn-id: https://svn.eduke32.com/eduke32@37 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-17 00:37:22 +00:00 |
|
terminx
|
e8c8ead3d3
|
More menu stuff
git-svn-id: https://svn.eduke32.com/eduke32@36 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-16 23:36:04 +00:00 |
|
terminx
|
65a7a943a0
|
Slight menu organization changes & bug fix
git-svn-id: https://svn.eduke32.com/eduke32@35 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-16 22:44:08 +00:00 |
|
terminx
|
f59fefe33d
|
Fix for weapon switch option issue with demo playback
git-svn-id: https://svn.eduke32.com/eduke32@34 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-16 21:15:12 +00:00 |
|
terminx
|
7170226bca
|
Fixed a small bug with the kick weapon, deleted a temporary file that was missed
git-svn-id: https://svn.eduke32.com/eduke32@33 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-16 18:55:51 +00:00 |
|
terminx
|
579717352c
|
Whitespace, again.
git-svn-id: https://svn.eduke32.com/eduke32@32 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-16 07:06:36 +00:00 |
|
terminx
|
0bcc066c63
|
"Oops" round two.
git-svn-id: https://svn.eduke32.com/eduke32@31 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-16 06:47:58 +00:00 |
|
terminx
|
6a83968dd7
|
Minor cleanups to compiled CON bytecode interpreter
git-svn-id: https://svn.eduke32.com/eduke32@30 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-16 06:25:14 +00:00 |
|
terminx
|
b11595ad2e
|
Brightskins tweak, more whitespace
git-svn-id: https://svn.eduke32.com/eduke32@29 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-16 03:42:36 +00:00 |
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terminx
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e3d40c7b51
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Brightskins support
git-svn-id: https://svn.eduke32.com/eduke32@28 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-16 00:39:49 +00:00 |
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terminx
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7050179804
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Oops.
git-svn-id: https://svn.eduke32.com/eduke32@27 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-15 23:30:19 +00:00 |
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terminx
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f07156156a
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Suppress cached skin/tex loading messages; fixes for compiler warnings
git-svn-id: https://svn.eduke32.com/eduke32@26 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-15 23:24:43 +00:00 |
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terminx
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ca25ddf842
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More directory cleaning in MakeDistributions
git-svn-id: https://svn.eduke32.com/eduke32@25 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-15 23:23:50 +00:00 |
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terminx
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439a0086d8
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Corrected the "drawweapon" cvar to be of type int rather than of type bool. Committing things, yay.
git-svn-id: https://svn.eduke32.com/eduke32@24 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-15 23:16:15 +00:00 |
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terminx
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c3f75571a5
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Altered level stats display to display player's frags instead of "0/0" for "Kills" in DM.
git-svn-id: https://svn.eduke32.com/eduke32@23 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-15 22:56:06 +00:00 |
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terminx
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22abcdef79
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Made the "Duke Talk" and "HUD weapon" menu options into 3 way toggles, Duke Talk now toggles between off, local player sounds and all player sounds, and HUD weapon display now toggles between full weapon drawing, weapon icon drawing and no weapon drawing.
git-svn-id: https://svn.eduke32.com/eduke32@22 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-15 22:34:44 +00:00 |
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terminx
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7e9b6aaea1
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Improved 3D mode mouselook
git-svn-id: https://svn.eduke32.com/eduke32@21 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-15 20:57:22 +00:00 |
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terminx
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9b3757774c
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Moved hightile, model and texture caching options to the advanced video menu, disabled the advanced video menu when bpp = 8.
git-svn-id: https://svn.eduke32.com/eduke32@20 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-15 18:57:40 +00:00 |
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terminx
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cdb4c63e1f
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Whitespace
git-svn-id: https://svn.eduke32.com/eduke32@19 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-15 18:40:10 +00:00 |
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terminx
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13d3cfaffa
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Modified shoot() to have an extra parameter for the projectile tilenum and added an option to disable autoaim on RPG type projectiles. Also added "advanced options" to the "video settings" menu.
git-svn-id: https://svn.eduke32.com/eduke32@18 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-15 08:05:02 +00:00 |
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terminx
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70346eda8f
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Changed ratio correction slider increment value to 8.
git-svn-id: https://svn.eduke32.com/eduke32@17 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-15 04:45:39 +00:00 |
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Plagman
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b53bf073cc
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git-svn-id: https://svn.eduke32.com/eduke32@16 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-15 04:32:51 +00:00 |
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terminx
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5d100a9374
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Changed ratio correction slider to operate in increments of 4 and added the corresponding config option.
git-svn-id: https://svn.eduke32.com/eduke32@15 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-15 04:25:15 +00:00 |
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terminx
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0de8a21522
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New menu (#230) for video settings
git-svn-id: https://svn.eduke32.com/eduke32@14 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-15 04:06:50 +00:00 |
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terminx
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91e07aa8cb
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Ratio correction variable changes
git-svn-id: https://svn.eduke32.com/eduke32@13 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-15 04:06:04 +00:00 |
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Plagman
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ea14c3cc85
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somewhat final code for the ratio correction and fov part. still using a placeholder instead of actual user-controlled value
git-svn-id: https://svn.eduke32.com/eduke32@12 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-15 03:39:33 +00:00 |
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terminx
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f296ec24e5
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Misc changes
git-svn-id: https://svn.eduke32.com/eduke32@11 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-15 03:12:08 +00:00 |
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Plagman
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32748e04ee
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no more shitty hardcoding, now the hardcoding is correct :p
git-svn-id: https://svn.eduke32.com/eduke32@10 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-15 02:19:04 +00:00 |
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Plagman
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bc72a9b140
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git-svn-id: https://svn.eduke32.com/eduke32@9 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-15 02:10:48 +00:00 |
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Plagman
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ede257d7cf
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correcting hall of mirrors for great justice
git-svn-id: https://svn.eduke32.com/eduke32@8 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-15 01:50:19 +00:00 |
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Plagman
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47fc0bd0ad
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git-svn-id: https://svn.eduke32.com/eduke32@7 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-15 01:14:44 +00:00 |
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Plagman
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09f0c239b6
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Importing source for great justice
git-svn-id: https://svn.eduke32.com/eduke32@5 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-13 20:47:06 +00:00 |
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Plagman
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c9e58ed4e5
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Removed file/folder
git-svn-id: https://svn.eduke32.com/eduke32@3 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-13 20:43:19 +00:00 |
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Plagman
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d7c9b7db00
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git-svn-id: https://svn.eduke32.com/eduke32@2 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-13 20:34:38 +00:00 |
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