hendricks266
dc1bbcd419
Mac: Port the startup window to entirely programmatic code. Death to nibs!
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git-svn-id: https://svn.eduke32.com/eduke32@5964 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:22 +00:00
hendricks266
736ed925b0
sdlayer: Disable a missed instance of sysgamma under EDUKE32_GLES, not just __ANDROID__.
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git-svn-id: https://svn.eduke32.com/eduke32@5962 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:10 +00:00
hendricks266
2c96410b39
Address a number of harmless instances of "code never reached" identified by Xcode.
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git-svn-id: https://svn.eduke32.com/eduke32@5961 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:06 +00:00
hendricks266
5c17259a71
Add newlines at EOF to files that need them.
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git-svn-id: https://svn.eduke32.com/eduke32@5960 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:01 +00:00
hendricks266
d002849b47
Change the type of functions touching vsync setting back to int32_t. Since it is serialized to disk, an explicit size type is important.
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git-svn-id: https://svn.eduke32.com/eduke32@5956 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:48 +00:00
hendricks266
7380202636
Fix a warning with SDL_TARGET=1 builds.
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git-svn-id: https://svn.eduke32.com/eduke32@5955 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:44 +00:00
hendricks266
d232f2364b
Fix USE_OPENGL=0 RENDERTYPE=WIN and USE_OPENGL=0 SDL_TARGET=1 builds.
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git-svn-id: https://svn.eduke32.com/eduke32@5954 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:40 +00:00
hendricks266
158fcb5e01
Rename vsync_render and "sdl_vsync" to vsync_renderlayer. An "sdl_" prefix should be used sparingly.
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git-svn-id: https://svn.eduke32.com/eduke32@5953 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:36 +00:00
hendricks266
e258ca51f8
Rename E_PostInitTables back to E_PostInit and move it back to where it belongs in engine.c (i.e. preinitengine, initengine, "postinitengine"). It should not have been changed.
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git-svn-id: https://svn.eduke32.com/eduke32@5952 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:32 +00:00
terminx
ec25bfa281
Fix transparent masked walls in Polymost
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git-svn-id: https://svn.eduke32.com/eduke32@5948 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-04 22:53:56 +00:00
terminx
164d5b83a8
Cvar fix
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git-svn-id: https://svn.eduke32.com/eduke32@5947 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-04 22:53:51 +00:00
terminx
872d506d95
Change OSD_CvarModified() to rely on a CVAR_MODIFIED flag set in osdcmd_cvar_set(), instead of merely comparing the current value to the default value. This leaves the storing of the default value (dval in osdcvar_t) in place for use in future features that haven't been programmed yet.
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git-svn-id: https://svn.eduke32.com/eduke32@5946 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-01 04:06:40 +00:00
terminx
7d15f7fff7
Remove camera distance from the calculation for how much to offset sprites to avoid z buffer fighting.
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git-svn-id: https://svn.eduke32.com/eduke32@5945 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-01 04:06:34 +00:00
hendricks266
a7cc4e8419
Makefile: Fold OSX_STARTUPWINDOW into STARTUP_WINDOW. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5941 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-28 04:35:27 +00:00
terminx
d7d28ca24e
Fixes build error with winlayer. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5939 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-18 05:29:51 +00:00
terminx
be6069fc6d
Support vsync in classic mode (SDL 2.x only), and properly handle failure to enable "adaptive" vsync on systems that don't support it.
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git-svn-id: https://svn.eduke32.com/eduke32@5938 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-15 21:55:30 +00:00
terminx
f3ac89af1b
Change default anisotropic filtering setting to the max for the user's system. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5929 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-09 22:51:39 +00:00
terminx
466f3aca30
Support building without a startup window through the Makefile. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5928 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-09 22:51:33 +00:00
terminx
f79993a7c9
Mapster32: support sprite blending mode and statnum in clipboard.
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git-svn-id: https://svn.eduke32.com/eduke32@5925 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-01 01:35:41 +00:00
hendricks266
b6b6d1e370
sdlayer: Remove disabling certain mouse features under debug builds. It makes mouse aiming unusable.
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If you need to release the mouse for some reason when you can't pull down the console (such as hitting a breakpoint), execute "grabmouse_low(0)" from your debugger. Alt+Tab is your friend.
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5921 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-29 16:59:34 +00:00
hendricks266
42bb07cace
sdlayer: Work around warning: signed and unsigned type in conditional expression [-Wsign-compare] indirectly caused by the SDL 2.0.5 headers making all preprocessor macro literals unsigned.
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git-svn-id: https://svn.eduke32.com/eduke32@5918 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-29 16:59:26 +00:00
hendricks266
a25198d913
Engine: Add #ifdef USE_OPENGL forgotten in r5024 that causes an OOB access in scansector() and glitchy mirrors with USE_OPENGL=0.
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git-svn-id: https://svn.eduke32.com/eduke32@5917 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-29 16:59:21 +00:00
hendricks266
67d84df899
Extend undefinetile to also remove voxels, hightile (including skyboxes) and models.
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git-svn-id: https://svn.eduke32.com/eduke32@5915 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-25 05:43:53 +00:00
hendricks266
b74c0abd8d
Engine: Add vox_undefine().
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git-svn-id: https://svn.eduke32.com/eduke32@5914 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-25 05:43:50 +00:00
hendricks266
8a995219de
Amend r5910 so that the problem is mitigated even when the map load takes place with a different renderer.
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git-svn-id: https://svn.eduke32.com/eduke32@5913 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-25 05:43:46 +00:00
hendricks266
1940940f81
Revert a formatting change from r5725.
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git-svn-id: https://svn.eduke32.com/eduke32@5912 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-25 05:43:42 +00:00
hendricks266
da6bc22d35
Polymost: Clear wsprinfo[] upon map load. This should address some remaining instances of wall-ornamented sprite z-fighting.
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git-svn-id: https://svn.eduke32.com/eduke32@5910 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-24 21:30:34 +00:00
hendricks266
6c6fdec733
To avoid potential compiler bugs when inlining inline assembly, remove the asm variants of msqrtasm and always use the C version. Compilers generate equivalent or better assembly, and the function is used exactly once, in a routine called during startup.
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git-svn-id: https://svn.eduke32.com/eduke32@5909 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-23 19:47:36 +00:00
hendricks266
e24941f0c7
Defs: Fix the parser so tokens with 'x' or 'X' as a second character are only treated as hex constants when the first character is '0'. Introduced in r5822.
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git-svn-id: https://svn.eduke32.com/eduke32@5907 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-23 19:47:29 +00:00
hendricks266
94f615cc52
Defs: Fix the off-by-one error when printing line numbers.
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git-svn-id: https://svn.eduke32.com/eduke32@5906 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-23 19:47:23 +00:00
hendricks266
843ac9c924
sdlayer: Don't set the window icon from code if we are linked with SDL >= 2.0.5 on Windows, since it will now automatically use the first icon in the exe.
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git-svn-id: https://svn.eduke32.com/eduke32@5904 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-20 06:26:20 +00:00
hendricks266
86201254bd
sdlayer: Add EDUKE32_SDL_LINKED_PREREQ macro.
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git-svn-id: https://svn.eduke32.com/eduke32@5903 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-20 06:26:17 +00:00
hendricks266
1d7c67fd68
sdlayer: Disable Windows thread naming because it interferes with debugging.
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git-svn-id: https://svn.eduke32.com/eduke32@5902 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-20 06:26:14 +00:00
hendricks266
8169365820
Bump PSKYOFF_MAX from 4 to 8.
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git-svn-id: https://svn.eduke32.com/eduke32@5898 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-14 07:40:56 +00:00
hendricks266
fc1deb5e3d
Defs: Add "yoffset" subtoken to "multipsky".
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git-svn-id: https://svn.eduke32.com/eduke32@5897 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-14 07:40:53 +00:00
hendricks266
527181f151
Re-enable the use of psky_t's yoffset.
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git-svn-id: https://svn.eduke32.com/eduke32@5896 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-14 07:40:50 +00:00
hendricks266
5381e729f8
Add a new aligned mode to alphatabs by defining numalphatabs to be a power of two minus one.
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This provides fractionally better correspondence between 0-255 alpha values and blend table IDs.
git-svn-id: https://svn.eduke32.com/eduke32@5890 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-14 07:40:32 +00:00
hendricks266
9906b71023
Rigor-up the handling of 0% and 100% alpha with alphatabs in 8-bit.
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git-svn-id: https://svn.eduke32.com/eduke32@5889 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-14 07:33:30 +00:00
hendricks266
8a1f1f2ede
GL .blend support.
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Consult me if you are interested in this feature.
TODO: Polymer.
git-svn-id: https://svn.eduke32.com/eduke32@5888 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-09 07:55:23 +00:00
hendricks266
2025aab189
In 8-bit, change the precedence of .alpha and .blend.
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Previously: Non-zero alpha stacked with cstat translucency in an imitation of Polymost, potentially clobbering .blend if alphatabs are used.
Now: If cstat translucency is active, .alpha is ignored.
git-svn-id: https://svn.eduke32.com/eduke32@5887 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-09 07:55:18 +00:00
hendricks266
4d08f4d433
Cosmetic changes to some blend/alpha related code.
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git-svn-id: https://svn.eduke32.com/eduke32@5886 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-09 07:55:13 +00:00
terminx
b18db99691
Exterminate the smurfs! This fixes the problem where everything in the game was drastically hue shifted on certain hardware configurations, particularly the Raspberry Pi.
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git-svn-id: https://svn.eduke32.com/eduke32@5884 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-09 00:15:14 +00:00
terminx
48a2152660
Potentially speed up drawing md3s with transparency in Polymost
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git-svn-id: https://svn.eduke32.com/eduke32@5881 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-09 00:15:01 +00:00
hendricks266
07d759234d
Some float optimizations in the engine.
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git-svn-id: https://svn.eduke32.com/eduke32@5877 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-03 02:43:48 +00:00
hendricks266
b768c35175
Ensure the cached float cast variables introduced in r4656 are updated any time the integer versions are.
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This fixes the infinite loop when viewing an HUD model at a point when displayrooms is not running, such as the main menu upon initial game load.
git-svn-id: https://svn.eduke32.com/eduke32@5876 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-03 02:43:42 +00:00
terminx
543e7f67c2
Change default unfiltered texture mode to 0 (no mipmaps)
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git-svn-id: https://svn.eduke32.com/eduke32@5874 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-18 03:54:21 +00:00
hendricks266
68d6bb8af5
Fix clang Windows build. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5873 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-17 19:58:03 +00:00
hendricks266
12f2c9c198
Fix mistake in r5862. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5872 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-17 19:57:58 +00:00
hendricks266
e99dbb858e
Fix undefined behavior: null pointer passed as argument which is declared to never be null
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git-svn-id: https://svn.eduke32.com/eduke32@5868 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-16 21:55:39 +00:00
hendricks266
388c3832cd
Loop optimizations in screencapture
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git-svn-id: https://svn.eduke32.com/eduke32@5867 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-16 21:55:36 +00:00