raze-gles/polymer/eduke32/build
terminx 7d15f7fff7 Remove camera distance from the calculation for how much to offset sprites to avoid z buffer fighting.
git-svn-id: https://svn.eduke32.com/eduke32@5945 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-01 04:06:34 +00:00
..
doc Novelty: Add Ken's "todo list from the Build days" alongside his other documentation. 2014-01-12 14:04:19 +00:00
include Makefile: Fold OSX_STARTUPWINDOW into STARTUP_WINDOW. DONT_BUILD. 2016-11-28 04:35:27 +00:00
src Remove camera distance from the calculation for how much to offset sprites to avoid z buffer fighting. 2016-12-01 04:06:34 +00:00
Makefile.deps Separate art tile related functions out from engine.c and into tiles.c 2016-06-21 00:34:25 +00:00
buildlic.txt Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00