raze-gles/polymer/eduke32/build
hendricks266 2025aab189 In 8-bit, change the precedence of .alpha and .blend.
Previously: Non-zero alpha stacked with cstat translucency in an imitation of Polymost, potentially clobbering .blend if alphatabs are used.
Now: If cstat translucency is active, .alpha is ignored.

git-svn-id: https://svn.eduke32.com/eduke32@5887 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-09 07:55:18 +00:00
..
doc Novelty: Add Ken's "todo list from the Build days" alongside his other documentation. 2014-01-12 14:04:19 +00:00
include Some float optimizations in the engine. 2016-10-03 02:43:48 +00:00
src In 8-bit, change the precedence of .alpha and .blend. 2016-10-09 07:55:18 +00:00
buildlic.txt Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
Makefile.deps Separate art tile related functions out from engine.c and into tiles.c 2016-06-21 00:34:25 +00:00