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Mapster32: support sprite blending mode and statnum in clipboard.
git-svn-id: https://svn.eduke32.com/eduke32@5925 1a8010ca-5511-0410-912e-c29ae57300e0
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959099b852
commit
f79993a7c9
3 changed files with 42 additions and 14 deletions
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@ -67,6 +67,7 @@ extern int32_t tempsectornum;
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extern int32_t temppicnum, tempcstat, templotag, temphitag, tempextra;
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extern uint32_t temppal, tempvis, tempxrepeat, tempyrepeat, tempxpanning, tempypanning;
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extern int32_t tempshade, tempxvel, tempyvel, tempzvel;
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extern int32_t tempstatnum, tempblend;
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extern char somethingintab;
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extern char names[MAXTILES][25];
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@ -138,6 +138,7 @@ int32_t tempsectornum = -1; // for auto ceiling/floor alignment
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int32_t temppicnum, tempcstat, templotag, temphitag, tempextra;
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uint32_t temppal, tempvis, tempxrepeat, tempyrepeat, tempxpanning=0, tempypanning=0;
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int32_t tempshade, tempxvel, tempyvel, tempzvel;
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int32_t tempstatnum=0, tempblend=0;
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char somethingintab = 255;
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// Only valid when highlightsectorcnt>0 and no structural
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@ -3632,10 +3632,14 @@ restart:
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static char const *tileinfo_colorstr = "";
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static void tileinfo_doprint(int32_t x, int32_t y, char *buf, const char *label, int32_t value, int32_t pos)
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static void tileinfo_doprint(int32_t x, int32_t y, char *buf, const char *label, int32_t value, int32_t value2, int32_t pos)
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{
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int32_t small = (xdimgame<=640), i = ydimgame>>6;
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Bsprintf(buf,"%s:%s%4d", label, tileinfo_colorstr, value);
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if (value2)
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Bsprintf(buf, "%s:%s%4d, %d", label, tileinfo_colorstr, value, value2);
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else Bsprintf(buf,"%s:%s%4d", label, tileinfo_colorstr, value);
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printext256(x+2, y+2+i*pos, 0, -1, buf, small);
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printext256(x, y+i*pos, whitecol, -1, buf, small);
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}
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@ -3644,7 +3648,7 @@ static void tileinfo_doprint(int32_t x, int32_t y, char *buf, const char *label,
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// 2:draw asterisk for extra
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// 4:print bottom-swapped wall members colored
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static void drawtileinfo(const char *title,int32_t x,int32_t y,int32_t picnum,int32_t shade,int32_t pal,int32_t cstat,
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int32_t lotag,int32_t hitag,int32_t extra, uint32_t flags)
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int32_t lotag,int32_t hitag,int32_t extra, int32_t blend, int32_t statnum, uint32_t flags)
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{
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char buf[64];
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int32_t small = (xdimgame<=640);
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@ -3680,14 +3684,25 @@ static void drawtileinfo(const char *title,int32_t x,int32_t y,int32_t picnum,in
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tileinfo_colorstr = tempbuf;
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}
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tileinfo_doprint(x, y, buf, "Pic", picnum, 1);
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tileinfo_doprint(x, y, buf, "Shd", shade, 2);
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tileinfo_doprint(x, y, buf, "Pal", pal, 3);
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tileinfo_doprint(x, y, buf, "Cst", cstat, 4);
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tileinfo_doprint(x, y, buf, "Pic", picnum, 0, 1);
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if (blend)
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{
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Bsprintf(tempbuf, "^%d", editorcolors[14]);
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tileinfo_colorstr = tempbuf;
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}
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tileinfo_doprint(x, y, buf, "Shd", shade, blend, 2);
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if (!(flags & 4))
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tileinfo_colorstr = "";
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tileinfo_doprint(x, y, buf, "Pal", pal, 0, 3);
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tileinfo_doprint(x, y, buf, "Cst", cstat, 0, 4);
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tileinfo_colorstr = "";
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tileinfo_doprint(x, y, buf, (flags&1)?"Lo*":"Lot", lotag, 5);
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tileinfo_doprint(x, y, buf, "Hit", hitag, 6);
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tileinfo_doprint(x, y, buf, (flags&2)?"Ex*":"Ext", extra, 7);
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tileinfo_doprint(x, y, buf, (flags&1)?"Lo*":"Lot", lotag, 0, 5);
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tileinfo_doprint(x, y, buf, "Hit", hitag, 0, 6);
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tileinfo_doprint(x, y, buf, (flags&2)?"Ex*":"Ext", extra, statnum, 7);
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enddrawing();
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}
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@ -4293,7 +4308,7 @@ static void Keys3d(void)
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}
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}
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#endif
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drawtileinfo("Clipboard",3,124,temppicnum,tempshade,temppal,tempcstat,templotag,temphitag,tempextra,0);
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drawtileinfo("Clipboard",3,124,temppicnum,tempshade,temppal,tempcstat,templotag,temphitag,tempextra,tempblend,tempstatnum,0);
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}// end if usedcount
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if (searchsector > -1 && searchsector < numsectors)
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@ -4321,7 +4336,7 @@ static void Keys3d(void)
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drawtileinfo("Selected", WIND1X,WIND1Y,
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AIMING_AT_WALL ? wall[w].picnum : wall[w].overpicnum,
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wall[w].shade, wall[w].pal, wall[w].cstat,
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wall[searchwall].lotag, wall[searchwall].hitag, wall[searchwall].extra, flags);
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wall[searchwall].lotag, wall[searchwall].hitag, wall[searchwall].extra, 0, 0, flags);
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dist = wallength(searchwall);
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@ -4358,7 +4373,7 @@ static void Keys3d(void)
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case SEARCH_FLOOR:
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drawtileinfo("Selected", WIND1X, WIND1Y, AIMED_CEILINGFLOOR(picnum), AIMED_CEILINGFLOOR(shade),
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AIMED_CEILINGFLOOR(pal), AIMED_CEILINGFLOOR(stat),
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sector[searchsector].lotag, sector[searchsector].hitag, sector[searchsector].extra,0);
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sector[searchsector].lotag, sector[searchsector].hitag, sector[searchsector].extra,0,0,0);
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{
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int32_t xp=AIMED_CEILINGFLOOR(xpanning), yp=AIMED_CEILINGFLOOR(ypanning);
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@ -4385,7 +4400,7 @@ static void Keys3d(void)
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case SEARCH_SPRITE:
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drawtileinfo("Selected", WIND1X, WIND1Y, sprite[searchwall].picnum, sprite[searchwall].shade,
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sprite[searchwall].pal, sprite[searchwall].cstat, sprite[searchwall].lotag,
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sprite[searchwall].hitag, sprite[searchwall].extra,0);
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sprite[searchwall].hitag, sprite[searchwall].extra,sprite[searchwall].blend, sprite[searchwall].statnum, 0);
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Bsprintf(lines[num++], "Repeat: %d,%d",
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TrackerCast(sprite[searchwall].xrepeat), TrackerCast(sprite[searchwall].yrepeat));
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@ -6336,6 +6351,9 @@ static void Keys3d(void)
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templenrepquot = getlenbyrep(wallength(searchwall), tempxrepeat);
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tempsectornum = sectorofwall(searchwall);
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tempstatnum = 0;
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tempblend = 0;
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}
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else if (AIMING_AT_CEILING_OR_FLOOR)
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{
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@ -6354,6 +6372,9 @@ static void Keys3d(void)
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tempcstat = AIMED_CEILINGFLOOR(stat) & ~YAX_BIT;
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#endif
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tempsectornum = searchsector;
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tempstatnum = 0;
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tempblend = 0;
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}
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else if (AIMING_AT_SPRITE)
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{
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@ -6365,6 +6386,9 @@ static void Keys3d(void)
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tempyvel = sprite[searchwall].yvel;
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tempzvel = sprite[searchwall].zvel;
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tempstatnum = sprite[searchwall].statnum;
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tempblend = sprite[searchwall].blend;
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tempsectornum = -1;
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}
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@ -6778,6 +6802,8 @@ paste_ceiling_or_floor:
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sprite[searchwall].xvel = tempxvel;
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sprite[searchwall].yvel = tempyvel;
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sprite[searchwall].zvel = tempzvel;
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changespritestat(searchwall, tempstatnum);
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sprite[searchwall].blend = tempblend;
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}
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else
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correct_sprite_yoffset(searchwall);
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