raze-gles/polymer/eduke32/build
terminx 543e7f67c2 Change default unfiltered texture mode to 0 (no mipmaps)
git-svn-id: https://svn.eduke32.com/eduke32@5874 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-18 03:54:21 +00:00
..
doc Novelty: Add Ken's "todo list from the Build days" alongside his other documentation. 2014-01-12 14:04:19 +00:00
include Change default unfiltered texture mode to 0 (no mipmaps) 2016-09-18 03:54:21 +00:00
src Fix clang Windows build. DONT_BUILD. 2016-09-17 19:58:03 +00:00
Makefile.deps Separate art tile related functions out from engine.c and into tiles.c 2016-06-21 00:34:25 +00:00
buildlic.txt Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00