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Change default unfiltered texture mode to 0 (no mipmaps)
git-svn-id: https://svn.eduke32.com/eduke32@5874 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -1277,7 +1277,7 @@ extern int32_t glusetexcompr;
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extern int32_t gltexfiltermode;
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enum {
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TEXFILTER_OFF = 2, // GL_NEAREST_MIPMAP_NEAREST
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TEXFILTER_OFF = 0, // GL_NEAREST
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TEXFILTER_ON = 5, // GL_LINEAR_MIPMAP_LINEAR
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};
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