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raze-gles
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8a995219de
raze-gles
/
polymer
/
eduke32
/
build
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hendricks266
8a995219de
Amend r5910 so that the problem is mitigated even when the map load takes place with a different renderer.
...
git-svn-id:
https://svn.eduke32.com/eduke32@5913
1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-25 05:43:46 +00:00
..
doc
Novelty: Add Ken's "todo list from the Build days" alongside his other documentation.
2014-01-12 14:04:19 +00:00
include
Polymost: Clear wsprinfo[] upon map load. This should address some remaining instances of wall-ornamented sprite z-fighting.
2016-10-24 21:30:34 +00:00
src
Amend r5910 so that the problem is mitigated even when the map load takes place with a different renderer.
2016-10-25 05:43:46 +00:00
buildlic.txt
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
2008-10-20 03:09:19 +00:00
Makefile.deps
Separate art tile related functions out from engine.c and into tiles.c
2016-06-21 00:34:25 +00:00