terminx
68e35cb442
this commit is broken
...
git-svn-id: https://svn.eduke32.com/eduke32@1468 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-27 05:33:12 +00:00
terminx
98a359f3e1
Clean out tree... misc changes
...
git-svn-id: https://svn.eduke32.com/eduke32@1465 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-24 02:31:34 +00:00
terminx
f0f56a6738
Added ifactorsound & stopactorsound, fixed qsprintf issues, removed dead unfinished fmod support code, fiddled with structure packing and data sizes to increase the max concurrent playbacks of the same sound from 4 to 8, fixed several sound bugs where when one player's jetpack or scuba sounds stopped in multiplayer, everyone's hitched, increased max sound voices to 96 (was 32)
...
git-svn-id: https://svn.eduke32.com/eduke32@1461 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-15 01:26:38 +00:00
terminx
1538f39289
fix building with MSVC after Helixhorned's commit
...
fix FastLZ mipmap corruption issue
fix Polymer MSVC warnings
rewrote qsprintf to take up to 32 parameters, either quotes or gamevars
added qstrncat to concatenate n characters of one quote to another
exposed internal sectorofwall() function to CON
changed CON parser to count ( ) ; and , as whitespace so people can make their code more readable
added ACTIVATOR and ACTIVATORLOCKED support to SE49 and SE50
added SPRITE_USEACTIVATOR flag to allow actor execution based on whether a sector is "locked" or not
rearranged a few structures for faster array lookups
fixed EVENT_HOLSTER
git-svn-id: https://svn.eduke32.com/eduke32@1457 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-12 01:55:34 +00:00
terminx
3aaab4b63d
Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander
...
git-svn-id: https://svn.eduke32.com/eduke32@1454 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-09 02:29:48 +00:00
terminx
8d930bf35d
ROR support... mostly working but obviously not finished yet
...
git-svn-id: https://svn.eduke32.com/eduke32@1450 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-04 09:28:21 +00:00
terminx
3d0c34863d
Generic non-descript commit message
...
git-svn-id: https://svn.eduke32.com/eduke32@1440 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-24 08:20:10 +00:00
terminx
64f4c975c2
CON stuff
...
git-svn-id: https://svn.eduke32.com/eduke32@1436 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-19 01:10:10 +00:00
terminx
cc58eafd29
Fix for stupid con programmers making stupid con errors and a couple of other extremely minor changes
...
git-svn-id: https://svn.eduke32.com/eduke32@1435 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-18 05:57:10 +00:00
terminx
47a9332a16
More memory pool crap, startup window log update fixes, gameland light changes and minor polymer fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@1430 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-13 21:06:45 +00:00
terminx
4e5bde3a79
git-svn-id: https://svn.eduke32.com/eduke32@1393 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-28 02:55:46 +00:00
terminx
8474211c95
Misc small fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@1390 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-22 23:49:25 +00:00
plagman
d097ebc8e3
Fix the build with USE_OPENGL=0 and/or POLYMER=0.
...
git-svn-id: https://svn.eduke32.com/eduke32@1365 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-07 16:00:49 +00:00
terminx
f3d93e8406
Undo/redo support for Mapster32 and some other minor changes
...
git-svn-id: https://svn.eduke32.com/eduke32@1361 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-05 16:21:33 +00:00
terminx
7c036eb073
Remove jmact/types.h in favor of standardized inttypes.h stuff
...
git-svn-id: https://svn.eduke32.com/eduke32@1346 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-26 05:57:42 +00:00
terminx
9dc32d2ded
git-svn-id: https://svn.eduke32.com/eduke32@1344 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-24 06:04:13 +00:00
terminx
b7b016383f
Sector effector based light sources, basic Mapster32 light support, additional sprite/model alpha control, sprite selection in Mapster32 3D mode with Polymer
...
git-svn-id: https://svn.eduke32.com/eduke32@1341 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-24 02:53:50 +00:00
terminx
dba312e61b
git-svn-id: https://svn.eduke32.com/eduke32@1336 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-23 07:09:24 +00:00
terminx
1889e9151b
git-svn-id: https://svn.eduke32.com/eduke32@1327 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-15 05:58:38 +00:00
terminx
3d7a6a3572
git-svn-id: https://svn.eduke32.com/eduke32@1316 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-13 06:53:03 +00:00
terminx
22a7ec1b3b
git-svn-id: https://svn.eduke32.com/eduke32@1315 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-13 06:01:50 +00:00
terminx
fb8ccf22af
git-svn-id: https://svn.eduke32.com/eduke32@1245 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-14 02:55:39 +00:00
terminx
151189efab
new version of astyle
...
git-svn-id: https://svn.eduke32.com/eduke32@1229 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-19 16:47:54 +00:00
terminx
4ff6023244
git-svn-id: https://svn.eduke32.com/eduke32@1228 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-19 09:39:19 +00:00
terminx
768f3ad6d6
git-svn-id: https://svn.eduke32.com/eduke32@1221 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-02 01:49:14 +00:00
terminx
a56ab804a8
git-svn-id: https://svn.eduke32.com/eduke32@1215 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-18 07:32:35 +00:00
terminx
7b9448d868
git-svn-id: https://svn.eduke32.com/eduke32@1214 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-16 07:24:15 +00:00
terminx
7e54f9a756
this isn't done yet
...
git-svn-id: https://svn.eduke32.com/eduke32@1213 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-16 06:11:25 +00:00
terminx
16084e989e
git-svn-id: https://svn.eduke32.com/eduke32@1207 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-13 04:40:56 +00:00
terminx
9095a4911d
git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-10 07:38:50 +00:00
terminx
d6914ed108
ass rape
...
git-svn-id: https://svn.eduke32.com/eduke32@1205 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-09 09:29:17 +00:00
terminx
b53c959919
git-svn-id: https://svn.eduke32.com/eduke32@1204 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-07 14:05:13 +00:00
terminx
1cc73560f2
git-svn-id: https://svn.eduke32.com/eduke32@1203 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-06 06:59:18 +00:00
terminx
94d1fc6bfe
git-svn-id: https://svn.eduke32.com/eduke32@1202 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-06 00:00:11 +00:00
terminx
68ab9ebeaa
git-svn-id: https://svn.eduke32.com/eduke32@1201 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-05 14:43:12 +00:00
terminx
0614f0b64c
I bet this breaks something
...
git-svn-id: https://svn.eduke32.com/eduke32@1200 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-04 22:22:33 +00:00
terminx
a3ed643794
git-svn-id: https://svn.eduke32.com/eduke32@1199 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-03 22:47:16 +00:00
terminx
475d582283
git-svn-id: https://svn.eduke32.com/eduke32@1198 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-02 01:03:41 +00:00
terminx
ac7607a8bb
git-svn-id: https://svn.eduke32.com/eduke32@1197 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-31 09:07:49 +00:00
terminx
663cbc37a5
git-svn-id: https://svn.eduke32.com/eduke32@1189 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-21 22:46:55 +00:00
terminx
bfd5282986
Fix the shrinker problem for real this time
...
git-svn-id: https://svn.eduke32.com/eduke32@1185 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-15 13:56:30 +00:00
terminx
ac36ad3943
git-svn-id: https://svn.eduke32.com/eduke32@1179 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-13 07:23:13 +00:00
terminx
8ec01d5ea2
git-svn-id: https://svn.eduke32.com/eduke32@1178 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-10 11:36:53 +00:00
terminx
1aed7f53f8
git-svn-id: https://svn.eduke32.com/eduke32@1171 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-01 10:44:18 +00:00
terminx
cc73a2d7c6
new texcache stuff
...
git-svn-id: https://svn.eduke32.com/eduke32@1155 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-25 13:06:36 +00:00
terminx
26a97cb6b7
git-svn-id: https://svn.eduke32.com/eduke32@1150 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-24 09:22:07 +00:00
terminx
f2a2b491d6
git-svn-id: https://svn.eduke32.com/eduke32@1149 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-23 03:09:34 +00:00
terminx
4910928877
source code rape
...
git-svn-id: https://svn.eduke32.com/eduke32@1143 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-20 14:06:36 +00:00
terminx
4efb91b376
git-svn-id: https://svn.eduke32.com/eduke32@1121 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-05 11:49:13 +00:00
terminx
a5eb2ea255
Added filename based loading of mids and oggs for user map music and fixed some memory corruption which occurred in the CON compiler when it couldn't find a definition
...
git-svn-id: https://svn.eduke32.com/eduke32@1119 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-27 10:36:13 +00:00
hnt_ts
db38400dab
Reduce warnings
...
git-svn-id: https://svn.eduke32.com/eduke32@1118 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-25 11:21:50 +00:00
terminx
efcd34c135
EDuke32: now with multiplayer text scaling hacks and nastiness
...
git-svn-id: https://svn.eduke32.com/eduke32@1095 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-11 09:20:04 +00:00
terminx
ccafc41189
Weapon sprite scaling, still needs a rotatespritescaled CON command
...
git-svn-id: https://svn.eduke32.com/eduke32@1090 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-05 11:51:59 +00:00
terminx
8dc599fc28
git-svn-id: https://svn.eduke32.com/eduke32@1089 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-05 09:23:55 +00:00
terminx
328011fae4
Adds r_maxfps and some better error messages for cases where the user didn't even copy a grp into their EDuke32 dir
...
git-svn-id: https://svn.eduke32.com/eduke32@1086 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-01 04:38:14 +00:00
terminx
4437919385
git-svn-id: https://svn.eduke32.com/eduke32@1083 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-29 07:38:12 +00:00
terminx
16cd3c353d
Fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@1082 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-29 02:12:53 +00:00
terminx
ca8f8d21ae
git-svn-id: https://svn.eduke32.com/eduke32@1080 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-28 11:00:59 +00:00
terminx
3776d580eb
Cleaning uncommitted changes out of tree
...
git-svn-id: https://svn.eduke32.com/eduke32@1068 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-15 02:47:02 +00:00
terminx
18f4481d86
Use bit packing for the bytecode pointer map
...
git-svn-id: https://svn.eduke32.com/eduke32@1064 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-12 02:07:44 +00:00
terminx
60526dbb26
git-svn-id: https://svn.eduke32.com/eduke32@1062 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-11 09:24:45 +00:00
hnt_ts
0c77f4a6f5
Adds logic CON commands:
...
ifvaror |
ifvarxor ^
ifvareither || (rename?)
git-svn-id: https://svn.eduke32.com/eduke32@1060 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-07 12:36:20 +00:00
terminx
166019082f
git-svn-id: https://svn.eduke32.com/eduke32@1046 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-01 21:59:53 +00:00
terminx
ef3c5e6ad8
A bunch of random shit
...
git-svn-id: https://svn.eduke32.com/eduke32@1044 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-01 07:15:16 +00:00
terminx
882fbd6851
git-svn-id: https://svn.eduke32.com/eduke32@1043 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-28 23:15:11 +00:00
terminx
824e9d5664
git-svn-id: https://svn.eduke32.com/eduke32@1040 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-28 11:35:35 +00:00
terminx
6640e6e284
Case insensitivity for structure members in CONs because they weren't case sensitive before for some reason
...
git-svn-id: https://svn.eduke32.com/eduke32@1039 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-28 07:22:10 +00:00
terminx
8bbe48c219
git-svn-id: https://svn.eduke32.com/eduke32@1037 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-28 05:57:46 +00:00
terminx
f0032888fe
git-svn-id: https://svn.eduke32.com/eduke32@1034 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-26 08:39:45 +00:00
terminx
69dbba841c
git-svn-id: https://svn.eduke32.com/eduke32@1033 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-26 04:00:42 +00:00
terminx
951edcaa78
git-svn-id: https://svn.eduke32.com/eduke32@1032 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 23:48:00 +00:00
hnt_ts
8ce121a895
1. Small corrections to hash code.
...
2. Use hash for dynnames.
3. On crash EDuke32 throws info about CON code.
git-svn-id: https://svn.eduke32.com/eduke32@1031 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 20:25:49 +00:00
terminx
af0ad5fb0a
git-svn-id: https://svn.eduke32.com/eduke32@1030 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 10:43:24 +00:00
terminx
127bc3fe91
git-svn-id: https://svn.eduke32.com/eduke32@1029 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 10:27:18 +00:00
terminx
8fddaf82a3
git-svn-id: https://svn.eduke32.com/eduke32@1026 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 02:33:25 +00:00
terminx
352ace8bbc
Move hash table code into engine and use hash table for OSD symbol lookup
...
git-svn-id: https://svn.eduke32.com/eduke32@1025 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 02:12:02 +00:00
terminx
25adc68899
Patch from hunter_rus to use hash tables for CON compiling
...
This was sent to me broken, but after some investigation it looks like the only problem was in CON_STATE. This should speed up CON compilation speed about 500%or so.
git-svn-id: https://svn.eduke32.com/eduke32@1024 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 00:49:12 +00:00
terminx
553658aa67
git-svn-id: https://svn.eduke32.com/eduke32@1018 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 09:01:17 +00:00
terminx
60cce1f206
This breaks members with LABEL_HASPARM2 on them so it's reverted
...
git-svn-id: https://svn.eduke32.com/eduke32@1011 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 00:22:36 +00:00
terminx
37bce2588f
git-svn-id: https://svn.eduke32.com/eduke32@1010 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 23:37:01 +00:00
hnt_ts
0e3ee1289d
1. EDuke32 didn't load ART files from the mod_dir. Fixed via the "root" string in "game.c".
...
2. Saving mod_dir to CFG is a bad idea IMHO so I commented it out. When I tried to load the standard game, EDuke32 would use the last used mod_dir.
3. Fixed tsprites.
4. EDSuke32 doesn't throw errors after 4096-th error. Resets the counter in ResetGameVars.
5. Restored 999 revision. Member names are changed. Extra members can be commented out.
6. Added an option(-sloppycmd) to allow execting of bad commands. This option should be renamed to something else.
git-svn-id: https://svn.eduke32.com/eduke32@1007 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 15:37:30 +00:00
terminx
292672fdc7
git-svn-id: https://svn.eduke32.com/eduke32@1006 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 10:34:59 +00:00
terminx
9dbba623b8
New errors for when someone tries to use "define" to give something the same name as a gamevar
...
Some constantly used loops in the compiler have also been flipped around for faster execution. Seems to speed up CON compilation a little bit.
git-svn-id: https://svn.eduke32.com/eduke32@1004 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 07:32:15 +00:00
terminx
dcc6d730a6
Revert commit 999 by hnt_ts
...
Access to the tspr's owner in EVENT_ANIMATESPRITES is through the THISACTOR variable. The extra members of the sprite struct aren't represented in the tsprite CON implementation because they aren't referenced when rendering the sprite.
git-svn-id: https://svn.eduke32.com/eduke32@1002 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 01:21:17 +00:00
hnt_ts
73a9dbc80e
1. Improved access to tsprites. It even didn't have access to the owner member that points at the real sprite.
...
2. I don't know why the filler member(of the sprite/sector structure) was renamed in CONs but now it can be addressed by his real name as well.
git-svn-id: https://svn.eduke32.com/eduke32@999 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-22 16:31:03 +00:00
terminx
6def1b0a65
Use mod_dir for savegames
...
git-svn-id: https://svn.eduke32.com/eduke32@994 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-20 09:27:17 +00:00
terminx
b411c3b205
Force startup window to be displayed if the cfg wasn't saved with an EDuke32 build of matching BYTEVERSION_JF, and use a wrapper around kopen4load to access files from mod_dir first.
...
git-svn-id: https://svn.eduke32.com/eduke32@992 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-20 08:39:07 +00:00
terminx
28fedd72e8
Ignore r_downsize for textures with nocompress and some other minor crap
...
git-svn-id: https://svn.eduke32.com/eduke32@990 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-19 11:05:21 +00:00
terminx
1a39458bb5
minor changes
...
git-svn-id: https://svn.eduke32.com/eduke32@989 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-18 07:20:36 +00:00
terminx
da6b206673
Rename definegamename to setgamename and alter the "map" console command to show a listing of all available maps if no map name is given
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git-svn-id: https://svn.eduke32.com/eduke32@987 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-17 11:07:28 +00:00
terminx
63e5850a86
CON_SETCFGNAME: sets the name of the cfg during CON compile if a cfg wasn't specified on the command line
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git-svn-id: https://svn.eduke32.com/eduke32@986 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-17 09:57:36 +00:00
terminx
132db81381
Beginnings of support for selecting mods in the startup window... win32 only for now
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git-svn-id: https://svn.eduke32.com/eduke32@984 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-17 09:01:31 +00:00
terminx
fa2b8cb9ec
git-svn-id: https://svn.eduke32.com/eduke32@981 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-16 11:30:43 +00:00
hnt_ts
36d1cbd995
Added a new CON command: setgamepalette <pal>
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git-svn-id: https://svn.eduke32.com/eduke32@980 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-16 11:20:08 +00:00
terminx
2f14763197
git-svn-id: https://svn.eduke32.com/eduke32@979 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-16 11:04:51 +00:00
terminx
f0de675642
git-svn-id: https://svn.eduke32.com/eduke32@978 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-16 10:54:10 +00:00
terminx
4033b2b9c3
git-svn-id: https://svn.eduke32.com/eduke32@977 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-16 09:07:41 +00:00
terminx
4ad4350d48
Line numbering stuff... this still needs work
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git-svn-id: https://svn.eduke32.com/eduke32@976 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-16 07:53:29 +00:00
hnt_ts
92b3e13d3d
Implemented another approach of storing of line numbers.
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Good news: one can load old savegame.
Bad news: the code takes twice the space then before.
I had change it to this way because:
1.Opcodes could be interpreted as pointers.
2.Some CON command aren’t compiled in the code and cause problems too.
3.Ideal method would be converting pointers to offsets related to the script(as TerminX suggested). But it’s quite difficult to do and the next snapshot might be unstable(crashy).
git-svn-id: https://svn.eduke32.com/eduke32@975 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-14 17:18:16 +00:00
terminx
f79f6f803b
Use keyword names for CON error messages
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git-svn-id: https://svn.eduke32.com/eduke32@967 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-11 10:17:18 +00:00