terminx
|
7b0a4fb965
|
Add .ssi to the list of file extensions loaded automatically when passing a directory with -game_dir
git-svn-id: https://svn.eduke32.com/eduke32@5667 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-14 00:07:55 +00:00 |
|
terminx
|
ea0e00a431
|
Play DUKE_GETWEAPON6 in cheat menu
git-svn-id: https://svn.eduke32.com/eduke32@5665 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-14 00:07:48 +00:00 |
|
terminx
|
4ea156822d
|
Android UI work. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5663 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-14 00:07:40 +00:00 |
|
terminx
|
18a8e840bb
|
pragma once for mact headers.
git-svn-id: https://svn.eduke32.com/eduke32@5662 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-14 00:07:34 +00:00 |
|
terminx
|
e2c24bda95
|
Android stuff. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5661 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-14 00:07:28 +00:00 |
|
terminx
|
9c927bcb36
|
Don't squish the player in lotag 1 sectors that have a SE7.
git-svn-id: https://svn.eduke32.com/eduke32@5657 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-14 00:07:12 +00:00 |
|
terminx
|
0dda248b3f
|
Move inventory enums into a separate inv.h. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5656 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-14 00:07:08 +00:00 |
|
terminx
|
101940d727
|
Make PLUTOPAKSPRITE glow on the startup screen like it glows in the menu, because the startup screen is displayed until input is received on mobile.
git-svn-id: https://svn.eduke32.com/eduke32@5654 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-14 00:07:01 +00:00 |
|
terminx
|
9de3befbba
|
Fix parental lock
git-svn-id: https://svn.eduke32.com/eduke32@5653 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-14 00:06:58 +00:00 |
|
terminx
|
2b357b58f1
|
Android work. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5652 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-14 00:06:54 +00:00 |
|
hendricks266
|
e577335bd9
|
Revert r5601 in its entirety. This fixes MIDI playback on Windows.
git-svn-id: https://svn.eduke32.com/eduke32@5650 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-07 11:22:07 +00:00 |
|
hendricks266
|
97219ea3e6
|
Nuke some troublesome default texcache setting detection/enforcement in game.c that looks redundant anyway.
git-svn-id: https://svn.eduke32.com/eduke32@5646 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-07 11:21:51 +00:00 |
|
hendricks266
|
f76c5177f4
|
Windows: Eliminate the need for separate manifests for 32-bit and 64-bit builds by specifying a wildcard for processorArchitecture attributes.
git-svn-id: https://svn.eduke32.com/eduke32@5643 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-29 06:34:29 +00:00 |
|
hendricks266
|
db535acbf8
|
More of r5556.
git-svn-id: https://svn.eduke32.com/eduke32@5635 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-29 06:33:55 +00:00 |
|
hendricks266
|
e07fff7d64
|
iOS: Fix on-screen keyboard, broken in r5625.
git-svn-id: https://svn.eduke32.com/eduke32@5634 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-29 06:33:52 +00:00 |
|
terminx
|
d3ff92c5d5
|
Android shit. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5629 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-17 19:08:32 +00:00 |
|
terminx
|
aca7533f55
|
Fix animsounds
git-svn-id: https://svn.eduke32.com/eduke32@5628 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-14 03:49:38 +00:00 |
|
terminx
|
8b5c77e563
|
Fix CON_IFCUTSCENE
git-svn-id: https://svn.eduke32.com/eduke32@5627 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-13 21:06:34 +00:00 |
|
terminx
|
0e2eed5ee9
|
Fix anim definition problem
git-svn-id: https://svn.eduke32.com/eduke32@5626 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-13 21:06:31 +00:00 |
|
terminx
|
5672004ba1
|
Android crap. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5625 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-13 21:06:28 +00:00 |
|
terminx
|
9da0c09505
|
Fix https://forums.duke4.net/topic/8450-
git-svn-id: https://svn.eduke32.com/eduke32@5623 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-13 21:06:18 +00:00 |
|
terminx
|
66e6bbff0d
|
Add support for changing the refresh rate in SDL builds. Should also fix non-SDL builds.
git-svn-id: https://svn.eduke32.com/eduke32@5621 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-13 21:06:12 +00:00 |
|
terminx
|
463b90bcd3
|
Android build fix. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5620 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-13 21:06:06 +00:00 |
|
terminx
|
dbbc7b1e13
|
Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c
git-svn-id: https://svn.eduke32.com/eduke32@5618 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-13 21:05:57 +00:00 |
|
terminx
|
eaa2b90251
|
Implement CON_NEXTSECTORNEIGHBORZ
git-svn-id: https://svn.eduke32.com/eduke32@5616 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-07 02:38:32 +00:00 |
|
terminx
|
69c928aa33
|
Better names for anim playback functions
git-svn-id: https://svn.eduke32.com/eduke32@5615 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-07 02:38:28 +00:00 |
|
terminx
|
023bc40020
|
Break all of the text printing stuff out of game.c and into a separate screentext.c/h
git-svn-id: https://svn.eduke32.com/eduke32@5614 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-07 02:38:23 +00:00 |
|
terminx
|
5b7a4a9a78
|
Break out status bar code into sbar.c/h
git-svn-id: https://svn.eduke32.com/eduke32@5613 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-07 02:38:16 +00:00 |
|
terminx
|
cbd659b3b0
|
Minor cleanup
git-svn-id: https://svn.eduke32.com/eduke32@5612 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-07 02:38:08 +00:00 |
|
terminx
|
51bc13a9d7
|
Break cheat code stuff out of game.c and into cheats.c/h. Remove unnecessary header includes from several modules (all relevant headers are already pulled in by duke3d.h).
git-svn-id: https://svn.eduke32.com/eduke32@5611 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-07 02:38:03 +00:00 |
|
terminx
|
b8eb4af3f7
|
Fix compile warning
git-svn-id: https://svn.eduke32.com/eduke32@5609 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-07 02:37:50 +00:00 |
|
terminx
|
1b93d87b1a
|
Fix r5548
git-svn-id: https://svn.eduke32.com/eduke32@5608 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-02 21:10:16 +00:00 |
|
terminx
|
86f2cbaa88
|
"i needed to comment out line 111 in source/sdlmusic.c to be able to compile r5606"
git-svn-id: https://svn.eduke32.com/eduke32@5607 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-02 07:30:53 +00:00 |
|
terminx
|
ea997707a1
|
Pause and resume sounds instead of just stopping them when opening menus or pausing the game.
git-svn-id: https://svn.eduke32.com/eduke32@5606 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-02 06:39:22 +00:00 |
|
terminx
|
03b0335130
|
Implement Mapster32's CON_FOR into EDuke32.
git-svn-id: https://svn.eduke32.com/eduke32@5604 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-02 00:21:24 +00:00 |
|
terminx
|
8ac3e86da3
|
Add SFLAG_REALCLIPDIST to bypass hard-coded clipdist fuckery based on xrepeat and picnum. This also changes some bad uses of A_CheckSpriteTileFlags() into A_CheckSpriteFlags() instead.
git-svn-id: https://svn.eduke32.com/eduke32@5602 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-02 00:21:17 +00:00 |
|
terminx
|
7466904eaf
|
Bring out yer dead!
git-svn-id: https://svn.eduke32.com/eduke32@5601 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-02 00:21:12 +00:00 |
|
terminx
|
f1760d64ad
|
This never should have been committed. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5599 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-02 00:21:04 +00:00 |
|
terminx
|
6e30845fc7
|
Fix animsounds error message. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5596 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-01-27 10:27:56 +00:00 |
|
terminx
|
b53767000b
|
Cheap hack to let Mapster32 read the visibility parameter from gamestartup when parsing the CONs for sound definitions.
git-svn-id: https://svn.eduke32.com/eduke32@5595 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-01-27 10:06:03 +00:00 |
|
terminx
|
798685ee80
|
Fix switch/case regressions introduced in r5577.
git-svn-id: https://svn.eduke32.com/eduke32@5594 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-01-27 10:06:00 +00:00 |
|
hendricks266
|
93884b1a91
|
Fix potential build failure when static inline G_CheckForSpace{Ceiling,Floor} are declared without namesdyn.h first being included.
Exposed by lunatic_game.c when LUNATIC=1.
git-svn-id: https://svn.eduke32.com/eduke32@5593 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-01-27 07:30:34 +00:00 |
|
hendricks266
|
3c726065f7
|
Lunatic: Fix unused-parameter warnings.
git-svn-id: https://svn.eduke32.com/eduke32@5592 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-01-27 07:30:31 +00:00 |
|
hendricks266
|
a61d1b6a11
|
Lunatic: Fix discarded-qualifiers warnings.
git-svn-id: https://svn.eduke32.com/eduke32@5591 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-01-27 07:30:28 +00:00 |
|
hendricks266
|
f1d187d378
|
Lunatic: Fix cast-qual warnings having to do with L_RunString.
git-svn-id: https://svn.eduke32.com/eduke32@5590 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-01-27 07:30:23 +00:00 |
|
hendricks266
|
7f5654879d
|
Clean up some cvar definitions.
git-svn-id: https://svn.eduke32.com/eduke32@5589 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-01-27 07:30:18 +00:00 |
|
terminx
|
6d9273d502
|
"4 spaces originally
2 spaces now
0 idea how that even happened"
git-svn-id: https://svn.eduke32.com/eduke32@5588 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-01-27 07:26:40 +00:00 |
|
terminx
|
b36f2bdc7f
|
Fix problem with C-CON sector and wall structure access. Oops.
git-svn-id: https://svn.eduke32.com/eduke32@5587 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-01-27 07:16:47 +00:00 |
|
terminx
|
f8e1d814ce
|
Minor cleanup. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5586 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-01-27 07:16:45 +00:00 |
|
terminx
|
9bdac4d868
|
Fix issue with the info message for toggling floor texture expansion bit in Mapster32 only reading the value from the sector's ceiling instead of what you were actually pointing at.
git-svn-id: https://svn.eduke32.com/eduke32@5585 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-01-27 07:16:40 +00:00 |
|