qbix79
eb464d45f9
Fix some 64 bit casts.
...
git-svn-id: https://svn.eduke32.com/eduke32@1597 1a8010ca-5511-0410-912e-c29ae57300e0
2010-02-10 18:20:30 +00:00
helixhorned
eb5f59ca7f
Improved demo system. Kick ass and watch :)\
...
Features: * start recording in mid-game (ScrollLock)
* saves interleaved diffs for later sync correction
* supports fast-forward/rewind
Some work still needed to trace down remaining sync problems. Also be sure to check the demo* cvars.
git-svn-id: https://svn.eduke32.com/eduke32@1595 1a8010ca-5511-0410-912e-c29ae57300e0
2010-01-24 23:33:17 +00:00
terminx
e65891aad6
Very few actual changes... mostly formatting fixes from astyle
...
git-svn-id: https://svn.eduke32.com/eduke32@1593 1a8010ca-5511-0410-912e-c29ae57300e0
2010-01-23 22:12:02 +00:00
terminx
addf597188
More nedmalloc updates, possibly fix win32 mouse death at ~10 fps or less, fix dummytile crash, more untested multiplayer changes... different enet channels for different types of traffic in order to eliminate latency due to the occasional reliable packet getting dropped, therefore causing a hitch in the flow of unreliable movement packets on the same channel, remove mmulti API from engine in favor of having everything in game land
...
git-svn-id: https://svn.eduke32.com/eduke32@1592 1a8010ca-5511-0410-912e-c29ae57300e0
2010-01-21 10:02:04 +00:00
terminx
66e7dd15c2
Clean out remaining changes from tree... this is mostly crap like variable name cleanup
...
git-svn-id: https://svn.eduke32.com/eduke32@1587 1a8010ca-5511-0410-912e-c29ae57300e0
2010-01-16 23:08:17 +00:00
terminx
4917be2439
more semi-tested multiplayer changes and sound callback fix
...
git-svn-id: https://svn.eduke32.com/eduke32@1582 1a8010ca-5511-0410-912e-c29ae57300e0
2010-01-05 21:53:14 +00:00
terminx
3cb09fd6ba
further multiplayer improvements
...
git-svn-id: https://svn.eduke32.com/eduke32@1574 1a8010ca-5511-0410-912e-c29ae57300e0
2009-12-30 23:07:00 +00:00
terminx
8c015f48f3
Cleaning out tree in case I can't work on anything for a while... more multiplay fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@1573 1a8010ca-5511-0410-912e-c29ae57300e0
2009-12-17 11:17:48 +00:00
terminx
2bb322377e
more multiplayer crap
...
git-svn-id: https://svn.eduke32.com/eduke32@1572 1a8010ca-5511-0410-912e-c29ae57300e0
2009-12-15 05:53:15 +00:00
terminx
730b9d2c1d
more multiplay fixes + server password support + client ping time display
...
git-svn-id: https://svn.eduke32.com/eduke32@1571 1a8010ca-5511-0410-912e-c29ae57300e0
2009-12-14 20:14:12 +00:00
terminx
18f098ba93
more multiplayer fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@1570 1a8010ca-5511-0410-912e-c29ae57300e0
2009-12-14 09:54:11 +00:00
terminx
b46bd5fa19
A bunch of multiplayer improvements
...
git-svn-id: https://svn.eduke32.com/eduke32@1567 1a8010ca-5511-0410-912e-c29ae57300e0
2009-12-14 05:23:29 +00:00
plagman
410c1187d1
Fix wall and sector updating over the wire so that it doesn't crash.
...
git-svn-id: https://svn.eduke32.com/eduke32@1566 1a8010ca-5511-0410-912e-c29ae57300e0
2009-12-13 05:13:59 +00:00
plagman
ce20870e21
Fix the build with POLYMER=0 or USE_OPENGL=0.
...
git-svn-id: https://svn.eduke32.com/eduke32@1564 1a8010ca-5511-0410-912e-c29ae57300e0
2009-12-13 01:23:44 +00:00
terminx
04ef6e8bde
oops
...
git-svn-id: https://svn.eduke32.com/eduke32@1561 1a8010ca-5511-0410-912e-c29ae57300e0
2009-12-12 12:04:18 +00:00
terminx
952fc43e3c
multiplayer fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@1560 1a8010ca-5511-0410-912e-c29ae57300e0
2009-12-12 11:07:59 +00:00
plagman
4bd5f5de87
Don't overwrite hictinting[MAXPALOOKUPS-1].f when resetting the fullscreen tint hack. This fixes a bug where detail maps lighten models.
...
git-svn-id: https://svn.eduke32.com/eduke32@1557 1a8010ca-5511-0410-912e-c29ae57300e0
2009-12-08 05:57:31 +00:00
plagman
1a1ba2b0b1
Don't change the CWD to the eduke32.exe directory on Windows. EDuke32 now searches the CWD for data files on all platforms.
...
git-svn-id: https://svn.eduke32.com/eduke32@1553 1a8010ca-5511-0410-912e-c29ae57300e0
2009-12-06 05:46:48 +00:00
terminx
44575d7e2c
Ball-busting true client-server multiplayer prototype/alpha/whatever
...
git-svn-id: https://svn.eduke32.com/eduke32@1552 1a8010ca-5511-0410-912e-c29ae57300e0
2009-12-05 09:22:43 +00:00
plagman
281fc8e8ab
Don't change the CWD to the eduke32.exe directory on Windows. EDuke32 now searches the CWD for data files on all platforms.
...
git-svn-id: https://svn.eduke32.com/eduke32@1547 1a8010ca-5511-0410-912e-c29ae57300e0
2009-12-03 03:11:41 +00:00
terminx
2c9aeac2d5
A bunch of crap I meant to commit days ago... gtk startup window patch from bioman, nedmalloc REPLACE_SYSTEM_ALLOCATOR fix (related code uses #ifdef REPLACE_SYSTEM_ALLOCATOR so defining it to 0 was still satisfying the condition), slightly lower CPU usage in Mapster 2D mode, fix an ancient bug causing the player to not make vent footstep sounds on sprite based vents, fix map save state cvars, add "skill" cvar to console, fix saving the game while CON_SHOWVIEW is in use
...
git-svn-id: https://svn.eduke32.com/eduke32@1540 1a8010ca-5511-0410-912e-c29ae57300e0
2009-11-14 02:30:47 +00:00
helixhorned
73d0b92d92
more demo control + sound access for m32script
...
git-svn-id: https://svn.eduke32.com/eduke32@1538 1a8010ca-5511-0410-912e-c29ae57300e0
2009-11-01 20:30:09 +00:00
terminx
784e919941
Change multiplayer random ID generation scheme and remove some dead code
...
git-svn-id: https://svn.eduke32.com/eduke32@1537 1a8010ca-5511-0410-912e-c29ae57300e0
2009-10-29 22:22:44 +00:00
helixhorned
d6f525b44b
crude demo fast-forward/rewind; more m32script goodness
...
git-svn-id: https://svn.eduke32.com/eduke32@1536 1a8010ca-5511-0410-912e-c29ae57300e0
2009-10-25 23:25:38 +00:00
terminx
4e4ef98ae6
clean up "renderer setup" menu a bit so we can put polymer shit in it later
...
git-svn-id: https://svn.eduke32.com/eduke32@1534 1a8010ca-5511-0410-912e-c29ae57300e0
2009-10-17 09:33:32 +00:00
terminx
a6dec44579
Fixes mouse on win32 and some other relatively minor issues, drops win9x support, adds BUILD_NOLARGEPAGES and BUILD_WIN9X environment var support to disable large page support and force 9x to pass OS version check, fixes issue with crosshair turning white during the next run after starting the game with a new cfg but quitting at the menu instead of entering a level
...
git-svn-id: https://svn.eduke32.com/eduke32@1532 1a8010ca-5511-0410-912e-c29ae57300e0
2009-10-15 23:08:47 +00:00
terminx
20c028b2e9
Memory cleanups, use Bm/c/realloc/free everywhere (configured as nedmalloc version in compat.h), add large page support for Vista/7, tweak nedmalloc settings, add support for projecting textures from SE50 spotlights placed in maps via sprite owner member (manipulated through CONs via sprite htpicnum member), fix building Mapster32 with MSVC, increase PR_MAXLIGHTS to 1024
...
git-svn-id: https://svn.eduke32.com/eduke32@1527 1a8010ca-5511-0410-912e-c29ae57300e0
2009-10-07 06:47:35 +00:00
terminx
252df802fb
generic commit message describing nothing
...
git-svn-id: https://svn.eduke32.com/eduke32@1514 1a8010ca-5511-0410-912e-c29ae57300e0
2009-10-01 05:05:19 +00:00
terminx
577e3bd124
Misc
...
git-svn-id: https://svn.eduke32.com/eduke32@1502 1a8010ca-5511-0410-912e-c29ae57300e0
2009-09-28 00:01:06 +00:00
terminx
a9c8d071a6
Couple weeks worth of random bs changes
...
git-svn-id: https://svn.eduke32.com/eduke32@1490 1a8010ca-5511-0410-912e-c29ae57300e0
2009-08-28 23:08:00 +00:00
terminx
0358aee38e
git-svn-id: https://svn.eduke32.com/eduke32@1487 1a8010ca-5511-0410-912e-c29ae57300e0
2009-08-06 10:12:13 +00:00
terminx
796919268c
Fix support for .def defined highres music replacements
...
git-svn-id: https://svn.eduke32.com/eduke32@1475 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-28 08:28:58 +00:00
terminx
505d3475ce
Hack MIDI back in for win32
...
MSVC still broken
git-svn-id: https://svn.eduke32.com/eduke32@1472 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-27 10:46:42 +00:00
terminx
68e35cb442
this commit is broken
...
git-svn-id: https://svn.eduke32.com/eduke32@1468 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-27 05:33:12 +00:00
terminx
98a359f3e1
Clean out tree... misc changes
...
git-svn-id: https://svn.eduke32.com/eduke32@1465 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-24 02:31:34 +00:00
terminx
1538f39289
fix building with MSVC after Helixhorned's commit
...
fix FastLZ mipmap corruption issue
fix Polymer MSVC warnings
rewrote qsprintf to take up to 32 parameters, either quotes or gamevars
added qstrncat to concatenate n characters of one quote to another
exposed internal sectorofwall() function to CON
changed CON parser to count ( ) ; and , as whitespace so people can make their code more readable
added ACTIVATOR and ACTIVATORLOCKED support to SE49 and SE50
added SPRITE_USEACTIVATOR flag to allow actor execution based on whether a sector is "locked" or not
rearranged a few structures for faster array lookups
fixed EVENT_HOLSTER
git-svn-id: https://svn.eduke32.com/eduke32@1457 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-12 01:55:34 +00:00
terminx
3aaab4b63d
Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander
...
git-svn-id: https://svn.eduke32.com/eduke32@1454 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-09 02:29:48 +00:00
terminx
623ea7b303
Fixes APLAYER alignment with fake sprite on ROR water
...
git-svn-id: https://svn.eduke32.com/eduke32@1453 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-07 03:00:23 +00:00
terminx
ad0179da42
Fixes a couple of gameplay bugs introduced with ROR, fixes a MSVC compile issue with the newer version of kplib.c and updates nedmalloc with changes from the latest version in their svn
...
git-svn-id: https://svn.eduke32.com/eduke32@1452 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-07 00:42:06 +00:00
terminx
8d930bf35d
ROR support... mostly working but obviously not finished yet
...
git-svn-id: https://svn.eduke32.com/eduke32@1450 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-04 09:28:21 +00:00
terminx
6f6f0900c8
Fix multiplayer switches casting light in single player
...
git-svn-id: https://svn.eduke32.com/eduke32@1443 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-27 08:20:09 +00:00
terminx
3d0c34863d
Generic non-descript commit message
...
git-svn-id: https://svn.eduke32.com/eduke32@1440 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-24 08:20:10 +00:00
terminx
a1c1f36994
Disable -unstable command line parameter, because I never liked it anyway. :p
...
git-svn-id: https://svn.eduke32.com/eduke32@1437 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-19 06:28:11 +00:00
terminx
dea9f18232
Mostly just Mapster fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@1434 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-16 22:11:13 +00:00
terminx
47a9332a16
More memory pool crap, startup window log update fixes, gameland light changes and minor polymer fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@1430 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-13 21:06:45 +00:00
terminx
2f86c2a20f
Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc
...
git-svn-id: https://svn.eduke32.com/eduke32@1425 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-09 06:19:58 +00:00
terminx
0744452216
More light stuff... most gameland lights should be working again now
...
git-svn-id: https://svn.eduke32.com/eduke32@1409 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 22:30:53 +00:00
terminx
d4bca26bd9
Light stuff
...
git-svn-id: https://svn.eduke32.com/eduke32@1402 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 10:20:00 +00:00
terminx
af5128bcdd
MSVC fixes + clean out tree
...
git-svn-id: https://svn.eduke32.com/eduke32@1399 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-05 20:09:13 +00:00
terminx
4e5bde3a79
git-svn-id: https://svn.eduke32.com/eduke32@1393 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-28 02:55:46 +00:00
terminx
f3fbf8d9a3
Add support for cvars of type 'double', fix vid_gamma/brightness/contrast cvars, save cvars to eduke32_binds.cfg at shutdown, better method for drawing the floor textures in Mapster32 2D mode, slightly more yellow/orange lights on fire/rockets/lasers/etc
...
git-svn-id: https://svn.eduke32.com/eduke32@1358 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-30 21:09:44 +00:00
terminx
30a649c86f
Some more cvar stuff
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git-svn-id: https://svn.eduke32.com/eduke32@1355 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-29 19:43:51 +00:00
terminx
ec0a8f2033
Modified priority system to use 6 priority levels instead of 3, added proper def syntax "specular" and "normal" which work identically to "detail" and "glow" for defining normals and specular maps (defining these with pals 100 and 101 will no longer work)
...
git-svn-id: https://svn.eduke32.com/eduke32@1350 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-28 22:56:43 +00:00
terminx
096b5dda42
Light SE changes... helixhorned's idea
...
git-svn-id: https://svn.eduke32.com/eduke32@1349 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-28 05:31:32 +00:00
terminx
7c036eb073
Remove jmact/types.h in favor of standardized inttypes.h stuff
...
git-svn-id: https://svn.eduke32.com/eduke32@1346 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-26 05:57:42 +00:00
terminx
9dc32d2ded
git-svn-id: https://svn.eduke32.com/eduke32@1344 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-24 06:04:13 +00:00
terminx
26ca7e7fc0
Sprite cstat 16384: invisible w/ shadows
...
this also adds shadows for the player when in first person
git-svn-id: https://svn.eduke32.com/eduke32@1343 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-24 04:02:39 +00:00
terminx
b7b016383f
Sector effector based light sources, basic Mapster32 light support, additional sprite/model alpha control, sprite selection in Mapster32 3D mode with Polymer
...
git-svn-id: https://svn.eduke32.com/eduke32@1341 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-24 02:53:50 +00:00
terminx
9462a17ae7
git-svn-id: https://svn.eduke32.com/eduke32@1340 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-23 21:08:48 +00:00
terminx
dba312e61b
git-svn-id: https://svn.eduke32.com/eduke32@1336 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-23 07:09:24 +00:00
terminx
b1704e8407
Nothing important
...
git-svn-id: https://svn.eduke32.com/eduke32@1329 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-16 06:41:24 +00:00
terminx
80e2ec8edf
git-svn-id: https://svn.eduke32.com/eduke32@1325 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-14 22:55:32 +00:00
terminx
cc701a3908
git-svn-id: https://svn.eduke32.com/eduke32@1319 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-14 07:15:08 +00:00
terminx
8cd5bb68d0
git-svn-id: https://svn.eduke32.com/eduke32@1317 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-14 04:20:37 +00:00
terminx
3d7a6a3572
git-svn-id: https://svn.eduke32.com/eduke32@1316 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-13 06:53:03 +00:00
terminx
22a7ec1b3b
git-svn-id: https://svn.eduke32.com/eduke32@1315 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-13 06:01:50 +00:00
terminx
ec71eebecb
git-svn-id: https://svn.eduke32.com/eduke32@1312 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 21:52:49 +00:00
plagman
82153bd763
Clean up a bit of dead code.
...
git-svn-id: https://svn.eduke32.com/eduke32@1306 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 16:39:54 +00:00
plagman
b7449a87b9
Light priority system.
...
git-svn-id: https://svn.eduke32.com/eduke32@1305 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 16:28:20 +00:00
plagman
567c0bdd86
Per-frame lights cleanup.
...
git-svn-id: https://svn.eduke32.com/eduke32@1304 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 13:51:43 +00:00
terminx
9c03ef1101
git-svn-id: https://svn.eduke32.com/eduke32@1289 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-01 17:57:51 +00:00
terminx
8f1ae6bacc
git-svn-id: https://svn.eduke32.com/eduke32@1275 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-27 21:54:55 +00:00
plagman
53bbdc9cd7
Optimize lighting model a bit.
...
git-svn-id: https://svn.eduke32.com/eduke32@1265 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-25 13:23:35 +00:00
helixhorned
ae1e1a257e
minor commandline arg additions/fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@1256 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-23 15:36:59 +00:00
terminx
fb8ccf22af
git-svn-id: https://svn.eduke32.com/eduke32@1245 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-14 02:55:39 +00:00
terminx
39607e84b1
nothing special
...
git-svn-id: https://svn.eduke32.com/eduke32@1230 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-28 07:44:54 +00:00
terminx
151189efab
new version of astyle
...
git-svn-id: https://svn.eduke32.com/eduke32@1229 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-19 16:47:54 +00:00
terminx
4ff6023244
git-svn-id: https://svn.eduke32.com/eduke32@1228 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-19 09:39:19 +00:00
terminx
768f3ad6d6
git-svn-id: https://svn.eduke32.com/eduke32@1221 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-02 01:49:14 +00:00
terminx
8f0b228f1a
clean out tree
...
git-svn-id: https://svn.eduke32.com/eduke32@1220 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-31 00:02:14 +00:00
terminx
a56ab804a8
git-svn-id: https://svn.eduke32.com/eduke32@1215 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-18 07:32:35 +00:00
terminx
18896fd0cd
git-svn-id: https://svn.eduke32.com/eduke32@1208 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-13 12:23:18 +00:00
terminx
16084e989e
git-svn-id: https://svn.eduke32.com/eduke32@1207 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-13 04:40:56 +00:00
terminx
9095a4911d
git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-10 07:38:50 +00:00
terminx
d6914ed108
ass rape
...
git-svn-id: https://svn.eduke32.com/eduke32@1205 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-09 09:29:17 +00:00
terminx
1cc73560f2
git-svn-id: https://svn.eduke32.com/eduke32@1203 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-06 06:59:18 +00:00
terminx
68ab9ebeaa
git-svn-id: https://svn.eduke32.com/eduke32@1201 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-05 14:43:12 +00:00
terminx
0614f0b64c
I bet this breaks something
...
git-svn-id: https://svn.eduke32.com/eduke32@1200 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-04 22:22:33 +00:00
terminx
475d582283
git-svn-id: https://svn.eduke32.com/eduke32@1198 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-02 01:03:41 +00:00
terminx
ac7607a8bb
git-svn-id: https://svn.eduke32.com/eduke32@1197 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-31 09:07:49 +00:00
terminx
e56fc49d8e
git-svn-id: https://svn.eduke32.com/eduke32@1195 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-28 23:27:24 +00:00
terminx
a8451444ef
git-svn-id: https://svn.eduke32.com/eduke32@1190 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-23 23:27:53 +00:00
terminx
663cbc37a5
git-svn-id: https://svn.eduke32.com/eduke32@1189 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-21 22:46:55 +00:00
terminx
da8e368104
git-svn-id: https://svn.eduke32.com/eduke32@1188 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-19 00:53:54 +00:00
terminx
45761cb6bc
git-svn-id: https://svn.eduke32.com/eduke32@1187 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-17 01:59:36 +00:00
terminx
2563deb562
This fixes the bug with the shrinker in savegames
...
git-svn-id: https://svn.eduke32.com/eduke32@1182 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-14 22:11:07 +00:00
terminx
ac36ad3943
git-svn-id: https://svn.eduke32.com/eduke32@1179 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-13 07:23:13 +00:00
terminx
8ec01d5ea2
git-svn-id: https://svn.eduke32.com/eduke32@1178 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-10 11:36:53 +00:00
terminx
6f514cf91e
git-svn-id: https://svn.eduke32.com/eduke32@1177 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-08 02:04:20 +00:00
terminx
fbb3f390d0
git-svn-id: https://svn.eduke32.com/eduke32@1176 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-04 00:31:16 +00:00