hendricks266
a001d67512
KenBuild: tspritetype --> uspritetype
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git-svn-id: https://svn.eduke32.com/eduke32@6001 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:30:07 +00:00
hendricks266
534c98a7b0
Lunatic: Remove guard against building in C++ mode. We now support both!
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git-svn-id: https://svn.eduke32.com/eduke32@6000 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:30:04 +00:00
hendricks266
93edc7a241
Fix the interaction between the definitions of the NEW_MAP_FORMAT structs and the structure trackers.
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git-svn-id: https://svn.eduke32.com/eduke32@5999 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:30:00 +00:00
hendricks266
d67b3edd06
buildtypes.h: Replace the *TYPE macros with a StructName concatenation function.
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git-svn-id: https://svn.eduke32.com/eduke32@5998 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:57 +00:00
hendricks266
b7ee7d404c
Add extern "C" to screentext.h so that Lunatic can see its symbols when building as C++.
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git-svn-id: https://svn.eduke32.com/eduke32@5997 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:54 +00:00
hendricks266
d5ab48ab6b
Lunatic: Fix build, part 13. Disable inaccurate assertion.
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git-svn-id: https://svn.eduke32.com/eduke32@5996 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:51 +00:00
hendricks266
dc10cd210b
Lunatic: Fix build, part 12. playerswhenstarted --> g_mostConcurrentPlayers
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git-svn-id: https://svn.eduke32.com/eduke32@5995 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:47 +00:00
hendricks266
21ac609dd9
Lunatic: Fix build, part 11. g_spriteDeleteQueueSize --> g_deleteQueueSize
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git-svn-id: https://svn.eduke32.com/eduke32@5994 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:44 +00:00
hendricks266
d267ae71de
Lunatic: Fix build, part 10. g_currentFrameRate --> g_frameRate
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git-svn-id: https://svn.eduke32.com/eduke32@5993 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:40 +00:00
hendricks266
ca3449bd52
Lunatic: Fix build, part 9. ScriptQuotes --> apStrings
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git-svn-id: https://svn.eduke32.com/eduke32@5992 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:37 +00:00
hendricks266
e036de108d
Lunatic: Fix build, part 8. MapInfo --> g_mapInfo
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git-svn-id: https://svn.eduke32.com/eduke32@5991 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:33 +00:00
hendricks266
9f41addab0
Lunatic: Fix build, part 7. M_ChangeMenu --> Menu_Change
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git-svn-id: https://svn.eduke32.com/eduke32@5990 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:29 +00:00
hendricks266
aa89d88569
Add S_StopAllSounds function, guaranteed to be present at link time, whether stubbed (for KenBuild's editor) or calling audiolib's FX_StopAllSounds (for Lunatic).
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Also, m32exec should not directly touch audiolib. Only sounds_mapster32.c should interacti with it. KenBuild and its editor do not link to audiolib.
git-svn-id: https://svn.eduke32.com/eduke32@5989 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:25 +00:00
hendricks266
22f73a9ab5
Lunatic: Fix build, part 5. EpisodeNames --> g_volumeNames
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git-svn-id: https://svn.eduke32.com/eduke32@5988 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:20 +00:00
hendricks266
dcc542c6fc
Lunatic: Fix build, part 4. BlimpSpawnSprites --> g_blimpSpawnItems
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git-svn-id: https://svn.eduke32.com/eduke32@5987 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:17 +00:00
hendricks266
7167706837
Lunatic: Fix build, part 3. P_SetWeaponGamevars should be static inline when placed in a header included from multiple objects.
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git-svn-id: https://svn.eduke32.com/eduke32@5986 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:14 +00:00
hendricks266
e9ac1401c3
Lunatic: Fix build, part 2. clip.h needs to know about usectortype and uwalltype.
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git-svn-id: https://svn.eduke32.com/eduke32@5985 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:11 +00:00
hendricks266
7c76b0fc42
Lunatic, KenBuild, SW: window([xy])([12]) --> windowxy$2.$1
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git-svn-id: https://svn.eduke32.com/eduke32@5984 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:06 +00:00
hendricks266
3f15f87dc2
Remove $(ARCH) from COMMONFLAGS, except under Darwin. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5983 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-01 17:44:56 +00:00
hendricks266
9af63dc497
Fix warning: enumeral and non-enumeral type in conditional expression [-Wextra]
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DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5982 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-01 13:23:41 +00:00
hendricks266
533c017e93
sdlayer: Explicitly name our entry point SDL_main on Wii.
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git-svn-id: https://svn.eduke32.com/eduke32@5981 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-01 13:23:38 +00:00
hendricks266
fa37e062b1
Fix some int/int32_t confusion where linking to external libraries is concerned, at least as exposed by building with devkitPPC r28.
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git-svn-id: https://svn.eduke32.com/eduke32@5980 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-01 13:23:35 +00:00
hendricks266
0a14982d4e
Some recent cleanup changed uses of int32_t to int, but missed changing every function prototype. This is very bad when int != int32_t.
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git-svn-id: https://svn.eduke32.com/eduke32@5979 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-01 13:23:29 +00:00
hendricks266
c90ef554be
Make SDL_config_wii.h #include <stdint.h> instead of defining its own types, because devkitPPC r28 changed the definitions and/or added an error for when they conflict.
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git-svn-id: https://svn.eduke32.com/eduke32@5978 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-01 13:23:23 +00:00
hendricks266
59a75539e0
Adjust wiibuild.bat to not use MinGW or MSYS paths.
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git-svn-id: https://svn.eduke32.com/eduke32@5977 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-01 13:23:18 +00:00
hendricks266
b107d3e0de
sdlayer: Clean up wm_msgbox and wm_ynbox and fix them under GTK. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5976 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-29 02:57:33 +00:00
hendricks266
346f391d4a
Mac: 32-bit builds give trouble with the supposed equivalence of CGRect/Size and NSRect/Size. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5975 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 20:02:51 +00:00
hendricks266
66f353fbf5
Extend SE 26 to use the value provided by a GPSPEED, if any.
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git-svn-id: https://svn.eduke32.com/eduke32@5974 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:03:00 +00:00
hendricks266
9627f24d54
CON: Remove bounds check on rotatesprite coordinates.
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git-svn-id: https://svn.eduke32.com/eduke32@5973 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:56 +00:00
hendricks266
0b75ca3ec1
Windows: Perform keyboard layout switching whenever window focus is gained or lost.
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git-svn-id: https://svn.eduke32.com/eduke32@5972 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:53 +00:00
hendricks266
fefd94d8ef
Windows: Make layout switch duplicate guard bidirectional.
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git-svn-id: https://svn.eduke32.com/eduke32@5971 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:49 +00:00
hendricks266
d0611405e9
Windows: Refactor keyboard layout switching code into winbits.c and clean it up. No functional changes.
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git-svn-id: https://svn.eduke32.com/eduke32@5970 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:45 +00:00
hendricks266
735405ed7a
sdlayer: Call SDL_StopTextInput immediately after initialization so IMEs do not interfere with gameplay keypresses.
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An example of is on Mac, where holding the 'A' key caused a small overlay with accented forms of the character to appear.
git-svn-id: https://svn.eduke32.com/eduke32@5969 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:41 +00:00
hendricks266
be22de78ad
sdlayer: Place SDL_KEYDOWN events into keyasciififo[] when SDL_TEXTINPUT events are disabled.
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This way, SDL_StopTextInput() does not break text entry for code that uses keyasciififo[] but does not currently call SDL_StartTextInput(), or if it cannot, such as Duke's cheat entry.
Technically we could revert r5326 and r5331, but since we only currently have support for showing ASCII text glyphs as bitmap fonts in ART tiles, there is no point to showing an IME on platforms that don't need an on-screen keyboard.
git-svn-id: https://svn.eduke32.com/eduke32@5968 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:38 +00:00
hendricks266
2b38557f49
Mac: Make the startup windows responsive and actively updating while in "show message log, the program is working" mode.
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git-svn-id: https://svn.eduke32.com/eduke32@5967 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:34 +00:00
hendricks266
d1f6dbeaea
Mac: Programmatically create the primary program menu since we no longer have a nib or a modal window to do it for us.
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git-svn-id: https://svn.eduke32.com/eduke32@5966 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:31 +00:00
hendricks266
25f2a5f457
Mac: Change the startup windows display the window normally and start a mini runloop instead of calling using runModalForWindow.
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This way, the Quit function works.
git-svn-id: https://svn.eduke32.com/eduke32@5965 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:27 +00:00
hendricks266
dc1bbcd419
Mac: Port the startup window to entirely programmatic code. Death to nibs!
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git-svn-id: https://svn.eduke32.com/eduke32@5964 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:22 +00:00
hendricks266
e520f74894
Mac: Remove more vestiges of SDLMain from SDL 2.0 builds.
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git-svn-id: https://svn.eduke32.com/eduke32@5963 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:14 +00:00
hendricks266
736ed925b0
sdlayer: Disable a missed instance of sysgamma under EDUKE32_GLES, not just __ANDROID__.
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git-svn-id: https://svn.eduke32.com/eduke32@5962 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:10 +00:00
hendricks266
2c96410b39
Address a number of harmless instances of "code never reached" identified by Xcode.
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git-svn-id: https://svn.eduke32.com/eduke32@5961 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:06 +00:00
hendricks266
5c17259a71
Add newlines at EOF to files that need them.
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git-svn-id: https://svn.eduke32.com/eduke32@5960 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:01 +00:00
hendricks266
a31ad532dd
Fix an error introduced in cleanup of the WWII GI Devastator weapon reload animation, as pointed out by Xcode.
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Also perform similar cleanup on a similar line elsewhere.
git-svn-id: https://svn.eduke32.com/eduke32@5959 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:57 +00:00
hendricks266
d6ace49d54
Apple: Fix Xcode build due to accumulated file additions and moves.
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git-svn-id: https://svn.eduke32.com/eduke32@5958 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:54 +00:00
hendricks266
11864d8440
Apple: Accept Xcode's suggestions for changes to our project file.
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git-svn-id: https://svn.eduke32.com/eduke32@5957 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:51 +00:00
hendricks266
d002849b47
Change the type of functions touching vsync setting back to int32_t. Since it is serialized to disk, an explicit size type is important.
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git-svn-id: https://svn.eduke32.com/eduke32@5956 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:48 +00:00
hendricks266
7380202636
Fix a warning with SDL_TARGET=1 builds.
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git-svn-id: https://svn.eduke32.com/eduke32@5955 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:44 +00:00
hendricks266
d232f2364b
Fix USE_OPENGL=0 RENDERTYPE=WIN and USE_OPENGL=0 SDL_TARGET=1 builds.
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git-svn-id: https://svn.eduke32.com/eduke32@5954 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:40 +00:00
hendricks266
158fcb5e01
Rename vsync_render and "sdl_vsync" to vsync_renderlayer. An "sdl_" prefix should be used sparingly.
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git-svn-id: https://svn.eduke32.com/eduke32@5953 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:36 +00:00
hendricks266
e258ca51f8
Rename E_PostInitTables back to E_PostInit and move it back to where it belongs in engine.c (i.e. preinitengine, initengine, "postinitengine"). It should not have been changed.
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git-svn-id: https://svn.eduke32.com/eduke32@5952 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:32 +00:00
hendricks266
d2934c4ba5
Win32 Startup Window: This should be tokenized.
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git-svn-id: https://svn.eduke32.com/eduke32@5951 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:28 +00:00
hendricks266
c102a6620a
Fix problems with handling of the default crosshair color.
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git-svn-id: https://svn.eduke32.com/eduke32@5950 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:24 +00:00
hendricks266
c20e41d0c8
Restore pre-r5821 floor glass behavior: nothing.
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git-svn-id: https://svn.eduke32.com/eduke32@5949 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:18 +00:00
terminx
ec25bfa281
Fix transparent masked walls in Polymost
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git-svn-id: https://svn.eduke32.com/eduke32@5948 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-04 22:53:56 +00:00
terminx
164d5b83a8
Cvar fix
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git-svn-id: https://svn.eduke32.com/eduke32@5947 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-04 22:53:51 +00:00
terminx
872d506d95
Change OSD_CvarModified() to rely on a CVAR_MODIFIED flag set in osdcmd_cvar_set(), instead of merely comparing the current value to the default value. This leaves the storing of the default value (dval in osdcvar_t) in place for use in future features that haven't been programmed yet.
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git-svn-id: https://svn.eduke32.com/eduke32@5946 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-01 04:06:40 +00:00
terminx
7d15f7fff7
Remove camera distance from the calculation for how much to offset sprites to avoid z buffer fighting.
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git-svn-id: https://svn.eduke32.com/eduke32@5945 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-01 04:06:34 +00:00
hendricks266
1c18f9d4de
Fix linking of mdpause variable with POLYMER=0 in screens.c, exposed by Visual Studio. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5944 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-29 07:56:18 +00:00
hendricks266
7a96542c40
Makefile: Fix STARTUP_WINDOW=0 on Windows so that the resource objects are built, but the editor's startup window is not. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5943 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-28 04:35:34 +00:00
hendricks266
0cf64500c1
Makefile: Extend STARTUP_WINDOW to GTK. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5942 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-28 04:35:31 +00:00
hendricks266
a7cc4e8419
Makefile: Fold OSX_STARTUPWINDOW into STARTUP_WINDOW. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5941 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-28 04:35:27 +00:00
hendricks266
d8f31187e1
Avoid unused variable warning with the startup window disabled. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5940 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-28 04:35:21 +00:00
terminx
d7d28ca24e
Fixes build error with winlayer. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5939 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-18 05:29:51 +00:00
terminx
be6069fc6d
Support vsync in classic mode (SDL 2.x only), and properly handle failure to enable "adaptive" vsync on systems that don't support it.
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git-svn-id: https://svn.eduke32.com/eduke32@5938 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-15 21:55:30 +00:00
terminx
cd8775dd28
Fixes issue where freezing GREENSLIME repeatedly would increase the player's kill counter by one each time
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git-svn-id: https://svn.eduke32.com/eduke32@5937 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-15 21:55:25 +00:00
terminx
6e94f29ee2
Default internal frame wait counter to 17ms to match the default r_maxfps value of 60. Fixes issue where the framerate counter wasn't enforced after setting it to 60 and restarting the game.
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git-svn-id: https://svn.eduke32.com/eduke32@5936 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-15 21:55:22 +00:00
terminx
643b9962a6
Fix menu option for pixel doubling
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git-svn-id: https://svn.eduke32.com/eduke32@5935 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-15 21:55:14 +00:00
terminx
fc2b9118e4
Fixes issue where sounds weren't pausing when pausing the game
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git-svn-id: https://svn.eduke32.com/eduke32@5934 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-15 21:55:09 +00:00
terminx
0bdbc463c0
Fixes issue with picnum 0 sprites used as map geometry
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git-svn-id: https://svn.eduke32.com/eduke32@5933 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-14 23:47:11 +00:00
terminx
55532bb571
Fixes an issue with enemies waking up when using security cameras
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git-svn-id: https://svn.eduke32.com/eduke32@5932 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-14 23:47:06 +00:00
terminx
d9f3d4410c
Add libxmp-lite support to Makefile.msvc.
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git-svn-id: https://svn.eduke32.com/eduke32@5931 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-09 22:51:45 +00:00
terminx
31fa18aab0
Fix a couple of issues with savemapstate/loadmapstate.
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git-svn-id: https://svn.eduke32.com/eduke32@5930 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-09 22:51:42 +00:00
terminx
f3ac89af1b
Change default anisotropic filtering setting to the max for the user's system. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5929 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-09 22:51:39 +00:00
terminx
466f3aca30
Support building without a startup window through the Makefile. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5928 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-09 22:51:33 +00:00
hendricks266
4ca5e25e2c
Add support for MOD, XM, IT, and S3M tracker music through libxmp-lite.
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Building with support must be manually enabled by invoking make with HAVE_XMP=1 on platforms other than Windows, because libxmp-lite is not common in package managers. This setup will be improved in the future.
git-svn-id: https://svn.eduke32.com/eduke32@5927 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-08 02:59:05 +00:00
terminx
2fea171ad7
Update synthesis.sh with local changes from server. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5926 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-07 01:09:07 +00:00
terminx
f79993a7c9
Mapster32: support sprite blending mode and statnum in clipboard.
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git-svn-id: https://svn.eduke32.com/eduke32@5925 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-01 01:35:41 +00:00
terminx
959099b852
Remove Menu_MouseWithinBounds() in favor of negating the result of Menu_MouseOutsideBounds().
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git-svn-id: https://svn.eduke32.com/eduke32@5924 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-01 01:35:36 +00:00
terminx
54b22b182a
Rename menu functions to what I consider to be more sane names. No other changes.
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git-svn-id: https://svn.eduke32.com/eduke32@5923 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-01 01:35:32 +00:00
terminx
1139c58e27
Add menu option to control r_maxfps, default r_maxfps to 60, add cvar for pixel doubling (r_pixeldoubling).
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git-svn-id: https://svn.eduke32.com/eduke32@5922 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-01 01:35:24 +00:00
hendricks266
b6b6d1e370
sdlayer: Remove disabling certain mouse features under debug builds. It makes mouse aiming unusable.
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If you need to release the mouse for some reason when you can't pull down the console (such as hitting a breakpoint), execute "grabmouse_low(0)" from your debugger. Alt+Tab is your friend.
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5921 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-29 16:59:34 +00:00
hendricks266
6798cb05ee
Makefile: Remove -fno-pic from everywhere. This should fix building on Ubuntu 16.10 and any other platform that has PIE enabled.
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git-svn-id: https://svn.eduke32.com/eduke32@5920 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-29 16:59:31 +00:00
hendricks266
ccb7a93a7c
Makefile: Revert r5864 and move some code introduced in r5762 to a later Mac-only block so that architecture detection is not broken on Linux.
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git-svn-id: https://svn.eduke32.com/eduke32@5919 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-29 16:59:28 +00:00
hendricks266
42bb07cace
sdlayer: Work around warning: signed and unsigned type in conditional expression [-Wsign-compare] indirectly caused by the SDL 2.0.5 headers making all preprocessor macro literals unsigned.
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git-svn-id: https://svn.eduke32.com/eduke32@5918 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-29 16:59:26 +00:00
hendricks266
a25198d913
Engine: Add #ifdef USE_OPENGL forgotten in r5024 that causes an OOB access in scansector() and glitchy mirrors with USE_OPENGL=0.
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git-svn-id: https://svn.eduke32.com/eduke32@5917 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-29 16:59:21 +00:00
hendricks266
b064563a23
Amend r5911 to use undefinetile instead of only zeroing out the MIRROR tile's dimensions.
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git-svn-id: https://svn.eduke32.com/eduke32@5916 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-25 05:43:56 +00:00
hendricks266
67d84df899
Extend undefinetile to also remove voxels, hightile (including skyboxes) and models.
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git-svn-id: https://svn.eduke32.com/eduke32@5915 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-25 05:43:53 +00:00
hendricks266
b74c0abd8d
Engine: Add vox_undefine().
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git-svn-id: https://svn.eduke32.com/eduke32@5914 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-25 05:43:50 +00:00
hendricks266
8a995219de
Amend r5910 so that the problem is mitigated even when the map load takes place with a different renderer.
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git-svn-id: https://svn.eduke32.com/eduke32@5913 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-25 05:43:46 +00:00
hendricks266
1940940f81
Revert a formatting change from r5725.
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git-svn-id: https://svn.eduke32.com/eduke32@5912 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-25 05:43:42 +00:00
hendricks266
5e63453301
Duke: Move the nulling of the MIRROR tile to after defs are parsed so that tilefromtexture does not interfere with mirror function.
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git-svn-id: https://svn.eduke32.com/eduke32@5911 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-24 21:30:39 +00:00
hendricks266
da6bc22d35
Polymost: Clear wsprinfo[] upon map load. This should address some remaining instances of wall-ornamented sprite z-fighting.
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git-svn-id: https://svn.eduke32.com/eduke32@5910 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-24 21:30:34 +00:00
hendricks266
6c6fdec733
To avoid potential compiler bugs when inlining inline assembly, remove the asm variants of msqrtasm and always use the C version. Compilers generate equivalent or better assembly, and the function is used exactly once, in a routine called during startup.
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git-svn-id: https://svn.eduke32.com/eduke32@5909 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-23 19:47:36 +00:00
hendricks266
95452a5a8a
C-CON and M32script: Only accept hex literals beginning with '0' and not any other digit.
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git-svn-id: https://svn.eduke32.com/eduke32@5908 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-23 19:47:33 +00:00
hendricks266
e24941f0c7
Defs: Fix the parser so tokens with 'x' or 'X' as a second character are only treated as hex constants when the first character is '0'. Introduced in r5822.
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git-svn-id: https://svn.eduke32.com/eduke32@5907 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-23 19:47:29 +00:00
hendricks266
94f615cc52
Defs: Fix the off-by-one error when printing line numbers.
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git-svn-id: https://svn.eduke32.com/eduke32@5906 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-23 19:47:23 +00:00
hendricks266
d4640b1806
Windows: SDL 2.0.5
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git-svn-id: https://svn.eduke32.com/eduke32@5905 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-20 06:26:36 +00:00
hendricks266
843ac9c924
sdlayer: Don't set the window icon from code if we are linked with SDL >= 2.0.5 on Windows, since it will now automatically use the first icon in the exe.
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git-svn-id: https://svn.eduke32.com/eduke32@5904 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-20 06:26:20 +00:00
hendricks266
86201254bd
sdlayer: Add EDUKE32_SDL_LINKED_PREREQ macro.
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git-svn-id: https://svn.eduke32.com/eduke32@5903 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-20 06:26:17 +00:00
hendricks266
1d7c67fd68
sdlayer: Disable Windows thread naming because it interferes with debugging.
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git-svn-id: https://svn.eduke32.com/eduke32@5902 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-20 06:26:14 +00:00