raze-gles/polymer
hendricks266 735405ed7a sdlayer: Call SDL_StopTextInput immediately after initialization so IMEs do not interfere with gameplay keypresses.
An example of is on Mac, where holding the 'A' key caused a small overlay with accented forms of the character to appear.

git-svn-id: https://svn.eduke32.com/eduke32@5969 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:41 +00:00
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eduke32 sdlayer: Call SDL_StopTextInput immediately after initialization so IMEs do not interfere with gameplay keypresses. 2016-12-26 06:02:41 +00:00
synthesis.sh Update synthesis.sh with local changes from server. DONT_BUILD. 2016-11-07 01:09:07 +00:00