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//-------------------------------------------------------------------------
/*
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Copyright ( C ) 1996 , 2003 - 3 D Realms Entertainment
Copyright ( C ) 2000 , 2003 - Matt Saettler ( EDuke Enhancements )
Copyright ( C ) 2004 , 2007 - EDuke32 developers
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This file is part of EDuke32
EDuke32 is free software ; you can redistribute it and / or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation .
This program is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE .
See the GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with this program ; if not , write to the Free Software
Foundation , Inc . , 59 Temple Place - Suite 330 , Boston , MA 02111 - 1307 , USA .
*/
//-------------------------------------------------------------------------
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# include "compat.h"
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# include "osdcmds.h"
# include "osd.h"
# include "baselayer.h"
# include "duke3d.h"
# include "crc32.h"
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# include "osdfuncs.h"
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# include <ctype.h>
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# include <limits.h>
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extern int voting , g_doQuickSave ;
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struct osdcmd_cheatsinfo osdcmd_cheatsinfo_stat ;
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float r_ambientlight = 1.0 , r_ambientlightrecip = 1.0 ;
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extern int althud_numbertile , althud_numberpal , althud_shadows , althud_flashing , hud_glowingquotes ;
extern int hud_showmapname ;
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extern int r_maxfps ;
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static inline int osdcmd_quit ( const osdfuncparm_t * parm )
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{
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UNREFERENCED_PARAMETER ( parm ) ;
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Net_SendQuit ( ) ;
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return OSDCMD_OK ;
}
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static int osdcmd_echo ( const osdfuncparm_t * parm )
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{
int i ;
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for ( i = 0 ; i < parm - > numparms ; i + + )
{
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if ( i > 0 ) OSD_Printf ( " " ) ;
OSD_Printf ( " %s " , parm - > parms [ i ] ) ;
}
OSD_Printf ( " \n " ) ;
return OSDCMD_OK ;
}
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static int osdcmd_changelevel ( const osdfuncparm_t * parm )
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{
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int volume = 0 , level ;
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char * p ;
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if ( ! VOLUMEONE )
{
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if ( parm - > numparms ! = 2 ) return OSDCMD_SHOWHELP ;
volume = strtol ( parm - > parms [ 0 ] , & p , 10 ) - 1 ;
if ( p [ 0 ] ) return OSDCMD_SHOWHELP ;
level = strtol ( parm - > parms [ 1 ] , & p , 10 ) - 1 ;
if ( p [ 0 ] ) return OSDCMD_SHOWHELP ;
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}
else
{
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if ( parm - > numparms ! = 1 ) return OSDCMD_SHOWHELP ;
level = strtol ( parm - > parms [ 0 ] , & p , 10 ) - 1 ;
if ( p [ 0 ] ) return OSDCMD_SHOWHELP ;
}
if ( volume < 0 ) return OSDCMD_SHOWHELP ;
if ( level < 0 ) return OSDCMD_SHOWHELP ;
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if ( ! VOLUMEONE )
{
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if ( volume > g_numVolumes )
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{
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OSD_Printf ( " changelevel: invalid volume number (range 1-%d) \n " , g_numVolumes ) ;
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return OSDCMD_OK ;
}
}
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if ( level > MAXLEVELS | | MapInfo [ volume * MAXLEVELS + level ] . filename = = NULL )
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{
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OSD_Printf ( " changelevel: invalid level number \n " ) ;
return OSDCMD_SHOWHELP ;
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}
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if ( numplayers > 1 )
{
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if ( myconnectindex = = connecthead & & g_networkBroadcastMode = = 0 )
Net_NewGame ( volume , level ) ;
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else if ( voting = = - 1 )
{
ud . m_volume_number = volume ;
ud . m_level_number = level ;
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if ( g_player [ myconnectindex ] . ps - > i )
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{
int i ;
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for ( i = 0 ; i < MAXPLAYERS ; i + + )
{
g_player [ i ] . vote = 0 ;
g_player [ i ] . gotvote = 0 ;
}
g_player [ myconnectindex ] . vote = g_player [ myconnectindex ] . gotvote = 1 ;
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voting = myconnectindex ;
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tempbuf [ 0 ] = PACKET_TYPE_MAP_VOTE_INITIATE ;
tempbuf [ 1 ] = myconnectindex ;
tempbuf [ 2 ] = ud . m_volume_number ;
tempbuf [ 3 ] = ud . m_level_number ;
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TRAVERSE_CONNECT ( i )
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{
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if ( i ! = myconnectindex ) sendpacket ( i , tempbuf , 4 ) ;
if ( ( ! g_networkBroadcastMode ) & & ( myconnectindex ! = connecthead ) ) break ; //slaves in M/S mode only send to master
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}
}
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if ( ( GametypeFlags [ ud . m_coop ] & GAMETYPE_PLAYERSFRIENDLY ) & & ! ( GametypeFlags [ ud . m_coop ] & GAMETYPE_TDM ) )
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ud . m_noexits = 0 ;
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g_player [ myconnectindex ] . ps - > gm | = MODE_MENU ;
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ChangeToMenu ( 603 ) ;
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}
return OSDCMD_OK ;
}
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if ( g_player [ myconnectindex ] . ps - > gm & MODE_GAME )
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{
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// in-game behave like a cheat
osdcmd_cheatsinfo_stat . cheatnum = 2 ;
osdcmd_cheatsinfo_stat . volume = volume ;
osdcmd_cheatsinfo_stat . level = level ;
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}
else
{
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// out-of-game behave like a menu command
osdcmd_cheatsinfo_stat . cheatnum = - 1 ;
ud . m_volume_number = volume ;
ud . m_level_number = level ;
ud . m_monsters_off = ud . monsters_off = 0 ;
ud . m_respawn_items = 0 ;
ud . m_respawn_inventory = 0 ;
ud . multimode = 1 ;
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G_NewGame ( ud . m_volume_number , ud . m_level_number , ud . m_player_skill ) ;
if ( G_EnterLevel ( MODE_GAME ) ) G_BackToMenu ( ) ;
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}
return OSDCMD_OK ;
}
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static CACHE1D_FIND_REC * findfiles = NULL ;
static int numfiles = 0 ;
static void clearfilenames ( void )
{
klistfree ( findfiles ) ;
findfiles = NULL ;
numfiles = 0 ;
}
static int getfilenames ( char * path )
{
CACHE1D_FIND_REC * r ;
clearfilenames ( ) ;
findfiles = klistpath ( path , " *.MAP " , CACHE1D_FIND_FILE ) ;
for ( r = findfiles ; r ; r = r - > next ) numfiles + + ;
return ( 0 ) ;
}
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static int osdcmd_map ( const osdfuncparm_t * parm )
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{
int i ;
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CACHE1D_FIND_REC * r ;
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char filename [ 256 ] ;
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if ( parm - > numparms ! = 1 )
{
int maxwidth = 0 ;
getfilenames ( " / " ) ;
for ( r = findfiles ; r ! = NULL ; r = r - > next )
maxwidth = max ( ( unsigned ) maxwidth , Bstrlen ( r - > name ) ) ;
if ( maxwidth > 0 )
{
int x = 0 , count = 0 ;
maxwidth + = 3 ;
OSD_Printf ( OSDTEXT_RED " Map listing: \n " ) ;
for ( r = findfiles ; r ! = NULL ; r = r - > next )
{
OSD_Printf ( " %-*s " , maxwidth , r - > name ) ;
x + = maxwidth ;
count + + ;
if ( x > OSD_GetCols ( ) - maxwidth )
{
x = 0 ;
OSD_Printf ( " \n " ) ;
}
}
if ( x ) OSD_Printf ( " \n " ) ;
OSD_Printf ( OSDTEXT_RED " Found %d maps \n " , numfiles ) ;
}
return OSDCMD_SHOWHELP ;
}
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#if 0
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if ( numplayers > 1 )
{
OSD_Printf ( " Command not allowed in multiplayer \n " ) ;
return OSDCMD_OK ;
}
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# endif
strcpy ( filename , parm - > parms [ 0 ] ) ;
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if ( strchr ( filename , ' . ' ) = = 0 )
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strcat ( filename , " .map " ) ;
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if ( ( i = kopen4loadfrommod ( filename , 0 ) ) < 0 )
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{
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OSD_Printf ( OSD_ERROR " map: file \" %s \" not found. \n " , filename ) ;
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return OSDCMD_OK ;
}
kclose ( i ) ;
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boardfilename [ 0 ] = ' / ' ;
boardfilename [ 1 ] = 0 ;
strcat ( boardfilename , filename ) ;
if ( numplayers > 1 )
{
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if ( myconnectindex = = connecthead & & g_networkBroadcastMode = = 0 )
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{
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Net_SendUserMapName ( ) ;
ud . m_volume_number = 0 ;
ud . m_level_number = 7 ;
Net_NewGame ( ud . m_volume_number , ud . m_level_number ) ;
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}
else if ( voting = = - 1 )
{
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Net_SendUserMapName ( ) ;
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ud . m_volume_number = 0 ;
ud . m_level_number = 7 ;
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if ( g_player [ myconnectindex ] . ps - > i )
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{
int i ;
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for ( i = 0 ; i < MAXPLAYERS ; i + + )
{
g_player [ i ] . vote = 0 ;
g_player [ i ] . gotvote = 0 ;
}
g_player [ myconnectindex ] . vote = g_player [ myconnectindex ] . gotvote = 1 ;
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voting = myconnectindex ;
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tempbuf [ 0 ] = PACKET_TYPE_MAP_VOTE_INITIATE ;
tempbuf [ 1 ] = myconnectindex ;
tempbuf [ 2 ] = ud . m_volume_number ;
tempbuf [ 3 ] = ud . m_level_number ;
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TRAVERSE_CONNECT ( i )
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{
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if ( i ! = myconnectindex ) sendpacket ( i , tempbuf , 4 ) ;
if ( ( ! g_networkBroadcastMode ) & & ( myconnectindex ! = connecthead ) ) break ; //slaves in M/S mode only send to master
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}
}
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if ( ( GametypeFlags [ ud . m_coop ] & GAMETYPE_PLAYERSFRIENDLY ) & & ! ( GametypeFlags [ ud . m_coop ] & GAMETYPE_TDM ) )
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ud . m_noexits = 0 ;
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g_player [ myconnectindex ] . ps - > gm | = MODE_MENU ;
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ChangeToMenu ( 603 ) ;
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}
return OSDCMD_OK ;
}
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osdcmd_cheatsinfo_stat . cheatnum = - 1 ;
ud . m_volume_number = 0 ;
ud . m_level_number = 7 ;
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ud . m_monsters_off = ud . monsters_off = 0 ;
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ud . m_respawn_items = 0 ;
ud . m_respawn_inventory = 0 ;
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ud . multimode = 1 ;
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G_NewGame ( ud . m_volume_number , ud . m_level_number , ud . m_player_skill ) ;
if ( G_EnterLevel ( MODE_GAME ) ) G_BackToMenu ( ) ;
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return OSDCMD_OK ;
}
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static int osdcmd_god ( const osdfuncparm_t * parm )
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{
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UNREFERENCED_PARAMETER ( parm ) ;
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if ( numplayers = = 1 & & g_player [ myconnectindex ] . ps - > gm & MODE_GAME )
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{
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osdcmd_cheatsinfo_stat . cheatnum = 0 ;
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}
else
{
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OSD_Printf ( " god: Not in a single-player game. \n " ) ;
}
return OSDCMD_OK ;
}
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static int osdcmd_noclip ( const osdfuncparm_t * parm )
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{
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UNREFERENCED_PARAMETER ( parm ) ;
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if ( numplayers = = 1 & & g_player [ myconnectindex ] . ps - > gm & MODE_GAME )
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{
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osdcmd_cheatsinfo_stat . cheatnum = 20 ;
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}
else
{
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OSD_Printf ( " noclip: Not in a single-player game. \n " ) ;
}
return OSDCMD_OK ;
}
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static int osdcmd_fileinfo ( const osdfuncparm_t * parm )
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{
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unsigned int crc , length ;
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int i , j ;
char buf [ 256 ] ;
if ( parm - > numparms ! = 1 ) return OSDCMD_SHOWHELP ;
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if ( ( i = kopen4loadfrommod ( ( char * ) parm - > parms [ 0 ] , 0 ) ) < 0 )
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{
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OSD_Printf ( " fileinfo: File \" %s \" not found. \n " , parm - > parms [ 0 ] ) ;
return OSDCMD_OK ;
}
length = kfilelength ( i ) ;
crc32init ( & crc ) ;
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do
{
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j = kread ( i , buf , 256 ) ;
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crc32block ( & crc , ( unsigned char * ) buf , j ) ;
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}
while ( j = = 256 ) ;
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crc32finish ( & crc ) ;
kclose ( i ) ;
OSD_Printf ( " fileinfo: %s \n "
" File size: %d \n "
" CRC-32: %08X \n " ,
parm - > parms [ 0 ] , length , crc ) ;
return OSDCMD_OK ;
}
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static int osdcmd_rate ( const osdfuncparm_t * parm )
{
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# ifndef RANCID_NETWORKING
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int i ;
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if ( parm - > numparms = = 0 )
{
OSD_Printf ( " \" rate \" is \" %d \" \n " , packetrate ) ;
return OSDCMD_SHOWHELP ;
}
else if ( parm - > numparms ! = 1 ) return OSDCMD_SHOWHELP ;
i = Batol ( parm - > parms [ 0 ] ) ;
if ( i > = 40 & & i < = 1000 )
{
packetrate = i ;
OSD_Printf ( " rate %d \n " , packetrate ) ;
}
else OSD_Printf ( " rate: value out of range \n " ) ;
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# endif
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UNREFERENCED_PARAMETER ( parm ) ;
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return OSDCMD_OK ;
}
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static int osdcmd_restartsound ( const osdfuncparm_t * parm )
{
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UNREFERENCED_PARAMETER ( parm ) ;
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S_SoundShutdown ( ) ;
S_MusicShutdown ( ) ;
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initprintf ( " Initializing music... \n " ) ;
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S_MusicStartup ( ) ;
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initprintf ( " Initializing sound... \n " ) ;
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S_SoundStartup ( ) ;
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FX_StopAllSounds ( ) ;
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S_ClearSoundLocks ( ) ;
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if ( ud . config . MusicToggle = = 1 )
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{
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if ( ud . recstat ! = 2 & & g_player [ myconnectindex ] . ps - > gm & MODE_GAME )
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{
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if ( MapInfo [ ( unsigned char ) g_musicIndex ] . musicfn ! = NULL )
S_PlayMusic ( & MapInfo [ ( unsigned char ) g_musicIndex ] . musicfn [ 0 ] , g_musicIndex ) ;
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}
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else S_PlayMusic ( & EnvMusicFilename [ 0 ] [ 0 ] , MAXVOLUMES * MAXLEVELS ) ;
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}
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return OSDCMD_OK ;
}
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static int osdcmd_restartvid ( const osdfuncparm_t * parm )
{
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UNREFERENCED_PARAMETER ( parm ) ;
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resetvideomode ( ) ;
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if ( setgamemode ( ud . config . ScreenMode , ud . config . ScreenWidth , ud . config . ScreenHeight , ud . config . ScreenBPP ) )
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G_GameExit ( " restartvid: Reset failed... \n " ) ;
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onvideomodechange ( ud . config . ScreenBPP > 8 ) ;
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G_UpdateScreenArea ( ) ;
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return OSDCMD_OK ;
}
static int osdcmd_vidmode ( const osdfuncparm_t * parm )
{
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int newbpp = ud . config . ScreenBPP , newwidth = ud . config . ScreenWidth ,
newheight = ud . config . ScreenHeight , newfs = ud . config . ScreenMode ;
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if ( parm - > numparms < 1 | | parm - > numparms > 4 ) return OSDCMD_SHOWHELP ;
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switch ( parm - > numparms )
{
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case 1 : // bpp switch
newbpp = Batol ( parm - > parms [ 0 ] ) ;
break ;
case 2 : // res switch
newwidth = Batol ( parm - > parms [ 0 ] ) ;
newheight = Batol ( parm - > parms [ 1 ] ) ;
break ;
case 3 : // res & bpp switch
case 4 :
newwidth = Batol ( parm - > parms [ 0 ] ) ;
newheight = Batol ( parm - > parms [ 1 ] ) ;
newbpp = Batol ( parm - > parms [ 2 ] ) ;
if ( parm - > numparms = = 4 )
newfs = ( Batol ( parm - > parms [ 3 ] ) ! = 0 ) ;
break ;
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}
if ( setgamemode ( newfs , newwidth , newheight , newbpp ) )
{
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initprintf ( " vidmode: Mode change failed! \n " ) ;
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if ( setgamemode ( ud . config . ScreenMode , ud . config . ScreenWidth , ud . config . ScreenHeight , ud . config . ScreenBPP ) )
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G_GameExit ( " vidmode: Reset failed! \n " ) ;
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}
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ud . config . ScreenBPP = newbpp ;
ud . config . ScreenWidth = newwidth ;
ud . config . ScreenHeight = newheight ;
ud . config . ScreenMode = newfs ;
onvideomodechange ( ud . config . ScreenBPP > 8 ) ;
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G_UpdateScreenArea ( ) ;
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return OSDCMD_OK ;
}
static int osdcmd_setstatusbarscale ( const osdfuncparm_t * parm )
{
2006-11-15 01:16:55 +00:00
if ( parm - > numparms = = 0 )
{
2008-08-10 10:05:30 +00:00
OSD_Printf ( " \" hud_scale \" is \" %d \" \n " , ud . statusbarscale ) ;
2006-04-30 21:14:12 +00:00
return OSDCMD_SHOWHELP ;
2006-11-15 01:16:55 +00:00
}
else if ( parm - > numparms ! = 1 ) return OSDCMD_SHOWHELP ;
2006-04-13 20:47:06 +00:00
2008-11-20 14:06:36 +00:00
G_SetStatusBarScale ( Batol ( parm - > parms [ 0 ] ) ) ;
2008-08-10 10:05:30 +00:00
OSD_Printf ( " hud_scale %d \n " , ud . statusbarscale ) ;
2006-04-13 20:47:06 +00:00
return OSDCMD_OK ;
}
2008-10-05 11:51:59 +00:00
static int osdcmd_setweaponscale ( const osdfuncparm_t * parm )
{
if ( parm - > numparms = = 0 )
{
OSD_Printf ( " \" hud_weaponscale \" is \" %d \" \n " , ud . weaponscale ) ;
return OSDCMD_SHOWHELP ;
}
else if ( parm - > numparms ! = 1 ) return OSDCMD_SHOWHELP ;
ud . weaponscale = min ( 100 , max ( 10 , Batol ( parm - > parms [ 0 ] ) ) ) ;
OSD_Printf ( " hud_weaponscale %d \n " , ud . weaponscale ) ;
return OSDCMD_OK ;
}
2006-04-13 20:47:06 +00:00
static int osdcmd_spawn ( const osdfuncparm_t * parm )
{
2007-12-12 17:42:14 +00:00
int x = 0 , y = 0 , z = 0 ;
2006-04-13 20:47:06 +00:00
unsigned short cstat = 0 , picnum = 0 ;
unsigned char pal = 0 ;
short ang = 0 ;
short set = 0 , idx ;
2007-08-27 06:46:31 +00:00
if ( numplayers > 1 | | ! ( g_player [ myconnectindex ] . ps - > gm & MODE_GAME ) )
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{
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OSD_Printf ( " spawn: Can't spawn sprites in multiplayer games or demos \n " ) ;
return OSDCMD_OK ;
}
2006-11-15 01:16:55 +00:00
switch ( parm - > numparms )
{
2006-11-16 03:02:42 +00:00
case 7 : // x,y,z
x = Batol ( parm - > parms [ 4 ] ) ;
y = Batol ( parm - > parms [ 5 ] ) ;
z = Batol ( parm - > parms [ 6 ] ) ;
set | = 8 ;
case 4 : // ang
ang = Batol ( parm - > parms [ 3 ] ) & 2047 ;
set | = 4 ;
case 3 : // cstat
cstat = ( unsigned short ) Batol ( parm - > parms [ 2 ] ) ;
set | = 2 ;
case 2 : // pal
pal = ( unsigned char ) Batol ( parm - > parms [ 1 ] ) ;
set | = 1 ;
case 1 : // tile number
if ( isdigit ( parm - > parms [ 0 ] [ 0 ] ) )
{
picnum = ( unsigned short ) Batol ( parm - > parms [ 0 ] ) ;
}
else
{
int i , j ;
for ( j = 0 ; j < 2 ; j + + )
2006-11-15 01:16:55 +00:00
{
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for ( i = 0 ; i < g_numLabels ; i + + )
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{
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if (
( j = = 0 & & ! Bstrcmp ( label + ( i < < 6 ) , parm - > parms [ 0 ] ) ) | |
( j = = 1 & & ! Bstrcasecmp ( label + ( i < < 6 ) , parm - > parms [ 0 ] ) )
)
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{
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picnum = ( unsigned short ) labelcode [ i ] ;
break ;
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}
}
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if ( i < g_numLabels ) break ;
2006-04-13 20:47:06 +00:00
}
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if ( i = = g_numLabels )
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{
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OSD_Printf ( " spawn: Invalid tile label given \n " ) ;
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return OSDCMD_OK ;
}
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}
if ( picnum > = MAXTILES )
{
OSD_Printf ( " spawn: Invalid tile number \n " ) ;
return OSDCMD_OK ;
}
break ;
default :
return OSDCMD_SHOWHELP ;
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}
2008-11-20 14:06:36 +00:00
idx = A_Spawn ( g_player [ myconnectindex ] . ps - > i , ( short ) picnum ) ;
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if ( set & 1 ) sprite [ idx ] . pal = ( char ) pal ;
if ( set & 2 ) sprite [ idx ] . cstat = ( short ) cstat ;
if ( set & 4 ) sprite [ idx ] . ang = ang ;
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if ( set & 8 )
{
if ( setsprite ( idx , x , y , z ) < 0 )
{
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OSD_Printf ( " spawn: Sprite can't be spawned into null space \n " ) ;
deletesprite ( idx ) ;
}
}
return OSDCMD_OK ;
}
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static int osdcmd_setvar ( const osdfuncparm_t * parm )
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{
int i , varval ;
char varname [ 256 ] ;
if ( parm - > numparms ! = 2 ) return OSDCMD_SHOWHELP ;
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if ( numplayers > 1 )
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{
OSD_Printf ( " Command not allowed in multiplayer \n " ) ;
return OSDCMD_OK ;
}
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strcpy ( varname , parm - > parms [ 1 ] ) ;
varval = Batol ( varname ) ;
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i = HASH_find ( & gamevarH , varname ) ;
if ( i > = 0 )
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varval = Gv_GetVar ( i , g_player [ myconnectindex ] . ps - > i , myconnectindex ) ;
2006-04-13 20:47:06 +00:00
2007-12-20 19:14:38 +00:00
strcpy ( varname , parm - > parms [ 0 ] ) ;
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i = HASH_find ( & gamevarH , varname ) ;
if ( i > = 0 )
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Gv_SetVar ( i , varval , g_player [ myconnectindex ] . ps - > i , myconnectindex ) ;
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return OSDCMD_OK ;
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}
2006-04-15 03:12:08 +00:00
2008-07-23 20:09:22 +00:00
static int osdcmd_addlogvar ( const osdfuncparm_t * parm )
{
int i ;
char varname [ 256 ] ;
if ( parm - > numparms ! = 1 ) return OSDCMD_SHOWHELP ;
if ( numplayers > 1 )
{
OSD_Printf ( " Command not allowed in multiplayer \n " ) ;
return OSDCMD_OK ;
}
strcpy ( varname , parm - > parms [ 0 ] ) ;
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i = HASH_find ( & gamevarH , varname ) ;
if ( i > = 0 )
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OSD_Printf ( " %s = %d \n " , varname , Gv_GetVar ( i , g_player [ myconnectindex ] . ps - > i , myconnectindex ) ) ;
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return OSDCMD_OK ;
}
2007-12-20 19:14:38 +00:00
static int osdcmd_setactorvar ( const osdfuncparm_t * parm )
{
int i , varval , ID ;
char varname [ 256 ] ;
if ( parm - > numparms ! = 3 ) return OSDCMD_SHOWHELP ;
if ( numplayers > 1 )
{
OSD_Printf ( " Command not allowed in multiplayer \n " ) ;
return OSDCMD_OK ;
}
ID = Batol ( parm - > parms [ 0 ] ) ;
if ( ID > = MAXSPRITES )
{
OSD_Printf ( " Invalid sprite ID \n " ) ;
return OSDCMD_OK ;
}
varval = Batol ( parm - > parms [ 2 ] ) ;
strcpy ( varname , parm - > parms [ 2 ] ) ;
varval = Batol ( varname ) ;
2008-08-25 10:43:24 +00:00
i = HASH_find ( & gamevarH , varname ) ;
if ( i > = 0 )
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varval = Gv_GetVar ( i , g_player [ myconnectindex ] . ps - > i , myconnectindex ) ;
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strcpy ( varname , parm - > parms [ 1 ] ) ;
2008-08-25 10:43:24 +00:00
i = HASH_find ( & gamevarH , varname ) ;
if ( i > = 0 )
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Gv_SetVar ( i , varval , ID , - 1 ) ;
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return OSDCMD_OK ;
}
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static int osdcmd_addpath ( const osdfuncparm_t * parm )
2006-04-15 03:12:08 +00:00
{
char pathname [ BMAX_PATH ] ;
if ( parm - > numparms ! = 1 ) return OSDCMD_SHOWHELP ;
strcpy ( pathname , parm - > parms [ 0 ] ) ;
addsearchpath ( pathname ) ;
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return OSDCMD_OK ;
}
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static int osdcmd_initgroupfile ( const osdfuncparm_t * parm )
2006-05-23 23:43:18 +00:00
{
char file [ BMAX_PATH ] ;
if ( parm - > numparms ! = 1 ) return OSDCMD_SHOWHELP ;
strcpy ( file , parm - > parms [ 0 ] ) ;
initgroupfile ( file ) ;
return OSDCMD_OK ;
}
2006-12-14 03:34:55 +00:00
static int osdcmd_cmenu ( const osdfuncparm_t * parm )
2006-04-13 20:47:06 +00:00
{
if ( parm - > numparms ! = 1 ) return OSDCMD_SHOWHELP ;
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if ( numplayers > 1 )
{
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OSD_Printf ( " cmenu: disallowed in multiplayer \n " ) ;
return OSDCMD_OK ;
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}
else
{
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ChangeToMenu ( Batol ( parm - > parms [ 0 ] ) ) ;
2006-04-13 20:47:06 +00:00
}
return OSDCMD_OK ;
}
2008-06-30 01:03:51 +00:00
cvarmappings cvar [ ] =
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{
2008-07-21 09:05:53 +00:00
{ " crosshair " , " crosshair: enable/disable crosshair " , ( void * ) & ud . crosshair , CVAR_BOOL , 0 , 0 , 1 } ,
2006-05-05 01:20:19 +00:00
2008-08-07 11:45:28 +00:00
{ " hud_althud " , " hud_althud: enable/disable alternate mini-hud " , ( void * ) & ud . althud , CVAR_BOOL , 0 , 0 , 1 } ,
2008-10-23 20:19:30 +00:00
{ " hud_messagetime " , " hud_messagetime: length of time to display multiplayer chat messages " , ( void * ) & ud . msgdisptime , CVAR_INT , 0 , 0 , 3600 } ,
2008-08-08 23:04:05 +00:00
{ " hud_numbertile " , " hud_numbertile: first tile in alt hud number set " , ( void * ) & althud_numbertile , CVAR_INT , 0 , 0 , MAXTILES - 10 } ,
{ " hud_numberpal " , " hud_numberpal: pal for alt hud numbers " , ( void * ) & althud_numberpal , CVAR_INT , 0 , 0 , MAXPALOOKUPS } ,
{ " hud_shadows " , " hud_shadows: enable/disable althud shadows " , ( void * ) & althud_shadows , CVAR_BOOL , 0 , 0 , 1 } ,
2008-08-09 11:19:27 +00:00
{ " hud_flashing " , " hud_flashing: enable/disable althud flashing " , ( void * ) & althud_flashing , CVAR_BOOL , 0 , 0 , 1 } ,
2008-09-15 02:47:02 +00:00
{ " hud_glowingquotes " , " hud_glowingquotes: enable/disable \" glowing \" quote text " , ( void * ) & hud_glowingquotes , CVAR_BOOL , 0 , 0 , 1 } ,
{ " hud_showmapname " , " hud_showmapname: enable/disable map name display on load " , ( void * ) & hud_showmapname , CVAR_BOOL , 0 , 0 , 1 } ,
2008-10-23 20:19:30 +00:00
{ " hud_stats " , " hud_stats: enable/disable level statistics display " , ( void * ) & ud . levelstats , CVAR_BOOL , 0 , 0 , 1 } ,
{ " hud_textscale " , " hud_textscale: sets multiplayer chat message size " , ( void * ) & ud . textscale , CVAR_INT , 0 , 100 , 400 } ,
2008-10-08 03:16:34 +00:00
2008-06-30 01:03:51 +00:00
{ " cl_autoaim " , " cl_autoaim: enable/disable weapon autoaim " , ( void * ) & ud . config . AutoAim , CVAR_INT | CVAR_MULTI , 0 , 0 , 2 } ,
2007-08-25 01:05:00 +00:00
{ " cl_automsg " , " cl_automsg: enable/disable automatically sending messages to all players " , ( void * ) & ud . automsg , CVAR_BOOL , 0 , 0 , 1 } ,
2008-06-30 01:03:51 +00:00
{ " cl_autovote " , " cl_autovote: enable/disable automatic voting " , ( void * ) & ud . autovote , CVAR_INT | CVAR_MULTI , 0 , 0 , 2 } ,
2006-05-05 01:20:19 +00:00
2008-07-31 10:35:23 +00:00
{ " cl_obituaries " , " cl_obituaries: enable/disable multiplayer death messages " , ( void * ) & ud . obituaries , CVAR_BOOL , 0 , 0 , 1 } ,
2007-08-25 01:05:00 +00:00
{ " cl_democams " , " cl_democams: enable/disable demo playback cameras " , ( void * ) & ud . democams , CVAR_BOOL , 0 , 0 , 1 } ,
2006-05-05 01:20:19 +00:00
2007-08-25 01:05:00 +00:00
{ " cl_idplayers " , " cl_idplayers: enable/disable name display when aiming at opponents " , ( void * ) & ud . idplayers , CVAR_BOOL , 0 , 0 , 1 } ,
2006-05-05 01:20:19 +00:00
2007-08-25 01:05:00 +00:00
{ " cl_showcoords " , " cl_showcoords: show your position in the game world " , ( void * ) & ud . coords , CVAR_BOOL , 0 , 0 , 1 } ,
2007-02-26 01:46:38 +00:00
2008-10-23 20:19:30 +00:00
{ " cl_viewbob " , " cl_viewbob: enable/disable player head bobbing " , ( void * ) & ud . viewbob , CVAR_BOOL , 0 , 0 , 1 } ,
2006-05-05 01:20:19 +00:00
2008-10-23 20:19:30 +00:00
{ " cl_weaponsway " , " cl_weaponsway: enable/disable player weapon swaying " , ( void * ) & ud . weaponsway , CVAR_BOOL , 0 , 0 , 1 } ,
2008-06-30 01:03:51 +00:00
{ " cl_weaponswitch " , " cl_weaponswitch: enable/disable auto weapon switching " , ( void * ) & ud . weaponswitch , CVAR_INT | CVAR_MULTI , 0 , 0 , 3 } ,
2007-08-25 01:05:00 +00:00
{ " cl_angleinterpolation " , " cl_angleinterpolation: enable/disable angle interpolation " , ( void * ) & ud . angleinterpolation , CVAR_INT , 0 , 0 , 256 } ,
2008-07-02 04:56:42 +00:00
2008-10-23 20:19:30 +00:00
{ " in_mousebias " , " in_mousebias: emulates the original mouse code's weighting of input towards whichever axis is moving the most at any given time " , ( void * ) & ud . config . MouseBias , CVAR_INT , 0 , 0 , 32 } ,
{ " in_mousedeadzone " , " in_mousedeadzone: amount of mouse movement to filter out " , ( void * ) & ud . config . MouseDeadZone , CVAR_INT , 0 , 0 , 512 } ,
{ " in_mousesmoothing " , " in_mousesmoothing: enable/disable mouse input smoothing " , ( void * ) & ud . config . SmoothInput , CVAR_BOOL , 0 , 0 , 1 } ,
2008-07-02 04:56:42 +00:00
2006-05-22 07:11:30 +00:00
# if defined(POLYMOST) && defined(USE_OPENGL)
2007-08-25 01:05:00 +00:00
{ " r_anamorphic " , " r_anamorphic: enable/disable widescreen mode " , ( void * ) & glwidescreen , CVAR_BOOL , 0 , 0 , 1 } ,
2008-10-24 09:20:38 +00:00
{ " r_projectionhack " , " r_projectionhack: enable/disable projection hack " , ( void * ) & glprojectionhacks , CVAR_INT , 0 , 0 , 2 } ,
2008-05-10 01:29:37 +00:00
# ifdef POLYMER
2007-08-25 01:05:00 +00:00
// polymer cvars
2008-04-02 09:29:58 +00:00
{ " pr_occlusionculling " , " pr_occlusionculling: insert description that noone will ever read " , ( void * ) & pr_occlusionculling , CVAR_INT , 0 , 0 , 512 } ,
2007-08-25 01:05:00 +00:00
{ " pr_fov " , " pr_fov: sets the field of vision in build angle " , ( void * ) & pr_fov , CVAR_INT , 0 , 0 , 1023 } ,
2008-04-04 08:07:11 +00:00
{ " pr_billboardingmode " , " pr_billboardingmode: face sprite display method. 0: classic mode; 1: polymost mode " , ( void * ) & pr_billboardingmode , CVAR_INT , 0 , 0 , 1 } ,
2007-08-25 01:05:00 +00:00
{ " pr_verbosity " , " pr_verbosity: verbosity level of the polymer renderer " , ( void * ) & pr_verbosity , CVAR_INT , 0 , 0 , 3 } ,
{ " pr_wireframe " , " pr_wireframe: toggles wireframe mode " , ( void * ) & pr_wireframe , CVAR_INT , 0 , 0 , 1 } ,
2008-05-24 09:37:09 +00:00
{ " pr_vbos " , " pr_vbos: contols Vertex Buffer Object usage. 0: no VBOs. 1: VBOs for map data. 2: VBOs for model data. " , ( void * ) & pr_vbos , CVAR_INT , 0 , 0 , 2 } ,
2008-06-06 14:00:12 +00:00
{ " pr_gpusmoothing " , " pr_gpusmoothing: toggles model animation interpolation " , ( void * ) & pr_gpusmoothing , CVAR_INT , 0 , 0 , 1 } ,
2008-05-10 01:29:37 +00:00
# endif
2006-05-22 07:11:30 +00:00
# endif
2008-07-02 22:45:04 +00:00
{ " r_drawweapon " , " r_drawweapon: enable/disable weapon drawing " , ( void * ) & ud . drawweapon , CVAR_INT , 0 , 0 , 2 } ,
2008-07-26 07:20:57 +00:00
{ " osdhightile " , " osdhightile: enable/disable hires art replacements for console text " , ( void * ) & osdhightile , CVAR_BOOL , 0 , 0 , 1 } ,
2008-09-11 09:24:45 +00:00
{ " r_showfps " , " r_showfps: show the frame rate counter " , ( void * ) & ud . tickrate , CVAR_INT , 0 , 0 , 2 } ,
2008-07-24 02:07:22 +00:00
{ " r_shadows " , " r_shadows: enable/disable sprite and model shadows " , ( void * ) & ud . shadows , CVAR_BOOL , 0 , 0 , 1 } ,
2007-08-27 00:20:15 +00:00
{ " r_precache " , " r_precache: enable/disable the pre-level caching routine " , ( void * ) & ud . config . useprecache , CVAR_BOOL , 0 , 0 , 1 } ,
2008-07-28 21:23:10 +00:00
2007-08-27 00:20:15 +00:00
{ " snd_ambience " , " snd_ambience: enables/disables ambient sounds " , ( void * ) & ud . config . AmbienceToggle , CVAR_BOOL , 0 , 0 , 1 } ,
2008-08-01 12:34:18 +00:00
{ " snd_duketalk " , " snd_duketalk: enables/disables Duke's speech " , ( void * ) & ud . config . VoiceToggle , CVAR_INT , 0 , 0 , 5 } ,
2007-08-27 00:20:15 +00:00
{ " snd_fxvolume " , " snd_fxvolume: volume of sound effects " , ( void * ) & ud . config . FXVolume , CVAR_INT , 0 , 0 , 255 } ,
{ " snd_mixrate " , " snd_mixrate: sound mixing rate " , ( void * ) & ud . config . MixRate , CVAR_INT , 0 , 0 , 48000 } ,
{ " snd_musvolume " , " snd_musvolume: volume of midi music " , ( void * ) & ud . config . MusicVolume , CVAR_INT , 0 , 0 , 255 } ,
{ " snd_numbits " , " snd_numbits: sound bits " , ( void * ) & ud . config . NumBits , CVAR_INT , 0 , 8 , 16 } ,
{ " snd_numchannels " , " snd_numchannels: the number of sound channels " , ( void * ) & ud . config . NumChannels , CVAR_INT , 0 , 0 , 2 } ,
{ " snd_numvoices " , " snd_numvoices: the number of concurrent sounds " , ( void * ) & ud . config . NumVoices , CVAR_INT , 0 , 0 , 32 } ,
{ " snd_reversestereo " , " snd_reversestereo: reverses the stereo channels " , ( void * ) & ud . config . ReverseStereo , CVAR_BOOL , 0 , 0 , 16 } ,
2007-08-25 01:05:00 +00:00
} ;
2007-02-08 04:19:39 +00:00
2006-12-14 03:34:55 +00:00
static int osdcmd_cvar_set ( const osdfuncparm_t * parm )
2006-04-13 20:47:06 +00:00
{
int showval = ( parm - > numparms = = 0 ) ;
unsigned int i ;
2008-06-30 01:03:51 +00:00
for ( i = 0 ; i < sizeof ( cvar ) / sizeof ( cvarmappings ) ; i + + )
2006-11-15 01:16:55 +00:00
{
if ( ! Bstrcasecmp ( parm - > name , cvar [ i ] . name ) )
{
2008-06-30 01:03:51 +00:00
if ( ( cvar [ i ] . type & CVAR_NOMULTI ) & & numplayers > 1 )
2006-11-15 01:16:55 +00:00
{
2006-04-13 20:47:06 +00:00
// sound the alarm
OSD_Printf ( " Cvar \" %s \" locked in multiplayer. \n " , cvar [ i ] . name ) ;
return OSDCMD_OK ;
2006-11-15 01:16:55 +00:00
}
else
switch ( cvar [ i ] . type & 0x7f )
2006-11-13 23:12:47 +00:00
{
2006-11-16 03:02:42 +00:00
case CVAR_INT :
case CVAR_UNSIGNEDINT :
case CVAR_BOOL :
{
int val ;
if ( showval )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
OSD_Printf ( " \" %s \" is \" %d \" \n %s \n " , cvar [ i ] . name , * ( int * ) cvar [ i ] . var , ( char * ) cvar [ i ] . helpstr ) ;
return OSDCMD_OK ;
2006-11-13 23:12:47 +00:00
}
2006-11-16 03:02:42 +00:00
val = atoi ( parm - > parms [ 0 ] ) ;
if ( cvar [ i ] . type = = CVAR_BOOL ) val = val ! = 0 ;
if ( val < cvar [ i ] . min | | val > cvar [ i ] . max )
{
OSD_Printf ( " %s value out of range \n " , cvar [ i ] . name ) ;
return OSDCMD_OK ;
}
* ( int * ) cvar [ i ] . var = val ;
OSD_Printf ( " %s %d " , cvar [ i ] . name , val ) ;
}
break ;
case CVAR_STRING :
{
if ( showval )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
OSD_Printf ( " \" %s \" is \" %s \" \n %s \n " , cvar [ i ] . name , ( char * ) cvar [ i ] . var , ( char * ) cvar [ i ] . helpstr ) ;
return OSDCMD_OK ;
2006-11-13 23:12:47 +00:00
}
2006-11-16 03:02:42 +00:00
else
{
Bstrncpy ( ( char * ) cvar [ i ] . var , parm - > parms [ 0 ] , cvar [ i ] . extra - 1 ) ;
( ( char * ) cvar [ i ] . var ) [ cvar [ i ] . extra - 1 ] = 0 ;
OSD_Printf ( " %s %s " , cvar [ i ] . name , ( char * ) cvar [ i ] . var ) ;
}
}
break ;
default :
2006-11-13 23:12:47 +00:00
break ;
2006-04-13 20:47:06 +00:00
}
2008-06-30 01:03:51 +00:00
if ( cvar [ i ] . type & CVAR_MULTI )
2008-11-20 14:06:36 +00:00
G_UpdatePlayerFromMenu ( ) ;
2006-04-13 20:47:06 +00:00
}
}
OSD_Printf ( " \n " ) ;
return OSDCMD_OK ;
}
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static int osdcmd_sensitivity ( const osdfuncparm_t * parm )
2006-04-13 20:47:06 +00:00
{
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if ( parm - > numparms ! = 1 )
{
2006-04-30 21:14:12 +00:00
OSD_Printf ( " \" sensitivity \" is \" %d \" \n " , CONTROL_GetMouseSensitivity ( ) ) ;
return OSDCMD_SHOWHELP ;
2006-04-13 20:47:06 +00:00
}
2006-04-30 00:40:41 +00:00
CONTROL_SetMouseSensitivity ( atoi ( parm - > parms [ 0 ] ) ) ;
OSD_Printf ( " sensitivity %d \n " , CONTROL_GetMouseSensitivity ( ) ) ;
2006-04-13 20:47:06 +00:00
return OSDCMD_OK ;
}
2008-07-26 07:20:57 +00:00
/*
2008-07-19 13:12:20 +00:00
static int osdcmd_setbrightness ( const osdfuncparm_t * parm )
2006-04-13 20:47:06 +00:00
{
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if ( parm - > numparms ! = 1 )
{
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// OSD_Printf("\"setbri\" \"%d\"\n",ud.brightness>>2);
2006-04-30 21:14:12 +00:00
return OSDCMD_SHOWHELP ;
2006-04-13 20:47:06 +00:00
}
ud . brightness = atoi ( parm - > parms [ 0 ] ) < < 2 ;
2007-08-27 06:46:31 +00:00
setbrightness ( ud . brightness > > 2 , & g_player [ screenpeek ] . ps - > palette [ 0 ] , 0 ) ;
2008-07-19 13:12:20 +00:00
OSD_Printf ( " setbrightness %d \n " , ud . brightness > > 2 ) ;
2006-04-13 20:47:06 +00:00
return OSDCMD_OK ;
}
2008-07-26 07:20:57 +00:00
*/
2006-04-13 20:47:06 +00:00
2006-12-14 03:34:55 +00:00
static int osdcmd_give ( const osdfuncparm_t * parm )
2006-04-13 20:47:06 +00:00
{
int i ;
2008-08-12 12:50:20 +00:00
if ( numplayers ! = 1 | | ( g_player [ myconnectindex ] . ps - > gm & MODE_GAME ) = = 0 | |
2008-08-19 11:05:21 +00:00
g_player [ myconnectindex ] . ps - > dead_flag ! = 0 )
2006-11-15 01:16:55 +00:00
{
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OSD_Printf ( " give: Cannot give while dead or not in a single-player game. \n " ) ;
return OSDCMD_OK ;
}
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2008-08-12 12:50:20 +00:00
if ( parm - > numparms ! = 1 ) return OSDCMD_SHOWHELP ;
2006-11-15 01:16:55 +00:00
2008-08-12 12:50:20 +00:00
if ( ! Bstrcasecmp ( parm - > parms [ 0 ] , " all " ) )
{
osdcmd_cheatsinfo_stat . cheatnum = 1 ;
return OSDCMD_OK ;
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}
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else if ( ! Bstrcasecmp ( parm - > parms [ 0 ] , " health " ) )
{
sprite [ g_player [ myconnectindex ] . ps - > i ] . extra = g_player [ myconnectindex ] . ps - > max_player_health < < 1 ;
return OSDCMD_OK ;
}
else if ( ! Bstrcasecmp ( parm - > parms [ 0 ] , " weapons " ) )
{
osdcmd_cheatsinfo_stat . cheatnum = 21 ;
return OSDCMD_OK ;
}
else if ( ! Bstrcasecmp ( parm - > parms [ 0 ] , " ammo " ) )
{
for ( i = MAX_WEAPONS - ( VOLUMEONE ? 6 : 1 ) - 1 ; i > = PISTOL_WEAPON ; i - - )
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P_AddAmmo ( i , g_player [ myconnectindex ] . ps , g_player [ myconnectindex ] . ps - > max_ammo_amount [ i ] ) ;
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return OSDCMD_OK ;
}
else if ( ! Bstrcasecmp ( parm - > parms [ 0 ] , " armor " ) )
{
g_player [ myconnectindex ] . ps - > shield_amount = 100 ;
return OSDCMD_OK ;
}
else if ( ! Bstrcasecmp ( parm - > parms [ 0 ] , " keys " ) )
{
osdcmd_cheatsinfo_stat . cheatnum = 23 ;
return OSDCMD_OK ;
}
else if ( ! Bstrcasecmp ( parm - > parms [ 0 ] , " inventory " ) )
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{
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osdcmd_cheatsinfo_stat . cheatnum = 22 ;
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return OSDCMD_OK ;
}
return OSDCMD_SHOWHELP ;
}
void onvideomodechange ( int newmode )
{
char * pal ;
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extern int g_crosshairSum ;
2006-04-13 20:47:06 +00:00
2006-11-15 01:16:55 +00:00
if ( newmode )
{
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if ( g_player [ screenpeek ] . ps - > palette = = palette | |
g_player [ screenpeek ] . ps - > palette = = waterpal | |
g_player [ screenpeek ] . ps - > palette = = titlepal | |
g_player [ screenpeek ] . ps - > palette = = animpal | |
g_player [ screenpeek ] . ps - > palette = = endingpal | |
g_player [ screenpeek ] . ps - > palette = = drealms | |
g_player [ screenpeek ] . ps - > palette = = slimepal )
pal = g_player [ screenpeek ] . ps - > palette ;
2006-12-05 20:39:29 +00:00
else
pal = palette ;
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}
else
{
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pal = g_player [ screenpeek ] . ps - > palette ;
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}
setbrightness ( ud . brightness > > 2 , pal , 0 ) ;
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g_restorePalette = 1 ;
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g_crosshairSum = 0 ;
2006-04-13 20:47:06 +00:00
}
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static int osdcmd_usemousejoy ( const osdfuncparm_t * parm )
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{
int showval = ( parm - > numparms < 1 ) ;
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if ( ! Bstrcasecmp ( parm - > name , " in_mouse " ) )
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{
if ( showval )
{
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OSD_Printf ( " in_mouse is %d \n " , ud . config . UseMouse ) ;
2006-11-15 01:16:55 +00:00
}
else
{
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ud . config . UseMouse = ( atoi ( parm - > parms [ 0 ] ) ! = 0 ) ;
CONTROL_MouseEnabled = ( ud . config . UseMouse & & CONTROL_MousePresent ) ;
2006-05-21 00:05:50 +00:00
}
return OSDCMD_OK ;
}
2008-07-02 04:56:42 +00:00
else if ( ! Bstrcasecmp ( parm - > name , " in_joystick " ) )
2006-11-15 01:16:55 +00:00
{
if ( showval )
{
2008-07-02 04:56:42 +00:00
OSD_Printf ( " in_joystick is %d \n " , ud . config . UseJoystick ) ;
2006-11-15 01:16:55 +00:00
}
else
{
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ud . config . UseJoystick = ( atoi ( parm - > parms [ 0 ] ) ! = 0 ) ;
CONTROL_JoystickEnabled = ( ud . config . UseJoystick & & CONTROL_JoyPresent ) ;
2006-05-21 00:05:50 +00:00
}
return OSDCMD_OK ;
}
return OSDCMD_SHOWHELP ;
}
2006-05-17 03:13:39 +00:00
2006-12-14 03:34:55 +00:00
static int osdcmd_name ( const osdfuncparm_t * parm )
2006-05-09 04:24:44 +00:00
{
2008-08-03 11:45:15 +00:00
char namebuf [ 32 ] ;
2006-05-09 04:24:44 +00:00
if ( parm - > numparms ! = 1 )
{
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OSD_Printf ( " \" name \" is \" %s \" \n " , szPlayerName ) ;
2006-05-09 04:24:44 +00:00
return OSDCMD_SHOWHELP ;
}
Bstrcpy ( tempbuf , parm - > parms [ 0 ] ) ;
2008-10-11 11:50:02 +00:00
while ( Bstrlen ( stripcolorcodes ( namebuf , tempbuf ) ) > 10 )
2006-05-09 04:24:44 +00:00
tempbuf [ Bstrlen ( tempbuf ) - 1 ] = ' \0 ' ;
2008-11-20 14:06:36 +00:00
Bstrncpy ( szPlayerName , tempbuf , sizeof ( szPlayerName ) - 1 ) ;
szPlayerName [ sizeof ( szPlayerName ) - 1 ] = ' \0 ' ;
2006-05-09 04:24:44 +00:00
2008-11-20 14:06:36 +00:00
OSD_Printf ( " name %s \n " , szPlayerName ) ;
2006-05-09 04:24:44 +00:00
2008-11-20 14:06:36 +00:00
Net_SendPlayerName ( ) ;
2006-05-09 04:24:44 +00:00
return OSDCMD_OK ;
}
2008-06-29 10:40:37 +00:00
static int osdcmd_button ( const osdfuncparm_t * parm )
{
char * p = ( char * ) parm - > name + 9 ; // skip "gamefunc_"
2008-07-03 07:37:41 +00:00
// if (g_player[myconnectindex].ps->gm == MODE_GAME) // only trigger these if in game
2008-06-30 09:00:33 +00:00
extinput [ CONFIG_FunctionNameToNum ( p ) ] = 1 ; // FIXME
2008-06-29 10:40:37 +00:00
return OSDCMD_OK ;
}
2008-11-22 06:46:27 +00:00
keydef_t keynames [ ] =
2008-07-04 01:15:32 +00:00
{
{ " Escape " , 0x1 } ,
{ " 1 " , 0x2 } ,
{ " 2 " , 0x3 } ,
{ " 3 " , 0x4 } ,
{ " 4 " , 0x5 } ,
{ " 5 " , 0x6 } ,
{ " 6 " , 0x7 } ,
{ " 7 " , 0x8 } ,
{ " 8 " , 0x9 } ,
{ " 9 " , 0xa } ,
{ " 0 " , 0xb } ,
{ " - " , 0xc } ,
{ " = " , 0xd } ,
{ " BakSpc " , 0xe } ,
{ " Tab " , 0xf } ,
{ " Q " , 0x10 } ,
{ " W " , 0x11 } ,
{ " E " , 0x12 } ,
{ " R " , 0x13 } ,
{ " T " , 0x14 } ,
{ " Y " , 0x15 } ,
{ " U " , 0x16 } ,
{ " I " , 0x17 } ,
{ " O " , 0x18 } ,
{ " P " , 0x19 } ,
{ " [ " , 0x1a } ,
{ " ] " , 0x1b } ,
{ " Enter " , 0x1c } ,
{ " LCtrl " , 0x1d } ,
{ " A " , 0x1e } ,
{ " S " , 0x1f } ,
{ " D " , 0x20 } ,
{ " F " , 0x21 } ,
{ " G " , 0x22 } ,
{ " H " , 0x23 } ,
{ " J " , 0x24 } ,
{ " K " , 0x25 } ,
{ " L " , 0x26 } ,
{ " SemiColon " , 0x27 } ,
{ " ' " , 0x28 } ,
{ " Tilde " , 0x29 } ,
{ " LShift " , 0x2a } ,
{ " \\ " , 0x2b } ,
{ " Z " , 0x2c } ,
{ " X " , 0x2d } ,
{ " C " , 0x2e } ,
{ " V " , 0x2f } ,
{ " B " , 0x30 } ,
{ " N " , 0x31 } ,
{ " M " , 0x32 } ,
{ " , " , 0x33 } ,
{ " . " , 0x34 } ,
{ " / " , 0x35 } ,
{ " RShift " , 0x36 } ,
{ " Kpad* " , 0x37 } ,
{ " LAlt " , 0x38 } ,
{ " Space " , 0x39 } ,
{ " CapLck " , 0x3a } ,
{ " F1 " , 0x3b } ,
{ " F2 " , 0x3c } ,
{ " F3 " , 0x3d } ,
{ " F4 " , 0x3e } ,
{ " F5 " , 0x3f } ,
{ " F6 " , 0x40 } ,
{ " F7 " , 0x41 } ,
{ " F8 " , 0x42 } ,
{ " F9 " , 0x43 } ,
{ " F10 " , 0x44 } ,
{ " NumLck " , 0x45 } ,
{ " ScrLck " , 0x46 } ,
{ " Kpad7 " , 0x47 } ,
{ " Kpad8 " , 0x48 } ,
{ " Kpad9 " , 0x49 } ,
{ " Kpad- " , 0x4a } ,
{ " Kpad4 " , 0x4b } ,
{ " Kpad5 " , 0x4c } ,
{ " Kpad6 " , 0x4d } ,
{ " Kpad+ " , 0x4e } ,
{ " Kpad1 " , 0x4f } ,
{ " Kpad2 " , 0x50 } ,
{ " Kpad3 " , 0x51 } ,
{ " Kpad0 " , 0x52 } ,
{ " Kpad. " , 0x53 } ,
{ " F11 " , 0x57 } ,
{ " F12 " , 0x58 } ,
{ " KpdEnt " , 0x9c } ,
{ " RCtrl " , 0x9d } ,
{ " Kpad/ " , 0xb5 } ,
{ " RAlt " , 0xb8 } ,
{ " PrtScn " , 0xb7 } ,
{ " Pause " , 0xc5 } ,
{ " Home " , 0xc7 } ,
{ " Up " , 0xc8 } ,
{ " PgUp " , 0xc9 } ,
{ " Left " , 0xcb } ,
{ " Right " , 0xcd } ,
{ " End " , 0xcf } ,
{ " Down " , 0xd0 } ,
{ " PgDn " , 0xd1 } ,
{ " Insert " , 0xd2 } ,
{ " Delete " , 0xd3 } ,
{ 0 , 0 }
} ;
2008-10-05 09:23:55 +00:00
char * mousenames [ ] = { " mouse1 " , " mouse2 " , " mouse3 " , " mouse4 " , " mwheelup " , " mwheeldn " , " mouse5 " , " mouse6 " , " mouse7 " , " mouse8 " } ;
2008-07-04 01:15:32 +00:00
2008-01-04 01:04:35 +00:00
static int osdcmd_bind ( const osdfuncparm_t * parm )
{
2008-06-29 10:40:37 +00:00
int i , j ;
2008-01-04 01:04:35 +00:00
2008-01-04 02:07:25 +00:00
if ( parm - > numparms = = 1 & & ! Bstrcasecmp ( parm - > parms [ 0 ] , " showkeys " ) )
2008-01-04 01:04:35 +00:00
{
2008-05-10 01:29:37 +00:00
for ( i = 0 ; keynames [ i ] . name ; i + + ) OSD_Printf ( " %s \n " , keynames [ i ] . name ) ;
2008-06-30 19:06:05 +00:00
for ( i = 0 ; i < MAXMOUSEBUTTONS ; i + + ) OSD_Printf ( " %s \n " , mousenames [ i ] ) ;
2008-01-04 01:04:35 +00:00
return OSDCMD_OK ;
}
2008-06-29 11:59:43 +00:00
2008-01-04 01:04:35 +00:00
if ( parm - > numparms = = 0 )
{
2008-07-02 22:45:04 +00:00
int j = 0 ;
OSD_Printf ( " Current key bindings: \n " ) ;
2008-06-30 19:06:05 +00:00
for ( i = 0 ; i < MAXBOUNDKEYS ; i + + )
2008-07-04 01:15:32 +00:00
if ( boundkeys [ i ] . cmd [ 0 ] & & boundkeys [ i ] . key )
2008-07-02 22:45:04 +00:00
{
j + + ;
2008-07-04 01:15:32 +00:00
OSD_Printf ( " %-9s %s \" %s \" \n " , boundkeys [ i ] . key , boundkeys [ i ] . repeat ? " " : " norepeat " , boundkeys [ i ] . cmd ) ;
2008-07-02 22:45:04 +00:00
}
2008-07-04 01:15:32 +00:00
2008-06-30 19:06:05 +00:00
for ( i = 0 ; i < MAXMOUSEBUTTONS ; i + + )
2008-07-04 01:15:32 +00:00
if ( mousebind [ i ] . cmd [ 0 ] & & mousebind [ i ] . key )
2008-07-02 22:45:04 +00:00
{
j + + ;
2008-07-04 01:15:32 +00:00
OSD_Printf ( " %-9s %s \" %s \" \n " , mousebind [ i ] . key , mousebind [ i ] . repeat ? " " : " norepeat " , mousebind [ i ] . cmd ) ;
2008-07-02 22:45:04 +00:00
}
if ( j = = 0 )
OSD_Printf ( " No binds found. \n " ) ;
2008-01-04 01:04:35 +00:00
return OSDCMD_OK ;
}
2008-06-29 11:33:51 +00:00
for ( i = 0 ; keynames [ i ] . name ; i + + )
if ( ! Bstrcasecmp ( parm - > parms [ 0 ] , keynames [ i ] . name ) )
break ;
2008-06-30 19:06:05 +00:00
2008-07-01 11:14:18 +00:00
if ( ! keynames [ i ] . name )
2008-06-30 19:06:05 +00:00
{
for ( i = 0 ; i < MAXMOUSEBUTTONS ; i + + )
if ( ! Bstrcasecmp ( parm - > parms [ 0 ] , mousenames [ i ] ) )
break ;
if ( i > = MAXMOUSEBUTTONS )
return OSDCMD_SHOWHELP ;
if ( parm - > numparms < 2 )
{
2008-07-04 01:15:32 +00:00
OSD_Printf ( " %-9s %s \" %s \" \n " , mousenames [ i ] , mousebind [ i ] . repeat ? " " : " norepeat " , mousebind [ i ] . cmd ) ;
2008-06-30 19:06:05 +00:00
return OSDCMD_OK ;
}
j = 1 ;
2008-07-03 07:37:41 +00:00
mousebind [ i ] . repeat = 1 ;
2008-06-30 19:06:05 +00:00
if ( parm - > numparms > = 2 & & ! Bstrcasecmp ( parm - > parms [ j ] , " norepeat " ) )
{
mousebind [ i ] . repeat = 0 ;
j + + ;
}
2008-07-03 07:37:41 +00:00
Bstrcpy ( tempbuf , parm - > parms [ j + + ] ) ;
for ( ; j < parm - > numparms ; j + + )
{
Bstrcat ( tempbuf , " " ) ;
Bstrcat ( tempbuf , parm - > parms [ j + + ] ) ;
}
Bstrncpy ( mousebind [ i ] . cmd , tempbuf , MAXBINDSTRINGLENGTH - 1 ) ;
2008-06-30 19:06:05 +00:00
mousebind [ i ] . key = mousenames [ i ] ;
2008-07-07 12:35:21 +00:00
if ( ! OSD_ParsingScript ( ) )
2008-06-30 19:06:05 +00:00
OSD_Printf ( " %s \n " , parm - > raw ) ;
return OSDCMD_OK ;
}
2008-01-04 01:04:35 +00:00
2008-06-29 11:59:43 +00:00
if ( parm - > numparms < 2 )
{
2008-07-04 01:15:32 +00:00
OSD_Printf ( " %-9s %s \" %s \" \n " , keynames [ i ] . name , boundkeys [ keynames [ i ] . id ] . repeat ? " " : " norepeat " , boundkeys [ keynames [ i ] . id ] . cmd ) ;
2008-06-29 11:59:43 +00:00
return OSDCMD_OK ;
}
2008-06-29 10:40:37 +00:00
j = 1 ;
2008-07-03 07:37:41 +00:00
boundkeys [ keynames [ i ] . id ] . repeat = 1 ;
2008-06-29 12:13:10 +00:00
if ( parm - > numparms > = 2 & & ! Bstrcasecmp ( parm - > parms [ j ] , " norepeat " ) )
2008-06-29 10:40:37 +00:00
{
2008-06-29 12:13:10 +00:00
boundkeys [ keynames [ i ] . id ] . repeat = 0 ;
2008-06-29 10:40:37 +00:00
j + + ;
}
2008-07-03 07:37:41 +00:00
Bstrcpy ( tempbuf , parm - > parms [ j + + ] ) ;
for ( ; j < parm - > numparms ; j + + )
{
Bstrcat ( tempbuf , " " ) ;
Bstrcat ( tempbuf , parm - > parms [ j + + ] ) ;
}
Bstrncpy ( boundkeys [ keynames [ i ] . id ] . cmd , tempbuf , MAXBINDSTRINGLENGTH - 1 ) ;
2008-01-04 01:04:35 +00:00
boundkeys [ keynames [ i ] . id ] . key = keynames [ i ] . name ;
2008-07-07 12:35:21 +00:00
if ( ! OSD_ParsingScript ( ) )
2008-06-29 12:53:18 +00:00
OSD_Printf ( " %s \n " , parm - > raw ) ;
2008-01-04 01:04:35 +00:00
return OSDCMD_OK ;
}
2008-06-30 07:30:48 +00:00
static int osdcmd_unbindall ( const osdfuncparm_t * parm )
{
int i ;
UNREFERENCED_PARAMETER ( parm ) ;
2008-06-30 19:06:05 +00:00
for ( i = 0 ; i < MAXBOUNDKEYS ; i + + )
2008-07-03 07:37:41 +00:00
if ( boundkeys [ i ] . cmd [ 0 ] )
boundkeys [ i ] . cmd [ 0 ] = 0 ;
2008-06-30 19:06:05 +00:00
for ( i = 0 ; i < MAXMOUSEBUTTONS ; i + + )
2008-07-03 07:37:41 +00:00
if ( mousebind [ i ] . cmd [ 0 ] )
mousebind [ i ] . cmd [ 0 ] = 0 ;
2008-06-30 07:30:48 +00:00
OSD_Printf ( " unbound all keys \n " ) ;
return OSDCMD_OK ;
}
2008-06-29 11:33:51 +00:00
static int osdcmd_unbind ( const osdfuncparm_t * parm )
{
2008-06-29 11:59:43 +00:00
int i ;
2008-06-29 11:33:51 +00:00
if ( parm - > numparms < 1 ) return OSDCMD_SHOWHELP ;
for ( i = 0 ; keynames [ i ] . name ; i + + )
if ( ! Bstrcasecmp ( parm - > parms [ 0 ] , keynames [ i ] . name ) )
break ;
2008-06-30 19:06:05 +00:00
if ( ! keynames [ i ] . name )
{
for ( i = 0 ; i < MAXMOUSEBUTTONS ; i + + )
if ( ! Bstrcasecmp ( parm - > parms [ 0 ] , mousenames [ i ] ) )
break ;
if ( i > = MAXMOUSEBUTTONS )
return OSDCMD_SHOWHELP ;
mousebind [ i ] . repeat = 0 ;
2008-07-03 07:37:41 +00:00
mousebind [ i ] . cmd [ 0 ] = 0 ;
2008-07-01 10:33:13 +00:00
OSD_Printf ( " unbound %s \n " , mousenames [ i ] ) ;
2008-06-30 19:06:05 +00:00
return OSDCMD_OK ;
}
2008-06-29 11:33:51 +00:00
boundkeys [ keynames [ i ] . id ] . repeat = 0 ;
2008-07-03 07:37:41 +00:00
boundkeys [ keynames [ i ] . id ] . cmd [ 0 ] = 0 ;
2008-06-29 11:33:51 +00:00
OSD_Printf ( " unbound key %s \n " , keynames [ i ] . name ) ;
return OSDCMD_OK ;
}
2008-06-30 07:30:48 +00:00
static int osdcmd_quicksave ( const osdfuncparm_t * parm )
{
UNREFERENCED_PARAMETER ( parm ) ;
if ( ! ( g_player [ myconnectindex ] . ps - > gm & MODE_GAME ) )
OSD_Printf ( " quicksave: not in a game. \n " ) ;
2008-11-20 14:06:36 +00:00
else g_doQuickSave = 1 ;
2008-06-30 07:30:48 +00:00
return OSDCMD_OK ;
}
static int osdcmd_quickload ( const osdfuncparm_t * parm )
{
UNREFERENCED_PARAMETER ( parm ) ;
if ( ! ( g_player [ myconnectindex ] . ps - > gm & MODE_GAME ) )
OSD_Printf ( " quickload: not in a game. \n " ) ;
2008-11-20 14:06:36 +00:00
else g_doQuickSave = 2 ;
2008-06-30 07:30:48 +00:00
return OSDCMD_OK ;
}
2008-07-03 07:37:41 +00:00
static int osdcmd_screenshot ( const osdfuncparm_t * parm )
{
UNREFERENCED_PARAMETER ( parm ) ;
2008-07-04 01:15:32 +00:00
// KB_ClearKeysDown();
2008-07-03 07:37:41 +00:00
screencapture ( " duke0000.tga " , 0 ) ;
return OSDCMD_OK ;
}
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extern void G_SaveMapState ( mapstate_t * save ) ;
extern void G_RestoreMapState ( mapstate_t * save ) ;
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/*
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static int osdcmd_savestate ( const osdfuncparm_t * parm )
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{
UNREFERENCED_PARAMETER ( parm ) ;
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if ( MapInfo [ ud . volume_number * MAXLEVELS + ud . level_number ] . savedstate = = NULL )
MapInfo [ ud . volume_number * MAXLEVELS + ud . level_number ] . savedstate = Bcalloc ( 1 , sizeof ( mapstate_t ) ) ;
G_SaveMapState ( MapInfo [ ud . volume_number * MAXLEVELS + ud . level_number ] . savedstate ) ;
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return OSDCMD_OK ;
}
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static int osdcmd_restorestate ( const osdfuncparm_t * parm )
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{
UNREFERENCED_PARAMETER ( parm ) ;
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if ( MapInfo [ ud . volume_number * MAXLEVELS + ud . level_number ] . savedstate )
G_RestoreMapState ( MapInfo [ ud . volume_number * MAXLEVELS + ud . level_number ] . savedstate ) ;
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return OSDCMD_OK ;
}
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*/
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static int osdcmd_vid_gamma ( const osdfuncparm_t * parm )
{
if ( parm - > numparms ! = 1 )
{
OSD_Printf ( " \" vid_gamma \" is \" %.1f \" \n " , vid_gamma ) ;
return OSDCMD_SHOWHELP ;
}
vid_gamma = atof ( parm - > parms [ 0 ] ) ;
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ud . brightness = ( int ) ( min ( max ( ( float ) ( ( vid_gamma - 1.0 ) * 10.0 ) , 0 ) , 15 ) ) ;
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ud . brightness < < = 2 ;
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OSD_Printf ( " %s \n " , parm - > raw ) ;
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setbrightness ( ud . brightness > > 2 , & g_player [ myconnectindex ] . ps - > palette [ 0 ] , 0 ) ;
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return OSDCMD_OK ;
}
static int osdcmd_vid_brightness ( const osdfuncparm_t * parm )
{
if ( parm - > numparms ! = 1 )
{
OSD_Printf ( " \" vid_brightness \" is \" %.1f \" \n " , vid_brightness ) ;
return OSDCMD_SHOWHELP ;
}
vid_brightness = atof ( parm - > parms [ 0 ] ) ;
OSD_Printf ( " %s \n " , parm - > raw ) ;
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setbrightness ( ud . brightness > > 2 , & g_player [ myconnectindex ] . ps - > palette [ 0 ] , 0 ) ;
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return OSDCMD_OK ;
}
static int osdcmd_vid_contrast ( const osdfuncparm_t * parm )
{
if ( parm - > numparms ! = 1 )
{
OSD_Printf ( " \" vid_contrast \" is \" %.1f \" \n " , vid_contrast ) ;
return OSDCMD_SHOWHELP ;
}
vid_contrast = atof ( parm - > parms [ 0 ] ) ;
OSD_Printf ( " %s \n " , parm - > raw ) ;
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setbrightness ( ud . brightness > > 2 , & g_player [ myconnectindex ] . ps - > palette [ 0 ] , 0 ) ;
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return OSDCMD_OK ;
}
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static int osdcmd_setcrosshairscale ( const osdfuncparm_t * parm )
{
if ( parm - > numparms = = 0 )
{
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OSD_Printf ( " \" crosshairscale \" is \" %d \" \n " , ud . crosshairscale ) ;
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return OSDCMD_SHOWHELP ;
}
else if ( parm - > numparms ! = 1 ) return OSDCMD_SHOWHELP ;
ud . crosshairscale = min ( 100 , max ( 10 , Batol ( parm - > parms [ 0 ] ) ) ) ;
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OSD_Printf ( " %s \n " , parm - > raw ) ;
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return OSDCMD_OK ;
}
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extern void G_SetCrosshairColor ( int r , int g , int b ) ;
extern palette_t CrosshairColors ;
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static int osdcmd_crosshaircolor ( const osdfuncparm_t * parm )
{
int r , g , b ;
if ( parm - > numparms ! = 3 )
{
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OSD_Printf ( " crosshaircolor: r:%d g:%d b:%d \n " , CrosshairColors . r , CrosshairColors . g , CrosshairColors . b ) ;
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return OSDCMD_SHOWHELP ;
}
r = atol ( parm - > parms [ 0 ] ) ;
g = atol ( parm - > parms [ 1 ] ) ;
b = atol ( parm - > parms [ 2 ] ) ;
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G_SetCrosshairColor ( r , g , b ) ;
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OSD_Printf ( " %s \n " , parm - > raw ) ;
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return OSDCMD_OK ;
}
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static int osdcmd_visibility ( const osdfuncparm_t * parm )
{
float f ;
if ( parm - > numparms ! = 1 )
{
OSD_Printf ( " \" r_ambientlight \" is \" %.1f \" \n " , r_ambientlight ) ;
return OSDCMD_SHOWHELP ;
}
f = max ( 0.05f , min ( 10.f , atof ( parm - > parms [ 0 ] ) ) ) ;
r_ambientlight = f ;
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r_ambientlightrecip = 1.f / r_ambientlight ;
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OSD_Printf ( " %s \n " , parm - > raw ) ;
return OSDCMD_OK ;
}
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static int osdcmd_maxfps ( const osdfuncparm_t * parm )
{
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extern int g_frameDelay ;
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if ( parm - > numparms ! = 1 )
{
OSD_Printf ( " \" r_maxfps \" is \" %d \" \n " , r_maxfps ) ;
return OSDCMD_SHOWHELP ;
}
r_maxfps = max ( 0 , min ( 1000 , atol ( parm - > parms [ 0 ] ) ) ) ;
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if ( r_maxfps ) g_frameDelay = ( 1000 / r_maxfps ) ;
else g_frameDelay = 0 ;
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OSD_Printf ( " %s \n " , parm - > raw ) ;
return OSDCMD_OK ;
}
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static int osdcmd_inittimer ( const osdfuncparm_t * parm )
{
int j ;
if ( parm - > numparms ! = 1 )
{
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OSD_Printf ( " %dHz timer \n " , g_timerTicsPerSecond ) ;
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return OSDCMD_SHOWHELP ;
}
j = atol ( parm - > parms [ 0 ] ) ;
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if ( g_timerTicsPerSecond = = j )
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return OSDCMD_OK ;
uninittimer ( ) ;
inittimer ( j ) ;
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g_timerTicsPerSecond = j ;
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OSD_Printf ( " %s \n " , parm - > raw ) ;
return OSDCMD_OK ;
}
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int registerosdcommands ( void )
{
unsigned int i ;
osdcmd_cheatsinfo_stat . cheatnum = - 1 ;
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for ( i = 0 ; i < sizeof ( cvar ) / sizeof ( cvar [ 0 ] ) ; i + + )
{
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OSD_RegisterFunction ( cvar [ i ] . name , cvar [ i ] . helpstr , osdcmd_cvar_set ) ;
}
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if ( VOLUMEONE )
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OSD_RegisterFunction ( " changelevel " , " changelevel <level>: warps to the given level " , osdcmd_changelevel ) ;
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else
{
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OSD_RegisterFunction ( " changelevel " , " changelevel <volume> <level>: warps to the given level " , osdcmd_changelevel ) ;
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OSD_RegisterFunction ( " map " , " map <mapfile>: loads the given user map " , osdcmd_map ) ;
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}
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OSD_RegisterFunction ( " addpath " , " addpath <path>: adds path to game filesystem " , osdcmd_addpath ) ;
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OSD_RegisterFunction ( " bind " , " bind <key> <string>: associates a keypress with a string of console input. Type \" bind showkeys \" for a list of keys and \" listsymbols \" for a list of valid console commands. " , osdcmd_bind ) ;
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OSD_RegisterFunction ( " hud_scale " , " hud_scale: changes the hud scale " , osdcmd_setstatusbarscale ) ;
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OSD_RegisterFunction ( " hud_weaponscale " , " hud_weaponscale: changes the weapon scale " , osdcmd_setweaponscale ) ;
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OSD_RegisterFunction ( " crosshairscale " , " crosshairscale: changes the crosshair scale " , osdcmd_setcrosshairscale ) ;
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OSD_RegisterFunction ( " crosshaircolor " , " crosshaircolor: changes crosshair color " , osdcmd_crosshaircolor ) ;
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OSD_RegisterFunction ( " cmenu " , " cmenu <#>: jumps to menu " , osdcmd_cmenu ) ;
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OSD_RegisterFunction ( " echo " , " echo [text]: echoes text to the console " , osdcmd_echo ) ;
OSD_RegisterFunction ( " fileinfo " , " fileinfo <file>: gets a file's information " , osdcmd_fileinfo ) ;
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for ( i = 0 ; i < NUMGAMEFUNCTIONS ; i + + )
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{
char * t ;
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int j ;
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if ( ! Bstrcmp ( gamefunctions [ i ] , " Show_Console " ) ) continue ;
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Bsprintf ( tempbuf , " gamefunc_%s " , gamefunctions [ i ] ) ;
t = Bstrdup ( tempbuf ) ;
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for ( j = Bstrlen ( t ) ; j > = 0 ; j - - )
t [ j ] = Btolower ( t [ j ] ) ;
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Bstrcat ( tempbuf , " : game button " ) ;
OSD_RegisterFunction ( t , Bstrdup ( tempbuf ) , osdcmd_button ) ;
}
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// OSD_RegisterFunction("setbrightness","setbrightness <value>: changes brightness (obsolete)", osdcmd_setbrightness);
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OSD_RegisterFunction ( " give " , " give <all|health|weapons|ammo|armor|keys|inventory>: gives requested item " , osdcmd_give ) ;
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OSD_RegisterFunction ( " god " , " god: toggles god mode " , osdcmd_god ) ;
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OSD_RegisterFunction ( " in_joystick " , " in_joystick: enables input from the joystick if it is present " , osdcmd_usemousejoy ) ;
OSD_RegisterFunction ( " in_mouse " , " in_mouse: enables input from the mouse if it is present " , osdcmd_usemousejoy ) ;
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OSD_RegisterFunction ( " initgroupfile " , " initgroupfile <path>: adds a grp file into the game filesystem " , osdcmd_initgroupfile ) ;
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OSD_RegisterFunction ( " inittimer " , " debug " , osdcmd_inittimer ) ;
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OSD_RegisterFunction ( " name " , " name: change your multiplayer nickname " , osdcmd_name ) ;
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OSD_RegisterFunction ( " noclip " , " noclip: toggles clipping mode " , osdcmd_noclip ) ;
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OSD_RegisterFunction ( " quicksave " , " quicksave: performs a quick save " , osdcmd_quicksave ) ;
OSD_RegisterFunction ( " quickload " , " quickload: performs a quick load " , osdcmd_quickload ) ;
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OSD_RegisterFunction ( " quit " , " quit: exits the game immediately " , osdcmd_quit ) ;
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OSD_RegisterFunction ( " exit " , " exit: exits the game immediately " , osdcmd_quit ) ;
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OSD_RegisterFunction ( " rate " , " rate: sets the multiplayer packet send rate, in packets/sec " , osdcmd_rate ) ;
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OSD_RegisterFunction ( " restartsound " , " restartsound: reinitializes the sound system " , osdcmd_restartsound ) ;
OSD_RegisterFunction ( " restartvid " , " restartvid: reinitializes the video mode " , osdcmd_restartvid ) ;
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OSD_RegisterFunction ( " r_ambientlight " , " r_ambientlight: sets the global map light level " , osdcmd_visibility ) ;
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OSD_RegisterFunction ( " r_maxfps " , " r_maxfps: sets a framerate cap " , osdcmd_maxfps ) ;
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OSD_RegisterFunction ( " sensitivity " , " sensitivity <value>: changes the mouse sensitivity " , osdcmd_sensitivity ) ;
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OSD_RegisterFunction ( " addlogvar " , " addlogvar <gamevar>: prints the value of a gamevar " , osdcmd_addlogvar ) ;
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OSD_RegisterFunction ( " setvar " , " setvar <gamevar> <value>: sets the value of a gamevar " , osdcmd_setvar ) ;
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OSD_RegisterFunction ( " setvarvar " , " setvarvar <gamevar1> <gamevar2>: sets the value of <gamevar1> to <gamevar2> " , osdcmd_setvar ) ;
OSD_RegisterFunction ( " setactorvar " , " setactorvar <actor#> <gamevar> <value>: sets the value of <actor#>'s <gamevar> to <value> " , osdcmd_setactorvar ) ;
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OSD_RegisterFunction ( " screenshot " , " screenshot: takes a screenshot. See r_scrcaptureformat. " , osdcmd_screenshot ) ;
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OSD_RegisterFunction ( " spawn " , " spawn <picnum> [palnum] [cstat] [ang] [x y z]: spawns a sprite with the given properties " , osdcmd_spawn ) ;
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OSD_RegisterFunction ( " unbind " , " unbind <key>: unbinds a key " , osdcmd_unbind ) ;
OSD_RegisterFunction ( " unbindall " , " unbindall: unbinds all keys " , osdcmd_unbindall ) ;
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OSD_RegisterFunction ( " vidmode " , " vidmode <xdim> <ydim> <bpp> <fullscreen>: change the video mode " , osdcmd_vidmode ) ;
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OSD_RegisterFunction ( " vid_gamma " , " vid_gamma <gamma>: adjusts gamma ramp " , osdcmd_vid_gamma ) ;
OSD_RegisterFunction ( " vid_contrast " , " vid_contrast <gamma>: adjusts gamma ramp " , osdcmd_vid_contrast ) ;
OSD_RegisterFunction ( " vid_brightness " , " vid_brightness <gamma>: adjusts gamma ramp " , osdcmd_vid_brightness ) ;
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// OSD_RegisterFunction("savestate","",osdcmd_savestate);
// OSD_RegisterFunction("restorestate","",osdcmd_restorestate);
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//baselayer_onvideomodechange = onvideomodechange;
return 0 ;
}