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jaudiolib
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git-svn-id: https://svn.eduke32.com/eduke32@1178 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-12-10 11:36:53 +00:00 |
jmact
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git-svn-id: https://svn.eduke32.com/eduke32@1190 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-12-23 23:27:53 +00:00 |
misc
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git-svn-id: https://svn.eduke32.com/eduke32@1188 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-12-19 00:53:54 +00:00 |
_functio.h
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source code rape
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2008-11-20 14:06:36 +00:00 |
_rts.h
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actors.c
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git-svn-id: https://svn.eduke32.com/eduke32@1198 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-02 01:03:41 +00:00 |
anim.c
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git-svn-id: https://svn.eduke32.com/eduke32@1144 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-11-21 12:14:05 +00:00 |
astub.c
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git-svn-id: https://svn.eduke32.com/eduke32@1202 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-06 00:00:11 +00:00 |
config.c
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git-svn-id: https://svn.eduke32.com/eduke32@1201 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-05 14:43:12 +00:00 |
config.h
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Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
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2008-07-09 23:25:38 +00:00 |
duke3d.h
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git-svn-id: https://svn.eduke32.com/eduke32@1201 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-05 14:43:12 +00:00 |
funct.h
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git-svn-id: https://svn.eduke32.com/eduke32@1198 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-02 01:03:41 +00:00 |
function.h
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source code rape
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2008-11-20 14:06:36 +00:00 |
game.c
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git-svn-id: https://svn.eduke32.com/eduke32@1203 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-06 06:59:18 +00:00 |
gamedef.c
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git-svn-id: https://svn.eduke32.com/eduke32@1203 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-06 06:59:18 +00:00 |
gamedef.h
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git-svn-id: https://svn.eduke32.com/eduke32@1203 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-06 06:59:18 +00:00 |
gamedefs.h
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git-svn-id: https://svn.eduke32.com/eduke32@1178 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-12-10 11:36:53 +00:00 |
gameexec.c
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git-svn-id: https://svn.eduke32.com/eduke32@1203 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-06 06:59:18 +00:00 |
gamestructures.c
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git-svn-id: https://svn.eduke32.com/eduke32@1181 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-12-13 21:01:33 +00:00 |
gamevars.c
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I bet this breaks something
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2009-01-04 22:22:33 +00:00 |
global.c
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git-svn-id: https://svn.eduke32.com/eduke32@1203 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-06 06:59:18 +00:00 |
GNU.TXT
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grpscan.c
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git-svn-id: https://svn.eduke32.com/eduke32@1178 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-12-10 11:36:53 +00:00 |
grpscan.h
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Game name in window title and some other shit
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2008-07-22 09:05:34 +00:00 |
keys.h
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Cleanup patch from Hunter_rus
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2008-05-16 00:23:33 +00:00 |
macros.h
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git-svn-id: https://svn.eduke32.com/eduke32@1188 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-12-19 00:53:54 +00:00 |
mapster32.h
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git-svn-id: https://svn.eduke32.com/eduke32@1100 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-10-14 08:40:59 +00:00 |
mdump.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@933 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-06 11:50:34 +00:00 |
mdump.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
menus.c
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new texcache stuff
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2008-11-25 13:06:36 +00:00 |
names.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
namesdyn.c
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git-svn-id: https://svn.eduke32.com/eduke32@1201 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-05 14:43:12 +00:00 |
namesdyn.h
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source code rape
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2008-11-20 14:06:36 +00:00 |
osdcmds.c
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git-svn-id: https://svn.eduke32.com/eduke32@1146 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-11-22 06:46:27 +00:00 |
osdcmds.h
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source code rape
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2008-11-20 14:06:36 +00:00 |
osdfuncs.c
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source code rape
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2008-11-20 14:06:36 +00:00 |
osdfuncs.h
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r_cullobstructedmodels 2: only cull if model texture has alpha
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2008-07-26 07:20:57 +00:00 |
player.c
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git-svn-id: https://svn.eduke32.com/eduke32@1201 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-05 14:43:12 +00:00 |
premap.c
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I bet this breaks something
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2009-01-04 22:22:33 +00:00 |
rts.c
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Force startup window to be displayed if the cfg wasn't saved with an EDuke32 build of matching BYTEVERSION_JF, and use a wrapper around kopen4load to access files from mod_dir first.
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2008-08-20 08:39:07 +00:00 |
rts.h
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savegame.c
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git-svn-id: https://svn.eduke32.com/eduke32@1196 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-12-30 03:41:21 +00:00 |
sector.c
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git-svn-id: https://svn.eduke32.com/eduke32@1198 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-02 01:03:41 +00:00 |
soundefs.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
sounds.c
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git-svn-id: https://svn.eduke32.com/eduke32@1201 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-05 14:43:12 +00:00 |
sounds.h
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source code rape
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2008-11-20 14:06:36 +00:00 |
startgtk.game.c
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source code rape
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2008-11-20 14:06:36 +00:00 |
startwin.game.c
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git-svn-id: https://svn.eduke32.com/eduke32@1188 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-12-19 00:53:54 +00:00 |
startwin.game.h
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Combine game and configuration tabs in the startup window into one. Still needs porting to startgtk.game.c.
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2008-08-19 13:26:56 +00:00 |
sync.c
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git-svn-id: https://svn.eduke32.com/eduke32@1144 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-11-21 12:14:05 +00:00 |
testcd.c
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Remove -Wno-unused from Makefile
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2008-03-21 04:01:38 +00:00 |
winbits.c
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git-svn-id: https://svn.eduke32.com/eduke32@1178 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-12-10 11:36:53 +00:00 |
wrapper.c
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |