.. |
asm_ia32
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|
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asm_x86_64
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fragglescript
|
- Clear out GCC 6.2 warnings (interestingly they now check for misleading indentation which found a good case in fragglescript/t_func.cpp even though I believe it was harmless)
|
2016-10-17 00:19:08 -04:00 |
g_doom
|
- converted the basic savegame loader so that all remnant of FArchive have been removed now.
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2016-09-22 00:18:31 +02:00 |
g_heretic
|
- another batch.
|
2016-09-19 19:58:04 +02:00 |
g_hexen
|
- removed farchive.cpp and .h
|
2016-09-22 00:48:22 +02:00 |
g_raven
|
- removed farchive.cpp and .h
|
2016-09-22 00:48:22 +02:00 |
g_shared
|
Merge http://github.com/rheit/zdoom
|
2016-10-07 08:30:25 -04:00 |
g_strife
|
Merge remote-tracking branch 'gzdoom/master' into qzdoom
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2016-09-24 09:37:18 +02:00 |
gl
|
Merge http://github.com/coelckers/gzdoom
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2016-10-24 21:02:09 -04:00 |
intermission
|
|
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math
|
|
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menu
|
Fixed: The menu no longer refreshed the screen border
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2016-09-28 06:40:55 -04:00 |
oplsynth
|
|
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posix
|
Merge branch 'master' of http://github.com/rheit/zdoom
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2016-10-30 21:36:13 -04:00 |
r_compiler
|
Improve drawer debug info details
|
2016-10-29 07:20:16 +02:00 |
r_data
|
Merge branch 'master' of https://github.com/rheit/zdoom
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2016-10-23 18:50:59 +02:00 |
rapidjson
|
- variable was in the wrong scope.
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2016-10-02 18:56:04 +02:00 |
resourcefiles
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- Clear out GCC 6.2 warnings (interestingly they now check for misleading indentation which found a good case in fragglescript/t_func.cpp even though I believe it was harmless)
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2016-10-17 00:19:08 -04:00 |
sfmt
|
|
|
sound
|
- Clear out GCC 6.2 warnings (interestingly they now check for misleading indentation which found a good case in fragglescript/t_func.cpp even though I believe it was harmless)
|
2016-10-17 00:19:08 -04:00 |
textures
|
Merge branch 'master' of http://github.com/rheit/zdoom
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2016-10-26 22:06:25 -04:00 |
thingdef
|
- Added: PlayerPawn property "Player.ViewBob" which acts as a MoveBob/StillBob multiplier.
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2016-10-21 19:24:39 +02:00 |
timidity
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|
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wildmidi
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|
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win32
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Change read access violations to be non-fatal
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2016-10-29 06:50:09 +02:00 |
xlat
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|
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zscript
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Change VM to increment PC after each instruction rather than before
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2016-10-21 22:11:23 -05:00 |
__autostart.cpp
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|
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actionspecials.h
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- added Hexen compatible handling to specials that stop perpetual sector movement.
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2016-08-09 17:09:12 +02:00 |
actor.h
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Merge http://github.com/rheit/zdoom
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2016-10-02 23:10:28 -04:00 |
actorptrselect.cpp
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|
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actorptrselect.h
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|
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am_map.cpp
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- added polyobject serializer.
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2016-09-20 09:11:13 +02:00 |
am_map.h
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- added polyobject serializer.
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2016-09-20 09:11:13 +02:00 |
announcer.h
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|
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autosegs.h
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|
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b_bot.cpp
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- all thinker serializers done.
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2016-09-20 00:41:22 +02:00 |
b_bot.h
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- converted the user variable serializer.
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2016-09-20 18:27:47 +02:00 |
b_func.cpp
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|
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b_game.cpp
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- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
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2016-08-28 09:55:04 +02:00 |
b_move.cpp
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|
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b_think.cpp
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- removed STAT_INVENTORY.
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2016-08-20 19:10:14 +02:00 |
basicinlines.h
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|
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basictypes.h
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|
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bbannouncer.cpp
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|
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c_bind.cpp
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|
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c_bind.h
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|
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c_cmds.cpp
|
- save global savegame data to JSON as well.
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2016-09-21 12:19:13 +02:00 |
c_console.cpp
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- do not even allow creation of names in C_RemoveTabCommands if there are no tab commands, so that FindName cannot be called after the NameManager has been destroyed.
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2016-09-13 21:01:50 +02:00 |
c_console.h
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|
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c_consolebuffer.cpp
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|
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c_consolebuffer.h
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c_cvars.cpp
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c_cvars.h
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c_dispatch.cpp
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- all thinker serializers done.
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2016-09-20 00:41:22 +02:00 |
c_dispatch.h
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|
|
c_expr.cpp
|
|
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CMakeLists.txt
|
Merge branch 'master' of http://github.com/rheit/zdoom
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2016-10-26 22:06:25 -04:00 |
cmdlib.cpp
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|
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cmdlib.h
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|
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colormatcher.cpp
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|
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colormatcher.h
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|
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compatibility.cpp
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- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
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2016-08-28 09:55:04 +02:00 |
compatibility.h
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configfile.cpp
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|
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configfile.h
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|
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ct_chat.cpp
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Add con_scale for scaling just the console
|
2016-09-08 00:39:52 +02:00 |
d_dehacked.cpp
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- changed handling of duplicate classes in DECORATE.
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2016-10-07 15:28:25 +02:00 |
d_dehacked.h
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- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
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2016-09-19 19:14:30 +02:00 |
d_event.h
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|
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d_gui.h
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|
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d_iwad.cpp
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Revert "Allows loading directories as IWADs using "-iwad" command line parameter."
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2016-10-26 12:13:57 +02:00 |
d_main.cpp
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- added TRNSLATE lump for defining global translations which are accessible by name.
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2016-10-02 13:35:25 +02:00 |
d_main.h
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|
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d_net.cpp
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- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
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2016-08-28 09:55:04 +02:00 |
d_net.h
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d_netinf.h
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|
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d_netinfo.cpp
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- added some missing End... calls in player deserialization code.
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2016-09-23 20:05:12 +02:00 |
d_player.h
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- Added: PlayerPawn property "Player.ViewBob" which acts as a MoveBob/StillBob multiplier.
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2016-10-21 19:24:39 +02:00 |
d_protocol.cpp
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- converted player serializer and everything it needs.
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2016-09-21 01:18:29 +02:00 |
d_protocol.h
|
- converted player serializer and everything it needs.
|
2016-09-21 01:18:29 +02:00 |
d_ticcmd.h
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- converted player serializer and everything it needs.
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2016-09-21 01:18:29 +02:00 |
decallib.cpp
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- all thinker serializers done.
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2016-09-20 00:41:22 +02:00 |
decallib.h
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|
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dobject.cpp
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Fixed crash on early fatal error exit
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2016-10-02 10:13:45 +03:00 |
dobject.h
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Add OF_Transient flag for objects that shouldn't be written to disk
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2016-10-15 20:57:56 -05:00 |
dobjgc.cpp
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|
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dobjtype.cpp
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- changed handling of duplicate classes in DECORATE.
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2016-10-07 15:28:25 +02:00 |
dobjtype.h
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- do not declare PNamedType::Outer as DObject.
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2016-10-07 13:59:29 +02:00 |
doomdata.h
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- re-added serialization of treanslations.
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2016-09-20 19:45:32 +02:00 |
doomdef.cpp
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|
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doomdef.h
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- made disabling the push window check a real compatibility option.
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2016-08-09 20:15:13 +02:00 |
doomerrors.h
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|
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doomstat.cpp
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- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
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2016-08-28 09:55:04 +02:00 |
doomstat.h
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- Implemented "mpmap", "mpopen", and "mprecordmap". All 3 commands do exactly as their non-"mp" counterparts do, except they turn on multiplayer (botmode) emulation before doing so.
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2016-10-31 00:29:15 -04:00 |
doomtype.h
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Merge remote-tracking branch 'gzdoom/master' into qzdoom
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2016-09-24 09:37:18 +02:00 |
dscript.h
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|
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dsectoreffect.cpp
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- fixed: Any DSectorEffect thinker must be placed into STAT_SECTOREFFECT.
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2016-09-25 09:43:17 +02:00 |
dsectoreffect.h
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- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
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2016-09-19 19:14:30 +02:00 |
dthinker.cpp
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- completely eliminated the horrible fudging that went on with players during hub travel. This means that DestroyMostThinkers and the player substitution mechanism in the object deserializer are gone now.
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2016-09-23 23:03:11 +02:00 |
dthinker.h
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- completely eliminated the horrible fudging that went on with players during hub travel. This means that DestroyMostThinkers and the player substitution mechanism in the object deserializer are gone now.
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2016-09-23 23:03:11 +02:00 |
edata.cpp
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edata.h
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empty.cpp
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errors.h
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f_wipe.cpp
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f_wipe.h
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files.cpp
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Merge branch 'master' into json
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2016-09-22 09:09:48 +02:00 |
files.h
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- added a FileWriter class (taken from another project of mine) and changed m_png.cpp to use it.
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2016-09-21 09:01:12 +02:00 |
g_doomedmap.cpp
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|
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g_game.cpp
|
- Added initial state for "multiplayernext" to prevent possible initialization errors.
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2016-10-31 00:42:02 -04:00 |
g_game.h
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- read snapshots from zip.
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2016-09-22 01:28:05 +02:00 |
g_hub.cpp
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- save global savegame data to JSON as well.
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2016-09-21 12:19:13 +02:00 |
g_hub.h
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- read snapshots from zip.
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2016-09-22 01:28:05 +02:00 |
g_level.cpp
|
- Implemented "mpmap", "mpopen", and "mprecordmap". All 3 commands do exactly as their non-"mp" counterparts do, except they turn on multiplayer (botmode) emulation before doing so.
|
2016-10-31 00:29:15 -04:00 |
g_level.h
|
- read snapshots from zip.
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2016-09-22 01:28:05 +02:00 |
g_mapinfo.cpp
|
- removed farchive.cpp and .h
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2016-09-22 00:48:22 +02:00 |
g_pch.h
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|
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g_pch2.h
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|
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g_skill.cpp
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gameconfigfile.cpp
|
|
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gameconfigfile.h
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|
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gametype.h
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|
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gccinlines.h
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|
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gi.cpp
|
Added KILL Script type and associated flags and GameInfo keyword.
|
2016-07-28 08:34:23 +02:00 |
gi.h
|
Added KILL Script type and associated flags and GameInfo keyword.
|
2016-07-28 08:34:23 +02:00 |
gitinfo.cpp
|
|
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gstrings.h
|
|
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GuillotineBinPack.cpp
|
|
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GuillotineBinPack.h
|
|
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hu_scores.cpp
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
hu_stuff.h
|
|
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i_cd.h
|
|
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i_movie.h
|
|
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i_net.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
i_net.h
|
|
|
i_video.h
|
|
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info.cpp
|
Merge branch 'master' into json
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2016-09-19 03:54:36 +02:00 |
info.h
|
- re-added serialization of treanslations.
|
2016-09-20 19:45:32 +02:00 |
keysections.cpp
|
|
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lists.h
|
|
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lumpconfigfile.cpp
|
|
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lumpconfigfile.h
|
|
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m_alloc.cpp
|
|
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m_alloc.h
|
|
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m_argv.cpp
|
|
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m_argv.h
|
|
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m_bbox.cpp
|
|
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m_bbox.h
|
|
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m_cheat.cpp
|
- all thinker serializers done.
|
2016-09-20 00:41:22 +02:00 |
m_cheat.h
|
|
|
m_crc32.h
|
|
|
m_fixed.h
|
|
|
m_joy.cpp
|
|
|
m_joy.h
|
|
|
m_misc.cpp
|
- Fixed: Demo playback on Windows XP since we don't patch fstat for v140_xp bug.
|
2016-10-16 16:22:21 -04:00 |
m_misc.h
|
|
|
m_png.cpp
|
- allow the compact and pretty writers for JSON to coexist by wrapping the whole stuff into another class that calls the proper one as needed. Due to the implementation it is not possible to decide at run time how this should behave so there have to be two different objects for either mode.
|
2016-09-21 21:57:24 +02:00 |
m_png.h
|
- allow the compact and pretty writers for JSON to coexist by wrapping the whole stuff into another class that calls the proper one as needed. Due to the implementation it is not possible to decide at run time how this should behave so there have to be two different objects for either mode.
|
2016-09-21 21:57:24 +02:00 |
m_random.cpp
|
- Fixed: Assertion failure if a save was loaded without starting a new game (due to uninitialized RNG).
|
2016-10-17 00:22:06 -04:00 |
m_random.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
m_swap.h
|
Fixed compilation on macOS
|
2016-09-24 13:15:45 +03:00 |
md5.cpp
|
|
|
md5.h
|
|
|
memarena.cpp
|
|
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memarena.h
|
|
|
mscinlines.h
|
|
|
mus2midi.cpp
|
|
|
mus2midi.h
|
|
|
name.cpp
|
- fixed: The TabCommands array needs to be cleared before the NameManager is destroyed.
|
2016-09-13 10:43:53 +02:00 |
name.h
|
|
|
namedef.h
|
Added two new sub-blocks for Choice blocks
|
2016-10-30 19:30:53 +01:00 |
nodebuild.cpp
|
|
|
nodebuild.h
|
|
|
nodebuild_classify_nosse2.cpp
|
|
|
nodebuild_classify_sse2.cpp
|
|
|
nodebuild_events.cpp
|
|
|
nodebuild_extract.cpp
|
|
|
nodebuild_gl.cpp
|
|
|
nodebuild_utility.cpp
|
|
|
p_3dfloors.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-08-03 12:17:55 +02:00 |
p_3dfloors.h
|
|
|
p_3dmidtex.cpp
|
|
|
p_3dmidtex.h
|
|
|
p_acs.cpp
|
- fixed DACSThinker did not save its LastScript member.
|
2016-10-24 22:23:27 +02:00 |
p_acs.h
|
Merge branch 'master' into json
|
2016-09-22 09:09:48 +02:00 |
p_actionfunctions.cpp
|
- renamed thingdef_codeptr.cpp and moved it out of thingdef/.
|
2016-10-12 12:43:26 +02:00 |
p_blockmap.h
|
|
|
p_buildmap.cpp
|
|
|
p_ceiling.cpp
|
- Clear out GCC 6.2 warnings (interestingly they now check for misleading indentation which found a good case in fragglescript/t_func.cpp even though I believe it was harmless)
|
2016-10-17 00:19:08 -04:00 |
p_checkposition.h
|
|
|
p_conversation.cpp
|
Added two new sub-blocks for Choice blocks
|
2016-10-30 19:30:53 +01:00 |
p_conversation.h
|
Added two new sub-blocks for Choice blocks
|
2016-10-30 19:30:53 +01:00 |
p_doors.cpp
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
|
2016-09-19 19:14:30 +02:00 |
p_effect.cpp
|
|
|
p_effect.h
|
|
|
p_enemy.cpp
|
|
|
p_enemy.h
|
|
|
p_floor.cpp
|
- removed some leftover garbage from the floating point rewrite in the floorRaiseToLowestCeiling case of DFloor.
|
2016-09-28 08:06:15 +02:00 |
p_glnodes.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
p_interaction.cpp
|
A_Explode now returns the number of actors damaged and can be used in expressions.
|
2016-08-12 09:17:20 +02:00 |
p_lights.cpp
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
|
2016-09-19 19:14:30 +02:00 |
p_linkedsectors.cpp
|
|
|
p_lnspec.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-08-09 20:15:35 +02:00 |
p_lnspec.h
|
|
|
p_local.h
|
A_Explode now returns the number of actors damaged and can be used in expressions.
|
2016-08-12 09:17:20 +02:00 |
p_map.cpp
|
- split Damage into two variables: DamageVal for the old constant and DamageFunc for the DECORATE function.
|
2016-09-19 03:36:51 +02:00 |
p_maputl.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
p_maputl.h
|
|
|
p_mobj.cpp
|
- Implemented sv_singleplayerrespawn
|
2016-10-25 09:25:56 +02:00 |
p_pillar.cpp
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
|
2016-09-19 19:14:30 +02:00 |
p_plats.cpp
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
|
2016-09-19 19:14:30 +02:00 |
p_portals.cpp
|
|
|
p_pspr.cpp
|
- Added: PlayerPawn property "Player.ViewBob" which acts as a MoveBob/StillBob multiplier.
|
2016-10-21 19:24:39 +02:00 |
p_pspr.h
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-10-12 08:42:37 +02:00 |
p_pusher.cpp
|
- all thinker serializers done.
|
2016-09-20 00:41:22 +02:00 |
p_saveg.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-10-23 18:50:59 +02:00 |
p_saveg.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
p_scroll.cpp
|
- fixed: DScroller did not initialize m_LastHeight in all situations. This caused a problem with the serializer because RapidJSON aborts the write of a floating point value if it is invalid.
|
2016-09-28 11:58:12 +02:00 |
p_sectors.cpp
|
- another batch.
|
2016-09-19 19:58:04 +02:00 |
p_setup.cpp
|
- added polyobject serializer.
|
2016-09-20 09:11:13 +02:00 |
p_setup.h
|
|
|
p_sight.cpp
|
|
|
p_slopes.cpp
|
|
|
p_spec.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-09-24 00:40:15 +02:00 |
p_spec.h
|
- let DWaggleBase use the interpolation pointer of its parent instead of defining its own one.
|
2016-09-23 22:03:44 +02:00 |
p_states.cpp
|
- removed farchive.cpp and .h
|
2016-09-22 00:48:22 +02:00 |
p_switch.cpp
|
- all thinker serializers done.
|
2016-09-20 00:41:22 +02:00 |
p_tags.cpp
|
|
|
p_tags.h
|
|
|
p_teleport.cpp
|
|
|
p_terrain.cpp
|
- re-added serialization of treanslations.
|
2016-09-20 19:45:32 +02:00 |
p_terrain.h
|
- converted FBehavior::StaticSerializeModuleStates.
|
2016-09-20 11:35:25 +02:00 |
p_things.cpp
|
Added GetProximity(classname, distance, flags, ptr).
|
2016-07-30 00:26:55 +02:00 |
p_tick.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
p_tick.h
|
|
|
p_trace.cpp
|
- fixed: Terrain splashes could be generated for 3D floors that were below the sector's actual floor.
|
2016-08-14 20:52:13 +02:00 |
p_trace.h
|
|
|
p_udmf.cpp
|
- added UDMF portal flags. Names are identical with Eternity for compatibility reasons.
|
2016-10-02 00:31:25 +02:00 |
p_udmf.h
|
|
|
p_usdf.cpp
|
Restricted custom goodbyes to ZSDF
|
2016-10-30 20:27:07 +01:00 |
p_user.cpp
|
- Putting the CVAR definition right in the middle of prediction stuff probably wasn't the best idea.
|
2016-10-25 09:25:57 +02:00 |
p_writemap.cpp
|
|
|
p_xlat.cpp
|
|
|
parsecontext.cpp
|
|
|
parsecontext.h
|
|
|
pathexpander.cpp
|
|
|
pathexpander.h
|
|
|
po_man.cpp
|
Fixed serialization of MovePoly class objects
|
2016-10-14 14:33:13 +03:00 |
po_man.h
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
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2016-09-19 19:14:30 +02:00 |
portal.cpp
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- fixed: Portals with disconnected parts were not grouped correctly.
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2016-10-25 01:03:44 +02:00 |
portal.h
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r_3dfloors.cpp
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r_3dfloors.h
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|
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r_bsp.cpp
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- Implemented r_fullbrightignoresectorcolor from QZDoom
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2016-10-21 07:06:24 -04:00 |
r_bsp.h
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r_defs.h
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Merge remote-tracking branch 'gzdoom/master' into qzdoom
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2016-09-24 09:37:18 +02:00 |
r_draw.cpp
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Add support for capping sky with a solid color
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2016-10-19 23:52:09 +02:00 |
r_draw.h
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Add texturing to triangle drawer
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2016-10-30 08:18:55 +01:00 |
r_draw_rgba.cpp
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Add texturing to triangle drawer
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2016-10-30 08:18:55 +01:00 |
r_draw_rgba.h
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Improve crash handling in drawers
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2016-10-12 13:25:05 +02:00 |
r_drawt.cpp
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Fix dancing sprites due to texture coordinate calculations not taking pixel centers into account
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2016-10-29 05:35:41 +02:00 |
r_drawt_rgba.cpp
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Improve drawer debug info details
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2016-10-29 07:20:16 +02:00 |
r_local.h
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|
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r_main.cpp
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- Fixes
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2016-10-21 07:21:56 -04:00 |
r_main.h
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Changed column drawers to use true color textures
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2016-10-07 12:45:21 +02:00 |
r_plane.cpp
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Merge branch 'master' of http://github.com/rheit/zdoom
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2016-10-30 23:44:09 -04:00 |
r_plane.h
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|
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r_renderer.h
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- added a FileWriter class (taken from another project of mine) and changed m_png.cpp to use it.
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2016-09-21 09:01:12 +02:00 |
r_segs.cpp
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Fix dancing sprites due to texture coordinate calculations not taking pixel centers into account
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2016-10-29 05:35:41 +02:00 |
r_segs.h
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|
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r_sky.cpp
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- fixed: R_InitSkyMap must check for the null texture which cannot be used as a sky because it has no bitmap and will cause an access violation in the sky cap color calculation.
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2016-10-22 09:58:56 +02:00 |
r_sky.h
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|
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r_state.h
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- started implementing a JSON based serializer. Unfortunately it is far too slow to be of any real use.
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2016-09-18 13:26:34 +02:00 |
r_swrenderer.cpp
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Move triangle drawer into a command and change the sky code to use it if r_cubesky is enabled
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2016-10-19 17:44:50 +02:00 |
r_swrenderer.h
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Create LLVMDrawers class as the external interface to the drawers
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2016-09-29 02:10:14 +02:00 |
r_swrenderer2.cpp
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Add the experimental swrenderer2
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2016-09-24 09:36:37 +02:00 |
r_swrenderer2.h
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Add the experimental swrenderer2
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2016-09-24 09:36:37 +02:00 |
r_things.cpp
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Merge remote-tracking branch 'origin/dancingsprites' into qzdoom
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2016-10-29 08:13:20 +02:00 |
r_things.h
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Merge remote-tracking branch 'origin/dancingsprites' into qzdoom
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2016-10-29 06:14:22 +02:00 |
r_thread.cpp
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Change read access violations to be non-fatal
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2016-10-29 06:50:09 +02:00 |
r_thread.h
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Change read access violations to be non-fatal
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2016-10-29 06:50:09 +02:00 |
r_utility.cpp
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Merge remote-tracking branch 'gzdoom/master' into qzdoom
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2016-09-24 09:37:18 +02:00 |
r_utility.h
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- some preparations for converting the player serialization code.
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2016-09-20 23:13:12 +02:00 |
Rect.h
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|
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s_advsound.cpp
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Fixed compilation with GCC or Clang
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2016-10-01 12:17:15 +03:00 |
s_environment.cpp
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- re-added serialization of treanslations.
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2016-09-20 19:45:32 +02:00 |
s_playlist.cpp
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- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
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2016-08-28 09:55:04 +02:00 |
s_playlist.h
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|
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s_sndseq.cpp
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Fixed serialization of DSeqPolyNode class objects
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2016-10-14 23:05:02 +02:00 |
s_sndseq.h
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- all DObjects converted.
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2016-09-20 10:27:53 +02:00 |
s_sound.cpp
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- added an integrity check to the SNDINFO parser to detect and eliminate recursive links. Normally these would crash the sound code later.
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2016-09-30 10:50:41 +02:00 |
s_sound.h
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- fixed: object pointers as array members may not be skipped if they are null.
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2016-09-23 21:24:56 +02:00 |
sc_man.cpp
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- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
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2016-08-28 09:55:04 +02:00 |
sc_man.h
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|
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sc_man_scanner.re
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|
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sc_man_tokens.h
|
|
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serializer.cpp
|
- Clear out GCC 6.2 warnings (interestingly they now check for misleading indentation which found a good case in fragglescript/t_func.cpp even though I believe it was harmless)
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2016-10-17 00:19:08 -04:00 |
serializer.h
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- Clear out GCC 6.2 warnings (interestingly they now check for misleading indentation which found a good case in fragglescript/t_func.cpp even though I believe it was harmless)
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2016-10-17 00:19:08 -04:00 |
skins.cpp
|
|
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skins.h
|
|
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SkylineBinPack.cpp
|
|
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SkylineBinPack.h
|
|
|
st_start.h
|
|
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st_stuff.cpp
|
|
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st_stuff.h
|
|
|
statistics.cpp
|
- implemented saving of new format savegames as zips. The code for that was adapted from zipdir.c.
|
2016-09-21 17:37:56 +02:00 |
statnums.h
|
Revert "- removed STAT_INVENTORY."
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2016-08-25 21:41:17 +02:00 |
stats.cpp
|
|
|
stats.h
|
|
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stringtable.cpp
|
|
|
stringtable.h
|
|
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strnatcmp.c
|
|
|
strnatcmp.h
|
|
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tagitem.h
|
|
|
tarray.h
|
- save global savegame data to JSON as well.
|
2016-09-21 12:19:13 +02:00 |
teaminfo.cpp
|
|
|
teaminfo.h
|
|
|
tempfiles.cpp
|
|
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tempfiles.h
|
|
|
templates.h
|
|
|
tflags.h
|
- all thinker serializers done.
|
2016-09-20 00:41:22 +02:00 |
v_blend.cpp
|
- Backported blood_fade_scalar from Skulltag
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2016-10-07 00:35:06 -04:00 |
v_collection.cpp
|
|
|
v_collection.h
|
|
|
v_draw.cpp
|
Fix dancing sprites due to texture coordinate calculations not taking pixel centers into account
|
2016-10-29 05:35:41 +02:00 |
v_font.cpp
|
Merge remote-tracking branch 'gzdoom/master' into qzdoom
|
2016-09-24 09:37:18 +02:00 |
v_font.h
|
- re-added serialization of treanslations.
|
2016-09-20 19:45:32 +02:00 |
v_palette.cpp
|
|
|
v_palette.h
|
|
|
v_pfx.cpp
|
|
|
v_pfx.h
|
|
|
v_text.cpp
|
|
|
v_text.h
|
|
|
v_video.cpp
|
Merge branch 'truecolor' of http://github.com/dpjudas/dpdoom
|
2016-09-25 13:48:52 -04:00 |
v_video.h
|
Merge remote-tracking branch 'upstream/master' into truecolor
|
2016-09-19 23:55:15 +02:00 |
valgrind.inc
|
|
|
vectors.h
|
- fixed: TVector::Resized needs to consider that the input vector has a length of 0. In this case just performing the normal calculations results in an invalid vector.
|
2016-10-03 11:00:26 +02:00 |
version.h
|
- Next "pre" tag.
|
2016-10-29 22:49:34 -04:00 |
w_wad.cpp
|
|
|
w_wad.h
|
|
|
w_zip.h
|
|
|
weightedlist.h
|
|
|
wi_stuff.cpp
|
|
|
wi_stuff.h
|
|
|
x86.cpp
|
|
|
x86.h
|
|
|
xs_Float.h
|
|
|
zstrformat.cpp
|
|
|
zstring.cpp
|
|
|
zstring.h
|
|
|
zzautozend.cpp
|
|
|