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- let DWaggleBase use the interpolation pointer of its parent instead of defining its own one.
- do not call checking code for loading savegames when writing them in ACS module serializer.
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36bf099d54
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3 changed files with 10 additions and 16 deletions
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@ -1614,10 +1614,13 @@ void FBehavior::StaticSerializeModuleStates (FSerializer &arc)
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if (arc.BeginArray("acsmodules"))
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{
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int modnum = arc.ArraySize();
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if (modnum != StaticModules.Size())
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if (arc.isReading())
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{
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I_Error("Level was saved with a different number of ACS modules. (Have %d, save has %d)", StaticModules.Size(), modnum);
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int modnum = arc.ArraySize();
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if (modnum != StaticModules.Size())
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{
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I_Error("Level was saved with a different number of ACS modules. (Have %d, save has %d)", StaticModules.Size(), modnum);
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}
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}
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for (modnum = 0; modnum < StaticModules.Size(); ++modnum)
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@ -1103,9 +1103,7 @@ bool EV_DoChange (line_t *line, EChange changetype, int tag)
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//
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//==========================================================================
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IMPLEMENT_POINTY_CLASS (DWaggleBase)
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DECLARE_POINTER(m_Interpolation)
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END_POINTERS
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IMPLEMENT_CLASS (DWaggleBase)
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IMPLEMENT_CLASS (DFloorWaggle)
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IMPLEMENT_CLASS (DCeilingWaggle)
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@ -1124,8 +1122,7 @@ void DWaggleBase::Serialize(FSerializer &arc)
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("scale", m_Scale)
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("scaledelta", m_ScaleDelta)
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("ticker", m_Ticker)
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("state", m_State)
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("interpolation", m_Interpolation);
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("state", m_State);
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}
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//==========================================================================
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@ -1145,11 +1142,6 @@ DWaggleBase::DWaggleBase (sector_t *sec)
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void DWaggleBase::Destroy()
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{
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if (m_Interpolation != NULL)
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{
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m_Interpolation->DelRef();
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m_Interpolation = NULL;
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}
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Super::Destroy();
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}
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@ -1244,7 +1236,7 @@ DFloorWaggle::DFloorWaggle (sector_t *sec)
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: Super (sec)
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{
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sec->floordata = this;
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m_Interpolation = sec->SetInterpolation(sector_t::FloorMove, true);
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interpolation = sec->SetInterpolation(sector_t::FloorMove, true);
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}
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void DFloorWaggle::Tick ()
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@ -1266,7 +1258,7 @@ DCeilingWaggle::DCeilingWaggle (sector_t *sec)
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: Super (sec)
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{
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sec->ceilingdata = this;
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m_Interpolation = sec->SetInterpolation(sector_t::CeilingMove, true);
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interpolation = sec->SetInterpolation(sector_t::CeilingMove, true);
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}
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void DCeilingWaggle::Tick ()
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@ -612,7 +612,6 @@ protected:
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double m_ScaleDelta;
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int m_Ticker;
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int m_State;
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TObjPtr<DInterpolation> m_Interpolation;
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friend bool EV_StartWaggle (int tag, line_t *line, int height, int speed,
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int offset, int timer, bool ceiling);
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