.. |
asm_ia32
|
- Fixed: Building with NOASM defined no longer worked, because the DrawSlab routines in a.asm conflicted with the ones in r_draw.cpp.
|
2011-05-08 04:28:45 +00:00 |
asm_x86_64
|
- Changed the four-byte fillers in asm_x86_64/tmap3.s from 0x88888888 to 0x44444444 because
|
2010-08-01 04:31:18 +00:00 |
fragglescript
|
Merge branch 'master' into scripting
|
2015-04-28 14:45:13 +02:00 |
g_doom
|
Merge commit '3849cb86231ce24131a86e9c29795a8cf3706a3d' into scripting
|
2015-04-28 11:59:33 +02:00 |
g_heretic
|
Merge commit 'fb9231a38db2025eb77bfd246f36d985cbbccd2e' into scripting
|
2015-04-28 09:57:01 +02:00 |
g_hexen
|
Merge commit '4f7ec3ad891d556c0d3f680e209a120ed38e9cdb' into scripting
|
2015-04-28 12:48:33 +02:00 |
g_raven
|
- Updated scripting branch to latest version in trunk.
|
2013-06-07 03:31:30 +00:00 |
g_shared
|
Merge branch 'master' into scripting
|
2015-04-28 14:45:13 +02:00 |
g_strife
|
Merge branch 'master' into scripting
|
2015-04-28 14:45:13 +02:00 |
intermission
|
Merge branch 'master' into gonesolong
|
2014-12-20 19:13:14 -06:00 |
menu
|
Merge branch 'master' into scripting
|
2015-04-28 14:45:13 +02:00 |
oplsynth
|
- Fixed C++11 warnings from recent commits.
|
2015-04-27 15:22:09 +02:00 |
posix
|
- SDL backend could use the new ScaleCoordsFromWindow since it does similarly for fullscreen.
|
2015-04-17 00:24:33 -04:00 |
r_data
|
Merge commit '3849cb86231ce24131a86e9c29795a8cf3706a3d' into scripting
|
2015-04-28 11:59:33 +02:00 |
resourcefiles
|
- fixed: Zips whose central directory cannot be read need to print an error message.
|
2015-04-13 22:08:44 +02:00 |
sfmt
|
|
|
sound
|
Merge branch 'master' into scripting
|
2015-04-28 14:45:13 +02:00 |
textures
|
Merge commit '2719ce86dc07c9f7b1ad6d61a9a49c974896abf2' into scripting
|
2015-04-28 13:32:50 +02:00 |
thingdef
|
- fixed some memory leaks: The global symbol table and the argument list for DECORATE called action specials were never freed.
|
2015-04-28 15:34:48 +02:00 |
timidity
|
Fixed incorrect volume levels of Timidity instruments
|
2014-12-31 12:48:18 +02:00 |
win32
|
- this shouldn't have been committed.
|
2015-04-28 15:45:10 +02:00 |
xlat
|
- Remove all restrictions on what you can do with tags as line special arguments in xlat.
|
2012-01-23 04:18:37 +00:00 |
zscript
|
Improve disassembly of branch instructions
|
2015-03-13 23:26:33 -05:00 |
__autostart.cpp
|
Eliminate .mreg section
|
2015-03-14 22:16:05 -05:00 |
actionspecials.h
|
- fixed: *ALL* original ceiling crushers, not just type 49, require a distance of 8 to the floor for the destination height. For the silent types this required a new action special, Ceiling_CrushAndRaiseSilentDist. This change only affects the XLAT mapping, the Hexen format types behave as before.
|
2014-08-21 13:01:12 +02:00 |
actor.h
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Merge commit '4f7ec3ad891d556c0d3f680e209a120ed38e9cdb' into scripting
|
2015-04-28 12:48:33 +02:00 |
actorptrselect.cpp
|
Get linetarget (aim target) from any actor (not just player): AAPTR_LINETARGET
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2014-09-28 15:06:52 +02:00 |
actorptrselect.h
|
Merge branch 'master' into gonesolong
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2014-12-21 21:15:11 -06:00 |
am_map.cpp
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
am_map.h
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- changed automap initialization so that static data only gets initialized once upon startup instead of each time a level starts.
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2010-12-12 17:54:10 +00:00 |
announcer.h
|
|
|
autosegs.h
|
Eliminate .mreg section
|
2015-03-14 22:16:05 -05:00 |
b_bot.cpp
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
b_bot.h
|
- Fixed: Adding multiple bots at the same time could cause the game to crash if there were too few bots defined.
|
2014-12-21 19:21:51 +00:00 |
b_func.cpp
|
Remove warnings warned by Clang
|
2015-03-08 17:21:15 -05:00 |
b_game.cpp
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- Fixed: FCajunMaster::End() was missing a bot check.
|
2014-12-24 19:41:49 +00:00 |
b_move.cpp
|
- Moved bot specific functions into DBot.
|
2014-11-29 17:03:58 +00:00 |
b_think.cpp
|
Merge branch 'master' into gonesolong
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2014-12-21 21:15:11 -06:00 |
basicinlines.h
|
- Fixes to compile with GCC 4.5.0.
|
2010-09-01 03:30:18 +00:00 |
basictypes.h
|
- Replaced toint/quickertoint with the portable routines from xs_Float.h. The
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2009-11-20 05:34:20 +00:00 |
bbannouncer.cpp
|
- Switched to a genericly extensible representation for userinfo.
|
2013-05-12 18:27:03 +00:00 |
c_bind.cpp
|
Externalized default key bindings
|
2015-04-05 21:40:53 -05:00 |
c_bind.h
|
Externalized default key bindings
|
2015-04-05 21:40:53 -05:00 |
c_cmds.cpp
|
Merge commit '2719ce86dc07c9f7b1ad6d61a9a49c974896abf2' into scripting
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2015-04-28 13:32:50 +02:00 |
c_console.cpp
|
- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
|
2015-02-07 23:35:23 +08:00 |
c_console.h
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- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
|
2014-05-24 21:05:00 +02:00 |
c_consolebuffer.cpp
|
- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
|
2014-05-24 21:05:00 +02:00 |
c_consolebuffer.h
|
- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
|
2014-05-24 21:05:00 +02:00 |
c_cvars.cpp
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
c_cvars.h
|
Destroy mod-created CVars when 'restart' is invoked
|
2014-12-01 21:04:50 -06:00 |
c_dispatch.cpp
|
Try to sanitize the exec+pullin mess
|
2015-04-07 12:55:50 -05:00 |
c_dispatch.h
|
Try to sanitize the exec+pullin mess
|
2015-04-07 12:55:50 -05:00 |
c_expr.cpp
|
|
|
CMakeLists.txt
|
- needed one more fix in CMake project.
|
2015-04-28 15:12:21 +02:00 |
cmdlib.cpp
|
- Fixed a wrong linux macro in an ifdef.
|
2015-04-02 13:18:37 +02:00 |
cmdlib.h
|
- fixed: *ALL* original ceiling crushers, not just type 49, require a distance of 8 to the floor for the destination height. For the silent types this required a new action special, Ceiling_CrushAndRaiseSilentDist. This change only affects the XLAT mapping, the Hexen format types behave as before.
|
2014-08-21 13:01:12 +02:00 |
colormatcher.cpp
|
|
|
colormatcher.h
|
|
|
compatibility.cpp
|
- uncouple sector tag storage from the sector data to allow multiple tags per sector.
|
2015-04-19 12:33:27 +02:00 |
compatibility.h
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
configfile.cpp
|
- fixed destructor call of FConfigSection in FConfigFile.
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2015-04-06 23:23:50 +02:00 |
configfile.h
|
- allow renaming of config sections and added migration code to rename the old autoload sections to the more flexible naming system that's planned.
|
2015-04-06 11:21:28 +02:00 |
ct_chat.cpp
|
Use a null check instead of strlen in ShoveChatStr
|
2014-12-23 21:33:47 -06:00 |
d_dehacked.cpp
|
Merge commit 'fb9231a38db2025eb77bfd246f36d985cbbccd2e' into scripting
|
2015-04-28 09:57:01 +02:00 |
d_dehacked.h
|
- Be stricter about types accepted by spawning functions.
|
2010-04-03 04:07:17 +00:00 |
d_event.h
|
Added recordmap for recording demos from console
|
2014-11-01 17:47:29 +13:00 |
d_gui.h
|
Added support for Command/Meta key
|
2014-08-03 12:18:15 +03:00 |
d_iwad.cpp
|
- fixed: We must not allow the engine to start without a default MAPINFO definition.
|
2015-04-07 14:09:55 +02:00 |
d_main.cpp
|
- fixed some memory leaks: The global symbol table and the argument list for DECORATE called action specials were never freed.
|
2015-04-28 15:34:48 +02:00 |
d_main.h
|
- automatically create autoload section based on IWADINFO.
|
2015-04-06 13:52:08 +02:00 |
d_net.cpp
|
Merge commit '3849cb86231ce24131a86e9c29795a8cf3706a3d' into scripting
|
2015-04-28 11:59:33 +02:00 |
d_net.h
|
- Fixed: Part of Net_CheckLastReceived treated Net_Arbitrator as a node number rather than a player number.
|
2015-02-09 20:16:57 +00:00 |
d_netinf.h
|
- Added support for the original games' player translations, including Hexen's table-based ones.
|
2010-03-06 02:51:23 +00:00 |
d_netinfo.cpp
|
Merge branch 'master' into gonesolong
|
2014-12-21 21:15:11 -06:00 |
d_player.h
|
Merge commit '3849cb86231ce24131a86e9c29795a8cf3706a3d' into scripting
|
2015-04-28 11:59:33 +02:00 |
d_protocol.cpp
|
- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
|
2015-02-07 23:35:23 +08:00 |
d_protocol.h
|
Merge branch 'BotSpawnFix' of https://github.com/ChillyDoom/zdoom
|
2014-10-25 16:50:17 +02:00 |
d_ticcmd.h
|
|
|
decallib.cpp
|
Merge commit 'fb9231a38db2025eb77bfd246f36d985cbbccd2e' into scripting
|
2015-04-28 09:57:01 +02:00 |
decallib.h
|
- Update scripting branch to trunk.
|
2012-07-14 03:04:41 +00:00 |
dobject.cpp
|
Use PField instead of PSymbolVariable for DECORATE expressions
|
2013-08-23 22:02:51 -05:00 |
dobject.h
|
Merge branch 'master' into gonesolong
|
2014-12-20 19:13:14 -06:00 |
dobjgc.cpp
|
Make global symbols survive GC runs
|
2013-10-29 22:05:43 -05:00 |
dobjtype.cpp
|
- fixed some memory leaks: The global symbol table and the argument list for DECORATE called action specials were never freed.
|
2015-04-28 15:34:48 +02:00 |
dobjtype.h
|
- fixed some memory leaks: The global symbol table and the argument list for DECORATE called action specials were never freed.
|
2015-04-28 15:34:48 +02:00 |
doomdata.h
|
Reorder FMapThing to remove padding
|
2015-04-04 18:20:03 -05:00 |
doomdef.cpp
|
|
|
doomdef.h
|
- addressed the problem that prompted setting NOGRAVITY for all floatbobbing items for real:
|
2015-02-12 18:57:06 +01:00 |
doomerrors.h
|
|
|
doomstat.cpp
|
- redid autoload handler and resource file filtering to use the newly defined method with multi-part names.
|
2015-04-06 11:57:12 +02:00 |
doomstat.h
|
- redid autoload handler and resource file filtering to use the newly defined method with multi-part names.
|
2015-04-06 11:57:12 +02:00 |
doomtype.h
|
Merge commit 'b6a4511dd1e74440fad99bc673c1f2b3680dba48' into scripting
|
2015-04-28 13:08:18 +02:00 |
dscript.h
|
|
|
dsectoreffect.cpp
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
dsectoreffect.h
|
|
|
dthinker.cpp
|
Merge branch 'master' into gonesolong
|
2014-12-20 19:13:14 -06:00 |
dthinker.h
|
- Fixed errors and warnings when compiling with GCC. (Unfortunately, the VC++ debug builds
|
2012-10-18 03:19:27 +00:00 |
empty.cpp
|
|
|
errors.h
|
|
|
f_wipe.cpp
|
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
|
2015-03-08 18:05:02 -05:00 |
f_wipe.h
|
|
|
farchive.cpp
|
- Fixed: Because PClass is a child of DObject now, attempts to serialize them get caught by
|
2012-10-30 01:38:05 +00:00 |
farchive.h
|
- Fixed: Because PClass is a child of DObject now, attempts to serialize them get caught by
|
2012-10-30 01:38:05 +00:00 |
files.cpp
|
Merge branch 'master' into openal
|
2015-03-24 17:59:08 +01:00 |
files.h
|
Merge remote-tracking branch 'zdoom/master' into openal
|
2014-06-28 23:29:48 -07:00 |
g_doomedmap.cpp
|
Merge branch 'master' into scripting
|
2015-04-28 14:45:13 +02:00 |
g_game.cpp
|
Merge commit '2719ce86dc07c9f7b1ad6d61a9a49c974896abf2' into scripting
|
2015-04-28 13:32:50 +02:00 |
g_game.h
|
Remove disconnecting players safely
|
2014-10-05 18:04:11 +13:00 |
g_hub.cpp
|
- changed some data init code to delete the data it wants to initialize first.
|
2010-12-13 10:02:45 +00:00 |
g_hub.h
|
|
|
g_level.cpp
|
Fix some issues with changing player viewheight at runtime
|
2015-04-22 23:22:27 -05:00 |
g_level.h
|
Merge commit 'b6a4511dd1e74440fad99bc673c1f2b3680dba48' into scripting
|
2015-04-28 13:08:18 +02:00 |
g_mapinfo.cpp
|
Merge commit 'b6a4511dd1e74440fad99bc673c1f2b3680dba48' into scripting
|
2015-04-28 13:08:18 +02:00 |
g_skill.cpp
|
Merge branch 'master' into gonesolong
|
2014-12-20 19:13:14 -06:00 |
gameconfigfile.cpp
|
- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
|
2015-04-27 14:15:03 -04:00 |
gameconfigfile.h
|
- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
|
2015-04-27 14:15:03 -04:00 |
gametype.h
|
- removed gamemode check for shareware message. It also uses LANGUAGE conditionals now.
|
2010-10-11 22:10:15 +00:00 |
gccinlines.h
|
Fixed GNU inline assembly for Clang
|
2014-08-03 12:19:07 +03:00 |
gi.cpp
|
- print proper information about non-actor mapthings.
|
2015-04-03 22:23:42 +02:00 |
gi.h
|
- print proper information about non-actor mapthings.
|
2015-04-03 22:23:42 +02:00 |
gitinfo.cpp
|
- Use gitinfo.h instead of svnrevision.h for versioning.
|
2013-06-22 21:49:51 -05:00 |
gstrings.h
|
- removed obsolete quit message #defines.
|
2013-08-11 13:36:48 +02:00 |
hu_scores.cpp
|
- Added scoreboard toggling.
|
2014-10-02 21:03:15 +01:00 |
hu_stuff.h
|
- Added scoreboard toggling.
|
2014-10-02 21:03:15 +01:00 |
i_cd.h
|
|
|
i_movie.h
|
|
|
i_net.cpp
|
Don't spam Dropped packet messages for disconnected players
|
2015-04-22 22:35:38 -05:00 |
i_net.h
|
|
|
i_video.h
|
|
|
info.cpp
|
Merge branch 'master' into scripting
|
2015-04-28 14:45:13 +02:00 |
info.h
|
Merge commit '2719ce86dc07c9f7b1ad6d61a9a49c974896abf2' into scripting
|
2015-04-28 13:32:50 +02:00 |
keysections.cpp
|
- fixed: The TouchedActors array in the Dehacked parser was not freed after parsing was done.
|
2010-12-15 00:09:31 +00:00 |
lists.h
|
|
|
lumpconfigfile.cpp
|
|
|
lumpconfigfile.h
|
|
|
m_alloc.cpp
|
- Added Blzut3's Solaris patch.
|
2010-01-01 09:21:04 +00:00 |
m_alloc.h
|
|
|
m_argv.cpp
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
m_argv.h
|
- added a 'restart' CCMD that allows restarting the engine with different WADs being loaded without quitting first
|
2010-12-15 11:45:39 +00:00 |
m_bbox.cpp
|
- fixed: The FBoundingBox constructor taking a point and a radius needs to restrict the resulting values to the fixed point range.
|
2015-03-14 09:34:55 +01:00 |
m_bbox.h
|
- fixed: The FBoundingBox constructor taking a point and a radius needs to restrict the resulting values to the fixed point range.
|
2015-03-14 09:34:55 +01:00 |
m_cheat.cpp
|
Merge commit 'fb9231a38db2025eb77bfd246f36d985cbbccd2e' into scripting
|
2015-04-28 09:57:01 +02:00 |
m_cheat.h
|
- Removed the old meta data system. All meta data is now stored in subclasses of PClass. This
|
2010-03-25 20:38:00 +00:00 |
m_crc32.h
|
|
|
m_fixed.h
|
- Fixed: clang 32-bit compile (I hear it still doesn't run though).
|
2013-08-27 20:28:38 -04:00 |
m_joy.cpp
|
- GCC warning fixes (GCC stupidity for the most part.)
|
2011-02-19 08:59:43 +00:00 |
m_joy.h
|
- merged menu branch back into trunk.
|
2010-09-14 17:28:18 +00:00 |
m_misc.cpp
|
- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
|
2015-04-27 14:15:03 -04:00 |
m_misc.h
|
- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
|
2015-04-27 14:15:03 -04:00 |
m_png.cpp
|
- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
|
2015-02-07 23:35:23 +08:00 |
m_png.h
|
|
|
m_random.cpp
|
Added static RNGseed control
|
2014-05-03 03:01:40 +12:00 |
m_random.h
|
Added static RNGseed control
|
2014-05-03 03:01:40 +12:00 |
m_specialpaths.cpp
|
- Made a few Win32 calls optional in order to restore capatibility with Windows NT 4.0 (not that anyone is using NT 4, but it was a trivial fix)
|
2015-04-24 23:07:32 -04:00 |
m_swap.h
|
Use byte swapping functions from <libkern/OSByteOrder.h> on OS X
|
2014-06-28 10:59:56 +03:00 |
md5.cpp
|
|
|
md5.h
|
|
|
memarena.cpp
|
- use FSharedStringArena to handle AActor's tag strings properly. They were names before which are not case sensitive and could cause problems.
|
2011-01-12 00:17:13 +00:00 |
memarena.h
|
- use FSharedStringArena to handle AActor's tag strings properly. They were names before which are not case sensitive and could cause problems.
|
2011-01-12 00:17:13 +00:00 |
mscinlines.h
|
- Replaced toint/quickertoint with the portable routines from xs_Float.h. The
|
2009-11-20 05:34:20 +00:00 |
mus2midi.cpp
|
- Cleaned up the ugly MIDI song creating code a little.
|
2010-09-03 05:08:05 +00:00 |
mus2midi.h
|
- Cleaned up the ugly MIDI song creating code a little.
|
2010-09-03 05:08:05 +00:00 |
name.cpp
|
Remove duplicated names from namedef.h
|
2013-10-29 22:05:32 -05:00 |
name.h
|
- Make FName::NameManager::Inited a static member variable.
|
2013-03-24 02:35:29 +00:00 |
namedef.h
|
Merge branch 'master' into scripting
|
2015-04-28 14:45:13 +02:00 |
nodebuild.cpp
|
Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild.h
|
- fixed: _M_X64 macro was misnamed _M_IX64.
|
2014-05-14 13:04:47 +02:00 |
nodebuild_classify_nosse2.cpp
|
- Merge BSP-able polyobjects back into the trunk.
|
2010-08-01 02:41:56 +00:00 |
nodebuild_classify_sse2.cpp
|
- Merge BSP-able polyobjects back into the trunk.
|
2010-08-01 02:41:56 +00:00 |
nodebuild_events.cpp
|
- Added support for loading ZGL3/XGL3 nodes.
|
2012-12-07 06:16:07 +00:00 |
nodebuild_extract.cpp
|
Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild_gl.cpp
|
Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild_utility.cpp
|
Added work-around for vectorization issue in Apple's GCC 4.x
|
2014-08-03 12:21:00 +03:00 |
p_3dfloors.cpp
|
- allow multiple line IDs as well using the same method as for sector tags.
|
2015-04-19 17:51:34 +02:00 |
p_3dfloors.h
|
- fixed: The sorting of 3D floors was incomplete and missed cases where translucent volumes overlapped non-translucent ones only at their top. It also didn't account for one translucent volume being intersected by more than solid one.
|
2014-10-23 17:33:42 +02:00 |
p_3dmidtex.cpp
|
- allow multiple line IDs as well using the same method as for sector tags.
|
2015-04-19 17:51:34 +02:00 |
p_3dmidtex.h
|
- Fixed: The onlyspawnpos handling in P_FindFloorCeiling would fail to adjust an actor's floorz
|
2012-04-10 03:18:04 +00:00 |
p_acs.cpp
|
Merge branch 'master' into scripting
|
2015-04-28 14:45:13 +02:00 |
p_acs.h
|
Check ACS module size in saved games
|
2014-11-21 17:49:57 +13:00 |
p_buildmap.cpp
|
Merge commit '2719ce86dc07c9f7b1ad6d61a9a49c974896abf2' into scripting
|
2015-04-28 13:32:50 +02:00 |
p_ceiling.cpp
|
- replaced P_FindSectorFromTag with an FSectorTagIterator class.
|
2015-04-14 22:39:57 +02:00 |
p_conversation.cpp
|
Merge commit 'b6a4511dd1e74440fad99bc673c1f2b3680dba48' into scripting
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2015-04-28 13:08:18 +02:00 |
p_conversation.h
|
- Update scripting branch to trunk.
|
2012-07-14 03:04:41 +00:00 |
p_doors.cpp
|
- replaced P_FindSectorFromTag with an FSectorTagIterator class.
|
2015-04-14 22:39:57 +02:00 |
p_effect.cpp
|
Merge branch 'master' into scripting
|
2015-04-28 14:45:13 +02:00 |
p_effect.h
|
Merge branch 'master' into scripting
|
2015-04-28 14:45:13 +02:00 |
p_enemy.cpp
|
Merge commit '3849cb86231ce24131a86e9c29795a8cf3706a3d' into scripting
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2015-04-28 11:59:33 +02:00 |
p_enemy.h
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Merge commit 'ec5817869592660af6837b9f4e20ed140972a2b2' into scripting
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2015-04-28 09:34:51 +02:00 |
p_floor.cpp
|
- replaced P_FindSectorFromTag with an FSectorTagIterator class.
|
2015-04-14 22:39:57 +02:00 |
p_glnodes.cpp
|
- added a sanity check to GL nodes loader for a potential crash.
|
2015-04-17 19:40:45 +02:00 |
p_interaction.cpp
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Merge commit '4f7ec3ad891d556c0d3f680e209a120ed38e9cdb' into scripting
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2015-04-28 12:48:33 +02:00 |
p_lights.cpp
|
- uncouple sector tag storage from the sector data to allow multiple tags per sector.
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2015-04-19 12:33:27 +02:00 |
p_linkedsectors.cpp
|
- uncouple sector tag storage from the sector data to allow multiple tags per sector.
|
2015-04-19 12:33:27 +02:00 |
p_lnspec.cpp
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Merge branch 'master' into scripting
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2015-04-28 14:45:13 +02:00 |
p_lnspec.h
|
- Added support for using named scripts with UDMF maps. On lines with ACS specials
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2012-02-18 02:39:01 +00:00 |
p_local.h
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Merge branch 'master' into scripting
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2015-04-28 14:45:13 +02:00 |
p_map.cpp
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Merge branch 'master' into scripting
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2015-04-28 14:45:13 +02:00 |
p_maputl.cpp
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fixed: R_PointOnSideSlow had precision issues with very short lines.
|
2014-08-11 12:27:04 +02:00 |
p_mobj.cpp
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Merge branch 'master' into scripting
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2015-04-28 14:45:13 +02:00 |
p_pillar.cpp
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- while we're at it, let's also wrap line ID searches in an iterator class so that we can do multiple IDs per line later as well.
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2015-04-15 00:47:06 +02:00 |
p_plats.cpp
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- replaced P_FindSectorFromTag with an FSectorTagIterator class.
|
2015-04-14 22:39:57 +02:00 |
p_pspr.cpp
|
Merge branch 'master' into gonesolong
|
2014-12-21 21:15:11 -06:00 |
p_pspr.h
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- Updated scripting branch to latest version in trunk.
|
2013-06-07 03:31:30 +00:00 |
p_saveg.cpp
|
- allow multiple line IDs as well using the same method as for sector tags.
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2015-04-19 17:51:34 +02:00 |
p_saveg.h
|
- merged automap branch into trunk.
|
2010-08-27 15:20:05 +00:00 |
p_sectors.cpp
|
- allow multiple line IDs as well using the same method as for sector tags.
|
2015-04-19 17:51:34 +02:00 |
p_setup.cpp
|
Merge branch 'master' into scripting
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2015-04-28 14:45:13 +02:00 |
p_setup.h
|
- allow multiple line IDs as well using the same method as for sector tags.
|
2015-04-19 17:51:34 +02:00 |
p_sight.cpp
|
- Use 64-bit coordinates for a few spots in the FPathTraverse constructor and P_SightPathTraverse().
|
2012-03-28 04:20:23 +00:00 |
p_slopes.cpp
|
- while we're at it, let's also wrap line ID searches in an iterator class so that we can do multiple IDs per line later as well.
|
2015-04-15 00:47:06 +02:00 |
p_spec.cpp
|
Merge branch 'master' into scripting
|
2015-04-28 14:45:13 +02:00 |
p_spec.h
|
Merge branch 'master' into scripting
|
2015-04-28 14:45:13 +02:00 |
p_states.cpp
|
Merge branch 'master' into gonesolong
|
2014-12-21 21:15:11 -06:00 |
p_switch.cpp
|
- Fixed P_CheckSwitchRange() should not force range checking of lines flagged with ML_3DMIDTEX
|
2012-04-27 03:17:56 +00:00 |
p_tags.cpp
|
- fixed: The HashTags function considered sector and line #0 invalid.
|
2015-04-23 21:27:36 +02:00 |
p_tags.h
|
- fixed some last issues with the tag manager.
|
2015-04-19 18:22:39 +02:00 |
p_teleport.cpp
|
Merge branch 'master' into scripting
|
2015-04-28 14:45:13 +02:00 |
p_terrain.cpp
|
- Remove a duplicate of a custom offsetof macro.
|
2014-07-19 00:53:18 +02:00 |
p_terrain.h
|
Merge commit '2719ce86dc07c9f7b1ad6d61a9a49c974896abf2' into scripting
|
2015-04-28 13:32:50 +02:00 |
p_things.cpp
|
Merge branch 'master' into scripting
|
2015-04-28 14:45:13 +02:00 |
p_tick.cpp
|
- Renamed FBot to DBot and made it inherit from DThinker.
|
2014-10-14 19:57:11 +01:00 |
p_tick.h
|
|
|
p_trace.cpp
|
- fixed: Hitscan traces crossing a two sided line right at the height of the back sector's floor or ceiling must not be considered a hit.
|
2014-10-25 10:44:00 +02:00 |
p_trace.h
|
- Added an enum for the values a Trace callback function can return.
|
2013-03-23 02:54:13 +00:00 |
p_udmf.cpp
|
Add OpenString to FScanner class
|
2015-04-22 17:34:36 -05:00 |
p_udmf.h
|
- merge USDF branch into trunk.
|
2010-08-20 12:20:51 +00:00 |
p_usdf.cpp
|
Merge commit 'fb9231a38db2025eb77bfd246f36d985cbbccd2e' into scripting
|
2015-04-28 09:57:01 +02:00 |
p_user.cpp
|
Merge commit '2719ce86dc07c9f7b1ad6d61a9a49c974896abf2' into scripting
|
2015-04-28 13:32:50 +02:00 |
p_writemap.cpp
|
- uncouple sector tag storage from the sector data to allow multiple tags per sector.
|
2015-04-19 12:33:27 +02:00 |
p_xlat.cpp
|
- allow multiple line IDs as well using the same method as for sector tags.
|
2015-04-19 17:51:34 +02:00 |
parsecontext.cpp
|
- Work around GCC 4.8 bug 54570
|
2014-01-02 19:41:53 -05:00 |
parsecontext.h
|
- Added modulus to FParseContext/xlat.
|
2012-01-23 02:47:51 +00:00 |
po_man.cpp
|
- handle slope things through new definition tables as well. Since these get processed outside P_SpawnMapThing it required some restructuring so that the actual spawn data is present when slope things get processed.
|
2015-04-04 10:25:01 +02:00 |
po_man.h
|
- fixed: Trying to rotate a polyobject into its actual position during loading of a savegame still inflicted damage on all touching actors - including incomplete player pawns - and also got blocked by them.
|
2014-12-25 18:46:50 +01:00 |
r_3dfloors.cpp
|
- Redo r4164 fix: Don't clear fake planes when clearing skybox planes.
|
2013-03-02 01:54:40 +00:00 |
r_3dfloors.h
|
- Fix brokenness of preceding commit.
|
2011-04-14 04:24:07 +00:00 |
r_bsp.cpp
|
Remove DepthScale and DepthOrg from FWallTmapVals
|
2014-08-07 22:58:11 -05:00 |
r_bsp.h
|
Remove DepthScale and DepthOrg from FWallTmapVals
|
2014-08-07 22:58:11 -05:00 |
r_defs.h
|
- allow multiple line IDs as well using the same method as for sector tags.
|
2015-04-19 17:51:34 +02:00 |
r_draw.cpp
|
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
|
2015-03-08 18:05:02 -05:00 |
r_draw.h
|
- Added additive blending for floors and ceilings.
|
2012-08-09 04:31:31 +00:00 |
r_drawt.cpp
|
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
|
2015-03-08 18:05:02 -05:00 |
r_local.h
|
- moved R_AlignFlat out of renderer into main game code (r_ to p_.)
|
2011-07-05 13:33:02 +00:00 |
r_main.cpp
|
Remove extra magnitude from magic texture mapping values
|
2014-08-07 22:43:23 -05:00 |
r_main.h
|
Remove extra magnitude from magic texture mapping values
|
2014-08-07 22:43:23 -05:00 |
r_plane.cpp
|
Don't use finesine table when offseting for plane rotation
|
2015-02-20 22:52:30 -06:00 |
r_plane.h
|
Use flexible array members for structs that end with var-sized arrays
|
2014-04-03 16:33:33 -05:00 |
r_renderer.h
|
- Fixed: Runtime error on Mac OS X. For whatever reason merely having the call to CFUserNotificationDisplayAlert() in I_FatalError caused exception handling to quit working. Moving it to a separate file seems to fix this. Also removed the warning about FRenderer having a non-virtual destructor.
|
2012-02-16 22:58:17 +00:00 |
r_segs.cpp
|
Remove DepthScale and DepthOrg from FWallTmapVals
|
2014-08-07 22:58:11 -05:00 |
r_segs.h
|
Q&D port of decal code to draw generic wall sprites
|
2014-08-02 22:35:57 -05:00 |
r_sky.cpp
|
- Fixed: When using PALVERS on the sky, it used the scaling from the true color version. (Side Note: I changed a line that scales the sky position according to the y scaling factor. This is because a 2x high resolution sky at 2048x256 wasn't positioned the same as a 1024x128 unscaled version. I moved the expression to the > 200 height path only, but I'm not sure if it's even still needed.)
|
2012-11-30 23:36:02 +00:00 |
r_sky.h
|
- separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines.
|
2011-07-07 15:37:47 +00:00 |
r_state.h
|
- took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it.
|
2011-07-06 14:20:54 +00:00 |
r_swrenderer.cpp
|
- made the texture precaching code a bit more self-descriptive after finding a discrepancy in handling between ZDoom and GZDoom's versions.
|
2015-04-01 11:48:47 +02:00 |
r_swrenderer.h
|
- separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines.
|
2011-07-07 15:37:47 +00:00 |
r_things.cpp
|
Merge commit '3849cb86231ce24131a86e9c29795a8cf3706a3d' into scripting
|
2015-04-28 11:59:33 +02:00 |
r_things.h
|
Q&D port of decal code to draw generic wall sprites
|
2014-08-02 22:35:57 -05:00 |
r_utility.cpp
|
Merge commit '3849cb86231ce24131a86e9c29795a8cf3706a3d' into scripting
|
2015-04-28 11:59:33 +02:00 |
r_utility.h
|
Added silent line teleport prediction
|
2014-09-26 15:48:45 +12:00 |
s_advsound.cpp
|
Merge branch 'master' into openal
|
2015-04-24 09:21:06 +02:00 |
s_environment.cpp
|
- GCC warning fixes (GCC stupidity for the most part.)
|
2011-02-19 08:59:43 +00:00 |
s_playlist.cpp
|
- Fix c++11 literal suffix warnings / patch by Edward-san.
|
2013-07-22 22:25:44 +02:00 |
s_playlist.h
|
|
|
s_sndseq.cpp
|
- Precache sounds played by ASoundSequence actors. (This includes Heretic's ambient sounds.)
|
2012-08-23 00:15:41 +00:00 |
s_sndseq.h
|
- Precache sounds played by ASoundSequence actors. (This includes Heretic's ambient sounds.)
|
2012-08-23 00:15:41 +00:00 |
s_sound.cpp
|
Merge branch 'master' into scripting
|
2015-04-28 14:45:13 +02:00 |
s_sound.h
|
- uncoupled OpenAL music updates from UpdateSounds.
|
2015-04-25 10:26:14 +02:00 |
sc_man.cpp
|
Merge branch 'master' into scripting
|
2015-04-28 14:45:13 +02:00 |
sc_man.h
|
Merge branch 'master' into scripting
|
2015-04-28 14:45:13 +02:00 |
sc_man_scanner.re
|
Merge commit '8e0151b4c1b88eaf295042ea2d545a83b4b99acc' into scripting
|
2015-04-28 10:59:50 +02:00 |
sc_man_tokens.h
|
Merge commit '8e0151b4c1b88eaf295042ea2d545a83b4b99acc' into scripting
|
2015-04-28 10:59:50 +02:00 |
skins.cpp
|
|
|
skins.h
|
|
|
st_start.h
|
- added a 'restart' CCMD that allows restarting the engine with different WADs being loaded without quitting first
|
2010-12-15 11:45:39 +00:00 |
st_stuff.cpp
|
- removed the last static character arrays from FLevelLocals.
|
2014-05-13 23:16:13 +02:00 |
st_stuff.h
|
- Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL.
|
2013-02-27 03:10:25 +00:00 |
statistics.cpp
|
fixed time printing.
|
2014-08-11 09:39:38 +02:00 |
statnums.h
|
- Changed TThinkerIterator loops back to MAXPLAYERS loops.
|
2014-11-15 08:58:29 +00:00 |
stats.cpp
|
- Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL.
|
2013-02-27 03:10:25 +00:00 |
stats.h
|
- sync source with latest GZDoom:
|
2011-12-06 08:36:28 +00:00 |
stringtable.cpp
|
Use flexible array members for structs that end with var-sized arrays
|
2014-04-03 16:33:33 -05:00 |
stringtable.h
|
|
|
strnatcmp.c
|
- resurrected some old statistics code I had and made some minor enhancements to be of more use.
|
2010-09-18 16:08:10 +00:00 |
strnatcmp.h
|
- resurrected some old statistics code I had and made some minor enhancements to be of more use.
|
2010-09-18 16:08:10 +00:00 |
tables.cpp
|
|
|
tables.h
|
Remove warnings warned by Clang
|
2015-03-08 17:21:15 -05:00 |
tagitem.h
|
|
|
tarray.h
|
Merge branch 'master' into scripting
|
2015-04-28 14:45:13 +02:00 |
teaminfo.cpp
|
- GCC warning fixes (GCC stupidity for the most part.)
|
2011-02-19 08:59:43 +00:00 |
teaminfo.h
|
- made all references to the GameNames array an inline function call to allow easier modification later
|
2010-10-12 07:14:31 +00:00 |
tempfiles.cpp
|
|
|
tempfiles.h
|
Removed unnecessary SDL #include's
|
2014-12-16 22:56:09 +02:00 |
templates.h
|
- added Firebrand's patch to rename 'swap' due to naming conflicts in newer MSVC compilers.
|
2010-07-23 21:19:59 +00:00 |
v_blend.cpp
|
- Update to latest version in trunk.
|
2012-10-17 04:24:54 +00:00 |
v_collection.cpp
|
|
|
v_collection.h
|
|
|
v_draw.cpp
|
Use a different var to track unset DTA_FillColor instead of a default value
|
2015-04-22 22:18:44 -05:00 |
v_font.cpp
|
- allow texture lookup by full path names. Due to technical limitations this may result in double textures if the same graphics lump is also referenced by its short texture name.
|
2014-05-13 20:51:16 +02:00 |
v_font.h
|
- Backported SPACEWIDTH for fontdefs from ECWolf.
|
2012-08-07 08:11:56 +00:00 |
v_palette.cpp
|
- Fixed: Memory error when loading BMF palettes.
|
2012-08-06 09:49:15 +00:00 |
v_palette.h
|
- added menu entries for HUD flash options.
|
2012-05-01 18:20:04 +00:00 |
v_pfx.cpp
|
|
|
v_pfx.h
|
|
|
v_text.cpp
|
- fixed: Since no DrawText calls actually use the non-functional DTA_DestWidth, DTA_DestHeight or DTA_Translation and GCC cannot handle the fudging of the varargs, these will now trigger an assertion. No need to try to make something work that's always a programming error.
|
2014-12-25 21:08:31 +01:00 |
v_text.h
|
- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
|
2014-05-24 21:05:00 +02:00 |
v_video.cpp
|
- forgot to save this...
|
2015-04-01 11:57:10 +02:00 |
v_video.h
|
Use a different var to track unset DTA_FillColor instead of a default value
|
2015-04-22 22:18:44 -05:00 |
valgrind.inc
|
|
|
vectors.h
|
- ...now where did that 'F' come from...?
|
2013-02-16 10:48:03 +00:00 |
version.h
|
- uncouple sector tag storage from the sector data to allow multiple tags per sector.
|
2015-04-19 12:33:27 +02:00 |
w_wad.cpp
|
- changed lump reader setup for music so that for uncompressed data it opens a new FILE instead of caching the lump.
|
2015-04-26 23:28:05 +02:00 |
w_wad.h
|
- changed lump reader setup for music so that for uncompressed data it opens a new FILE instead of caching the lump.
|
2015-04-26 23:28:05 +02:00 |
w_zip.h
|
- Added Blzut3's Solaris patch.
|
2010-01-01 09:21:04 +00:00 |
weightedlist.h
|
- Fixed: FDecalGroup::GetDecal() crashed if there were no decals defined for the group.
|
2012-06-22 03:30:57 +00:00 |
wi_stuff.cpp
|
- Renamed FBot to DBot and made it inherit from DThinker.
|
2014-10-14 19:57:11 +01:00 |
wi_stuff.h
|
|
|
x86.cpp
|
- fixed: _M_X64 macro was misnamed _M_IX64.
|
2014-05-14 13:04:47 +02:00 |
x86.h
|
|
|
xs_Float.h
|
- Forgot xs_Float.h with previous commit.
|
2009-11-20 06:01:10 +00:00 |
zstrformat.cpp
|
Add Printf extension %H
|
2013-09-25 20:46:45 -05:00 |
zstring.cpp
|
Fixed: FString::ReallocBuffer could write to unallocated memory
|
2015-04-04 18:20:05 -05:00 |
zstring.h
|
Merge branch 'master' into scripting
|
2015-01-29 20:53:08 -06:00 |
zzautozend.cpp
|
Eliminate .mreg section
|
2015-03-14 22:16:05 -05:00 |