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- fixed some memory leaks: The global symbol table and the argument list for DECORATE called action specials were never freed.
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parent
137e624b55
commit
2d0f6339f7
7 changed files with 24 additions and 2 deletions
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@ -2261,6 +2261,8 @@ void D_DoomMain (void)
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do
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{
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InitGlobalSymbols();
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if (restart)
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{
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C_InitConsole(SCREENWIDTH, SCREENHEIGHT, false);
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@ -517,8 +517,18 @@ void PType::StaticInit()
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TypeTable.AddType(TypeState = new PStatePointer);
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TypeTable.AddType(TypeFixed = new PFixed);
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TypeTable.AddType(TypeAngle = new PAngle);
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}
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void ReleaseGlobalSymbols()
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{
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GlobalSymbols.ReleaseSymbols();
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}
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void InitGlobalSymbols()
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{
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// Add types to the global symbol table.
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atterm(ReleaseGlobalSymbols);
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GlobalSymbols.ReleaseSymbols();
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GlobalSymbols.AddSymbol(new PSymbolType(NAME_sByte, TypeSInt8));
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GlobalSymbols.AddSymbol(new PSymbolType(NAME_Byte, TypeUInt8));
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GlobalSymbols.AddSymbol(new PSymbolType(NAME_Short, TypeSInt16));
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@ -801,4 +801,6 @@ public:
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PSymbolConstString() {}
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};
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void InitGlobalSymbols();
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#endif
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@ -72,11 +72,11 @@ FxVMFunctionCall *DoActionSpecials(FScanner &sc, FState & state, Baggage &bag)
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int min_args, max_args;
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FString specname = sc.String;
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FArgumentList *args = new FArgumentList;
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int special = P_FindLineSpecial(sc.String, &min_args, &max_args);
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if (special > 0 && min_args >= 0)
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{
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FArgumentList *args = new FArgumentList;
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args->Push(new FxParameter(new FxConstant(special, sc)));
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i = 0;
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@ -1279,7 +1279,7 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE nothing, LPSTR cmdline, int n
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_CrtSetDbgFlag (_CrtSetDbgFlag(0) | _CRTDBG_LEAK_CHECK_DF);
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// Use this to break at a specific allocation number.
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//_crtBreakAlloc = 18800;
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_crtBreakAlloc = 22884;
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#endif
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DoMain (hInstance);
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@ -1293,6 +1293,10 @@ void I_StartupRawPS2()
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{
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JoyDevices[INPUT_RawPS2] = joys;
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}
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else
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{
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delete joys;
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}
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}
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}
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}
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@ -783,6 +783,10 @@ void I_StartupXInput()
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{
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JoyDevices[INPUT_XInput] = joys;
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}
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else
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{
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delete joys;
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}
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}
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}
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}
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