Commit graph

763 commits

Author SHA1 Message Date
codeimp
8f8690aac3 "intuitive" default build properties and sorted textures/flats in browsers 2008-05-08 13:04:18 +00:00
codeimp
7c57f39a13 no more seperate undo level for stitched geometry (since the user can easily choose stitching during drag/draw) 2008-05-08 12:09:14 +00:00
codeimp
51f57471c7 geometry drawing fixes 2008-05-08 12:04:20 +00:00
codeimp
3214ef4593 some little fixes in drawing geometry 2008-05-08 05:45:30 +00:00
codeimp
e63ee4dc81 worked on geometry drawing (i think it is actually working perfect now, aside from some default settings on the new sidedefs then) 2008-05-07 22:46:15 +00:00
codeimp
c43f0dc3a6 little bit more on geometry drawing (still unfinished) 2008-05-06 21:31:20 +00:00
codeimp
3e5d429393 - fixed stitch distance
- fixed bug in FlipBackwardLinedefs
2008-05-06 05:41:36 +00:00
codeimp
d0f6963fb2 some fixes and additions with floating point vertices 2008-05-05 22:22:53 +00:00
codeimp
4522698765 completely got rid of integral vertex coordinates (now all floating point) 2008-05-05 22:01:27 +00:00
codeimp
87ca45f93d more on geometry drawing 2008-05-05 21:38:52 +00:00
codeimp
88d1be35cc fixed bug in vertex Join method: this now also works with attached zero-length linedefs that references the same vertex twice 2008-05-05 19:37:00 +00:00
codeimp
3c0e66a36e some improvements in sector drawing (still very buggy though) 2008-05-05 18:21:13 +00:00
codeimp
b5b7875f75 - limited possible characters typed for map lump name
- improved sector making and drawing
2008-05-05 15:35:58 +00:00
codeimp
c6404db777 new map dialog now automatically sets default lump name when game configuration is selected an no lump name is given 2008-05-05 15:16:39 +00:00
codeimp
7628133e7b fixed crash after starting a new map 2008-05-05 14:59:14 +00:00
codeimp
55fa9a6d2e fixed some bugs with loading/unloading images 2008-05-05 14:54:37 +00:00
codeimp
1ada9addf3 - added SectorMaker (unfinished)
- changed a lot in data management
- less memory usage by texture browsers
2008-05-05 14:22:36 +00:00
codeimp
5a5f113855 removed useless triangulators and changed EarClipTriangulator into just Triangulator 2008-05-03 09:26:44 +00:00
codeimp
72b14c37bd some more drawing code (still unfinished) 2008-05-01 19:31:49 +00:00
codeimp
c3cc910e0e user selection preserved through undo/redo 2008-05-01 14:18:04 +00:00
codeimp
e95a24f281 the "Marked" property of map elements now indicates the set we are working with, not the user selection 2008-05-01 14:10:38 +00:00
codeimp
018f8ab26a these don't need to be protected, class is sealed. 2008-05-01 12:08:40 +00:00
codeimp
08e38f62bd little more on drawing mode (still unfinished) 2008-05-01 10:59:37 +00:00
codeimp
c5625fc1c0 selection is now maintained on joins and splits 2008-05-01 10:59:19 +00:00
codeimp
935e21b47d 0.8 is nicer than 0.6 2008-04-29 20:59:59 +00:00
codeimp
6ba6d7416d snapping to nearest lines where they intersect the grid! this is hot! 2008-04-29 14:41:16 +00:00
codeimp
6d1910ee8a Made PerformUndo and PerformRedo internal methods instead of public methods. Plugins are not supposed to use these. 2008-04-27 12:33:25 +00:00
codeimp
4ae985d630 - changed a lot around the actions
- no more mousebutton-specific code in the editing modes (now all bound by actions)
- some progress on the drawing editing mode
2008-04-27 12:07:26 +00:00
codeimp
175f645e5e fixed memory leak when redos are being discarded (undo was used and user continues editing) 2008-04-20 23:47:39 +00:00
codeimp
3d3c4815d7 no crash when basic modes plugin could not be found (this allows a third party to completely remove all basic modes and make their own without having to edit the core) 2008-04-20 23:22:16 +00:00
codeimp
606983deb6 moved some files around 2008-04-20 22:57:12 +00:00
codeimp
4b2e0285f2 - started on the line drawing mode
- removed some unneeded 'unsafe' modifiers
2008-04-20 22:54:24 +00:00
codeimp
c91b64bd61 renamed TracePath to SidedefsTracePath because there will be other kinds of path traces 2008-04-19 17:31:53 +00:00
codeimp
40f5e853bd some optimizations 2008-04-19 15:44:05 +00:00
codeimp
53fd1fb04c fixed automatic geometry merging when dragging lines and sectors 2008-04-19 15:04:44 +00:00
codeimp
f4fd8ff188 overlay text rendering crap 2008-04-17 05:36:48 +00:00
codeimp
62f1b73faf fixed invisible selection rectangle in low-quality rendering mode 2008-04-13 12:19:24 +00:00
codeimp
0dd329bb5e generic undo name for dragging 2008-04-13 11:58:13 +00:00
codeimp
a3fab2f666 selecting by drawing a rectangle! 2008-04-13 11:51:09 +00:00
codeimp
535ecc54a2 - added overlay rendertarget
- renamed some rendering methods
- added rectangle rendering method for overlay
2008-04-12 16:07:10 +00:00
codeimp
3d43205f2c changed some rendering calls for seperate rendering to different layers 2008-04-12 12:45:57 +00:00
codeimp
406f828473 - added things dragging mode
- removed allow3dchange from undo snapshots (I expect 3D mode to handle all changes)
- removed unused parameters from drag modes constructors
2008-04-07 14:33:41 +00:00
codeimp
abb89a4944 fixed automatic anchor vertex choice when dragging geometry 2008-04-07 12:20:48 +00:00
codeimp
b92b5226ef small version of splash logo 2008-04-06 14:07:08 +00:00
codeimp
f6bde39cba added new logo and icons (by Thomas van der Velden) 2008-04-06 11:07:22 +00:00
codeimp
b3c83f95ce lots of minor changes/fixes/additions 2008-02-24 21:52:18 +00:00
codeimp
d904fb415c added some exception handling in case textures/sprites can't load for some reason 2008-02-23 13:12:59 +00:00
codeimp
8f4716babc made a simple boring (non-fancy) thing texture 2008-02-22 18:24:22 +00:00
codeimp
4ea081cc6c added sector effect description in info panel 2008-02-22 17:20:10 +00:00
codeimp
0d8ff97abd - finished sector edit dialog
- cleaned up unused variables
2008-02-22 17:11:29 +00:00
codeimp
2e741f7c8e added configuration support for generalized sector effects 2008-02-21 06:47:43 +00:00
codeimp
9bfaae721e - fixed things redrawing bug in dragging modes
- worked little on sector edit dialog
2008-02-19 21:32:40 +00:00
codeimp
a670efca20 - added dragging mode for sectors
- changed "diposed" typos to "disposed" and i'm still too lazy to fix it in my template
2008-02-19 19:04:19 +00:00
codeimp
a878520a7f - generalized geometry dragging into DragGeometryMode
- added dragging mode for linedefs
- deleted old icon resources
2008-02-19 18:54:04 +00:00
codeimp
57d770ffb1 changed IME mode for several controls 2008-02-17 10:41:38 +00:00
codeimp
8fe8a6e7a8 several small fixes 2008-02-15 14:08:26 +00:00
codeimp
882c45d425 better descriptions for some key names, this fixes issue 0000036 2008-02-15 12:46:35 +00:00
codeimp
59d4256c54 fixed language mistakes in user interface, this fixes issue 0000038 2008-02-15 12:23:38 +00:00
codeimp
eee375031f - cleaned up debug stuff from action delegates binding
- fixed things in drag mode (now move correctly along with scroll/zoom), this fixes issue 0000039
2008-02-15 12:15:46 +00:00
codeimp
e0c573bbe9 fixed the unbinding of action delegates (internals were not recognized), this fixes issue 0000034 2008-02-14 17:42:04 +00:00
codeimp
8dd731337c not a change really, testing the CIA-5 svn bot 2008-02-04 13:47:36 +00:00
codeimp
80f4d05965 some stuff regarding UDMF 2008-01-25 19:12:34 +00:00
codeimp
ea75719392 updated slimdx and d3dx to nov-07 version 2008-01-18 21:05:15 +00:00
codeimp
471a9e3d51 triangulation fixes, put the TriangulatorMode back in and some visibility range checking in visual mode 2008-01-18 19:52:19 +00:00
codeimp
053f87f21e . 2008-01-16 13:39:44 +00:00
codeimp
1ead52f14e fix repo 2008-01-16 06:33:20 +00:00
codeimp
3c43547c6c some 3D mode rendering 2008-01-13 21:23:59 +00:00
codeimp
dee7a72413 removed a warning (ignoring this is perfectly acceptable) 2008-01-10 00:01:10 +00:00
codeimp
c7c8f34b96 now ignores vertices and tries again when a path cannot be found. this maks the tracer also work for at least the closed parts of sectors that have open and closed regions. 2008-01-08 22:00:38 +00:00
codeimp
c32d678fea added right-click in TriangulatorMode to triangulate entire map 2008-01-08 19:56:20 +00:00
codeimp
008a7df378 fixed ear-clipping trace bug with vertices that are used more than once in the same sector 2008-01-08 18:52:20 +00:00
codeimp
6b7540eab1 implemented cutting! ear clipping algorithms are now complete i think. 2008-01-07 23:03:36 +00:00
codeimp
12e1df96f3 little optimization 2008-01-07 19:21:56 +00:00
codeimp
bdf192492f added ear clipping (outer polygon only, still have to implement cutting) 2008-01-07 19:10:23 +00:00
codeimp
bd6356c999 first step of EarClipTriangulator (trace sector to polygons) works! 2008-01-06 20:56:48 +00:00
codeimp
7c0d59d4a2 made an action for the 'fit to screen' feature 2008-01-06 03:59:35 +00:00
codeimp
924a384aab i think the cam xy and z angles are wrong, but at least the 3d rendering base framework is there 2008-01-05 18:11:29 +00:00
codeimp
0498ecdd16 bra 2008-01-04 00:16:58 +00:00
codeimp
c5e990f1b7 merged plugin system into trunk 2008-01-02 21:49:43 +00:00
codeimp
fb31b9b8e0 moo 2007-12-29 17:10:49 +00:00
codeimp
9519e07093 moo 2007-12-29 16:42:30 +00:00
codeimp
d9300fda26 added actions browser and generalized actions support (and small fix in Boom config) 2007-12-29 15:50:16 +00:00
codeimp
4e4e190115 hexen map IO and fix for textures loaded from image ranges 2007-12-28 12:50:34 +00:00
codeimp
679bb6980f lots of changes/additions 2007-12-27 01:24:11 +00:00
codeimp
4cf0f18dbb lots of changes/additions 2007-12-26 14:29:36 +00:00
codeimp
3cc6e82fe8 adjustments 2007-12-26 01:33:46 +00:00
codeimp
ce843171c7 fixed crash when no palette could be found (a 50% gray-only palette is now used instead of null) 2007-12-26 01:14:31 +00:00
codeimp
f6a91b7dad lots of changes/additions 2007-12-26 00:31:32 +00:00
codeimp
bac031fa5d optional merging and undo/redo levels limit 2007-12-08 15:18:14 +00:00
codeimp
5a645c19f0 now it works :) 2007-12-07 15:48:32 +00:00
codeimp
0e819705bf why wont this work... 2007-12-05 19:39:09 +00:00
codeimp
f6774910cc heh 2007-12-04 19:22:14 +00:00
codeimp
467a2776c3 moo 2007-12-01 18:29:58 +00:00
codeimp
4f8cfec1c1 heh 2007-12-01 01:32:56 +00:00
codeimp
59ce633329 smarter MapSet cloning 2007-11-23 09:53:50 +00:00
codeimp
ed55f4529b smarter MapSet cloning 2007-11-23 09:33:56 +00:00
codeimp
0b333dba8f heh 2007-11-21 12:50:56 +00:00
codeimp
9733b3ea13 2007-11-15 23:38:09 +00:00
codeimp
0d5c6c7457 moo 2007-11-14 22:53:48 +00:00
codeimp
c2c7895364 snap to grid 2007-11-13 09:06:15 +00:00
codeimp
047faad172 fix and optimization 2007-11-13 06:49:13 +00:00
codeimp
e549691619 added undo/redo 2007-11-12 22:43:01 +00:00
codeimp
e0bc9dae58 optimized rendering a bit 2007-11-11 14:42:04 +00:00
codeimp
a9d5c8ea35 better grid 2007-11-11 13:51:01 +00:00
codeimp
f0056b9745 grid and background image 2007-11-10 19:24:52 +00:00
codeimp
8579667b82 meh. 2007-11-10 01:58:08 +00:00
codeimp
713b522a6e a bit. 2007-11-07 21:14:27 +00:00
codeimp
dcb744e8c7 support for mixed textures and flats and some texture browser improvements 2007-11-04 23:09:21 +00:00
codeimp
11a10d2402 finally made a decent texture browser 2007-11-04 22:19:30 +00:00
codeimp
432d6362f2 bugfix in ImageBrowser 2007-10-31 22:16:53 +00:00
codeimp
be95c10e99 better things icon, example things filter in toolbar 2007-10-31 21:57:49 +00:00
codeimp
b1c6c20714 my sincere excuses for previous commit, my compiler lied to me and said it all compiled fine. 2007-10-31 21:33:06 +00:00
codeimp
efc1a88112 changed graphics device and renderers in preparation for a second device to render an images list, also added form and control for images list (TextureBrowserForm and ImageBrowser) 2007-10-31 20:34:09 +00:00
codeimp
da829ebc0a updated diagrams and added sharp zip lib for pk3 reader 2007-10-27 16:21:43 +00:00
codeimp
996f65c809 fixes 2007-10-27 13:59:24 +00:00
codeimp
c6eb815811 fixed bug and we don't really need a long sleep in there 2007-10-26 19:12:44 +00:00
codeimp
65b4db3428 status indicator in statusbar 2007-10-26 19:06:59 +00:00
codeimp
f970c82d3f fixed memory leak, added minor details 2007-10-26 18:04:54 +00:00
codeimp
5e53809f96 background resource loading implemented 2007-10-26 15:28:32 +00:00
codeimp
383ed6583f pk3 resource location support 2007-10-26 14:16:23 +00:00
codeimp
9fe4910e3a sprite images implementation 2007-10-26 13:31:02 +00:00
codeimp
eb92d78761 much more on data resources loading and bugfixes 2007-10-26 13:17:20 +00:00
codeimp
947bdb59e9 lot more. 2007-10-24 17:25:03 +00:00
codeimp
5f74778193 changed things rendering, updated slimdx 2007-10-23 05:08:02 +00:00
codeimp
827ce5993b things rendering optimizations and scaling vertices 2007-10-22 09:00:54 +00:00
codeimp
1084cae38b things! colored, scaled, and in their own mode! 2007-10-21 22:41:46 +00:00
codeimp
4af61009c1 icons updated, moved configuration classes and create GameConfiguration class 2007-10-21 18:06:10 +00:00
codeimp
7feaf0a904 fixed bug in ReserveThingsMemory 2007-10-21 14:11:32 +00:00
codeimp
eb29b69e94 added convertions method to ColorValue in PixelColor struct 2007-10-21 14:03:47 +00:00
codeimp
f566b36845 changed ColorCollection to indexed array 2007-10-21 13:51:08 +00:00
codeimp
53f06a8125 prettier vertices 2007-10-21 12:58:56 +00:00
codeimp
b8e7370db6 things! incomplete though. 2007-10-21 04:07:36 +00:00
codeimp
109e4a4690 lot more. 2007-10-20 19:50:03 +00:00
codeimp
46c26129ed background color fixed; linedef normal indicators added 2007-10-20 13:06:05 +00:00
codeimp
224cc67afb updated colors, shader, configs, bleh 2007-10-20 12:34:27 +00:00
codeimp
c5815c5032 prettier :) 2007-10-20 10:27:12 +00:00
codeimp
ac3e39b96d finished pretty colors 2007-10-20 10:02:20 +00:00
codeimp
3c4cf85a74 change in editing modes, begun working on color settings 2007-10-20 01:04:47 +00:00
codeimp
d5d1b91961 shaders support! 2007-10-19 17:05:21 +00:00
codeimp
c954b15cb6 updated slimdx to custom build and made 2D rendering using direct3d 2007-10-19 14:27:46 +00:00
codeimp
a295924bca converting the boolean settings of the DataLocation to ints and back on save/load. can't save any booleans in the .dbs file, because Doom Builder 1 doesn't know the keywords true/false and would crash on it. 2007-10-17 20:47:49 +00:00
codeimp
ea21639a80 project file updated: a resource was removed 2007-10-17 20:40:19 +00:00
codeimp
588a789198 failed attempt to make graphics faster, but at least now that control is nicely wrapped in a class 2007-10-16 21:15:27 +00:00
codeimp
3f2d296376 recent files fix 2007-10-15 07:50:28 +00:00
codeimp
43700afcfb file io/access error handling @ save 2007-10-15 05:08:39 +00:00
codeimp
06908af0bf little fixes 2007-10-14 21:35:49 +00:00
codeimp
e45ab9fff5 much more 2007-10-14 21:31:45 +00:00
codeimp
6250543976 cursors and messages 2007-10-14 18:11:03 +00:00
codeimp
a7d91e0d77 more on saving and new map 2007-10-14 17:48:15 +00:00
codeimp
6c5fae98b0 completed saving, also 'save as' works 2007-10-14 15:44:55 +00:00
codeimp
61e78baf10 a little bit on writing the map structure lumps 2007-10-13 16:58:55 +00:00
codeimp
81b08f5bff fixes and config changes and nodebuilding and more. 2007-10-13 14:05:45 +00:00
codeimp
af65b3ba6c recently opened files list added to file menu 2007-10-10 15:54:42 +00:00
codeimp
ed9cd8b2fb changed how nodebuilder configurations are set up 2007-10-10 09:05:53 +00:00
codeimp
426e1223f7 split up the game configurations and preferences, also now supporting 3 seperate nodebuilder configs 2007-10-09 20:47:08 +00:00
codeimp
6cda03e262 now only configs with resources set will be considered when a map is opened and config is chosen automatically 2007-10-09 05:34:46 +00:00
codeimp
bc690e1ea4 little optimization 2007-10-09 05:34:05 +00:00
codeimp
aa73caad3c textures (patches) rendering added 2007-10-08 14:29:31 +00:00
codeimp
6df14416da fixed missing action tag on Close Map menu item 2007-10-07 22:29:04 +00:00
codeimp
a109bf4bfb added a lot 2007-10-07 22:21:47 +00:00
codeimp
e16cfb9873 seeking 1 byte after the last byte in the stream should be allowed, shouldn't it? because reading the last byte will put the position there as well. 2007-10-07 20:43:05 +00:00
codeimp
25c7aa2af6 LockWindowUpdate temporarily disabled because it seems to give an exception on Windows Vista. it is only a visual aesthetic anyway. 2007-10-06 17:25:59 +00:00
codeimp
1d46b7d654 2007-10-05 11:17:58 +00:00
codeimp
d59f65d5dc 2007-10-05 10:00:15 +00:00
codeimp
0bc19b0e93 2007-10-05 08:00:29 +00:00
codeimp
a762c5abeb 2007-10-05 07:19:57 +00:00
codeimp
f673fff57d refined error message 2007-10-04 18:56:20 +00:00
codeimp
7d9f930f86 program configuration is now stored (copied) to user's local settings and properly handled on error. the cfg in db's directory should be a fresh copy with default settings. 2007-10-04 18:52:21 +00:00
codeimp
418ec9033b added logging and classes for data reading 2007-10-04 18:16:05 +00:00
codeimp
319be16c03 drama 2007-10-01 20:57:41 +00:00
codeimp
065f1e6790 2007-10-01 20:53:10 +00:00
codeimp
325a5ca23b hardly anything. 2007-10-01 18:43:14 +00:00
codeimp
da9a1af21a miauw. 2007-09-30 20:07:14 +00:00
codeimp
fc2685a0b5 controls configuration done. 2007-09-30 19:37:57 +00:00
codeimp
d284a2cd5e moo. 2007-09-29 15:43:59 +00:00
codeimp
5a9da91bcb don't need an elaborate dialog for parameter placeholders. should just be documented properly. 2007-09-28 14:04:48 +00:00
codeimp
4897201a03 moo. 2007-09-28 09:55:23 +00:00
codeimp
04d21101cf miauw. 2007-09-28 08:56:18 +00:00
codeimp
85ae983769 more added. 2007-09-27 22:55:03 +00:00
codeimp
8a7d13e9e8 created Resource Location edit control 2007-09-27 12:34:38 +00:00
codeimp
962c630683 moo. 2007-09-25 05:57:42 +00:00
codeimp
994839117b meh, more. 2007-09-24 19:54:47 +00:00
codeimp
0c71d48d5f renamed/moved image resources/namespace and fixed file headers 2007-09-24 17:41:36 +00:00
codeimp
c007b64743 SlimDX updated and added d3dx dll and dx web setup 2007-09-24 17:35:51 +00:00
codeimp
49bbca433d added linedef rendering, added some image resource class layouts 2007-09-23 22:01:21 +00:00
codeimp
a6f39c05ad changing 2D renderer from D3D to software rendering 2007-09-17 21:22:46 +00:00
codeimp
2d10662dcb rendering from vertexbuffers and slimdx update 2007-07-07 09:40:34 +00:00
codeimp
2cce129f70 note 2007-06-26 09:11:52 +00:00
codeimp
18127a6ee6 ported to use SlimDX instead of Direct3D 2007-06-26 09:09:54 +00:00
codeimp
c8e83ee169 new map also needs a temp file 2007-06-26 08:47:19 +00:00
codeimp
4f3b9f74eb meh 2007-06-26 08:46:55 +00:00
codeimp
7d7cc2363d added a workaround for slow .NET forms showing 2007-06-26 08:03:36 +00:00
codeimp
3066b1bf68 actions can now be defined with ActionAttribute 2007-06-26 06:01:52 +00:00
codeimp
1eedfae8bf fixed error when rendering 0 linedefs 2007-06-26 06:01:11 +00:00
codeimp
6900a4cfa7 more 2007-06-25 19:28:03 +00:00
codeimp
c9de7d72f3 fixed Action.cs filename, binded some file menu actions 2007-06-25 14:42:23 +00:00
codeimp
84ecd61577 nice shortcut key descriptions on menus 2007-06-25 06:55:30 +00:00
codeimp
0ddda9fe00 added actions and shortcut keys 2007-06-24 22:53:41 +00:00
codeimp
b9a6bfb3ea miauw, lots more added/changed 2007-06-24 18:56:43 +00:00
codeimp
a2d62cae12 open map dialog added 2007-06-16 19:53:51 +00:00
codeimp
616d535c88 added stuff 2007-06-15 22:38:42 +00:00
codeimp
36f18b8c13 design diagram changes 2007-06-15 18:50:18 +00:00
codeimp
a8ff115cc3 more stuff added/updated 2007-06-15 18:30:55 +00:00
codeimp
8d424e3fba new map options 2007-06-15 10:18:03 +00:00
codeimp
e2b3f464f3 auto-focus in map options dialog when a problem occurs 2007-06-14 23:34:31 +00:00
codeimp
776a52b50f added stuff 2007-06-14 23:31:57 +00:00
codeimp
705ee05c54 mainwindow now saves position/size/state. also changed path seperater in configuration. 2007-06-14 15:35:37 +00:00
codeimp
f117185dd9 added stuff and fixed a bug in ZDoom_StrifeHexen.cfg 2007-06-14 14:44:18 +00:00
codeimp
e222927480 renamed MapManager to MapSet and added clone methods 2007-06-14 13:09:55 +00:00
codeimp
84a3749f6e added stuff 2007-06-14 12:37:46 +00:00
codeimp
5d7318caad removed cached build files from svn 2007-06-13 20:06:02 +00:00
codeimp
7bb2538452 moved application icon into resources directory 2007-06-13 20:04:36 +00:00
codeimp
41a3a41edf first source submit into svn 2007-06-13 19:39:38 +00:00