mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-02-17 01:22:18 +00:00
This commit is contained in:
parent
0bc19b0e93
commit
d59f65d5dc
8 changed files with 48 additions and 23 deletions
|
@ -48,3 +48,5 @@ Filename: {app}\Builder.exe; Description: {cm:LaunchProgram,Doom Builder}; Flags
|
|||
|
||||
[UninstallDelete]
|
||||
Name: {app}\Builder.log; Type: files
|
||||
[InstallDelete]
|
||||
Name: {app}\Builder.pdb; Type: files
|
||||
|
|
|
@ -137,7 +137,7 @@ namespace CodeImp.DoomBuilder.Editing
|
|||
{
|
||||
// Scroll now
|
||||
renderer.PositionView(renderer.OffsetX + deltax, renderer.OffsetY + deltay);
|
||||
RedrawDisplay();
|
||||
General.MainWindow.RedrawDisplay();
|
||||
|
||||
// Determine new unprojected mouse coordinates
|
||||
mousemappos = renderer.GetMapCoordinates(mousepos);
|
||||
|
@ -176,7 +176,7 @@ namespace CodeImp.DoomBuilder.Editing
|
|||
renderer.PositionView(renderer.OffsetX - diff.x, renderer.OffsetY + diff.y);
|
||||
renderer.ScaleView(newscale);
|
||||
General.Map.Data.Update();
|
||||
RedrawDisplay();
|
||||
General.MainWindow.RedrawDisplay();
|
||||
|
||||
// Determine new unprojected mouse coordinates
|
||||
mousemappos = renderer.GetMapCoordinates(mousepos);
|
||||
|
@ -189,7 +189,7 @@ namespace CodeImp.DoomBuilder.Editing
|
|||
// Zoom now
|
||||
renderer.ScaleView(newscale);
|
||||
General.Map.Data.Update();
|
||||
RedrawDisplay();
|
||||
General.MainWindow.RedrawDisplay();
|
||||
|
||||
// Determine new unprojected mouse coordinates
|
||||
mousemappos = renderer.GetMapCoordinates(mousepos);
|
||||
|
@ -229,7 +229,7 @@ namespace CodeImp.DoomBuilder.Editing
|
|||
renderer.ScaleView(scale);
|
||||
renderer.PositionView(left + (right - left) * 0.5f, top + (bottom - top) * 0.5f);
|
||||
General.Map.Data.Update();
|
||||
RedrawDisplay();
|
||||
General.MainWindow.RedrawDisplay();
|
||||
|
||||
// Determine new unprojected mouse coordinates
|
||||
mousemappos = renderer.GetMapCoordinates(mousepos);
|
||||
|
|
|
@ -229,6 +229,7 @@ namespace CodeImp.DoomBuilder
|
|||
fullfilename = Path.GetFileName(filepath);
|
||||
|
||||
// Add to lists
|
||||
General.WriteLogLine("Registered game configuration '" + name + "' from '" + fullfilename + "'");
|
||||
configs.Add(new ConfigurationInfo(name, fullfilename));
|
||||
}
|
||||
}
|
||||
|
@ -525,7 +526,8 @@ namespace CodeImp.DoomBuilder
|
|||
{
|
||||
// Display status
|
||||
mainwindow.DisplayStatus("Closing map...");
|
||||
|
||||
General.WriteLogLine("Unloading map...");
|
||||
|
||||
// Trash the current map
|
||||
if(map != null) map.Dispose();
|
||||
map = null;
|
||||
|
@ -536,6 +538,7 @@ namespace CodeImp.DoomBuilder
|
|||
// Done
|
||||
mainwindow.UpdateMenus();
|
||||
mainwindow.DisplayReady();
|
||||
General.WriteLogLine("Map unload done");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -116,17 +116,23 @@ namespace CodeImp.DoomBuilder
|
|||
// Initializes for a new map
|
||||
public bool InitializeNewMap(MapOptions options)
|
||||
{
|
||||
string tempfile;
|
||||
|
||||
// Apply settings
|
||||
this.filetitle = "unnamed.wad";
|
||||
this.filepathname = "";
|
||||
this.changed = false;
|
||||
this.options = options;
|
||||
|
||||
|
||||
General.WriteLogLine("Creating new map '" + options.CurrentName + "' with configuration '" + options.ConfigFile + "'");
|
||||
|
||||
// Initiate graphics
|
||||
General.WriteLogLine("Initializing graphics device...");
|
||||
graphics = new D3DGraphics(General.MainWindow.Display);
|
||||
if(!graphics.Initialize()) return false;
|
||||
|
||||
// Load game configuration
|
||||
General.WriteLogLine("Loading game configuration...");
|
||||
configinfo = General.GetConfigurationInfo(options.ConfigFile);
|
||||
config = General.LoadGameConfiguration(options.ConfigFile);
|
||||
|
||||
|
@ -134,12 +140,15 @@ namespace CodeImp.DoomBuilder
|
|||
data = new MapSet();
|
||||
|
||||
// Create temp wadfile
|
||||
tempwad = new WAD(General.MakeTempFilename());
|
||||
tempfile = General.MakeTempFilename();
|
||||
General.WriteLogLine("Creating temporary file: " + tempfile);
|
||||
tempwad = new WAD(tempfile);
|
||||
|
||||
// Set default mode
|
||||
ChangeMode(typeof(FrozenOverviewMode));
|
||||
|
||||
// Success
|
||||
General.WriteLogLine("Map creation done");
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -148,6 +157,8 @@ namespace CodeImp.DoomBuilder
|
|||
{
|
||||
WAD mapwad;
|
||||
MapSetIO mapio;
|
||||
string tempfile;
|
||||
string iointerface;
|
||||
|
||||
// Apply settings
|
||||
this.filetitle = Path.GetFileName(filepathname);
|
||||
|
@ -155,23 +166,32 @@ namespace CodeImp.DoomBuilder
|
|||
this.changed = false;
|
||||
this.options = options;
|
||||
|
||||
General.WriteLogLine("Opening map '" + options.CurrentName + "' with configuration '" + options.ConfigFile + "'");
|
||||
|
||||
// Initiate graphics
|
||||
General.WriteLogLine("Initializing graphics device...");
|
||||
graphics = new D3DGraphics(General.MainWindow.Display);
|
||||
if(!graphics.Initialize()) return false;
|
||||
|
||||
// Load game configuration
|
||||
General.WriteLogLine("Loading game configuration...");
|
||||
configinfo = General.GetConfigurationInfo(options.ConfigFile);
|
||||
config = General.LoadGameConfiguration(options.ConfigFile);
|
||||
|
||||
// Create map data
|
||||
data = new MapSet();
|
||||
|
||||
// Create temp wadfile
|
||||
tempwad = new WAD(General.MakeTempFilename());
|
||||
tempfile = General.MakeTempFilename();
|
||||
General.WriteLogLine("Creating temporary file: " + tempfile);
|
||||
tempwad = new WAD(tempfile);
|
||||
|
||||
// Now open the map file
|
||||
General.WriteLogLine("Opening source file: " + filepathname);
|
||||
mapwad = new WAD(filepathname, true);
|
||||
|
||||
// Copy the map lumps to the temp file
|
||||
General.WriteLogLine("Copying map lumps to temporary file...");
|
||||
CopyLumpsByType(mapwad, options.CurrentName, tempwad, TEMP_MAP_HEADER,
|
||||
true, true, true, true);
|
||||
|
||||
|
@ -179,7 +199,10 @@ namespace CodeImp.DoomBuilder
|
|||
mapwad.Dispose();
|
||||
|
||||
// Read the map from temp file
|
||||
mapio = MapSetIO.Create(config.ReadSetting("formatinterface", ""), tempwad);
|
||||
iointerface = config.ReadSetting("formatinterface", "");
|
||||
General.WriteLogLine("Initializing map format interface " + iointerface + "...");
|
||||
mapio = MapSetIO.Create(iointerface, tempwad);
|
||||
General.WriteLogLine("Reading map data...");
|
||||
data = mapio.Read(data, TEMP_MAP_HEADER);
|
||||
|
||||
// Update structures
|
||||
|
@ -189,6 +212,7 @@ namespace CodeImp.DoomBuilder
|
|||
ChangeMode(typeof(FrozenOverviewMode));
|
||||
|
||||
// Success
|
||||
General.WriteLogLine("Map loading done");
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -310,10 +334,11 @@ namespace CodeImp.DoomBuilder
|
|||
if(mode != null) mode.Dispose();
|
||||
|
||||
// Create a new mode
|
||||
General.WriteLogLine("Switching edit mode to " + modetype.Name + "...");
|
||||
mode = EditMode.Create(modetype, args);
|
||||
|
||||
// Redraw the display
|
||||
mode.RedrawDisplay();
|
||||
General.MainWindow.RedrawDisplay();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
|
|
@ -64,7 +64,9 @@ namespace CodeImp.DoomBuilder
|
|||
// Initialize
|
||||
this.filename = Path.GetFileName(filename);
|
||||
this.name = cfg.ReadSetting("title", "");
|
||||
|
||||
|
||||
General.WriteLogLine("Registered nodebuilder configuration '" + this.name + "' from '" + this.filename + "'");
|
||||
|
||||
// Setup save map process
|
||||
SetupProcess(out savemapprocess,
|
||||
cfg.ReadSetting("savemap.compiler", ""),
|
||||
|
|
1
Source/Interface/MainForm.Designer.cs
generated
1
Source/Interface/MainForm.Designer.cs
generated
|
@ -415,7 +415,6 @@ namespace CodeImp.DoomBuilder.Interface
|
|||
this.display.MouseDoubleClick += new System.Windows.Forms.MouseEventHandler(this.display_MouseDoubleClick);
|
||||
this.display.Resize += new System.EventHandler(this.display_Resize);
|
||||
this.display.MouseEnter += new System.EventHandler(this.display_MouseEnter);
|
||||
this.display.Paint += new System.Windows.Forms.PaintEventHandler(this.display_Paint);
|
||||
this.display.MouseUp += new System.Windows.Forms.MouseEventHandler(this.display_MouseUp);
|
||||
//
|
||||
// menutools
|
||||
|
|
|
@ -285,11 +285,11 @@ namespace CodeImp.DoomBuilder.Interface
|
|||
this.Update();
|
||||
}
|
||||
|
||||
// Display needs repainting
|
||||
private unsafe void display_Paint(object sender, PaintEventArgs e)
|
||||
// This redraws the display on the next paint event
|
||||
public void RedrawDisplay()
|
||||
{
|
||||
// Request redraw
|
||||
if(!redrawtimer.Enabled) redrawtimer.Enabled = true;
|
||||
if((General.Map != null) && (General.Map.Mode != null)) General.Map.Mode.RedrawDisplay();
|
||||
display.Invalidate();
|
||||
}
|
||||
|
||||
// Redraw requested
|
||||
|
@ -309,13 +309,10 @@ namespace CodeImp.DoomBuilder.Interface
|
|||
{
|
||||
// Reset graphics to match changes
|
||||
General.Map.Graphics.Reset();
|
||||
|
||||
// Make sure control is repainted
|
||||
//display.Update();
|
||||
}
|
||||
|
||||
// Redraw now
|
||||
General.Map.Mode.RedrawDisplay();
|
||||
RedrawDisplay();
|
||||
}
|
||||
|
||||
// Display resize is done
|
||||
|
|
|
@ -152,9 +152,6 @@ namespace CodeImp.DoomBuilder.Rendering
|
|||
{
|
||||
// Unlock memory
|
||||
image.UnlockBits(pixeldata);
|
||||
|
||||
// Refresh
|
||||
graphics.RenderTarget.Invalidate();
|
||||
}
|
||||
|
||||
// This changes view position
|
||||
|
|
Loading…
Reference in a new issue