GoldenTails
|
c70d5a9773
|
Make mapmusflags and mapmusname writable.
|
2020-11-05 18:12:35 -06:00 |
|
GoldenTails
|
365e02bb32
|
Make skincolor_* CTF color variables writable.
|
2020-11-05 17:38:32 -06:00 |
|
GoldenTails
|
2b39a971ac
|
Make stoppedclock writable.
|
2020-11-05 15:22:45 -06:00 |
|
GoldenTails
|
f42dee1871
|
Make displayplayer writable.
|
2020-11-05 13:43:33 -06:00 |
|
GoldenTails
|
8a0f55e4ad
|
Make gravity writable.
|
2020-11-05 12:39:03 -06:00 |
|
GoldenTails
|
113e6b6585
|
Make token writable.
|
2020-11-05 12:38:47 -06:00 |
|
GoldenTails
|
a502b09929
|
Make emeralds writable.
|
2020-11-05 12:37:49 -06:00 |
|
Jaime Passos
|
a655257f4b
|
Remove RF_VOXELSPRITE
|
2020-11-05 00:44:10 -03:00 |
|
Jaime Passos
|
36550725f3
|
P_DeleteFloorSpriteSlope -> P_RemoveFloorSpriteSlope
|
2020-11-05 00:42:14 -03:00 |
|
Jaime Passos
|
8f65b98c24
|
Remove NOWATER define
|
2020-11-05 00:00:08 -03:00 |
|
Jaime Passos
|
c07c80fd9e
|
Plane optimization and cleanup
|
2020-11-04 23:46:34 -03:00 |
|
Jaime Passos
|
805818d48e
|
R_DrawSplatSprite -> R_DrawFloorSprite
|
2020-11-04 21:43:16 -03:00 |
|
GoldenTails
|
1f7df8a790
|
Fix hyperwalls
|
2020-11-03 20:11:39 -06:00 |
|
Steel Titanium
|
d9bc621d17
|
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into lua-musicfuncs
# Conflicts:
# src/dehacked.c
|
2020-11-01 23:22:03 -05:00 |
|
James R
|
998a10e8ad
|
Merge remote-tracking branch 'origin/master' into next
|
2020-11-01 20:01:22 -08:00 |
|
James R
|
a653406e7a
|
Merge branch 'lua_expose-gamestate' into 'next'
Expose gamestate to Lua
See merge request STJr/SRB2!1229
|
2020-11-01 22:57:52 -05:00 |
|
James R
|
56d2290778
|
Merge branch 'cmake-fullscreen-fix' into 'master'
Cmake: fullscreen fix
See merge request STJr/SRB2!1226
|
2020-11-01 22:57:27 -05:00 |
|
James R
|
f2e15fc4f1
|
Merge branch 'cmake-curl-internal-fix' into 'master'
Fix compiling using cmake if internal libs is used
See merge request STJr/SRB2!1225
|
2020-11-01 22:57:12 -05:00 |
|
James R
|
4fc0e44c23
|
Merge branch 'copyright-fixes' into 'next'
Fix some copyright statements in new files
See merge request STJr/SRB2!1223
|
2020-11-01 22:56:58 -05:00 |
|
James R
|
18365f3820
|
Merge branch 'udmf-seg-length-crash-fix' into 'next'
UDMF Seg length crash fix
See merge request STJr/SRB2!1221
|
2020-11-01 22:55:13 -05:00 |
|
James R
|
f4b82f27db
|
Merge branch 'fix-objectplace-silent' into 'next'
Fix objectplace -silent
See merge request STJr/SRB2!1214
|
2020-11-01 22:52:46 -05:00 |
|
James R
|
33cfd2c72a
|
Merge branch 'mobjghost-rollangle' into 'next'
Ghost mobj matches rollangle (Closes #362)
Closes #362
See merge request STJr/SRB2!1211
|
2020-11-01 22:49:50 -05:00 |
|
James R
|
fdbeafca42
|
Merge branch 'tailsoverlay-dash' into 'next'
Dash state for Tails overlay (Closes #325)
Closes #325
See merge request STJr/SRB2!1210
|
2020-11-01 22:49:12 -05:00 |
|
James R
|
37931fc253
|
The lump is not needed for P_WriteThings
|
2020-11-01 19:31:10 -08:00 |
|
Steel Titanium
|
ac7781a3b3
|
Expose more music functions to Lua
|
2020-10-31 21:15:41 -04:00 |
|
Steel Titanium
|
41d8210fd5
|
Expose gamestate to Lua
|
2020-10-31 16:36:15 -04:00 |
|
Hannu Hanhi
|
54cc9db7a5
|
Fix CMake SSE3 flag
|
2020-10-31 18:04:44 +02:00 |
|
lachwright
|
bfbcc69108
|
Draw save files from outwards in
|
2020-10-31 18:21:14 +11:00 |
|
Steel Titanium
|
62b5b86ed4
|
CMake: Fix fullscreen toggle not working
All because of a typo
|
2020-10-31 00:59:51 -04:00 |
|
Steel Titanium
|
d406340b5d
|
Fix compiling using cmake if internal libs is used
|
2020-10-30 23:37:34 -04:00 |
|
Louis-Antoine
|
1155d875d5
|
Use the same names as userdataType() for userdataMetatable()
|
2020-10-30 15:00:13 +01:00 |
|
Louis-Antoine
|
f943f247af
|
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2.git into register-metatables
|
2020-10-30 14:46:04 +01:00 |
|
Zippy_Zolton
|
6c00a96755
|
thunder shield :D
|
2020-10-29 12:32:42 -05:00 |
|
Hannu Hanhi
|
c44120eb87
|
Fix some copyright statements in new files
|
2020-10-29 16:04:25 +02:00 |
|
Monster Iestyn
|
5241b83f97
|
Fix seg->length and flength not being set at all for UDMF maps
|
2020-10-28 19:36:03 +00:00 |
|
Zippy_Zolton
|
4e56caa196
|
Flame Shield Changes
|
2020-10-28 01:23:05 -05:00 |
|
Jaime Passos
|
0f9d85694d
|
Implement an "ignore colormaps" sprite rendering flag
|
2020-10-27 19:54:50 -03:00 |
|
Jaime Passos
|
b03d95c5c6
|
Bug fixes
|
2020-10-27 17:02:35 -03:00 |
|
Nev3r
|
c62ef355ef
|
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-multitag
# Conflicts:
# src/lua_baselib.c
# src/lua_maplib.c
|
2020-10-27 20:48:25 +01:00 |
|
Louis-Antoine
|
e178966367
|
Remove useless condition
|
2020-10-27 20:28:54 +01:00 |
|
Louis-Antoine
|
395d1f1b8f
|
Do not pause the client while redownloading the gamestate
|
2020-10-27 20:23:32 +01:00 |
|
Louis-Antoine
|
804ad44e89
|
Fix music resetting after reloading the gamestate
|
2020-10-27 20:22:15 +01:00 |
|
Louis-Antoine
|
5c48b92b2c
|
Fix camera going wild after reloading the gamestate
|
2020-10-27 20:21:56 +01:00 |
|
Jaime Passos
|
b872222b50
|
Implement blend modes
|
2020-10-27 00:03:41 -03:00 |
|
Louis-Antoine
|
499bb56436
|
Only resend the gamestate to one client at a time
|
2020-10-27 01:22:31 +01:00 |
|
Louis-Antoine
|
7ae53364f2
|
Add a 15 seconds cooldown between successive gamestate resends
|
2020-10-27 01:20:05 +01:00 |
|
Louis-Antoine
|
9f5686ef48
|
Fix underflow in consistancy checking code
|
2020-10-26 23:15:22 +01:00 |
|
James R
|
18a2e87093
|
Check maxstep is not disabled before stepping up
Fixes infinite step up when it should be no step up.
|
2020-10-26 14:00:54 -07:00 |
|
James R
|
afb8e6e181
|
Whoops
|
2020-10-24 20:44:42 -07:00 |
|
James R
|
713b965a85
|
Merge branch 'playah' into 'next'
Credits Changes
See merge request STJr/SRB2!1200
|
2020-10-24 21:54:40 -04:00 |
|
Zolton Auburn
|
9a0d65a0f1
|
Update f_finale.c
|
2020-10-24 20:17:20 -04:00 |
|
Zolton Auburn
|
24596bd8d5
|
Update f_finale.c
|
2020-10-24 20:16:21 -04:00 |
|
James R
|
305f58077d
|
Fix objectplace -silent
|
2020-10-24 15:29:31 -07:00 |
|
Hannu Hanhi
|
244c76250f
|
Use SSE3 in 32-bit x86 binaries
|
2020-10-25 00:08:24 +03:00 |
|
Zippy_Zolton
|
5d4032fd00
|
Ghost mobj matches rollangle
|
2020-10-24 12:38:30 -05:00 |
|
Louis-Antoine
|
50d2c95470
|
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2.git into resend-gamestate
|
2020-10-24 16:21:44 +02:00 |
|
James R
|
e9fce20071
|
Merge remote-tracking branch 'origin/master' into next
|
2020-10-23 14:57:13 -07:00 |
|
James R
|
86c38e6d9a
|
Merge branch 'reverse-offsetof-macro' into 'next'
Turn the lua sector lines hack into a macro
See merge request STJr/SRB2!1187
|
2020-10-23 16:44:29 -04:00 |
|
James R
|
687e2d89cc
|
Merge branch 'set-cvars' into 'next'
Set cvars directly from Lua
See merge request STJr/SRB2!1205
|
2020-10-23 16:42:42 -04:00 |
|
James R
|
503e83653e
|
Merge branch 'skip-unused-mobj-hooks' into 'next'
Only invoke the Lua API for mobj hooks that need it
See merge request STJr/SRB2!1209
|
2020-10-23 16:40:07 -04:00 |
|
James R
|
fd63b50f44
|
Merge branch 'insert-wait' into 'next'
Do not let previous wait commands affect COM_BufInsertText
See merge request STJr/SRB2!1207
|
2020-10-23 16:38:46 -04:00 |
|
James R
|
5f772c1850
|
Merge branch 'fix-ghost-netvar-crash' into 'next'
Fix G_GhostTicker crashing trying to read netvars as ghost data
See merge request STJr/SRB2!1203
|
2020-10-23 16:37:49 -04:00 |
|
James R
|
135d0f91b0
|
Merge branch 'sw-npo2-span-opt' into 'next'
NPO2 span function optimization
See merge request STJr/SRB2!1201
|
2020-10-23 16:36:18 -04:00 |
|
Zolton Auburn
|
85692ac409
|
Update info.c
|
2020-10-23 14:04:02 -04:00 |
|
Zippy_Zolton
|
c0571b5fbf
|
g
|
2020-10-23 01:09:12 -05:00 |
|
Zippy_Zolton
|
a4459b6693
|
Dash state for Tails overlay
|
2020-10-23 00:47:47 -05:00 |
|
Louis-Antoine
|
37c11e0f2e
|
Fix unfortunate typos
|
2020-10-22 00:08:06 +02:00 |
|
Louis-Antoine
|
d349e9bf83
|
Only invoke the Lua API for mobj hooks that need it
|
2020-10-21 22:48:00 +02:00 |
|
James R
|
ba4b6ec400
|
Reset wait period for COM_BufInsertText
|
2020-10-21 12:34:26 -07:00 |
|
Louis-Antoine
|
5091c19abf
|
Kick clients that fail to catch up with server gamelogic
|
2020-10-21 20:25:29 +02:00 |
|
James R
|
39ccd12f04
|
Add CV_Set, CV_SetValue, CV_StealthSet, CV_StealthSetValue and CV_AddValue to Lua
CV_SetValue merged with CV_Set (same with CV_StealthSetValue and CV_StealthSet).
|
2020-10-20 16:08:34 -07:00 |
|
GoldenTails
|
1e0beab254
|
Add i_threads.h too
|
2020-10-20 15:58:34 -05:00 |
|
GoldenTails
|
31c410656c
|
Add multithreading option for CMake
|
2020-10-20 15:44:01 -05:00 |
|
Zolton Auburn
|
d1f16e0f77
|
Continue
|
2020-10-20 15:56:41 -04:00 |
|
Steel Titanium
|
d6c0e0cf30
|
Fix G_GhostTicker crashing trying to read netvars as ghost data
Also fixed possible issue with incorrectly reading the demo pointer due to the wrong type being passed to sizeof in G_ConsGhostTic
|
2020-10-19 20:20:08 -04:00 |
|
Jaime Passos
|
dfc85ec21a
|
Include p_local.h
|
2020-10-19 17:38:02 -03:00 |
|
Jaime Passos
|
a21685812f
|
Rename R_DrawVisSplat to R_DrawSplatSprite, move into r_splats.c
|
2020-10-19 17:36:29 -03:00 |
|
Jaime Passos
|
dbc149f85a
|
Remove FLOORSPLATS define
|
2020-10-19 17:33:16 -03:00 |
|
James R
|
1cd73315f1
|
Merge branch 'model-fallback' into 'next'
Model fallback
See merge request STJr/SRB2!1167
|
2020-10-18 16:52:42 -04:00 |
|
James R
|
7f65023891
|
Merge branch 'bustflags' into 'next'
Bustable Wall and Floor flags.
See merge request STJr/SRB2!1163
|
2020-10-18 16:42:15 -04:00 |
|
Hannu Hanhi
|
382ed1c31e
|
Remove leftover commented code from previous commit
|
2020-10-18 23:04:01 +03:00 |
|
James R
|
d279489753
|
Merge branch 'perfstats' into 'next'
Performance stats
See merge request STJr/SRB2!1186
|
2020-10-18 15:33:20 -04:00 |
|
Hannu Hanhi
|
23e02d17c0
|
NPO2 span function optimization
|
2020-10-18 21:27:22 +03:00 |
|
Jaime Passos
|
3ac175660c
|
Don't render sprites with negative xscale or yscale in OpenGL
|
2020-10-17 22:40:49 -03:00 |
|
Zippy_Zolton
|
e8419ea876
|
Credits Changes
|
2020-10-17 20:13:29 -05:00 |
|
Hannu Hanhi
|
7941a5fb63
|
R_FindPlane optimization
|
2020-10-18 01:27:01 +03:00 |
|
Zippy_Zolton
|
f602944efd
|
titlecard
|
2020-10-17 15:51:22 -05:00 |
|
GoldenTails
|
00f38d41e5
|
Give the GIF dynamic delay memory to base future delays off of, instead of calculating for the current frame and being jank
|
2020-10-17 07:10:24 -05:00 |
|
James R
|
4b0725f36f
|
Use FIELDFROM in lua polyobject code
|
2020-10-15 16:17:51 -07:00 |
|
James R
|
374c19f915
|
Merge remote-tracking branch 'origin/next' into reverse-offsetof-macro
|
2020-10-15 16:15:20 -07:00 |
|
James R
|
d6b314951e
|
Merge branch 'step-down-ceiling' into 'next'
Apply step up/down to opposite plane too
See merge request STJr/SRB2!1192
|
2020-10-15 19:11:13 -04:00 |
|
James R
|
bd9fda8ceb
|
Merge branch 'lua-polyobjects' into 'next'
Lua polyobjects
Closes #19
See merge request STJr/SRB2!1140
|
2020-10-15 19:08:54 -04:00 |
|
James R
|
31977878e1
|
Merge branch 'raretry-fix' into 'next'
Make record attack's quick retry more consistent.
Closes #80
See merge request STJr/SRB2!1193
|
2020-10-15 19:02:34 -04:00 |
|
Jaime Passos
|
70ada935ec
|
Don't free PU_HWRCACHE and PU_HWRCACHE_UNLOCKED memory tags in HWR_ClearAllTextures.
Probably fixes a random annoying crash around that function.
(I was also suspecting renderer switching was doing other slightly weird stuff.)
|
2020-10-15 14:31:16 -03:00 |
|
Jaime Passos
|
060c25c14d
|
[Software floor sprites] Set the colormap and translation outside of the loop
|
2020-10-15 14:12:19 -03:00 |
|
Jaime Passos
|
bf9ed39ec3
|
Change vis->transmap statement
|
2020-10-15 14:05:18 -03:00 |
|
Jaime Passos
|
bc3ac7615f
|
Remove unnecessarily duplicated code in R_GetSpriteTranslation
|
2020-10-15 11:32:21 -03:00 |
|
Jaime Passos
|
8294479a5f
|
Merge branch 'next' into allowshaders
|
2020-10-15 01:25:11 -03:00 |
|
Jaime Passos
|
4c59f8c615
|
Fix OpenGL GIF recording crashing with gif_localcolortable disabled
|
2020-10-15 01:14:16 -03:00 |
|
Jaime Passos
|
50bd8abc78
|
Fix precipitation
|
2020-10-15 00:03:32 -03:00 |
|
Jaime Passos
|
3bace37a25
|
Don't project if rot_y is less than a single fracunit
|
2020-10-14 21:26:23 -03:00 |
|
Jaime Passos
|
bf8bb383ab
|
Simplify the floor splat clipping code a bit
|
2020-10-14 21:20:37 -03:00 |
|
Steel Titanium
|
b19764dc8e
|
Merge branch 'master' into next
|
2020-10-14 14:58:07 -04:00 |
|
Jaime Passos
|
b4294220e5
|
Fix a crash in R_CalculateSlopeVectors called from R_RenderFloorSplat
|
2020-10-14 14:08:25 -03:00 |
|
Jaime Passos
|
e63efdac13
|
Only create floor sprite slopes when needed, instead of always allocating them.
Has to be done manually in Lua. Use P_CreateFloorSpriteSlope, and P_DeleteFloorSpriteSlope when done with it.
|
2020-10-14 13:07:02 -03:00 |
|
sphere
|
a2ff89f007
|
Make record attack's quick retry more consistent.
|
2020-10-14 17:39:23 +02:00 |
|
James R
|
b35633bb61
|
brug
|
2020-10-14 01:19:43 -07:00 |
|
James R
|
cce55ccf90
|
Merge branch 'ffloorclip-2' into 'next'
Software 3D floor rendering optimization (second attempt)
See merge request STJr/SRB2!1184
|
2020-10-14 03:10:44 -04:00 |
|
James R
|
f7e9772e10
|
Merge branch 'i-pity-you' into 'next'
Allow JumpSpin abilities to be used with non-ability shields
Closes #277
See merge request STJr/SRB2!1146
|
2020-10-14 03:08:20 -04:00 |
|
Jaime Passos
|
ab526e47cc
|
Implement object-defined floor sprite slopes.
|
2020-10-14 00:57:13 -03:00 |
|
Jaime Passos
|
a8a66f698a
|
[Software] Use the light at the bottom of the object for splats
|
2020-10-13 23:14:05 -03:00 |
|
James R
|
bc23f582fe
|
Don't need to set this actually
|
2020-10-13 19:11:18 -07:00 |
|
James R
|
5fca04c3dd
|
Apply step up/down to opposite plane too
|
2020-10-13 19:04:52 -07:00 |
|
Jaime Passos
|
4b7bfce95e
|
Implement sloped floor sprites
|
2020-10-13 22:42:07 -03:00 |
|
Jaime Passos
|
fccbc00cac
|
Fix the wrong freeing function call being used in Patch_FreeData
|
2020-10-13 19:18:01 -03:00 |
|
Jaime Passos
|
63e471d902
|
Correctly return the output patch's size in Picture_PatchConvert
|
2020-10-13 19:16:25 -03:00 |
|
Zippy_Zolton
|
6fd226eb29
|
Crosshair fix, no GAMEQUIT
|
2020-10-13 16:41:39 -05:00 |
|
Jaime Passos
|
0e62cb2ada
|
Fix infinitely long splat spans
|
2020-10-13 17:03:50 -03:00 |
|
Zippy_Zolton
|
5d699591c7
|
more!!!!! :3
|
2020-10-13 14:23:56 -05:00 |
|
Jaime Passos
|
4273896311
|
Implement relative and absolute sprite offsets for objects (mobjs)
Added RF_ABSOLUTEOFFSETS and RF_FLIPOFFSETS
|
2020-10-13 12:57:36 -03:00 |
|
Zippy_Zolton
|
45b52e3729
|
good night
|
2020-10-13 02:19:20 -05:00 |
|
Zippy_Zolton
|
2ba1017dab
|
More whitelists :D
|
2020-10-13 02:13:35 -05:00 |
|
Jaime Passos
|
87e5d63723
|
Improve sorting between sprites and floor sprites
|
2020-10-13 02:24:18 -03:00 |
|
Jaime Passos
|
95d0097df6
|
Improve splat sorting:
Adjust the sort scale of splats
Do splat sorting in R_CreateDrawNodes if either vissprite is a splat, instead of if both are
|
2020-10-13 01:45:18 -03:00 |
|
Jaime Passos
|
7dbd34345c
|
Fix splat sorting
|
2020-10-13 01:09:17 -03:00 |
|
Jaime Passos
|
f2aca01e2b
|
Fix other uninitialized variable warnings
|
2020-10-13 00:14:27 -03:00 |
|
Jaime Passos
|
1ea3bd8fff
|
Fix uninitialized variable warning
|
2020-10-12 22:08:45 -03:00 |
|
Jaime Passos
|
453f49cb77
|
Fix floorsprites not being rendered when viewed from the bottom
|
2020-10-12 22:07:11 -03:00 |
|
James R
|
cb8f6097cf
|
Merge branch 'save-netvars' into 'next'
Save netvars
See merge request STJr/SRB2!1179
|
2020-10-12 19:03:01 -04:00 |
|
Jaime Passos
|
831ccccdd6
|
OpenGL support for splats, fix some shadow draw bugs in Software
|
2020-10-12 19:53:21 -03:00 |
|
James R
|
58464771a8
|
Merge branch 'addfile-vararg' into 'next'
Give the addfile command variable argument support.
See merge request STJr/SRB2!1176
|
2020-10-12 18:32:20 -04:00 |
|
lachwright
|
6a73e81227
|
Merge remote-tracking branch 'origin/next' into i-pity-you
|
2020-10-13 09:24:09 +11:00 |
|
James R
|
d73fbd8616
|
Merge branch 'slight-shader-cleanup' into 'next'
Shader code cleanup
See merge request STJr/SRB2!1103
|
2020-10-12 18:22:08 -04:00 |
|
GoldenTails
|
87a5e1d30c
|
Futureproof against strict buildbots.
|
2020-10-12 17:14:32 -05:00 |
|
James R
|
d7b8d5d0f3
|
Merge branch 'penalty-of-death' into 'next'
I am going to die :D (closes #337)
Closes #337
See merge request STJr/SRB2!1183
|
2020-10-12 18:11:09 -04:00 |
|
James R
|
5a5024faf4
|
Merge branch 'skip-credits-gone-wrong' into 'next'
Fix clients being able to skip credits AGAIN (closes #339)
Closes #339
See merge request STJr/SRB2!1182
|
2020-10-12 18:09:48 -04:00 |
|
James R
|
d4bef36c19
|
Merge branch 'specialstagecheck' into 'next'
A special stage is a special stage, even outside of coop.
Closes #211
See merge request STJr/SRB2!1180
|
2020-10-12 18:08:02 -04:00 |
|
James R
|
d1c8d41f94
|
Merge branch 'no-demo-visit' into 'next'
Don't count demo playback as visiting a level.
Closes #327 and #340
See merge request STJr/SRB2!1177
|
2020-10-12 18:05:43 -04:00 |
|
GoldenTails
|
94f6d0b002
|
Fix gzip failing to compress SRB2's objdump on non-Windows.
|
2020-10-12 16:59:47 -05:00 |
|
James R
|
35c666514b
|
Merge branch 'splitscreen-parameter' into 'next'
Add `-splitscreen` commandline parameter
See merge request STJr/SRB2!1175
|
2020-10-12 17:46:55 -04:00 |
|
James R
|
9538ca696a
|
Merge branch 'ceilingz' into 'next'
Add P_CeilingzAtPos function
See merge request STJr/SRB2!1164
|
2020-10-12 17:44:51 -04:00 |
|
Jaime Passos
|
b620f4835a
|
Support spritexscale and spriteyscale in OpenGL
Fix papersprite scaling with spritexscale and spriteyscale in Software
|
2020-10-12 17:25:18 -03:00 |
|
Zippy_Zolton
|
da27f720da
|
Whitelist the "X" shown in the HUD
|
2020-10-11 23:22:16 -05:00 |
|
Jaime Passos
|
cc97e22e2f
|
Changes to sprite rendering:
- Added render flags (see r_defs.h)
- Implemented floor splats
- Drop shadow sprite rendering through render flags
|
2020-10-12 00:13:22 -03:00 |
|
Jaime Passos
|
b808b3ef41
|
Move calculation of rotated patch dimensions into its own function
Simplify rotation code when the pivot isn't in the center
|
2020-10-11 03:39:31 -03:00 |
|
James R
|
7f8ec74c27
|
Use the macro in sectorlines_num too
|
2020-10-10 17:40:01 -07:00 |
|
James R
|
8bc8946be8
|
Turn the lua sector lines hack into a macro
|
2020-10-10 16:43:09 -07:00 |
|
Jaime Passos
|
6145442a34
|
Fix rotated flipped patches
|
2020-10-10 19:06:29 -03:00 |
|
Jaime Passos
|
b2f45986ad
|
Add r_patchrotation.h
|
2020-10-10 18:53:05 -03:00 |
|
Jaime Passos
|
6e5f71dd45
|
Refactor patch rotation
|
2020-10-10 18:43:26 -03:00 |
|