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More whitelists :D
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1 changed files with 27 additions and 1 deletions
28
src/w_wad.c
28
src/w_wad.c
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@ -2074,14 +2074,40 @@ int W_VerifyNMUSlumps(const char *filename)
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{"CLM", 3}, // Colormap changes
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{"TRANS", 5}, // Translucency map changes
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{"CONSBACK", 8}, // Console Background graphic
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{"SAVE", 4}, // Save Select graphics
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{"ULTIMATE", 8}, // Ultimate no-save
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{"LTFNT", 5}, // Level title font changes
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{"TTL", 3}, // Act number changes
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{"STCFN", 5}, // Console font changes
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{"TNYFN", 5}, // Tiny console font changes
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{"STT", 3}, // Acceptable HUD changes (Score Time Rings)
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{"STLIVEX", 7}, // "X" that shows under skin's HUDNAME
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{"STT", 3}, // Acceptable HUD changes (Score Time Rings)
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{"YB_", 3}, // Intermission graphics, goes with the above
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{"RESULT", 6}, // Used in intermission for competitive modes, above too :3
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{"RACE", 4}, // Race mode graphics, 321go
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{"M_", 2}, // As does menu stuff
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{"MINICAPS", 8}, // NiGHTS graphics here and below
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{"BLUESTAT", 8}, // Sphere status
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{"BYELSTAT", 8},
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{"ORNGSTAT", 8},
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{"REDSTAT", 7},
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{"YELSTAT", 7},
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{"NBRACKET", 8},
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{"NGHTLINK", 8},
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{"NGT", 3}, // Link numbers
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{"NARROW", 6},
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{"NREDAR", 6},
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{"NSS", 3},
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{"NBON", 4},
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{"NRNG", 4},
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{"NHUD", 4},
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{"CAPS", 4},
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{"DRILL", 5},
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{"GRADE", 5},
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{"MINUS5", 6},
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{"MUSICDEF", 8}, // Song definitions (thanks kart)
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{NULL, 0},
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