LJ Sonic
1377824799
Fix long chat messages causing net command failures
2022-01-03 22:37:19 +01:00
LJ Sonic
0241016f6a
Do not attempt to disconnect when a packet checksum is invalid
2022-01-03 12:13:55 +01:00
LJ Sonic
159be00109
Support delete key in chatbox
2022-01-03 00:37:11 +01:00
LJ Sonic
af629fefe9
Fix long chat messages crashing the game
2022-01-03 00:08:23 +01:00
LJ Sonic
3c8a29f1ff
Add SKIPSTRINGN macro
2022-01-03 00:06:43 +01:00
LJ Sonic
055d57c56c
Fix single-letter messages not being sent
2022-01-03 00:06:20 +01:00
LJ Sonic
b933316f23
Cleanup chat event handling
2022-01-02 23:19:34 +01:00
LJ Sonic
e761e36c55
Cleanup and fix chat deleting and pasting
2022-01-02 23:06:34 +01:00
spherallic
1a21ca14f0
Fix cyan pixel cutting in Software
2022-01-02 20:44:24 +01:00
LJ Sonic
2bbbd57c6e
Turn HU_queueChatChar into HU_sendChatMessage
2022-01-02 18:35:11 +01:00
LJ Sonic
b8975b6a71
Group related chat stuff together
2022-01-02 17:50:01 +01:00
LJ Sonic
3638d5d556
Cleanup chat code a little
2022-01-02 17:08:10 +01:00
LJ Sonic
f8afdeb35f
Cleanup chatbox sanitizing code
2022-01-02 15:48:31 +01:00
LJ Sonic
34ad64ba59
Cleanup chatbox reset code
2022-01-02 15:41:54 +01:00
LJ Sonic
d9bc478822
Cleanup blank chatbox checking code
2022-01-02 15:39:16 +01:00
spherallic
719ceb0586
Add collision check for flipped water drops
2022-01-01 19:34:27 +01:00
MascaraSnake
2886a277d8
Turn the fog wall linedef type into a blendmode
2021-12-31 15:00:27 +01:00
spherallic
d9410e3e6a
fix compile warnings (this really puts the mess in message)
2021-12-30 16:29:37 +01:00
spherallic
17251895ea
Increase default camera height for both playstyles
2021-12-29 19:29:41 +01:00
spherallic
4d1fb04327
Update playstyle names on the input display
2021-12-29 19:29:41 +01:00
spherallic
0a38fef147
Several changes to default control settings:
...
- Renamed Simple to Automatic, and made it the default
- Renamed Standard to Manual
- Changed some camera settings to make Automatic easier to control
- Changed most default gamepad controls, to fit Automatic playstyle
- Changed a few default keyboard controls
- Added default binds for custom actions 1-3
- Removed forced camera settings in the tutorial (to account for
upcoming tutorial update)
- Also lowered default sound/music volume a little bit
2021-12-29 19:29:36 +01:00
sphere
e8c83f48be
Merge branch 'fix-binary-mtag' into 'next'
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Make linedef 96 apply to tags from 97-99, but not to itself
See merge request STJr/SRB2!1633
2021-12-29 10:07:35 +00:00
sphere
4e972f7d24
Merge branch 'deathpit_explosions' into 'next'
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Fix enemy/boss/minecart explosions in death pits (Closes #67 )
Closes #67
See merge request STJr/SRB2!1688
2021-12-29 10:00:25 +00:00
sphere
2e8b7688e8
Merge branch 'resolve-329' into 'next'
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Allow changing the master server address while hosting a netgame
Closes #329
See merge request STJr/SRB2!1687
2021-12-29 10:00:08 +00:00
sphere
c12ad1d63c
Merge branch 'invert' into 'next'
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Give the inverted flashpal a constant
See merge request STJr/SRB2!1685
2021-12-29 10:00:04 +00:00
sphere
68547a503b
Merge branch 'botsforexit' into 'next'
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Don't count bots in playersforexit
See merge request STJr/SRB2!1684
2021-12-29 09:59:54 +00:00
katsy
effcb948ad
Don't count bots in playersforexit
2021-12-29 09:59:54 +00:00
sphere
e152a32c10
Merge branch 'HUD_fixes' into 'next'
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Some hud fixes (by Confusion)
See merge request STJr/SRB2!1670
2021-12-29 09:59:40 +00:00
lachablock
392e782893
Don't modify drawangle when taking damage in strafe mode
2021-12-27 23:35:01 +11:00
sphere
31eb2a7e77
Merge branch 'nobotbonus' into 'next'
...
Don't award end-of-level bonuses to Tailsbot
See merge request STJr/SRB2!1676
2021-12-27 11:49:13 +00:00
spherallic
1040141560
Fix enemy/boss/minecart explosions in death pits
2021-12-27 12:41:04 +01:00
spherallic
b830fee2e3
Allow changing the master server address while hosting a netgame.
2021-12-26 21:30:36 +01:00
spherallic
bb514d227c
Don't count music.dta as a main wad when using listwad
2021-12-26 21:12:39 +01:00
sphere
6cb6cc5afb
Merge branch 'fixlazytails' into 'next'
...
Set a default botleader if we don't have one (resolves #717 )
Closes #717
See merge request STJr/SRB2!1683
2021-12-26 12:41:49 +00:00
katsy
243a797efe
Set a default botleader if we don't have one ( resolves #717 )
2021-12-26 12:41:49 +00:00
katsy
9b10473e0d
add invert flashpal constant
2021-12-24 19:36:26 -06:00
sphere
2615528f45
Merge branch 'pterabyte-mash' into 'next'
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CR_PTERABYTE tweaks (Closes #304 )
Closes #304
See merge request STJr/SRB2!1380
2021-12-24 13:29:13 +00:00
lachablock
2975b22aed
Merge remote-tracking branch 'origin/next' into server-bots
2021-12-22 19:46:33 +11:00
lachablock
1eb1ad2677
Fix compile warning
2021-12-22 19:46:16 +11:00
sphere
4b9d40b911
Merge branch 'we-do-a-little-trolling' into 'next'
...
Take ramp sectors into account for pushables (closes #595 )
Closes #595
See merge request STJr/SRB2!1540
2021-12-20 12:34:26 +00:00
sphere
646844bfdc
Merge branch 'fix-drowning-vanishing' into 'next'
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Fix player disappearing when drowning in painstate (resolves #597 )
Closes #597
See merge request STJr/SRB2!1667
2021-12-20 12:33:20 +00:00
sphere
b092374e1a
Merge branch 'lagspikes' into 'next'
...
Minor spike optimisations
See merge request STJr/SRB2!1669
2021-12-20 12:33:13 +00:00
sphere
1abe3374ef
Merge branch 'sandwich' into 'next'
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Fix spike sandwich teleportation issue (resolves #693 )
Closes #693
See merge request STJr/SRB2!1672
2021-12-20 12:33:00 +00:00
sphere
3e8e6bcbb8
Merge branch 'netsave-pmomz-fix' into 'next'
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Include pmomz for mobjs in net savestates and load if it exists (Resolves #713 )
Closes #713
See merge request STJr/SRB2!1675
2021-12-20 12:32:55 +00:00
sphere
fb5eed9d10
Merge branch 'pyreflyfire' into 'next'
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Prevent Pyre Fly fire from warping up nearby ledges
See merge request STJr/SRB2!1681
2021-12-20 12:32:47 +00:00
spherallic
e7a7a3b213
Prevent Pyrefly fire from warping up nearby ledges.
2021-12-13 15:20:43 +01:00
lachablock
7ed8178372
Oops typo
2021-12-12 19:18:13 +11:00
lachablock
2794727201
Improve bot handling:
...
- bot ticcmds are generated and sent by the server only
- fix issue where server would not send all ticcmds to clients if bots were in the game
- fix bots still responding to P1's inputs while P1's controls are locked
- fix bot player's directional controls being rotated when controlled by P2
2021-12-12 18:52:27 +11:00
MascaraSnake
ac3dd146c7
Expose blendmodes to UDMF
2021-12-12 07:02:17 +01:00
MascaraSnake
f431b20911
Add new blendmode linedef types to config
2021-12-12 06:54:48 +01:00