sphere
0ad2ac68f7
Merge branch 'demo-frameflags' into 'next'
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Convert old frame flags in Metal recordings to their 2.2.10 equivalents
Closes #775
See merge request STJr/SRB2!1742
2022-02-28 15:12:28 +00:00
spherallic
d624ee2541
Revert "minor spike optimisations"
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This reverts commit b2d693a547
.
2022-02-28 14:30:01 +01:00
spherallic
a6c52f5bad
Move MT_RAY to the very end of the mobj list.
2022-02-22 15:49:16 +01:00
sphere
d6f3522333
Merge branch 'fix-vflag-blendmodes' into 'next'
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Fix blendmode V_ flags not working at full opacity in Software
See merge request STJr/SRB2!1717
2022-02-21 19:58:24 +00:00
spherallic
fcc28d0714
Update seaweed state to utilize new features & sprites.
2022-02-21 16:00:21 +01:00
spherallic
946100939a
Update editor configurations & increase Nightopians' hitbox height.
2022-02-19 22:19:39 +01:00
sphere
d532546e46
Merge branch 'mt-null-spawning' into 'next'
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Remove MT_NULL hacks
Closes #721
See merge request STJr/SRB2!1729
2022-02-19 20:24:34 +00:00
sphere
249a3dfa25
Merge branch 'eggman-hitboxes' into 'next'
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Increase Eggman's hitboxes
See merge request STJr/SRB2!1706
2022-02-19 20:24:20 +00:00
sphere
c79c6531e6
Merge branch 'server-bots' into 'next'
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Improve bots (resolves #710 )
Closes #710
See merge request STJr/SRB2!1679
2022-02-19 20:24:12 +00:00
sphere
7218060a7a
:lachyes:
2022-02-19 01:49:19 +00:00
sphere
14cb5415c9
Merge branch 'fix-portals' into 'next'
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Fix portals
See merge request STJr/SRB2!1724
2022-02-17 12:26:27 +00:00
sphere
a8c2c4ebe6
Merge branch 'checkbotname' into 'next'
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Fix #732
Closes #732
See merge request STJr/SRB2!1739
2022-02-17 12:26:22 +00:00
spherallic
2266e31038
Merge branch 'next' into state-changes
2022-02-17 12:35:34 +01:00
spherallic
a4778075b2
Convert old frame flags in Metal recordings to their 2.2.10 equivalents.
2022-02-14 14:57:00 +01:00
SMS Alfredo
2033b77b46
Actually do the thing
2022-02-11 00:33:49 -06:00
spherallic
bb84ae1793
Decrease hitbox sizes to prevent collision with thin air.
2022-02-10 13:10:56 +01:00
spherallic
9fee550fb0
Actually check bot names in lib_gAddPlayer.
2022-02-08 14:58:09 +01:00
LJ Sonic
fdee3a2b7f
Merge branch 'ms_update_command' into 'next'
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Allow people to update their Master Server listing on command.
See merge request STJr/SRB2!1518
2022-02-06 18:53:49 +00:00
LJ Sonic
c00d1e5499
Merge branch 'no-dedi-sighandle-window' into 'next'
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Disable SDL error message on dedicated servers
See merge request STJr/SRB2!1735
2022-02-06 17:44:48 +00:00
LJ Sonic
81b0eb1c7c
Merge branch 'crosshairs' into 'next'
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Fix crosshairs not displaying
See merge request STJr/SRB2!1716
2022-02-06 17:30:15 +00:00
LJ Sonic
9c5427555b
Merge branch 'fix-exitgame-ztarget-crash' into 'next'
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Fix lock-on crash (Resolves #746 )
Closes #746
See merge request STJr/SRB2!1704
2022-02-06 17:24:01 +00:00
LJ Sonic
6c7d4b8ef5
Merge branch 'sw-splat-skybox-crash' into 'next'
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Fix software splats breaking and crashing in skyboxes
See merge request STJr/SRB2!1711
2022-02-06 17:22:58 +00:00
LJ Sonic
2d53842061
Merge branch 'sw-splat-ceilingclip' into 'next'
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Fix software splats not being clipped by ceiling walls
See merge request STJr/SRB2!1712
2022-02-06 17:22:49 +00:00
LJ Sonic
c69edce2fc
Merge branch 'sw-dropshadow-patch' into 'next'
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Hack that fixes software drop shadow crashes (Fixes #159 )
Closes #159
See merge request STJr/SRB2!1700
2022-02-06 17:22:08 +00:00
LJ Sonic
2e60de25ea
Merge branch 'sw-splat-npo2-slope-opt' into 'next'
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Add missing optimization to software npo2 sloped floor sprites
See merge request STJr/SRB2!1713
2022-02-06 17:20:03 +00:00
LJ Sonic
b396683429
Merge branch 'fix-chat' into 'next'
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Fix issues with chat messages
Closes #583
See merge request STJr/SRB2!1698
2022-02-06 17:15:04 +00:00
LJ Sonic
f4a9d1507d
Merge branch 'fix-checksum-disconnect' into 'next'
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Do not attempt to disconnect when a packet checksum is invalid
See merge request STJr/SRB2!1699
2022-02-06 17:14:44 +00:00
LJ Sonic
1a1cb8942c
Merge branch 'znodes-offset-fix' into 'next'
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UDMF: Fix offset calculation for segs that represent linedef backsides
See merge request STJr/SRB2!1701
2022-02-06 17:12:58 +00:00
LJ Sonic
9d993a585f
Merge branch 'ignore-bad-map-lumps' into 'next'
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Only load map lumps that are WADs or have no extension
See merge request STJr/SRB2!1715
2022-02-06 17:12:07 +00:00
GoldenTails
c49dd5f535
Make dedicated servers not pop up that annoying SDL error window
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So they don't mess with shell scripts that expect SRB2 to exit when it crashes (like most other programs)
2022-02-05 18:19:00 -06:00
spherallic
878b4dc5b6
Don't read or set MT_NULL's properties in A_SkullAttack
2022-02-04 20:09:37 +01:00
spherallic
e64775c867
Check V_ThinStringWidth instead of strlen for level platter names.
2022-02-02 23:16:12 +01:00
spherallic
6e105a23f6
Update Nightopian states for the new sprites & fix another bug
2022-02-02 14:43:22 +01:00
spherallic
e301327dee
Avoid using old explosion states for Jetty-Syn/Skim mines.
2022-02-02 12:15:14 +01:00
James R
a8c658b545
Never spawn MT_NULL
2022-02-01 04:04:53 -08:00
James R
6325185091
Add P_SetPower; remove mobj hack from line 434
2022-02-01 03:52:31 -08:00
James R
9dfa153e74
Use P_CheckMove
2022-02-01 03:52:28 -08:00
James R
518de0ce10
Add P_CheckMove
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Checks if P_TryMove would succeed without actually moving.
2022-02-01 03:37:03 -08:00
James R
f6f002e70b
A_LobShot: remove ???
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MT_NULL spawning, not cool bro.
2022-02-01 02:43:00 -08:00
James R
0a0c17da7c
PARANOIA: I_Error if mobj hook is called with MT_NULL
2022-02-01 02:27:27 -08:00
sphere
ff57a983d7
Merge branch 'facing-forwards' into 'next'
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Don't modify drawangle when taking damage in strafe mode
See merge request STJr/SRB2!1689
2022-01-30 13:32:30 +00:00
sphere
bcd900211b
Merge branch 'nightopian-fix' into 'next'
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Fix Nightopians
See merge request STJr/SRB2!1703
2022-01-30 13:28:18 +00:00
sphere
547b08df2f
Merge branch 'newoldringexplode' into 'next'
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Fix A_OldRingExplode not scaling or flipping
See merge request STJr/SRB2!1709
2022-01-30 13:15:00 +00:00
Hannu Hanhi
611054b6cd
Fix perfstats failing to compile with NOHW=1
2022-01-29 02:24:52 +02:00
James R
37add34b9c
Update texturecache user when reallocating
2022-01-27 00:28:36 -08:00
James R
2aec4501eb
Hash name lookup for textures and lumps
2022-01-27 00:03:37 -08:00
James R
2ebec53561
P_AddWadFile: only load textures in current file
2022-01-27 00:03:34 -08:00
James R
571e475394
Read only header bytes when creating textures list
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R_LoadTextures was reading in the entirety of every
texture lump, now it only reads the 8 byte PNG header.
This saved more than 1 second for me (1.68 s -> 0.24 s).
PNG still need to be read in entirely to check their
dimensions; I didn't bother looking into optimizing it
since we don't have many PNG textures right now.
2022-01-26 23:53:36 -08:00
James R
432f691852
Free unused texture lumps in R_LoadTextures
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PU_CACHE never gets freed automatically and Z_Unlock does
NOTHING.
2022-01-26 23:53:36 -08:00
Hannu Hanhi
89843d0eca
did not mean to remove this line
2022-01-25 05:01:23 +02:00