Commit graph

904 commits

Author SHA1 Message Date
fickleheart
725826a64b Avoid infinite loops if no maps are selectable (y tho) 2020-03-18 22:56:20 -05:00
Steel Titanium
5dac9c6875 Merge branch 'master' into next 2020-03-18 15:42:02 -04:00
SteelT
04131d3268 Merge branch 'fix-nights-mode-menu-wrong-return' into 'master'
NiGHTS Mode menu fixes

See merge request STJr/SRB2!841
2020-03-18 15:41:17 -04:00
LJ Sonic
38bcfe4997 Merge branch 'screenshot-menu-header' into 'master'
Actually use the "SCREENSHOT OPTIONS" header for its menu.

See merge request STJr/SRB2!832
2020-03-18 10:56:35 -04:00
LJ Sonic
0a54c40ff4 Merge branch 'fix-playernode-crash' into 'next'
Fix buffer overrun with players with no associated node

See merge request STJr/SRB2!810
2020-03-15 15:36:45 -04:00
fickleheart
b9d7b3e5c5 Merge remote-tracking branch 'upstream/master' into shaders-222
# Conflicts:
#	src/hardware/r_opengl/r_opengl.c
#	src/i_video.h
#	src/r_main.c
#	src/r_main.h
#	src/screen.c
#	src/sdl/i_video.c
#	src/sdl/ogl_sdl.c
#	src/w_wad.c
2020-03-14 12:52:15 -05:00
sphere
bdab78152c Check if emblem hints are actually unlocked. 2020-03-13 10:46:57 -04:00
Steel Titanium
e5270ad9c7 Fix guest data being deleted regardless of choice 2020-03-08 00:34:15 -05:00
Steel Titanium
a3f3dd649f Fix guest deletion confirmation returning to Record Attack menu from Nights Mode menu 2020-03-08 00:02:43 -05:00
Jaime Passos
26e367eb9b Merge remote-tracking branch 'origin/next' into pictureformats 2020-03-07 20:43:16 -03:00
Jaime Passos
b8db3e2216 Fix NiGHTS Attack crash after render mode change 2020-03-04 09:42:34 -03:00
SteelT
7d14796954 Merge branch 'fix-ogllib' into 'master'
Fix -OGLlib

See merge request STJr/SRB2!794
2020-03-02 15:21:50 -05:00
sphere
c671097c04 Actually use the "SCREENSHOT OPTIONS" header for its menu. 2020-03-02 13:23:54 +01:00
SwitchKaze
21b28b6295 Merge branch 'next' of https://github.com/STJr/SRB2 into next-luacolors 2020-02-29 23:41:16 -05:00
SwitchKaze
3106a92e8b Prohibit modification of built-in colors
In addition, fixes a bug where loading a custom color using command line params exhibits strange behavior.
2020-02-29 23:14:49 -05:00
fickleheart
141df606c2 Use a named macro for menu hierarchy
This _really_ needs to be a UINT8 array instead of
all this bit-shifting nonsense that saves no space,
but at least this way reading the menu structs doesn't
make me want to die.
2020-02-24 18:00:17 -06:00
sphere
0df094021e Allow emblem hints (and radar) in record attack. 2020-02-24 17:31:30 +01:00
fickleheart
1848ce4b97 Skip empty gametypes in level select menu 2020-02-24 10:02:48 -06:00
James R
711c8ed6b4 Merge branch 'console-in-menus-mk-ii' into 'master'
Console in menus again!

See merge request STJr/SRB2!797
2020-02-23 18:15:43 -05:00
SwitchKaze
6415e10216 Merge branch 'next' of https://github.com/STJr/SRB2 into next-luacolors 2020-02-23 11:50:13 -05:00
James Hale
56b67a3b4f Custom skincolors 2020-02-21 21:56:39 -05:00
Steel Titanium
76f26cda24 Merge branch 'master' into next 2020-02-21 21:01:29 -05:00
Louis-Antoine
af9164f336 Improve join refusal handling 2020-02-22 02:17:21 +01:00
James R
7060083db5 Update copyright year to 2020 2020-02-19 14:08:45 -08:00
Jaime Passos
2893803c68 Merge remote-tracking branch 'origin/next' into pictureformats 2020-02-19 02:25:36 -03:00
Steel Titanium
f0e2ba9e6a Merge branch 'next' into the-colors-feel-so-right 2020-02-18 14:29:50 -05:00
Monster Iestyn
2b3034a7af Merge branch 'master' into next 2020-02-18 17:38:05 +00:00
James R
b78fc670d0 Don't let console open with menu keys while the menu is open 2020-02-17 17:10:29 -08:00
Jaime Passos
e53a17bb52 Rename stuff around 2020-02-17 21:11:56 -03:00
Jaime Passos
00bdb41640 Merge remote-tracking branch 'origin/master' into sal-oglshaderport 2020-02-17 12:28:16 -03:00
Jaime Passos
cac5f9d171 add -nogl parm 2020-02-17 12:14:51 -03:00
James R
3ea51c943a Merge branch 'trim-floats' into 'master'
Trim the trailing zeros off floats for cvars

See merge request STJr/SRB2!716
2020-02-17 00:04:15 -05:00
James R
8e4cb953c8 Merge branch 'extra-emblem-display' into 'next'
Extra emblem hint display

See merge request STJr/SRB2!721
2020-02-17 00:00:36 -05:00
James R
132e8f82d5 Merge branch 'local-color-table' into 'master'
Local Color Table for GIF movie mode

See merge request STJr/SRB2!742
2020-02-16 23:58:11 -05:00
Steel Titanium
0299f21dc7 Merge branch 'next' into the-colors-feel-so-right 2020-02-16 22:56:27 -05:00
Steel Titanium
2b615aa09c Add prefoppoistecolor support to save cards 2020-02-15 17:34:21 -05:00
MascaraSnake
31bce6c857 Merge branch 'master' into next 2020-02-15 12:32:09 +01:00
GoldenTails
9f7bfd901b I broke SHIFT in the Connect IP Textbox.. whoops.
It's okay, I literally had to remove one line lmao.
2020-02-11 19:07:48 -06:00
Jaime Passos
af66a2e5fa Restore some functionality that went missing 2020-02-03 02:12:55 -03:00
Jaime Passos
520e2148fe Merge remote-tracking branch 'origin/master' into local-color-table 2020-02-03 01:52:43 -03:00
Jaime Passos
68f4d415fe Merge remote-tracking branch 'origin/next' into sal-oglshaderport 2020-02-01 23:02:15 -03:00
James R
4238003887 Merge remote-tracking branch 'origin/master' into next 2020-01-30 23:54:56 -08:00
Jaime Passos
99c755c186 Update the Screenshot Options menu 2020-01-29 13:52:02 -03:00
Jaime Passos
1548a22ea9 Fix M_DrawNightsAttackMountains being broken for obvious reasons 2020-01-27 00:44:10 -03:00
Monster Iestyn
ef53672deb Merge branch 'master' into next
# Conflicts:
#	src/g_game.c
2020-01-26 19:23:05 +00:00
Jaime Passos
afa9b58cee fix corona compiling lol 2020-01-23 23:41:09 -03:00
Jaime Passos
922ac73594 Menu organisation 2020-01-23 23:15:27 -03:00
Jaime Passos
a521e40c0e bye 2020-01-23 23:09:53 -03:00
Jaime Passos
d019080327 I LOVE MENU CODE! 2020-01-23 22:38:54 -03:00
Bartu Ä°nce
875774a45f no message 2020-01-22 22:08:08 +01:00
Bartu Ä°nce
c72e0efee4 "page x of y" 2020-01-22 21:57:28 +01:00
Bartu Ä°nce
912734ffe6 Extra emblems display, take 2. 2020-01-22 21:52:15 +01:00
Bartu Ä°nce
aa05581de2 Added support for 10+ emblem hints 2020-01-22 18:53:17 +01:00
James R
5b08e1802d Trim the trailing zeros off floats for cvars 2020-01-20 23:14:26 -08:00
Jaime Passos
720695a6c4 Remove W_FlushCachedPatches 2020-01-20 17:03:38 -03:00
Louis-Antoine
512435c59f Fix mouse in controls setup menu 2020-01-18 20:18:20 +01:00
Tatsuru
8348123a70 Goal posts 2020-01-18 13:15:24 -03:00
Tatsuru
0c7c5742a8 Put cv_exitmove in the menus 2020-01-18 12:06:04 -03:00
Alam Ed Arias
709489cab8 Merge branch 'master' into next 2020-01-16 12:08:36 -05:00
James R
2bb8b85754 Merge branch 'split-emblem-hints' into 'next'
"Symmetrical"-ish Emblem Hint pages

See merge request STJr/SRB2!670
2020-01-12 17:16:03 -05:00
Zwip-Zwap Zapony
66c9e8e3aa Fix "symmetrical"-ish emblem hints for ERRORMODE
"left_hints" is always 3, 4, or 5, so the signedness is irrelevant.
But with ERRORMODE set to 1 when compiling,
the compile would previously stop due to comparing INT32 to UINT32.
2020-01-12 23:09:27 +01:00
Monster Iestyn
c7ab065b0a Merge branch 'master' into next 2020-01-11 18:38:09 +00:00
Zwip-Zwap Zapony
e6ddfc7cdf Make >5 <10 emblem hints appear "symmetrical"-ish
With more than 5 but less than 10 emblem hints,
only put half of the hints on each side of the hint menu,
instead of putting e.g. 5 on the left and 1 on the right.
2020-01-11 14:59:10 +01:00
James R
407b00b22b Merge branch 'showconditionset' into 'next'
Showconditionset

See merge request STJr/SRB2!651
2020-01-10 15:59:37 -05:00
James R
2491046bc2 Merge branch 'morehints' into 'next'
Allow for 10 emblem hints on a map by poking the drawer a bit.

See merge request STJr/SRB2!650
2020-01-10 15:59:22 -05:00
James R
134d1831e3 Menu option for 1upsound 2020-01-10 12:55:22 -08:00
James R
5c60f8b529 Merge branch 'software-fov' into 'master'
Software FOV

See merge request STJr/SRB2!662
2020-01-10 00:33:24 -05:00
James R
7deb18bdc9 Merge remote-tracking branch 'origin/master' into next 2020-01-08 13:27:14 -08:00
toaster
377194b077 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into showconditionset
# Conflicts:
#	src/m_menu.c
2020-01-08 20:00:50 +00:00
toaster
d2da441a57 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into morehints
# Conflicts:
#	src/m_menu.c
2020-01-08 19:18:35 +00:00
fickleheart
c133e645f7 Merge remote-tracking branch 'upstream/next' into next-newcontrols 2020-01-07 23:43:43 -06:00
Steel Titanium
808d731652 Update copyright statements for changed names 2020-01-06 17:16:27 -05:00
Alam Ed Arias
5b93230a94 Merge branch 'master' into next 2020-01-06 10:28:21 -05:00
Alam Ed Arias
0fbc459243 cleanup whitespace 2020-01-05 21:49:07 -05:00
James R
e4f88d142e Merge branch 'connect-ip-textbox' into 'master'
Add clipboard functionality to the Connect via IP textbox.

See merge request STJr/SRB2!597
2020-01-05 17:06:45 -05:00
fickleheart
f8a3e3b898 Merge remote-tracking branch 'origin/next' into next-newcontrols 2020-01-04 09:57:09 -06:00
fickleheart
f0e6a56b6b Merge branch 'newcontrols' into next-newcontrols 2020-01-04 09:56:24 -06:00
fickleheart
794d74c4d7 Merge remote-tracking branch 'origin/master' into newcontrols 2020-01-04 09:35:12 -06:00
Alam Ed Arias
a26c5f5428 Merge branch 'master' into next 2020-01-03 14:56:37 -05:00
LJ Sonic
c6aec51d99 Merge branch 'ungrab-mouse-in-menus' into 'master'
Let the mouse move freely when a menu is open or game is paused

See merge request STJr/SRB2!617
2020-01-02 18:48:38 -05:00
Louis-Antoine
3af00ac93e Minor code refactoring 2020-01-02 00:47:20 +01:00
Louis-Antoine
5bde4df439 Grab mouse again when closing menu, unpausing, etc 2020-01-02 00:45:28 +01:00
James R
0c40a466d8 Merge remote-tracking branch 'origin/master' into next 2020-01-01 15:39:05 -08:00
James R
85fbf4f571 Merge branch 'custom-gametype-serverinfo' into 'next'
Gametype name in SERVERINFO

See merge request STJr/SRB2!610
2020-01-01 17:52:46 -05:00
fickleheart
b22de48c03 Merge branch 'next' into next-newcontrols
# Conflicts:
#	src/g_game.c
#	src/p_setup.c
2019-12-31 12:58:36 -06:00
fickleheart
8bc58807aa Software FOV ported from kart
also fixes high software FOVs having buggy walls
2019-12-31 11:22:05 -06:00
James R
b4ebb01e2d Truncate gametype name in server list if it's too long 2019-12-30 22:23:19 -08:00
James R
281f30c4fd Replace gametype with gametypename in SERVERINFO
PACKETVERSION 1
2019-12-30 22:18:55 -08:00
James R
7af2533d23 Make the menu option for renderer switching transparent under NOHW 2019-12-30 21:45:19 -08:00
James R
38492073fa IT_PAIR for when you want to define both sides of a menu item 2019-12-30 21:40:13 -08:00
Jaime Passos
181a366d4a Merge remote-tracking branch 'origin/next' into respawndelaygametyperule 2019-12-30 18:39:31 -03:00
fickleheart
2c45ecbaa5 Fix camera reset button 2019-12-30 15:34:43 -06:00
James R
fc8c0f8a9a Merge remote-tracking branch 'origin/master' into next 2019-12-30 13:16:53 -08:00
fickleheart
a51f2500e0 Update playstyle menu handling to use analog/directionchar combo 2019-12-30 15:15:37 -06:00
James R
5e5f3c4fa7 Merge branch 'renderswitch' into 'master'
Renderer switching

See merge request STJr/SRB2!550
2019-12-30 15:36:17 -05:00
fickleheart
e0f35d207f Convert analog/directionchar cvars into 2-long arrays 2019-12-30 14:01:14 -06:00
fickleheart
085c39128f Save separate camera settings for standard/simple modes 2019-12-30 12:10:38 -06:00
fickleheart
a9b80bf1f0 Merge branch 'master' into newcontrols
# Conflicts:
#	src/d_netcmd.c
#	src/g_game.c
#	src/g_game.h
#	src/m_menu.c
2019-12-30 10:47:09 -06:00
James R
7886a4bbee Don't warn if we start in OpenGL 2019-12-29 18:37:44 -08:00
James R
569453ee93 Warn when going to OpenGL from the menu 2019-12-29 18:37:22 -08:00
GoldenTails
bc88def225 Slap in some Ctrl+Insert (copy) support too while I'm at it.
Also added a comment but you didn't see that.
2019-12-29 20:22:58 -06:00
GoldenTails
9d701d722e Reverted to better, less complex system, and added support for Shift+Insert and Shift+Delete.
Major thanks to James for helping me.
Turns out that strncpy thwarts the memory leaks for me. Silly, me!
2019-12-29 20:15:18 -06:00
GoldenTails
ae9adce873 Replace magic numbers with less magic and more readable chars. 2019-12-29 18:26:56 -06:00
Jaime Passos
5c023739e6 change this > to >= 2019-12-27 12:23:50 -03:00
Jaime Passos
eca5be52b2 And the sound test 2019-12-26 23:52:42 -03:00
Jaime Passos
956905c8f4 Same deal, but for the level platter and save select screen 2019-12-26 23:49:31 -03:00
Jaime Passos
644e41d90c Handle character select screen correctly after a renderer switch 2019-12-26 23:39:40 -03:00
Jaime Passos
e617f35182 PU_PATCH funny 2019-12-26 23:26:43 -03:00
James R
1dac3d174e Merge remote-tracking branch 'origin/master' into next 2019-12-26 15:35:53 -08:00
James R
414a066ec8 Merge branch 'turnmultiplier' into 'master'
Option to increase the turning speed

See merge request STJr/SRB2!553
2019-12-26 18:18:23 -05:00
Jaime Passos
03a3b02301 Merge remote-tracking branch 'origin/master' into renderswitch 2019-12-25 05:43:46 -03:00
Jaime Passos
3622829504 Merge remote-tracking branch 'aaaaaaaa/next' into gametype-clownery 2019-12-24 17:55:46 -03:00
James R
3f339384c8 Merge branch 'hwrtexfix' into 'master'
Fix model texture blending

See merge request STJr/SRB2!546
2019-12-24 14:44:19 -05:00
GoldenTails
1f93ab0e0f Optimise further, play beep on cut/copy, play beep when paste is successful. 2019-12-23 18:53:41 -06:00
Jaime Passos
61b72203a8 Merge remote-tracking branch 'origin/master' into gametype-clownery 2019-12-23 18:21:13 -03:00
James R
3e2b28e162 Merge remote-tracking branch 'origin/master' into turnmultiplier 2019-12-22 21:26:36 -08:00
GoldenTails
ed847e831b Fix pasting going out of bounds and dash the possibility of memory leaks while pasting. 2019-12-20 20:28:30 -06:00
GoldenTails
a2faa975cb Allow Clipboard actions. 2019-12-20 16:39:19 -06:00
James R
2ed5617c5f Merge branch 'better-deadzone' into 'master'
Better Deadzones

See merge request STJr/SRB2!541
2019-12-20 17:33:29 -05:00
Jaime Passos
4e349cbd0f Remove W_UnlockCachedPatch calls to avoid crashing 2019-12-19 17:14:56 -03:00
Jaime Passos
79d5192b7c TOL/Level platter stuff 2019-12-18 13:24:10 -03:00
Jaime Passos
7807424633 NUMGAMETYPES vs gametypecount 2019-12-18 12:30:01 -03:00
Jaime Passos
e359f802fd Update comments 2019-12-17 16:14:26 -03:00
Jaime Passos
cc54163210 Merge remote-tracking branch 'origin/master' into renderswitch 2019-12-17 16:12:44 -03:00
Jaime Passos
a0971d0756 Put loadgame patch loading back in M_ReadSaveStrings 2019-12-17 15:56:56 -03:00
Jaime Passos
7e55dd31f5 fix menu spacing 2019-12-17 12:53:26 -03:00
Sryder
a093c76cfb Merge branch 'master' of git@git.magicalgirl.moe:STJr/SRB2.git into better-deadzone 2019-12-15 15:47:45 +00:00
Monster Iestyn
eb179e4d6a Remove anti-Tails restriction for the Allow super Pandora's Box cheat.
Despite popular belief, this was just some experimenting from 2.2 development that we forgot to remove!
2019-12-15 15:40:56 +00:00
Sryder
76d59330f7 Port the deadzone cvar stuff from kart.
Add menu items for deadzone.
2019-12-15 15:36:13 +00:00
fickleheart
a885380e8a Add analog deadzone option separate from digital deadzones 2019-12-14 19:41:54 -06:00
fickleheart
7fd2153c08 Realign camera options menu options 2019-12-14 19:20:19 -06:00
fickleheart
0702e366b6 Allow setting center view to a toggle 2019-12-14 19:17:41 -06:00
fickleheart
d14fa39d7a Expand options for aim assist
This will need a lot of testing to ensure each type
works properly.
2019-12-12 23:03:51 -06:00
Jaime Passos
af3cf93683 grafik designe is m passion 2019-12-12 21:41:13 -03:00
fickleheart
a188cd5db8 Add boss target assist and finally organize camera options 2019-12-12 00:48:15 -06:00
Jaime Passos
3ca0fbf5c3 da ba dee da ba die 2019-12-12 01:29:59 -03:00
fickleheart
a830a20c52 [pink text] nter View 2019-12-11 21:12:38 -06:00
fickleheart
f1b5a2b2d3 Move Z-targeting behavior to Center View 2019-12-11 21:09:23 -06:00
fickleheart
2ab83bac60 Run camera movement in the camera options menu
It's really nice to see adjustments reflected in real time.
2019-12-10 23:18:46 -06:00
fickleheart
69b623e086 Add option to always turn with input while locked
Uhhh also camera options scrolls now.
2019-12-10 22:01:17 -06:00
Jaime Passos
f531a8971f Update m_menu.c 2019-12-10 23:40:15 -03:00
Jaime Passos
9248f12d55 Merge remote-tracking branch 'origin/master' into renderswitch 2019-12-10 23:01:10 -03:00
fickleheart
194e77a6f0 Give spindash turn a separate slider 2019-12-10 08:07:41 -06:00
fickleheart
2fa1e75016 I'm hilarious 2019-12-09 22:45:34 -06:00
fickleheart
b5f7f5f732 Replace direction toggles with a playstyle selection
It's kinda ugly right now...
2019-12-09 22:06:50 -06:00
fickleheart
834a3bf334 Port deadzone configuration from Kart
I don't feel like getting out my gamepad, so I'll trust
that this works.
2019-12-09 20:39:05 -06:00
James R
4f9e227830 Cvar and menu option to let user increase turn speed
cam_turnmultiplier and cam2_turnmultiplier.

"Camera Speed" has been renamed to "Camera Spacial Speed" in the menu. "Camera
Turning Speed" is now an option.
2019-12-09 16:30:03 -08:00
Jaime Passos
c6769e7220 Die 2019-12-08 22:12:56 -03:00
fickleheart
e92d7eca8e Shift camera sideways toward player angle 2019-12-08 15:54:16 -06:00
fickleheart
ebd2861593 Add menu options for new camera controls
Crank everything down to zero and set ability direction
to "Camera", and you're back to base 2.2 behavior.
2019-12-08 14:43:25 -06:00