Logan Aerl Arias
48ead1ae81
Merge branch 'fix-it-cv-string-console-block' into 'next'
...
Fix console not being blocked by IT_CV_STRING
See merge request STJr/SRB2!2304
2024-03-03 22:46:54 +00:00
Logan Aerl Arias
3b205e10b1
Merge branch SRB2:next into issue1150d
2024-03-03 17:23:16 +00:00
Logan Aerl Arias
e147ca30b9
Merge branch SRB2:next into issue1188
2024-03-03 17:22:51 +00:00
Logan Aerl Arias
2fe684351e
Merge branch 'next' into remove-opengl-chromakey
2024-03-03 12:22:08 -05:00
Logan Aerl Arias
7fbdd02087
Merge branch 'next' into texture-scaling-fixes
2024-03-03 12:21:20 -05:00
Logan Aerl Arias
e5cb182662
Merge branch SRB2:next into fix-it-cv-string-console-block
2024-03-03 17:20:04 +00:00
Logan Aerl Arias
7f68a72755
Merge branch SRB2:next into substitute-null-with-ray
2024-03-03 17:19:37 +00:00
Logan Aerl Arias
f372f07bf4
libpng for everyone
...
zlib and libpng are now always needed
2024-03-03 12:15:12 -05:00
Logan Aerl Arias
1905116d18
Merge branch SRB2:next into shield-gamepad-defaults
2024-03-03 16:17:44 +00:00
Logan Aerl Arias
ba35849b5a
Merge branch SRB2:next into shield-button-touchups
2024-03-03 16:17:08 +00:00
Logan Aerl Arias
5dd82cb7db
Merge branch 'next' into more-sprite2
2024-03-03 11:16:35 -05:00
Logan Aerl Arias
93a191efa9
Merge branch SRB2:next into instant-setscale
2024-03-03 16:15:59 +00:00
Logan Aerl Arias
68599b7bfb
Merge branch 'next' into fruits-clipper
2024-03-03 11:14:30 -05:00
Hanicef
8ea215bf2f
Fix compiler error in clang
2024-03-03 11:36:29 +01:00
Hanicef
2804f29053
Fix players getting kicked by auto-kick during cutscenes
2024-03-02 18:57:09 +01:00
Hanicef
853afa30df
Fix missing HUD item for Lua
2024-03-02 18:51:56 +01:00
Alam Ed Arias
1e61ab3472
Merge branch 'next' into stringop
2024-03-01 15:50:57 -05:00
Alam Ed Arias
e0819b5a25
Add printf formating
2024-03-01 20:49:59 +00:00
Alam Ed Arias
a9ef21aa50
Clang: clean up conditional-uninitialized warnings
2024-03-01 19:35:04 +00:00
Alam Ed Arias
a0c27b22c3
Merge branch 'next' into stringop
2024-02-28 13:14:11 -05:00
SSNTails
3db69342d9
Merge branch SRB2:next into issue1211
2024-02-28 02:36:38 +00:00
Arthur
45a8770deb
Cut the amplitude on the underwater wave in GL
2024-02-27 21:35:51 -05:00
Logan Aerl Arias
7d26b173e5
Merge branch SRB2:next into fix-mixerx-1144
2024-02-27 18:13:52 +00:00
spherallic
7f51bb3001
Fix build errors & fix F_DrawContinueCharacter somehow becoming unused
2024-02-27 14:22:57 +01:00
Arthur
2da539ed9f
Merge branch 'issue1195' of https://git.do.srb2.org/SSNTails/SRB2 into issue1195
2024-02-27 07:12:26 -05:00
Arthur
e19b9e7d24
A little bit of semantic cleanup
2024-02-27 07:12:22 -05:00
sphere
9b809fec6b
Merge branch 'disable-powerup-hud' into 'next'
...
Make powerups HUD toggleable via Lua (again)
See merge request STJr/SRB2!2234
2024-02-27 12:05:36 +00:00
spherallic
9fb4b4cfbb
Merge branch 'next' into playersetup-and-continue-lua
2024-02-27 12:31:12 +01:00
spherallic
dbc1fe8c0e
Merge branch 'next' into more-sprite2
2024-02-27 12:23:14 +01:00
sphere
72a6ad80ba
Merge branch 'add-per-player-mute' into 'next'
...
Add per-player mute
See merge request STJr/SRB2!2259
2024-02-27 10:58:59 +00:00
Hanicef
bfd6dbefe6
Add per-player mute
2024-02-27 10:58:59 +00:00
Hanicef
74673b8e1b
Fix banlist being cleared if server fails to start
2024-02-26 22:11:52 +01:00
sphere
908f096200
Merge branch 'fix_VSreleaseproj' into 'next'
...
Fix VS release project settings
See merge request STJr/SRB2!2340
2024-02-26 16:29:58 +00:00
spherallic
e03b4c3e7e
Cleanup as per ZZZ's suggestion
2024-02-26 17:15:52 +01:00
spherallic
a8a8103ab2
Show extra Force Shield hits using text instead of stacking more icons
2024-02-26 14:43:16 +01:00
SSNTails
15eaa3e8da
Merge branch SRB2:next into issue1040
2024-02-26 04:12:26 +00:00
Arthur
9ef194fed4
min/max for cam_dist and cam_height
2024-02-25 23:08:18 -05:00
sphere
8ccc4d60ab
Merge branch 'fix-1207' into 'next'
...
Fix 3D floor sides not rendering properly if a light list was involved
Closes #1207 and #1204
See merge request STJr/SRB2!2373
2024-02-25 23:41:29 +00:00
sphere
6d02f1823e
Merge branch 'issue1199' into 'next'
...
Bring back WRITETHINGS, with custom filename and UDMF support!
See merge request STJr/SRB2!2339
2024-02-25 23:36:20 +00:00
sphere
553240f7c2
Merge branch 'showinput' into 'next'
...
Allow input view outside of record attack
See merge request STJr/SRB2!2020
2024-02-25 14:16:44 +00:00
sphere
1cc9e17efa
Merge branch 'nonightsever' into 'next'
...
Make NiGHTS super consistent with regular super (Closes #520 for real this time)
Closes #520
See merge request STJr/SRB2!1666
2024-02-25 13:55:44 +00:00
sphere
50bdc5f1a5
Merge branch 'whirlybird' into 'next'
...
Use PF_NOJUMPDAMAGE for whirlwind jump instead of removing jump flags (resolves #771 )
Closes #771
See merge request STJr/SRB2!1740
2024-02-25 13:39:17 +00:00
katsy
6604f47931
Use PF_NOJUMPDAMAGE for whirlwind jump instead of removing jump flags ( resolves #771 )
2024-02-25 13:39:17 +00:00
Logan Aerl Arias
f07a7618eb
Merge branch SRB2:next into fix-mixerx-1144
2024-02-25 05:23:59 +00:00
Logan Aerl Arias
7d66f5cdfc
Merge branch SRB2:next into instant-setscale
2024-02-25 05:13:45 +00:00
Logan Aerl Arias
a73f9476f3
fixed call to P_SetScale() within A_MinusDigging() that I missed
2024-02-24 23:57:09 -05:00
spherallic
94db9ddf12
Make chat word wrapping consistent with how it was before
2024-02-25 01:48:42 +01:00
Logan Aerl Arias
235afdff72
disable libgme by default
2024-02-24 19:37:38 -05:00
spherallic
73b90d13eb
Merge branch 'next' into font_drawer
2024-02-25 00:58:04 +01:00
Eidolon
2c0622cd4d
Include poll.h on UNIXCOMMON in dedicated
2024-02-24 13:23:27 -06:00
Eidolon
5008d866b9
Include poll.h on UNIXCOMMON
...
Apple was not including poll.h despite needing it.
2024-02-24 13:21:55 -06:00
Eidolon
4c7b2f16e7
Move MIN_SLEEP_DURATION_MS macros for Apple
...
These were not defined for macOS despite being necessary.
2024-02-24 13:19:22 -06:00
Lactozilla
04ac253acf
Merge branch 'next' into remove-opengl-chromakey
2024-02-24 14:45:22 -03:00
Lactozilla
f16836bd81
Changes:
...
- Renamed renderwalls, renderfloors and renderthings
- Removed CV_NOTINNET|CV_CHEAT from renderwalls, renderfloors and renderthings
- Moved some cvars to proper places
2024-02-24 14:43:21 -03:00
Lactozilla
2d3dd624f5
Merge branch 'next' into texture-scaling-fixes
2024-02-24 14:22:41 -03:00
Lactozilla
4c9f4e966c
Delete pic_mode_t
2024-02-24 14:03:11 -03:00
Lactozilla
0664671c57
Merge branch 'next' into delete-unused-render-code
2024-02-24 14:02:33 -03:00
Lactozilla
a2355fc01e
Always use R_DrawRepeatMaskedColumn and R_DrawRepeatFlippedMaskedColumn
2024-02-24 13:56:47 -03:00
Logan Aerl Arias
52f53f03b7
Merge branch 'next' into instant-setscale
2024-02-24 11:42:27 -05:00
Logan Aerl Arias
d7086168b8
Merge branch 'next' into fruits-clipper
2024-02-24 11:18:12 -05:00
Zwip-Zwap Zapony
34afebfc06
Revert P_SuperReady to a boolean transform type
2024-02-24 15:41:51 +01:00
Zwip-Zwap Zapony
90958614f3
Shield button touchups
2024-02-24 15:41:36 +01:00
Lactozilla
66234d093c
Fix a regression where 3D floor sides could not render properly
...
Normally, when rendering a 'masked column', the variables sprtopscreen (and sometimes sprbotscreen) are used to define the screen space bounds of the column. R_DrawMaskedColumn and R_DrawFlippedMaskedColumn use these variables to determine where to start rendering the column's posts.
Rendering a 3D floor side when a light list is involved requires cutting it vertically. Part of this process involves setting windowtop and windowbottom, which are what R_DrawMaskedColumn and R_DrawFlippedMaskedColumn use instead to define the bounds in screen space of the column. To draw the columns between the 3D floor's vertical boundaries, the functions R_DrawRepeatMaskedColumn or R_DrawRepeatFlippedMaskedColumn are used to repeatedly call R_DrawMaskedColumn or R_DrawFlippedMaskedColumn respectively.
The problem is that R_DrawRepeatMaskedColumn and R_DrawRepeatFlippedMaskedColumn assume that sprtopscreen and sprbotscreen are what define the vertical positions of the column, and the consequence is, after the first time R_DrawRepeatMaskedColumn or R_DrawRepeatFlippedMaskedColumn are called for a column, no more columns are rendered, since sprtopscreen is not reset.
This issue was fixed by making R_RenderThickSideRange use R_DrawMaskedColumn and R_DrawFlippedMaskedColumn if there is a lightlist, or R_DrawRepeatMaskedColumn and R_DrawRepeatFlippedMaskedColumn if there is no lightlist.
2024-02-24 00:43:46 -03:00
Logan Aerl Arias
4d5ed85784
Merge branch 'fix-missing-mobjwasremoved-checks' into 'next'
...
Fix various segfaults caused by missing P_MobjWasRemoved checks
See merge request STJr/SRB2!2052
2024-02-24 03:37:57 +00:00
Logan Aerl Arias
5be61987ca
Merge branch 'rendercvars' into 'next'
...
Rendering cvars that control rendering walls, floors, and things.
See merge request STJr/SRB2!1526
2024-02-24 03:02:48 +00:00
Logan Aerl Arias
6337a7611c
Merge branch 'load-trnslate-in-folders' into 'next'
...
Load TRNSLATE files from folders
Closes #1206
See merge request STJr/SRB2!2370
2024-02-24 01:11:06 +00:00
sphere
f804ae42c1
Merge branch 'fix-credit-text-disappear' into 'next'
...
Fix credit sequence not compensating for non-green resolutions
Closes #1184
See merge request STJr/SRB2!2320
2024-02-24 00:28:28 +00:00
sphere
aa5383e7e0
Merge branch 'fix-insane-tty-latency' into 'next'
...
Fix insane TTY input latency
See merge request STJr/SRB2!2360
2024-02-24 00:27:38 +00:00
sphere
29580282b0
Merge branch 'maxskins-255' into 'next'
...
Change MAXSKINS from 256 to 255
See merge request STJr/SRB2!2365
2024-02-24 00:27:14 +00:00
Lactozilla
37ce5b669b
Load TRNSLATE files from folders
2024-02-23 15:52:18 -03:00
Zwip-Zwap Zapony
56c61a80ff
Change MAXSKINS from 256 to 255
...
A value of -1 is sometimes reserved for "no skin", leaving 255 other values for skin numbers
2024-02-22 12:34:51 +01:00
Alam Ed Arias
b8023aeef9
Tokenizer: pad with 2 NULL bytes
2024-02-21 22:32:32 -05:00
Alam Ed Arias
da1b579cee
Tokenizer_Open: pad the string with an NULL byte
2024-02-21 21:53:12 -05:00
Alam Ed Arias
8c7fe2ae95
Make tokenizer keep a copy of string in normal memory
2024-02-21 21:41:16 -05:00
Hanicef
0d598150b3
Fix insane TTY input latency
2024-02-21 20:22:23 +01:00
bitten2up
db95f940b4
That should fix the warnings
2024-02-21 16:14:35 +00:00
Arthur
de13b600bf
R_IsPointInSector is fine, it was the clang issue screwing up
2024-02-20 21:42:23 -05:00
Lactozilla
978a6b2717
Fix typos in R_RenderPortalHorizonLine
2024-02-20 23:22:43 -03:00
Arthur
9296d6b496
This should do it.
2024-02-20 19:20:09 -05:00
Arthur
9e50f08fc3
So far so good...
2024-02-20 19:14:11 -05:00
Arthur
d166a1509d
Starting over, beginning with cleaning up floorz/ceilingz functions
2024-02-20 18:57:37 -05:00
Alam Ed Arias
703ee972e6
Clean up stringop-truncation warnings
2024-02-20 16:30:15 -05:00
Alam Ed Arias
53d74e7f89
Clean up stringop-overflow=4 warnings
2024-02-20 13:17:50 -05:00
bitten2up
f61497eaa6
fix crash
2024-02-20 10:45:04 -06:00
256nil
18e7f0ee2d
Fix #1188
2024-02-20 18:12:51 +02:00
Lactozilla
0292e0e1f6
Fix build error
2024-02-19 23:02:49 -03:00
Lactozilla
467cc59c64
Only I_Error in HWR_GetTexture with PARANOIA
2024-02-19 22:55:45 -03:00
Lactozilla
6cdaf24a27
Delete the last remnants of Doom Legacy's pic_t format
2024-02-19 21:57:10 -03:00
Lactozilla
fe2daf907b
Make the display of palette index 255 consistent between renderers
2024-02-19 21:49:22 -03:00
Logan Aerl Arias
a8a92a57a7
Merge branch '1200-next-cannot-load-game-when-using-srb2-launcher' into 'next'
...
Do not alllow error codepaths of UPnP to leave the mutex locked
Closes #1200
See merge request STJr/SRB2!2349
2024-02-20 00:36:39 +00:00
Arthur
cf0834d917
Fix it the right way!
2024-02-19 19:16:38 -05:00
sphere
fed08744ba
Revert "Merge branch 'issue1150' into 'next'"
...
This reverts merge request !2334
2024-02-19 23:50:56 +00:00
Alam Ed Arias
15b1842a6d
Merge remote-tracking branch 'origin/1200-next-cannot-load-game-when-using-srb2-launcher' into 1200-next-cannot-load-game-when-using-srb2-launcher
2024-02-19 18:19:58 -05:00
Alam Ed Arias
11edc020ce
i_tcp.c: do not alllow error codepaths of UPnP to leave the mutex locked
2024-02-19 18:19:28 -05:00
sphere
69757fb956
Merge branch 'fix-gl-shaders-colormap' into 'next'
...
Fix tint equation shader
See merge request STJr/SRB2!2348
2024-02-19 23:14:03 +00:00
sphere
00d057c1c2
Merge branch 'upnp-status-log-only' into 'next'
...
Print UPnP status to log file/external console only
See merge request STJr/SRB2!2347
2024-02-19 23:13:58 +00:00
sphere
2065cc1191
Merge branch 'issue1034' into 'next'
...
Cutscene timing fixed
See merge request STJr/SRB2!2344
2024-02-19 23:13:35 +00:00
Alam Ed Arias
9c5d470bef
Merge branch 'master' into next
2024-02-19 18:07:54 -05:00
Lactozilla
7433137e98
Fix tint equation shader
2024-02-19 19:23:40 -03:00
Lactozilla
5a46f12c62
Merge branch 'next' into delete-unused-render-code
2024-02-19 19:20:48 -03:00