SRB2/src
2024-03-03 16:17:44 +00:00
..
android Delete old and unused rendering-related code 2024-02-18 22:11:22 -03:00
blua Clang: clean up conditional-uninitialized warnings 2024-03-01 19:35:04 +00:00
dedicated Include poll.h on UNIXCOMMON in dedicated 2024-02-24 13:23:27 -06:00
dummy Delete old and unused rendering-related code 2024-02-18 22:11:22 -03:00
hardware Add printf formating 2024-03-01 20:49:59 +00:00
locale
Makefile.d Clean up stringop-truncation warnings 2024-02-20 16:30:15 -05:00
netcode Merge branch 'next' into stringop 2024-03-01 15:50:57 -05:00
sdl Merge branch 'next' into stringop 2024-03-01 15:50:57 -05:00
tests
win32 add Visual Studio 2022 support (via CMAKE) 2024-02-10 14:34:03 -05:00
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
b_bot.c Merge branch 'handle-player-mobjsetstate' into 'next' 2023-12-26 00:00:39 +00:00
b_bot.h
byteptr.h
CMakeLists.txt Merge branch 'next' into stringop 2024-03-01 15:50:57 -05:00
command.c Clean up stringop-truncation warnings 2024-02-20 16:30:15 -05:00
command.h Add can_change for console variables 2023-11-01 15:50:59 -03:00
comptime.c
config.h.in
console.c Delete old and unused rendering-related code 2024-02-18 22:11:22 -03:00
console.h Delete old and unused rendering-related code 2024-02-18 22:11:22 -03:00
d_event.h Revert 6c701a9312 2023-12-26 17:53:38 -03:00
d_main.c Delete old and unused rendering-related code 2024-02-18 22:11:22 -03:00
d_main.h
d_player.h Add per-player mute 2024-02-27 10:58:59 +00:00
d_think.h Cache and reuse removed mobjs when spawning mobjs 2023-11-05 13:52:23 +01:00
d_ticcmd.h Dedicated Shield / Super Transformation Button 2023-11-26 20:38:49 +00:00
deh_lua.c Merge branch 'translations' into 'next' 2024-01-17 03:24:54 +00:00
deh_lua.h Add A_SetTranslation and load TRNSLATE before SOC and Lua scripts 2023-10-30 20:52:28 -03:00
deh_soc.c Clean up stringop-truncation warnings 2024-02-20 16:30:15 -05:00
deh_soc.h
deh_tables.c Merge branch 'showinput' of git.do.srb2.org:STJr/SRB2 into showinput 2024-02-08 23:12:03 +01:00
deh_tables.h
dehacked.c Merge branch 'master' into raise-skin-limit 2023-10-28 18:09:42 -04:00
dehacked.h Merge branch 'master' into raise-skin-limit 2023-10-28 18:09:42 -04:00
doomdata.h
doomdef.h Merge branch 'next' into delete-unused-render-code 2024-02-24 14:02:33 -03:00
doomstat.h Merge branch 'next' into stringop 2024-02-28 13:14:11 -05:00
doomtype.h
endian.h
f_finale.c Merge branch 'next' into stringop 2024-02-28 13:14:11 -05:00
f_finale.h Clean up stringop-truncation warnings 2024-02-20 16:30:15 -05:00
f_wipe.c
fastcmp.h
filesrch.c Merge branch 'improve-download-refuse-message' into 'next' 2024-01-21 23:53:57 +00:00
filesrch.h
g_demo.c Clang: clean up conditional-uninitialized warnings 2024-03-01 19:35:04 +00:00
g_demo.h General NiGHTS fixes 2023-12-29 16:04:03 +01:00
g_game.c Clang: clean up conditional-uninitialized warnings 2024-03-01 19:35:04 +00:00
g_game.h Merge branch SRB2:next into exitfix 2023-12-31 17:03:12 +00:00
g_input.c New gamepad defaults, with Shield on B 2024-01-04 08:29:30 +01:00
g_input.h Dedicated Shield / Super Transformation Button 2023-11-26 20:38:49 +00:00
g_state.h
hu_stuff.c Merge branch 'next' into stringop 2024-02-28 13:14:11 -05:00
hu_stuff.h Add per-player mute 2024-02-27 10:58:59 +00:00
i_joy.h
i_sound.h
i_system.h Add common I_GetSysName function 2024-02-11 23:31:34 -05:00
i_threads.h
i_time.c Fix Windows build 2023-10-28 15:44:45 +02:00
i_time.h
i_video.h Delete old and unused rendering-related code 2024-02-18 22:11:22 -03:00
info.c Merge branch SRB2:next into nonightsever 2024-02-18 19:58:36 +00:00
info.h Match freeslot count with SRB2Kart 2024-02-10 08:52:32 -05:00
keys.h
libdivide.h
lua_baselib.c Merge branch SRB2:next into emblemexitfix 2024-02-12 05:09:04 +00:00
lua_blockmaplib.c Fix Lua 'searchBlockmap' 2024-02-12 16:28:32 -03:00
lua_colorlib.c Merge branch 'lua-colorlib-get-sector-translation' into 'next' 2024-01-21 23:54:08 +00:00
lua_consolelib.c Merge branch 'next' into cv-can-change 2023-12-31 12:06:27 -05:00
lua_hook.h
lua_hooklib.c Merge branch SRB2:next into perfstats-thinkframes 2023-12-31 16:32:54 +00:00
lua_hud.h Merge branch 'disable-powerup-hud' into 'next' 2024-02-27 12:05:36 +00:00
lua_hudlib.c Merge branch SRB2:next into disable-powerup-hud 2024-01-28 17:27:32 +00:00
lua_hudlib_drawlist.c
lua_hudlib_drawlist.h
lua_infolib.c Merge branch '1168-accessing-an-invalid-variable-in-ticcmd_t-crashes-the-game' into 'next' 2024-02-12 19:58:56 +00:00
lua_inputlib.c
lua_libs.h Remove Lua lighttable 2023-11-30 19:13:26 -03:00
lua_maplib.c Change P_MobjWasRemoved to P_RemoveMobj in the error message (thanks Zwip-Zwap Zapony) 2024-02-07 20:30:20 +00:00
lua_mathlib.c Add deprecation TODOs 2023-10-28 15:19:35 +02:00
lua_mobjlib.c Merge branch '1168-accessing-an-invalid-variable-in-ticcmd_t-crashes-the-game' into 'next' 2024-02-12 19:58:56 +00:00
lua_playerlib.c Merge branch '1168-accessing-an-invalid-variable-in-ticcmd_t-crashes-the-game' into 'next' 2024-02-12 19:58:56 +00:00
lua_polyobjlib.c
lua_script.c Merge branch 'fix-table-key-archiving' into 'next' 2024-02-07 15:09:38 +00:00
lua_script.h Merge branch 'loadfile' into 'next' 2023-12-28 17:08:10 +00:00
lua_skinlib.c Merge branch 'character-nightsattack' into 'next' 2024-01-11 12:11:54 +00:00
lua_taglib.c Fix Lua taglists methods not working 2023-12-28 15:17:14 +01:00
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c Merge branch 'next' into ogl-palette-rendering 2024-01-01 18:22:35 -05:00
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Merge branch 'issue1199' into 'next' 2024-02-25 23:36:20 +00:00
m_cheat.h Bring back WRITETHINGS, with custom filename and UDMF support! 2024-02-18 11:29:00 -05:00
m_cond.c
m_cond.h
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c Fix slope plane distortion 2024-01-29 22:08:22 -03:00
m_fixed.h Fix slope plane distortion 2024-01-29 22:08:22 -03:00
m_menu.c Merge branch 'next' into stringop 2024-02-28 13:14:11 -05:00
m_menu.h Clean up stringop-truncation warnings 2024-02-20 16:30:15 -05:00
m_misc.c Make tokenizer keep a copy of string in normal memory 2024-02-21 21:41:16 -05:00
m_misc.h Changes: 2024-01-19 17:01:27 -03:00
m_perfstats.c
m_perfstats.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
m_tokenizer.c Tokenizer: pad with 2 NULL bytes 2024-02-21 22:32:32 -05:00
m_tokenizer.h Tokenizer_Open: pad the string with an NULL byte 2024-02-21 21:53:12 -05:00
m_vector.c Minor changes 2024-01-29 23:55:12 -03:00
m_vector.h Minor changes 2024-01-29 23:55:12 -03:00
Makefile Merge branch 'master' into next 2023-12-26 17:50:21 -05:00
md5.c
md5.h
p_ceilng.c
p_enemy.c Merge branch SRB2:next into fix-missing-mobjwasremoved-checks 2024-02-18 22:56:44 +00:00
p_floor.c Merge branch 'next' into bustablemobjzfix 2023-12-31 11:40:36 -05:00
p_inter.c Merge branch SRB2:next into fix-missing-mobjwasremoved-checks 2024-02-18 22:56:44 +00:00
p_lights.c
p_local.h Merge branch SRB2:next into emblemexitfix 2024-02-12 05:09:04 +00:00
p_map.c Fix various segfaults caused by missing P_MobjWasRemoved checks 2024-02-09 19:39:20 +01:00
p_maputl.c Fix Lua 'searchBlockmap' 2024-02-12 16:28:32 -03:00
p_maputl.h Link objects into multiple blockmap sectors 2024-01-17 19:10:19 -03:00
p_mobj.c Merge branch 'nonightsever' into 'next' 2024-02-25 13:55:44 +00:00
p_mobj.h Link objects into multiple blockmap sectors 2024-01-17 19:10:19 -03:00
p_polyobj.c Link objects into multiple blockmap sectors 2024-01-17 19:10:19 -03:00
p_polyobj.h
p_pspr.h
p_saveg.c Add per-player mute 2024-02-27 10:58:59 +00:00
p_saveg.h Normalise 2.3-related TODO comments 2023-10-28 14:46:10 +02:00
p_setup.c Merge branch 'issue1199' into 'next' 2024-02-25 23:36:20 +00:00
p_setup.h Bring back WRITETHINGS, with custom filename and UDMF support! 2024-02-18 11:29:00 -05:00
p_sight.c
p_slopes.c Recalculate slope vectors at render time 2024-01-30 14:29:38 -03:00
p_slopes.h Recalculate slope vectors at render time 2024-01-30 14:29:38 -03:00
p_spec.c Clean up stringop-truncation warnings 2024-02-20 16:30:15 -05:00
p_spec.h Merge branch 'next' into patch-refactor 2024-01-14 22:16:32 -03:00
p_telept.c Handle player state is P_MobjSetState 2023-12-23 13:45:16 +01:00
p_tick.c Fix various segfaults caused by missing P_MobjWasRemoved checks 2024-02-09 19:39:20 +01:00
p_tick.h
p_user.c Clang: clean up conditional-uninitialized warnings 2024-03-01 19:35:04 +00:00
r_bbox.c
r_bsp.c Merge branch 'next' into sector-portals 2023-12-27 23:46:16 -03:00
r_bsp.h
r_data.c Merge branch 'next' into delete-unused-render-code 2024-02-19 19:20:48 -03:00
r_data.h Delete old and unused rendering-related code 2024-02-18 22:11:22 -03:00
r_defs.h Delete pic_mode_t 2024-02-24 14:03:11 -03:00
r_draw.c Delete old and unused rendering-related code 2024-02-18 22:11:22 -03:00
r_draw.h Delete old and unused rendering-related code 2024-02-18 22:11:22 -03:00
r_draw8.c Delete old and unused rendering-related code 2024-02-18 22:11:22 -03:00
r_draw8_npo2.c Delete old and unused rendering-related code 2024-02-18 22:11:22 -03:00
r_fps.c Merge branch 'fix-slope-plane-distortion' into 'next' 2024-02-04 21:33:17 +00:00
r_fps.h Interpolate polyobjects properly for the software renderer 2024-01-30 18:57:24 -03:00
r_local.h
r_main.c Merge branch 'next' into delete-unused-render-code 2024-02-24 14:02:33 -03:00
r_main.h Delete old and unused rendering-related code 2024-02-18 22:11:22 -03:00
r_patch.c Delete Patch_GetColumn 2023-11-07 01:04:16 -03:00
r_patch.h Merge branch 'next' into patch-refactor 2024-01-14 22:16:32 -03:00
r_patchrotation.c
r_patchrotation.h
r_picformats.c Visual Studio compiles again 2024-02-14 16:36:36 -05:00
r_picformats.h Only read first 8 bytes of a PNG image for detection 2024-01-16 14:26:05 -03:00
r_plane.c Merge branch 'next' into delete-unused-render-code 2024-02-24 14:02:33 -03:00
r_plane.h Merge branch 'next' into sector-portals 2023-12-27 23:46:16 -03:00
r_portal.c
r_portal.h
r_segs.c Merge branch 'fix-1207' into 'next' 2024-02-25 23:41:29 +00:00
r_segs.h
r_skins.c Merge branch 'character-nightsattack' into 'next' 2024-01-11 12:11:54 +00:00
r_skins.h Merge branch 'character-nightsattack' into 'next' 2024-01-11 12:11:54 +00:00
r_sky.c Fix #1177 2024-01-17 20:02:50 -03:00
r_sky.h
r_splats.c Merge branch 'next' into translations 2024-01-02 22:06:14 -03:00
r_splats.h
r_state.h
r_textures.c R_GenerateTexture: Fix translucent pixels being visible on empty pixels 2024-02-17 16:51:16 -03:00
r_textures.h Delete leftover composite texture handling 2024-01-15 02:05:25 -03:00
r_things.c Merge branch 'next' into delete-unused-render-code 2024-02-24 14:02:33 -03:00
r_things.h Merge branch 'patch-refactor' into 'next' 2024-02-12 04:48:36 +00:00
r_translation.c Add printf formating 2024-03-01 20:49:59 +00:00
r_translation.h Changes: 2024-01-20 01:47:03 -03:00
s_sound.c Clean up stringop-truncation warnings 2024-02-20 16:30:15 -05:00
s_sound.h Clean up stringop-truncation warnings 2024-02-20 16:30:15 -05:00
screen.c Merge branch 'disable-powerup-hud' into 'next' 2024-02-27 12:05:36 +00:00
screen.h Merge branch 'next' into delete-unused-render-code 2024-02-24 14:02:33 -03:00
snake.c
snake.h
sounds.c
sounds.h Merge branch 'master' into raise-skin-limit 2023-10-28 18:09:42 -04:00
Sourcefile Fix slope plane distortion 2024-01-29 22:08:22 -03:00
st_stuff.c Clang: clean up conditional-uninitialized warnings 2024-03-01 19:35:04 +00:00
st_stuff.h Merge branch 'next' into showinput 2024-02-08 23:09:09 +01:00
strcasestr.c
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c Fix slope plane distortion 2024-01-29 22:08:22 -03:00
tables.h Delete old and unused rendering-related code 2024-02-18 22:11:22 -03:00
taglist.c Fix buffer overflow when tag bits are set 2023-11-01 18:22:39 +01:00
taglist.h
u_list.c
u_list.h
v_video.c Clean up stringop-truncation warnings 2024-02-20 16:30:15 -05:00
v_video.h Delete old pic_t format from Doom Legacy 2024-01-16 15:54:29 -03:00
version.h Update version num (no, .14 isn't releasing yet) 2023-11-09 10:31:03 -05:00
w_wad.c Load TRNSLATE files from folders 2024-02-23 15:52:18 -03:00
w_wad.h More refactoring 2024-01-16 15:17:58 -03:00
y_inter.c Merge branch SRB2:next into emblemexitfix 2024-02-12 05:09:04 +00:00
y_inter.h
z_zone.c
z_zone.h