Merge branch '1200-next-cannot-load-game-when-using-srb2-launcher' into 'next'

Do not alllow error codepaths of UPnP to leave the mutex locked

Closes #1200

See merge request STJr/SRB2!2349
This commit is contained in:
Logan Aerl Arias 2024-02-20 00:36:39 +00:00
commit a8a92a57a7

View file

@ -265,7 +265,7 @@ static const char* inet_ntopA(short af, const void *cp, char *buf, socklen_t len
#ifdef HAVE_MINIUPNPC // based on old XChat patch
static void I_ShutdownUPnP(void);
static void I_InitUPnP(void);
I_mutex upnp_mutex;
static I_mutex upnp_mutex;
static struct UPNPUrls urls;
static struct IGDdatas data;
static char lanaddr[64];
@ -335,22 +335,22 @@ init_upnpc_once(struct upnpdata *upnpuserdata)
I_AddExitFunc(I_ShutdownUPnP);
}
freeUPNPDevlist(devlist);
I_unlock_mutex(upnp_mutex);
}
else if (upnp_error == UPNPDISCOVER_SOCKET_ERROR)
{
I_OutputMsg(M_GetText("No UPnP devices discovered\n"));
}
I_unlock_mutex(upnp_mutex);
upnpuserdata->upnpc_started =1;
}
static inline void I_UPnP_add(const char * addr, const char *port, const char * servicetype)
{
if (!urls.controlURL || urls.controlURL[0] == '\0')
return;
I_lock_mutex(&upnp_mutex);
if (addr == NULL)
addr = lanaddr;
if (!urls.controlURL || urls.controlURL[0] == '\0')
return;
UPNP_AddPortMapping(urls.controlURL, data.first.servicetype,
port, port, addr, "SRB2", servicetype, NULL, NULL);
I_unlock_mutex(upnp_mutex);
@ -358,9 +358,9 @@ static inline void I_UPnP_add(const char * addr, const char *port, const char *
static inline void I_UPnP_rem(const char *port, const char * servicetype)
{
I_lock_mutex(&upnp_mutex);
if (!urls.controlURL || urls.controlURL[0] == '\0')
return;
I_lock_mutex(&upnp_mutex);
UPNP_DeletePortMapping(urls.controlURL, data.first.servicetype,
port, servicetype, NULL);
I_unlock_mutex(upnp_mutex);