Change MAXSKINS from 256 to 255

A value of -1 is sometimes reserved for "no skin", leaving 255 other values for skin numbers
This commit is contained in:
Zwip-Zwap Zapony 2024-02-22 12:34:51 +01:00
parent a8a92a57a7
commit 56c61a80ff

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@ -244,12 +244,12 @@ extern char logfilename[1024];
#define MAXPLAYERNAME 21
#define PLAYERSMASK (MAXPLAYERS-1)
// Don't make MAXSKINS higher than 256, since skin numbers are used with an
// UINT8 in various parts of the codebase. If you do anyway, the data type
// of those variables will have to be changed into at least an UINT16.
// Don't make MAXSKINS higher than 255, since skin numbers are used with an UINT8 in
// various parts of the codebase, and one number is reserved. If you do anyway,
// the data type of those variables will have to be changed into at least an UINT16.
// This change must affect code such as demo recording and playback,
// and the structure of some networking packets and commands.
#define MAXSKINS 256
#define MAXSKINS 255
#define MAXCHARACTERSLOTS (MAXSKINS * 3) // Should be higher than MAXSKINS.
#define COLORRAMPSIZE 16