Commit graph

1590 commits

Author SHA1 Message Date
Richard Allen
0381401fc5 Cleaning up ChangeLogs 2009-07-03 10:30:28 +00:00
Richard Allen
40731866e0 Renaming the misc folder from engine to make room for the one with the engine 2009-07-03 10:26:27 +00:00
Richard Allen
3e50bb6d4f Rename Makefile 2009-07-03 10:23:22 +00:00
Richard Allen
20d4f231bf Removing the ui folder from engine to make room for ours 2009-07-03 10:18:01 +00:00
Tomi Isoaho
37fcb741bb Fix: runtime.h renamed to runtime.cfg due to sv_pure disliking the former extension. 2009-07-03 00:15:06 +00:00
Andrei Drexler
475ba9676e Death test boo-boo. 2009-07-01 23:04:38 +00:00
Tomi Isoaho
df62af9f2a Menu for replacements, half-assed crosshair menus, bunch of other UI-related stuff. 2009-07-01 22:40:51 +00:00
Richard Allen
857e9bb0a3 Ooops. g_RQ3_lca should not be 1 2009-07-01 22:27:42 +00:00
Andrei Drexler
ab4cf97c04 Sun flare tweaks. 2009-07-01 22:15:46 +00:00
Richard Allen
b07ba66b9d Changed some cvars, mainly version to avoid 3.2 clients 2009-07-01 22:09:35 +00:00
Richard Allen
fbe1d33d04 Fixing allwepon and the number of knives 2009-07-01 20:57:17 +00:00
Scott Brooks
b4a5bc26ed Fix bug 4138
Spawn the explosion from the impact point
2009-07-01 19:24:56 +00:00
Richard Allen
39d26f7b4f dead player proofing the unzoom command 2009-07-01 18:31:03 +00:00
Richard Allen
020e417dfb Fixed the wepon command for dead players 2009-07-01 18:19:44 +00:00
Andrei Drexler
5a42fdd5cf RDF_NOFOG flag. 2009-07-01 16:00:42 +00:00
Andrei Drexler
00b269f3a7 Warning if uiScript replace receives an unknown category. 2009-07-01 11:24:22 +00:00
Andrei Drexler
eaacfaa7ee Death cam. 2009-07-01 11:23:33 +00:00
Andrei Drexler
558345819a Crash with dll's. 2009-07-01 06:07:05 +00:00
Scott Brooks
6c05fcddee Fix bug #4105
If we are PM_DEAD, go use interpolated player state, rather then carying
on.
2009-07-01 04:08:33 +00:00
Andrei Drexler
d8723fdc25 Death cam. 2009-06-30 23:43:25 +00:00
Andrei Drexler
6ca865580a Fixed death cam. 2009-06-30 23:35:31 +00:00
Andrei Drexler
b50af1df78 New uiScript "replace weapons/items/ammo" (experimental). 2009-06-30 22:29:03 +00:00
Andrei Drexler
c02e381f75 Compiler warning. 2009-06-30 21:12:30 +00:00
Andrei Drexler
3553ce8e5c Replacement ownerdraws and vectors. 2009-06-30 20:56:17 +00:00
Andrei Drexler
1fe4d6478e Spectator bar on widescreen. 2009-06-30 20:55:42 +00:00
Andrei Drexler
d18feb88ec HUD ammo/clips alignment. 2009-06-30 13:51:07 +00:00
Andrei Drexler
91503e431c Vignetting aspect on widescreen.
Fixed a compiler double/float warning. 
Fog background on widescreen.
2009-06-30 13:05:01 +00:00
Andrei Drexler
3c08e99162 Wide screen support. 2009-06-30 02:34:25 +00:00
Scott Brooks
bb4b71d09d Fix bug #4118
CTB match end time should respect the matchmode setting.

All games will have their level start time set after the first LCA goes
off rather then at map load.
2009-06-29 02:35:20 +00:00
Richard Allen
8fb3170747 Removed 3 vanilla quake3 sounds 2009-06-28 21:50:03 +00:00
Richard Allen
3813217cf7 New window Icon for windowsed mode 2009-06-28 21:47:14 +00:00
Scott Brooks
bc8ecb823d Fixed bug 4091, see bugfix for a possible alternate fix 2009-06-28 20:54:15 +00:00
Andrei Drexler
0103d1cbb5 Work-around for a bug in the work-around for an engine bug ($evalint/float and negative numbers). 2009-06-28 19:44:10 +00:00
Andrei Drexler
c288335496 UI_SSG_CROSSHAIR drawing. 2009-06-28 19:43:51 +00:00
Richard Allen
6a947705d4 adding libSDLmain.a 2009-06-28 18:52:54 +00:00
Scott Brooks
9177a74c24 Let you override Q3A_DIR, and install-qvm also packs up the qvms 2009-06-28 18:33:52 +00:00
Richard Allen
042772503f adding missing stuff 2009-06-28 18:30:33 +00:00
Richard Allen
429e2f632b Adding the engine code and the file enginediff documenting changes from regular IOQ3 engines 2009-06-28 18:02:02 +00:00
Richard Allen
ad01e9a850 Fixed bugs 4144 and 4145 2009-06-28 17:27:12 +00:00
Andrew Prosnik
bd805999ba NO MORE TA_UI ANYWHERE!@#$ (I hope to God) 2009-06-28 07:44:17 +00:00
Andrew Prosnik
a70951e003 another ta_ui path to make into just ui 2009-06-28 07:41:59 +00:00
Andrew Prosnik
79d2f69f0c updated msvc/ui.vcproj for new paths 2009-06-28 05:45:05 +00:00
Andrew Prosnik
b6678b9dd1 updated some include paths 2009-06-28 05:31:14 +00:00
Andrew Prosnik
a53c14aeb8 moved ta_ui to ui 2009-06-28 05:16:59 +00:00
Andrew Prosnik
7d28222537 Edited some .bat files, moved ui to q3_ui. 2009-06-28 05:13:41 +00:00
Tomi Isoaho
24348c140c In-game UI for Makro 2009-06-27 21:09:55 +00:00
Andrei Drexler
808452afe3 More robust parsing of negative numbers in uiScript's. 2009-06-26 20:11:40 +00:00
Tomi Isoaho
78a95492bd Credits fixed 2009-06-25 22:31:36 +00:00
Andrei Drexler
40db1035f5 Aligned 'ESC to exit' text on wide screens. 2009-06-25 20:58:44 +00:00
Andrei Drexler
d35f226f34 More fixes for negative numbers in ui scripts. 2009-06-25 20:31:08 +00:00