Ragnvald Maartmann-Moe IV
ce3218bce5
Whitespace, comment out bloodpuffs, which aren't used in nq. Instead we get colored dot explosions. Whoopie.
2001-05-09 06:00:19 +00:00
Ragnvald Maartmann-Moe IV
f6374b48ce
First pass at updating nq particles. Compiles. Crashes. Taniwha wanted a look. Flee in terror.
...
Also has bunches of cleanups, including string.h/strings.h ifdefs, whitespace, and removal of pointless comments.
2001-05-09 05:41:34 +00:00
Bill Currie
80814f5437
remove these since they are no longer needed as they are in libs/util now
2001-05-08 22:29:48 +00:00
Bill Currie
e118a9136a
forgot these :P
2001-05-08 20:57:07 +00:00
Bill Currie
b5df1c816a
move fnmatch.c and dirent.c to libQFutil
2001-05-08 20:53:25 +00:00
Bill Currie
22a1a0d5d3
remove R_CullBox as it is now in mathlib.[ch]
2001-05-08 20:52:12 +00:00
Ragnvald Maartmann-Moe IV
b10ea42970
Update alsa support for most recent API changes. Old version temporarily left in as comments.
2001-05-08 17:16:49 +00:00
Jeff Teunissen
ef5fd0ed6d
New Preferences class -- it may not seem like it, but this is a Big
...
Deal. :)
2001-05-08 08:38:34 +00:00
Bill Currie
461ce64685
white space
2001-05-07 21:10:45 +00:00
Bill Currie
1205401b38
Finally, a preqcc with source :) Seems to work ok, but it's far from
...
complete. It does, however, build customTF without any appearent problems.
2001-05-07 20:53:50 +00:00
Bill Currie
330ff44eef
fix for older systems again :) (atleast means >= rather than > )
2001-05-07 16:31:19 +00:00
Jeff Teunissen
e943e13eb2
Autoconf support for Forge. It's incomplete, but it's mostly working.
2001-05-07 09:44:17 +00:00
Jeff Teunissen
a45dd9b289
Forge: Map and PopScrollView build now.
2001-05-07 09:43:25 +00:00
Bill Currie
cc68e1a12e
qf now links with NO optimisation (not even -O). R_CullBox has been moved from
...
glquake.h to mathlib.h (along with the declaration for frustum) and the
extern inline keyworws protected by an ifndef so that mathlib.c can cause
R_CullBox to be compiled publicly. The definition of frustrum has been moved
from its verious locations into mathlib.c.
2001-05-07 04:08:34 +00:00
Joseph Carter
380a40073e
A couple configure fixes - 3dfx should actually function properly now. I
...
also fixed a typo which may or may not have caused some breakage for -lGL
under certain circumstances.
2001-05-07 03:23:28 +00:00
Jeff Teunissen
1a067ecaac
Fix a bug in configure that's been nagging me.
2001-05-07 02:43:10 +00:00
Ragnvald Maartmann-Moe IV
4ad2644fa3
Tweaks to particle effects.
2001-05-02 18:01:14 +00:00
Zephaniah E. Hull
4b3311983b
cl_demo.c: Modified timedemo to give a little more precision with FPS.
...
gl_draw.c: Fixing gl_lightmode 1.
gl_dyn_part.c:
Fixing gl_lightmode 1.
Fixed word wrapping on comments.
Switched to using the new vertex array setup.
gl_rmisc.c: New vertex array setup.
varrays.h: New vertex array setup.
2001-05-02 13:48:04 +00:00
Zephaniah E. Hull
86a99a7cd2
Fixed how we detect 3dfx cards, AND how we set the default gl_max_size.
2001-05-02 09:27:00 +00:00
Zephaniah E. Hull
8e40444434
Compile fix for the Debian sid SDL version compile.
2001-05-02 08:52:20 +00:00
Adam Olsen
36a3cb73c1
add some useful software tweaks :)
2001-04-28 05:13:46 +00:00
Adam Olsen
1f4eb7e539
add a couple items
2001-04-28 05:13:19 +00:00
Timothy C. McGrath
661db56184
New benchmark scores, gained .2 fps with a cvar I didn't know about
...
previously. gl_sky_divide set to 0 goes faster when you have gl_sky_clip
>0.
Thanks despair,
Misty-chan
2001-04-28 04:30:43 +00:00
Timothy C. McGrath
205ee22a15
OK, found out I can't play with the settings I had in the V3 config, so
...
I mangled them into something that works. Also I found out about
gl_texturemode (thanks despair) although it didn't do much for me, it
might for you. Look at it :)
I also cleaned up the configs so we can see where each section begins
and ends easier. Should be fairly obvious what I did.
Misty-chan :)
2001-04-28 02:50:50 +00:00
Ragnvald Maartmann-Moe IV
6542192514
Minor corrections.
2001-04-27 13:25:53 +00:00
Adam Olsen
0dee26397c
Make sdl audio work. And despite claims, it's not actually bad
...
(except for esd, but that's not sdl's fault).
I havn't tested it with other hardware or different config variables,
and I've experienced the occasional hang or segfault on exit, so
feedback is very welcome. :)
2001-04-27 07:41:47 +00:00
Adam Olsen
7eb57602a2
one more item. (getting it commited before I do the sdl stuff)
2001-04-27 07:35:28 +00:00
Timothy C. McGrath
fa31c6e4f7
OK, this cleans up things a tad. glspeed.cfg is now known forevermore as
...
glspeed-v3.cfg. Cleared up a misleading comment about r_dynamic, found
out 0.5.0 quakeforge does weird things with gl_lightmode (see comment)
and added benchmarking information to the beginning of the files.
2001-04-27 00:41:06 +00:00
Timothy C. McGrath
c4680099c7
Typos fixed that were in the original. (oops)
...
Misty-chan
2001-04-26 03:09:46 +00:00
Timothy C. McGrath
7e0c1edcf7
Added back the old glspeed.cfg with the new cvar I found out about. This
...
one should work fine for old voodoo 1/2 users. I'll update this one
generally when I do the other one, but this one I can't really test
myself on for it's target - older hardware. Please tell me if I give a
setting which is slower on a system.
Misty-chan
2001-04-26 03:06:56 +00:00
Timothy C. McGrath
2af85467ec
Fixed a typo (cl_max_particles default is 2048!) as well as added a cvar
...
I didn't know about (gl_lightmap_components)
Other than that, haven't added or removed much of anything - HOWEVER
note that this config has radically changed speedwise. I've gotten a
hardware upgrade, and so changed my config around to suit it. This is
written now for a voodoo 3 2000 pci, the old voodoo 1 has been
accidentally fried and given a proper burial.
If you relied on the old config to be fast as heck with it's defaults,
sorry. - Please look through the file, read the comments, and change the
settings to however you please.
Misty-chan
2001-04-26 02:50:49 +00:00
Adam Olsen
ab7054a563
More stuff
2001-04-25 23:51:45 +00:00
Adam Olsen
4a9a6747ff
Add some wishlist items :)
2001-04-25 23:08:54 +00:00
Bill Currie
58afc88122
link libQFutil.so against libdl
2001-04-25 20:53:09 +00:00
Bill Currie
1fbb62d518
hook in the plugin system
2001-04-25 00:20:23 +00:00
Adam Olsen
3f8ef22b61
Minor wording change.
2001-04-24 22:21:26 +00:00
Jeff Teunissen
c364e1c3cf
The first version of the QF Plugin API. Version 1.0 supports input and
...
sound (digital audio, that is, not CD) plugins right now, more to come
later.
2001-04-24 22:19:42 +00:00
Bill Currie
0b117b7133
*sigh*, well, it turns out that even id's qc is borked when it comes to
...
unallocated entities, so make 0xdeadbeef optional (pr_deadbeef 1 to turn it
on).
2001-04-22 04:58:33 +00:00
Ragnvald Maartmann-Moe IV
93290fcb07
Easter's over. (aww...)
2001-04-20 19:45:42 +00:00
Ragnvald Maartmann-Moe IV
b5d3508022
Small cleanups.
2001-04-20 19:39:38 +00:00
Bill Currie
4be4e5ccf6
clear not-yet allocated entities to 0xdeadbeef
2001-04-20 17:51:57 +00:00
Adam Olsen
fa4ee64984
And cshift patch here too..
2001-04-20 13:33:56 +00:00
Adam Olsen
c2044ccdbf
Fix the "Corrupted demo" error when you play a timedemo while one is already running.
2001-04-20 13:09:22 +00:00
Bill Currie
1b972cb132
clear freed entities to 0xdeadbeaf instead of 0
2001-04-19 22:42:01 +00:00
Bill Currie
06acd3db1c
massivly speed up qw/source/Makefile creation, and Makefile.in, too. ASM_ARCH
...
and PACKETLOG are gone from Makefile.am as the first was really redundant
and the latter now is.
2001-04-18 21:02:02 +00:00
Bill Currie
00e510b96e
--without-clients no longer builds client only libs
2001-04-18 18:04:22 +00:00
Bill Currie
b5d3445cc7
I must have forgotten this way back when
2001-04-18 07:19:37 +00:00
Bill Currie
b4b27ee13b
move the make dist stuff to the top level Makefile.am and get make dist to
...
work in that make doesn't barf. probably missing lots of files
2001-04-18 07:18:54 +00:00
Ragnvald Maartmann-Moe IV
75df0b6440
Makefile cleanups.
2001-04-18 07:05:37 +00:00
Bill Currie
9babdbdf79
correct the wording of the server init failure message
2001-04-18 04:42:09 +00:00