move the make dist stuff to the top level Makefile.am and get make dist to

work in that make doesn't barf. probably missing lots of files
This commit is contained in:
Bill Currie 2001-04-18 07:18:54 +00:00
parent 75df0b6440
commit b4b27ee13b
4 changed files with 39 additions and 58 deletions

View file

@ -11,5 +11,26 @@ EXTRA_DIST= ChangeLog RPM/build_rpm.in \
changelog::
-touch ChangeLog
-tools/cvs2cl/cvs2cl.pl -b --utc
-$(top_srcdir)/tools/cvs2cl/cvs2cl.pl -b --utc
-rm -f ChangeLog.bak
NOCONV_DIST= $(distdir)/include/win32/resources/icon1.ico
dist-zip: distdir
-chmod -R a+r $(distdir)
ZIP="-r9q" zip $(distdir).zip $(NOCONV_DIST)
ZIP="-r9ql" zip $(distdir).zip $(distdir) -x $(NOCONV_DIST)
-rm -rf $(distdir)
dist-bz2: distdir
-chmod -R a+r $(distdir)
$(TAR) -cho $(distdir) | bzip2 -9 > $(distdir).tar.bz2
-rm -rf $(distdir)
dist-all-local: distdir
-chmod -R a+r $(distdir)
GZIP=$(GZIP_ENV) $(TAR) chozf $(distdir).tar.gz $(distdir)
$(TAR) -cho $(distdir) | bzip2 -9 > $(distdir).tar.bz2
ZIP="-r9q" zip $(distdir).zip $(NOCONV_DIST)
ZIP="-r9ql" zip $(distdir).zip $(distdir) -x $(NOCONV_DIST)
-rm -rf $(distdir)

View file

@ -1,18 +1,10 @@
## Process this file with automake to produce Makefile.in
EXTRA_DIST = adivtab.h anorm_dots.h anorms.h asm_draw.h asm_ia32.h \
bspfile.h block16.h chase.h client.h checksum.h cmd.h compat.h \
conproc.h console.h context_x11.h crc.h cvar.h \
dga_check.h d_iface.h d_ifacea.h d_local.h dosisms.h draw.h \
gcc_attr.h gib_error.h gib.h gib_instructions.h \
gib_interpret.h gib_modules.h gib_parse.h gib_stack.h gib_vars.h glquake.h \
gl_warp_sin.h host.h info.h input.h keys.h link.h mathlib.h mdfour.h \
modelgen.h model.h mpdosock.h msg.h net_bw.h net_dgrm.h net.h \
net_ipx.h net_loop.h net_mp.h net_ser.h net_udp.h net_vcr.h \
net_wins.h net_wipx.h pr_comp.h progdefs.h progdefs.q1 \
progdefs.q2 progs.h protocol.h qargs.h quakeasm.h qdefs.h \
qendian.h qtypes.h quakefs.h quakeio.h render.h resource.h \
r_local.h r_shared.h sbar.h screen.h server.h sizebuf.h \
sound.h spritegn.h sys.h uint32.h va.h vgamodes.h vid_dos.h \
vid.h view.h vregset.h wad.h winquake.h world.h zone.h \
win32/fnmatch.h win32/version.h win32/version.h.in \
win32/bc/borland.c win32/bc/config.h win32/vc/config.h
EXTRA_DIST = adivtab.h anorm_dots.h anorms.h block16.h block8.h chase.h \
client.h config.h.in conproc.h d_iface.h d_ifacea.h d_local.h \
draw.h game.h gib.h gib_error.h gib_instructions.h gib_interpret.h \
gib_modules.h gib_parse.h gib_stack.h gib_vars.h gl_warp_sin.h \
glquake2.h host.h mpdosock.h net.h net_bw.h net_dgrm.h net_ipx.h \
net_loop.h net_mp.h net_ser.h net_udp.h net_vcr.h net_wins.h \
net_wipx.h progdefs.h progdefs.q1 progdefs.q2 protocol.h r_local.h \
r_shared.h render.h resource.h server.h sv_pr_cmds.h sv_progs.h \
world.h

View file

@ -2,29 +2,3 @@
AUTOMAKE_OPTIONS= foreign
SUBDIRS= include source
NOCONV_DIST= $(distdir)/include/win32/resources/icon1.ico
changelog::
-touch $(top_srcdir)/ChangeLog
-$(top_srcdir)/tools/cvs2cl/cvs2cl.pl -b --utc
-rm -f $(top_srcdir)/ChangeLog.bak
dist-zip: distdir
-chmod -R a+r $(distdir)
ZIP="-r9q" zip $(distdir).zip $(NOCONV_DIST)
ZIP="-r9ql" zip $(distdir).zip $(distdir) -x $(NOCONV_DIST)
-rm -rf $(distdir)
dist-bz2: distdir
-chmod -R a+r $(distdir)
$(TAR) -cho $(distdir) | bzip2 -9 > $(distdir).tar.bz2
-rm -rf $(distdir)
dist-all-local: distdir
-chmod -R a+r $(distdir)
GZIP=$(GZIP_ENV) $(TAR) chozf $(distdir).tar.gz $(distdir)
$(TAR) -cho $(distdir) | bzip2 -9 > $(distdir).tar.bz2
ZIP="-r9q" zip $(distdir).zip $(NOCONV_DIST)
ZIP="-r9ql" zip $(distdir).zip $(distdir) -x $(NOCONV_DIST)
-rm -rf $(distdir)

View file

@ -1,17 +1,11 @@
## Process this file with automake to produce Makefile.in
AUTOMAKE_OPTIONS= foreign
EXTRA_DIST = adivtab.h anorm_dots.h anorms.h asm_draw.h block16.h block8.h \
bothdefs.h buildnum.h cl_cam.h cl_demo.h cl_ents.h cl_input.h \
cl_main.h cl_parse.h cl_pred.h cl_slist.h cl_tent.h client.h \
commdef.h config.h.in d_iface.h d_ifacea.h d_local.h draw.h \
gcc_attr.h gl_warp_sin.h glquake.h host.h locs.h modelgen.h net.h \
pcx.h pmove.h pr_comp.h progdefs.h protocol.h quakeasm.h \
r_dynamic.h r_local.h r_shared.h render.h sbar.h screen.h server.h \
skin.h sv_pr_cmds.h teamplay.h texture.h tga.h wad.h world.h \
\
win32/fnmatch.h win32/version.h win32/version.h.in \
win32/mingw/config.h \
win32/resources/icon1.ico win32/resources/resource.h \
win32/resources/quakeforge.rc win32/bc/borland.c win32/bc/config.h \
win32/vc/config.h win32/vc/dirent.h
EXTRA_DIST = adivtab.h anorm_dots.h anorms.h block16.h block8.h bothdefs.h \
buildnum.h cl_cam.h cl_demo.h cl_ents.h cl_input.h cl_main.h \
cl_parse.h cl_pred.h cl_slist.h cl_tent.h client.h commdef.h \
d_iface.h d_ifacea.h d_local.h draw.h game.h gl_warp_sin.h hl.h \
host.h locs.h logos.h modelgen.h msg_ucmd.h net.h pcx.h pmove.h \
progdefs.h protocol.h r_dynamic.h r_local.h r_shared.h render.h \
server.h skin.h sv_pr_cmds.h sv_progs.h teamplay.h texture.h tga.h \
world.h