Bill Currie
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18e6b43168
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diff noise reduction in render.h and its fallout
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2001-05-18 22:07:10 +00:00 |
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Bill Currie
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1ea84a32bf
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unused file
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2001-05-18 21:23:25 +00:00 |
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Bill Currie
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5316476f9a
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whitespace
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2001-05-18 21:21:59 +00:00 |
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Ragnvald Maartmann-Moe IV
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6bb969b40c
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diff noise reduction
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2001-05-18 21:07:08 +00:00 |
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Bill Currie
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1c87b2ef94
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more merging
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2001-05-18 21:06:45 +00:00 |
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Bill Currie
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f0c6dfcb1a
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now identical
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2001-05-18 21:05:38 +00:00 |
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Ragnvald Maartmann-Moe IV
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9949108f45
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draw.c now identical in qw and nq.
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2001-05-18 20:52:15 +00:00 |
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Ragnvald Maartmann-Moe IV
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51cb61aea2
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keys.c is now identical in nq and qw, as well as less of a whitespace mess.
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2001-05-18 20:38:22 +00:00 |
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Bill Currie
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89360e5627
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no need for bothdefs.h
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2001-05-18 20:23:53 +00:00 |
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Bill Currie
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788218d9d7
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turned out just a copy was needed
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2001-05-18 20:22:59 +00:00 |
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Bill Currie
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69ab5c981c
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99% merge of d_*.[cS]. just d_polyse to look at
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2001-05-18 20:19:20 +00:00 |
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Bill Currie
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664c640e42
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total merge of the particle system (except r_part.c isn't in qw yet)
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2001-05-18 19:58:49 +00:00 |
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Bill Currie
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6ee0692e58
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complete the merge of sw_rpart.c. this involved adding old_origin to entity_t
and setting it up correctly
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2001-05-18 19:21:51 +00:00 |
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Ragnvald Maartmann-Moe IV
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1dbfea351a
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console.c mergable. Little bit of cleanup of client.h
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2001-05-18 18:33:37 +00:00 |
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Bill Currie
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a735b92bab
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kill the allowskybox varible. it wasn't ever checked anyway
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2001-05-18 18:04:55 +00:00 |
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Bill Currie
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e75a2b96e9
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cl_entities[0] is no longer referred to in the sw renderer. insted,
r_worldentity is used.
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2001-05-18 17:50:19 +00:00 |
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Bill Currie
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3e2a92af1c
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allow the mouse to be freed when vid_fullscreen changes from 1 to 0
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2001-05-18 17:11:30 +00:00 |
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Adam Olsen
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2e11cbb8a4
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some sdl audio tweaks that made it work with artsc output
thought I commited these before.. (where have we heard that before?) ;)
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2001-05-17 23:21:26 +00:00 |
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Bill Currie
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eb95bcae84
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move the gib language out of nq and into its own dir (hehe, libQFgib:)
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2001-05-17 21:45:56 +00:00 |
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Bill Currie
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d62ac62ff5
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allow commands other than set to be executed from ~/.quakeforgerc
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2001-05-17 21:32:59 +00:00 |
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Bill Currie
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4cd29c2ff8
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don't go fullscreen when already fullcreen
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2001-05-17 20:57:29 +00:00 |
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Bill Currie
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306d6db39b
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if ... if -> if ... else if
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2001-05-17 20:05:36 +00:00 |
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Bill Currie
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011b16144e
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check for the availability of usleep
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2001-05-17 18:29:22 +00:00 |
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Bill Currie
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d820a6ecee
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fix up the libs dependencies so the targets get relinked if any of the QF
libs get updated (vital for static builds)
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2001-05-17 16:52:47 +00:00 |
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Bill Currie
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040f256d54
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work around the libtool 1.4 problem with the obsoleted ltconf that automake
hasn't learned about yet
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2001-05-17 16:30:44 +00:00 |
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Adam Olsen
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65cf395fd6
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make it release the CPU when framerate is too high
I thought I commited this already...
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2001-05-17 10:10:40 +00:00 |
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Adam Olsen
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c21f9d614a
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removed "in thinger" :)
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2001-05-17 10:08:00 +00:00 |
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Bill Currie
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749270a52a
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vid_fullscreen toggling thanks to james411
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2001-05-17 09:56:43 +00:00 |
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Bill Currie
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a344c9fbd2
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lib link order fixing so stat libs work
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2001-05-17 08:29:04 +00:00 |
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Bill Currie
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4a690f8723
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fix nq's startup code re commandline vs config file (also make sure comands
aren't double executed)
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2001-05-17 07:53:22 +00:00 |
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Bill Currie
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44f4c688a5
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whitespace
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2001-05-17 07:52:37 +00:00 |
|
Bill Currie
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9bea21a930
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first stab at doing vid_mode the right way, thanks to james111
(James Andariese - james@ja.ath.cx) doesn't quite work properly for all
window managers, but NICE :)
|
2001-05-17 06:55:47 +00:00 |
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Bill Currie
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4606c6c63a
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new automake conditionals: BUILD_GL and BUILD_SW for use in places where it
matters (eg, selecting whether to build the gl and or sw specific model code)
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2001-05-17 03:48:31 +00:00 |
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Bill Currie
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78440a5fc2
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add the beginnings of quakeforge-config ala gtk-config
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2001-05-16 20:38:38 +00:00 |
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Bill Currie
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d16dc87dfa
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fix oss' device openning mode. defaults to write only, but read/write can be
selected by setting snd_oss_rw (need better name?) to non-zero
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2001-05-16 18:59:31 +00:00 |
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Bill Currie
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35a52bb634
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diff noise reductions + fix what looks to be a bug with surf flushing
|
2001-05-16 17:20:42 +00:00 |
|
Bill Currie
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8f4394de4f
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various merge cleanups including moving the contents of R_Textures_Init into
Mod_Init
|
2001-05-16 17:08:56 +00:00 |
|
Bill Currie
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dda567a961
|
clean up a comment
|
2001-05-16 15:54:56 +00:00 |
|
Bill Currie
|
0efc398423
|
diff noise cleanup
|
2001-05-16 06:04:38 +00:00 |
|
Bill Currie
|
72cc67e863
|
kill r_fullbright and r_draworder
`merge' skin handling
|
2001-05-16 06:01:34 +00:00 |
|
Bill Currie
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266e6b3474
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put TE_BLOOD and TE_LIGHTNINGBLOOD into nq and clean up some other diffs.
down to just old_origin vs ent->msg_origins
|
2001-05-16 03:55:19 +00:00 |
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Bill Currie
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e2944a82c9
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forgot to remove the debug info
|
2001-05-16 03:37:53 +00:00 |
|
Bill Currie
|
3461e3d106
|
get the gunshot effect back
|
2001-05-16 03:24:08 +00:00 |
|
Bill Currie
|
793a5ff084
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run the correct particle effect for TE_GUNSHOT
|
2001-05-15 22:03:23 +00:00 |
|
Bill Currie
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e61c33c9d9
|
merge of cl_tents and r_efrag.
|
2001-05-15 21:34:54 +00:00 |
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Ragnvald Maartmann-Moe IV
|
e7c2ed82db
|
whitespace...
|
2001-05-15 21:13:07 +00:00 |
|
Bill Currie
|
8826182522
|
misc non-functional cleanups
|
2001-05-15 20:03:56 +00:00 |
|
Bill Currie
|
e07f91155b
|
some diff cleanups: use cl.viewentity instead of cl.playernum + 1 and some
white space
|
2001-05-15 19:38:01 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
63a4cc271f
|
whitespace
|
2001-05-15 19:25:33 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
c278652d9a
|
diff noise reduction
|
2001-05-15 19:22:39 +00:00 |
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