Skibbo
9a50966208
Fixed the achievement "No Perk? No Problem"
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The achievement should trigger at round 16 at the earliest after the description "Survive an entire Round without Perks past Round 15 or higher".
The achievement triggers at the end of round 12, regardless if you bought perks or not.
I added a line to check if it's after round 15 and removed the line "players.ach_tracker_npnp = 0;" which reset the count of drank perks, so it triggers correctly.
2024-01-04 23:46:20 +01:00
cypress
ab02936c00
Merge pull request #62 from Skibbo/main
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Update ADS positions
2024-01-02 12:11:35 -05:00
Skibbo
61029978e9
Updated ADS positions
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Updated most of the weapons ADS positions, so they are more accurate.
2024-01-02 17:59:24 +01:00
cypress
8f1253244f
SERVER: Fix default Quake functionality for func_door
with targetname
2024-01-02 11:58:36 -05:00
cypress
371f4b9824
STANDARD: Add entvar for scale factor
2023-12-29 17:09:05 -05:00
cypress
d815f9f037
SERVER: Match playback rate with duration for Take Out and Put Away animations
2023-12-28 12:24:22 -05:00
cypress
3dd3738f29
SERVER: Prohibit player crawling during game over
2023-12-28 11:59:11 -05:00
cypress
8004caccfb
SERVER: Fix v_morphine not hiding weapon2model
2023-12-28 11:56:04 -05:00
cypress
6a2cdf5f2d
SERVER: Assign player spawn point weapon instead of just providing
2023-12-28 11:50:32 -05:00
cypress
cf8e8a23de
SERVER: Fix Perk-A-Cola on state when new clients connect
2023-12-28 11:35:05 -05:00
cypress
e5372d3107
CLIENT/SERVER: Tweak Game Over sequencing
2023-12-28 11:28:45 -05:00
cypress
8c362579b7
SERVER: Tell client to stop drawing Revive indicator on disconnect
2023-12-28 10:52:42 -05:00
cypress
49dbd80fa4
SERVER/CLIENT: Properly network player fields such as points and kills
2023-12-28 10:49:30 -05:00
cypress
981cd3a5ad
CLIENT/SERVER: Properly network that players drop-out to clientside rendering
2023-12-28 09:59:28 -05:00
cypress
eaabc6b3a8
SERVER: Fix PlayerIsLooking() when inside of bounding box
2023-12-24 17:34:00 -05:00
cypress
965bb03b7c
SERVER: More tweaks to GameRestart_OpenClosedDoors
2023-12-24 12:59:33 -05:00
cypress
9593c550d6
SERVER: Fix auto-placed spawn locations not checking if World is in the way
2023-12-24 12:20:41 -05:00
cypress
d4380d8bab
SERVER: Fix func_door_nzp trying precaches on restart
2023-12-24 12:14:10 -05:00
cypress
c5a4014181
CLIENT: Add scr_serverstopwatch 2 for round timer
2023-12-24 11:18:38 -05:00
cypress
ae7e3634fe
SERVER: Remove trigger_setfire debug
2023-12-24 10:34:32 -05:00
cypress
3ea3d20e67
SERVER: Basic support for trigger_setfire
2023-12-24 10:31:08 -05:00
cypress
997d6748e9
SERVER: Further mitigate PF_findfloat errors
2023-12-23 16:03:41 -05:00
cypress
96b08dcaba
SERVER: Fix entity relinking with GameRestart_TurnPerkOff
2023-12-23 12:15:00 -05:00
cypress
36fe639248
SERVER: Fix call to PF_FindFloat with value of 0
2023-12-21 14:23:50 -05:00
cypress
f0b3b93e5e
SERVER: Set Zombies on fire after Nuke explosion
2023-12-20 14:51:52 -05:00
cypress
7453903a0b
SERVER: Greater parity for Zombie spawning
2023-12-20 14:45:51 -05:00
cypress
0874299caf
SERVER: Fix several instances of Zombies not reaching and hopping over barricades
2023-12-20 11:38:50 -05:00
cypress
ec76c768cd
SERVER: Add trigger_atroundend, add spawnflags for trigger_hurt
2023-12-16 16:51:42 -05:00
cypress
e26fd61044
SERVER: Allow setting -1 for Barricade max health
2023-12-16 14:05:43 -05:00
cypress
1fe616c2ea
FTE/SERVER: Override for Quake deathmatch spawnflags
2023-12-16 12:34:17 -05:00
cypress
ba2f2f225a
SERVER: Unlatch special Perk-A-Cola functions from Quick Revive
2023-12-16 11:09:46 -05:00
cypress
a17b21151a
SERVER: Allow perk_revive to fire Targets on leave
2023-12-16 10:19:49 -05:00
cypress
0fb9eaae3d
SERVER: Fix InitRounds leaking spawn points on Soft_Restart
2023-12-14 14:57:12 -05:00
cypress
847556d5f1
SERVER: Allow moving while in Last Stand
2023-12-14 12:36:33 -05:00
cypress
b4a2ce2ac5
SERVER: Force stuck zombie respawn
2023-12-14 12:28:04 -05:00
cypress
766d9423e1
SERVER: Fix incorrect legacy Pack-A-Punch path
2023-12-13 15:10:37 -05:00
cypress
f1754883ee
SERVER: Add trigger_hurt from Quake
2023-12-12 18:05:14 -05:00
cypress
8ed98c51d8
SERVER: Add fast swiping Zombie attack variations, add 'double swipe' attack
2023-12-12 17:31:12 -05:00
cypress
8980f74830
CLIENT: Set sv_listen_qw
off/on for emscripten
2023-12-12 11:35:27 -05:00
MotoLegacy
33749ba828
SERVER: Add support for specifying custom Barricade health
2023-12-09 10:41:23 -05:00
MotoLegacy
2fa7e60a0d
SERVER: Add support for specifying custom Barricade health
2023-12-09 10:41:12 -05:00
MotoLegacy
6a2375416b
SERVER: Add support for specifying custom Barricade health
2023-12-09 10:37:54 -05:00
cypress
c8633f1f58
SERVER: Fix disparity between Mustang & Sally reserve ammunition
2023-12-07 13:12:20 -05:00
cypress
c694387819
SERVER: Fix cooling flamethrower weapons when not in active slot
2023-12-07 13:07:59 -05:00
cypress
57fb071bd5
SERVER: Fix taking out weapons after leaving Last Stand with Mule Kick
2023-12-07 13:02:06 -05:00
cypress
5c4beb453d
Merge branch 'main' of https://github.com/nzp-team/quakec
2023-12-06 14:20:10 -05:00
cypress
6d9b976f2f
CLIENT: Fix viewangle corruption on 32-bit systems
2023-12-06 14:19:58 -05:00
cypress
99bda3b0f5
Merge pull request #60 from tyleryoung88/main
2023-12-05 15:45:56 -05:00
cypress
fdbf7989cc
SERVER: Set ADS_Offset on weapon swap, not just when deemed worthy
2023-12-05 13:00:34 -05:00
Tyler Young
c5460178de
SERVER: Remove leftover idndef PSP
2023-12-04 23:57:11 -05:00