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SERVER: Fix entity relinking with GameRestart_TurnPerkOff
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@ -129,6 +129,7 @@ void(string perk_classname) GameRestart_TurnPerkOff =
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while(tempe != world) {
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setmodel(tempe, tempe.door_model_name);
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setorigin(tempe, tempe.oldorigin);
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setsize(tempe, VEC_HULL2_MIN, VEC_HULL2_MAX);
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Light_None(tempe);
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