SERVER: Allow perk_revive to fire Targets on leave

This commit is contained in:
cypress 2023-12-16 10:19:49 -05:00
parent 0fb9eaae3d
commit a17b21151a
1 changed files with 1 additions and 0 deletions

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@ -201,6 +201,7 @@ void() StopReviveAnimation =
SpawnSpark(self.origin, 0.65); // Spawn a Spark at the position
self.origin = self.oldvelocity; // Restore old position
Light_None(self); // Remove light effect
SUB_UseTargets();
sound(self,CHAN_ITEM,"sounds/pu/drop.wav",1,ATTN_NONE); // Play a fitting sound
}