cypress
|
8c65c22f82
|
SERVER/STANDARD: Fix weapon2model when swapping
|
2023-07-20 13:08:39 -04:00 |
|
cypress
|
d4995b5b0c
|
STANDARD/SERVER: Remove calls to strunzone on Remove_Waypoint
Causes issues removing waypoints on Standard platforms -- strings
weren't assigned IDs for the zone blocks, not in heap?
|
2023-07-19 23:17:40 -04:00 |
|
cypress
|
b2bd148fdf
|
SERVER: Undo PC traceline penetration
|
2023-07-18 14:44:53 -04:00 |
|
cypress
|
a207108dc2
|
SERVER/FTE: Add a proper fix for collision restoration
|
2023-07-18 14:31:12 -04:00 |
|
cypress
|
72c1a8e70d
|
SERVER: Fix Zombie BBOX after death
|
2023-07-18 13:33:14 -04:00 |
|
cypress
|
b691428e3c
|
FTE/CLIENT: Tweak HUD health display to account for Juggernog
|
2023-07-18 12:23:14 -04:00 |
|
cypress
|
b4f8a15cc3
|
FTE/SERVER: Fix traceweapons not penetrating multiple enemies
|
2023-07-18 12:05:49 -04:00 |
|
cypress
|
b416568c7c
|
SERVER: Slight fall damage fixes
|
2023-07-17 16:52:58 -04:00 |
|
cypress
|
5e1bcb46da
|
SERVER: Add proper support for fall damage
|
2023-07-17 16:40:49 -04:00 |
|
cypress
|
a8ae0a96fc
|
SERVER: Add a sprint delay when taking damage
|
2023-07-17 15:13:05 -04:00 |
|
cypress
|
4232fc233d
|
SERVER: Fix issue with subsequent power-ups not blinking for despawn
|
2023-07-17 14:51:25 -04:00 |
|
cypress
|
5576c98910
|
SERVER: Fix issue with trying to use a tempent before allocation
|
2023-07-17 14:23:41 -04:00 |
|
cypress
|
7694538f00
|
SERVER: Have a static allocated amount of entities for mystery box
|
2023-07-17 14:17:39 -04:00 |
|
cypress
|
0504f1d8d1
|
SERVER: Allow for more rotation options for zapper_nodes
|
2023-07-17 13:52:50 -04:00 |
|
cypress
|
27066a33c7
|
SERVER: Allow spawn_teddy to be damaged via explosives
|
2023-07-17 12:57:03 -04:00 |
|
cypress
|
941891499c
|
SERVER: Fix crash when calling th_diewunder on item_radio
|
2023-07-17 12:48:29 -04:00 |
|
cypress
|
90a6c38bd5
|
SERVER: Fix calls to limbs for Hellhounds on removal
|
2023-07-16 13:41:53 -04:00 |
|
cypress
|
205fb832ff
|
SERVER: Give betties some buffs and visual fluff owo
|
2023-07-16 13:26:26 -04:00 |
|
cypress
|
841843b5a7
|
SERVER: Fix worldspawn reference after Waffe
|
2023-07-16 12:31:07 -04:00 |
|
cypress
|
3d108c044b
|
SERVER: Buff grenade radius, tweak damage to match wiki
|
2023-07-16 12:22:31 -04:00 |
|
cypress
|
7ec6758f5b
|
SERVER: Adjust velocity and radius of Grenade Launcher weapons
|
2023-07-16 12:16:26 -04:00 |
|
cypress
|
c941d43cc1
|
SERVER: Move Grenade Launcher firetype away from weapon_core
hehe :^)
|
2023-07-16 12:06:57 -04:00 |
|
cypress
|
8f382ef722
|
SERVER: teddy_spawn should use its targets
|
2023-07-11 15:44:08 -04:00 |
|
notrickzdumbo
|
cff1ed0520
|
SERVER: Fixed doors only targeting first target
|
2023-05-06 21:31:05 -04:00 |
|
Steam Deck User
|
83caba0141
|
GLOBAL: Better precache management; enable -O3 for prog compilation, debloat progs
|
2023-03-29 10:49:58 -04:00 |
|
Steam Deck User
|
5487e14384
|
SERVER: Clear some unneccessary precaches
|
2023-03-29 00:11:51 -04:00 |
|
Steam Deck User
|
e45b74eaed
|
SERVER: Change M2 Flamethrower trajectory, use new flamer.spr name
|
2023-03-28 22:44:37 -04:00 |
|
Steam Deck User
|
6df8c971e8
|
SERVER: Add trigger_stuffcmd
|
2023-03-28 22:24:56 -04:00 |
|
Steam Deck User
|
5c3f23dc47
|
SERVER: Call ReturnWeaponModel after W_SprintStop
|
2023-03-28 22:06:45 -04:00 |
|
Steam Deck User
|
e95d2255a4
|
SERVER: no longer references world as entity
|
2023-03-28 22:04:26 -04:00 |
|
Steam Deck User
|
8516fb22e9
|
SERVER/FTE: Tell Client to update weapon fields when using
|
2023-03-28 21:59:32 -04:00 |
|
Steam Deck User
|
28001a1209
|
SERVER/FTE: Fix Load_Waypoints_Legacy not applying targetnames
|
2023-03-28 21:52:42 -04:00 |
|
MikeyRay
|
e4b8b38c6a
|
Merge branch 'main' of https://github.com/MikeyRay/nzp-quakec
|
2023-03-27 02:59:14 +02:00 |
|
MikeyRay
|
e5e4e1637e
|
SERVER: Fix the previous weapon not being zoomed out when receiving a new weapon
|
2023-03-27 02:58:22 +02:00 |
|
Mikey
|
e61a0e7531
|
Merge branch 'nzp-team:main' into main
|
2023-03-27 02:30:58 +02:00 |
|
MikeyRay
|
cce17fc764
|
SERVER: Implement "not here" flag for box
|
2023-03-27 02:30:28 +02:00 |
|
Steam Deck User
|
8ac9ff87bf
|
CLIENT/SERVER: Implement game_songplay entity for music streaming
|
2023-03-25 20:23:42 -04:00 |
|
Steam Deck User
|
6fd6d0dafd
|
SERVER: Quick and dirty game_counter implementation, mostly adlib
|
2023-03-25 20:07:25 -04:00 |
|
Steam Deck User
|
2aad4a471d
|
SERVER: Have explosive_barrel entity fire targets on explode
|
2023-03-25 20:04:33 -04:00 |
|
Steam Deck User
|
fe0237749f
|
SERVER: Fix issue with first target never firing
|
2023-03-25 20:04:04 -04:00 |
|
MikeyRay
|
3ea073a171
|
SERVER: Fixed an issue where sprint anim wouldn't play while sprinting after swapping your weapon
|
2023-03-25 03:14:52 +01:00 |
|
MikeyRay
|
eeab4dd4c2
|
SERVER: Potentially alleviate an issue where zombies could melee during actions they shouldn't be able to
|
2023-03-24 20:06:17 +01:00 |
|
MikeyRay
|
723ccf852a
|
SERVER: Fixed co-op spawning too many zombies
|
2023-03-24 19:40:30 +01:00 |
|
MikeyRay
|
0dd35ccef5
|
SERVER: Fixed most window sounds not using flags and being 2D
|
2023-03-24 19:09:11 +01:00 |
|
MikeyRay
|
c74ebbb00f
|
SERVER: Attempt to alleviate the issue where powerup light does not despawn
|
2023-03-24 18:35:01 +01:00 |
|
Steam Deck User
|
db3ec15fe7
|
SERVER/FTE: Remove #ifdef for different fog values on Round change
|
2023-03-22 18:12:58 -04:00 |
|
Steam Deck User
|
02d585ab5a
|
SERVER: Implement hold fire frame for Flamethrower
|
2023-03-22 12:22:30 -04:00 |
|
Steam Deck User
|
240d116728
|
SERVER: Move Flamethrower to its own weapon file, tweak trajectory
|
2023-03-22 11:56:50 -04:00 |
|
Steam Deck User
|
b2dbc03f06
|
SERVER: Wall Chalk should trigger 'first raise'
|
2023-03-22 11:37:52 -04:00 |
|
Steam Deck User
|
0e3a08206f
|
SERVER: Add new utility for streamlined Viewmodel animations, start integrating; add support for 'first raise'
|
2023-03-22 11:31:11 -04:00 |
|