Commit graph

2836 commits

Author SHA1 Message Date
Spoike
8267939edb Misc tweaks, including a corrupt-bsp crash fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6070 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-05 05:05:43 +00:00
Spoike
8ec36b7ab4 Rework our fallback defaults to override id1's too, so newbies don't need to rebind everything before playing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6069 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-05 05:05:34 +00:00
Spoike
ca999f6eb4 Embed some basic metadata into plugins. Still needs signatures.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-05 05:05:22 +00:00
Spoike
b91273a930 Fix up CEF plugin a little.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6066 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-05 05:05:15 +00:00
Eukara
bca422ab08 Misc OpenAL backend fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6063 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-09-16 20:08:30 +00:00
Eukara
e69e81b9f5 input_sequence now formally added, will let the server know which input
sequence we're on when handling input_ globals.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6061 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-09-15 20:33:54 +00:00
Spoike
e2e1505e83 Stop vulkan-only builds crashing when playing around in the menus.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6060 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-09-09 14:42:28 +00:00
Spoike
f16d244387 Don't throw the presets menu into people's faces quite so much.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6059 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-09-07 23:43:25 +00:00
Spoike
e244436641 Fix a couple of silly bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6050 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-28 07:10:03 +00:00
Spoike
4e172f3507 Optimise rtlights slightly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6049 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-28 07:09:54 +00:00
Spoike
a532819655 Stub menu_credits so its slightly less weird when the game seems to crash to console upon completion.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6046 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-27 04:29:43 +00:00
Spoike
a8d606e042 Fix c++isms.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6043 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-27 04:29:25 +00:00
Spoike
da46f65679 Fix misc rerelease issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6042 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-24 06:06:05 +00:00
TimeServ
904fa4ce64 pass integer key reference instead of pointer reference to particle systems, remove switch fallthrough on q64 bsp switch
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6041 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-23 22:14:34 +00:00
Spoike
ca03eba000 Try to parse the rerelease's various _shadowlight keys, needs 'r_editlights_reload bsp' still.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6039 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-23 06:37:30 +00:00
Spoike
c2d3d3a41b Fix up translations stuff with the rereleased version of quake.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6038 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-23 06:37:21 +00:00
Spoike
81d5091fac Make sure there's some binds set up (the rerelease lacks a usable default.cfg).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6037 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-23 06:37:10 +00:00
Spoike
b33d20fa75 Don't try to interpret http(s) uris as quake servers to connect to (should help fix the webgl port).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6036 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-23 06:36:51 +00:00
Spoike
eea586dd13 Fix up our iqmtool to not fail on md5mesh inputs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6035 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-23 06:36:44 +00:00
Spoike
d0d2c31f38 Fix other stuff after quake64 bsp support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6033 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-23 06:36:32 +00:00
TimeServ
d63a4cea1f fix fallback particles not rendering properly with high fps
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6032 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-21 21:33:09 +00:00
Spoike
4426a286d2 Fix up our shoddy md5 format support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6027 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-20 04:53:39 +00:00
Spoike
34f55c05e6 Minor tweaks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6026 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-20 04:53:33 +00:00
Spoike
783185cc59 Comment/etc tweaks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6025 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-19 06:02:18 +00:00
Spoike
ac6605e0d7 Tweak inputs some more.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6023 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-19 06:02:03 +00:00
Spoike
e83cfe3bb0 Misc q2 fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6022 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-19 06:01:52 +00:00
Spoike
cf31dcccad Add 'schemes' value to fmf files, for games to list (multiple) uri schemes with which to easily start the engine and connect to a specified server. Also add cl_verify_urischeme, a bit like ezquake has.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6021 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-19 06:01:42 +00:00
Spoike
6d72f7487f Tweak updates menu to allow launching package-specific maps (read: quaddicted's maps).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-09 23:06:41 +00:00
Spoike
a13a436594 pgup/dn should work in menus, primarily for the packages menu.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6015 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-09 23:06:28 +00:00
Spoike
04849bce16 Fix ommission.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6013 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-05 17:37:18 +00:00
Spoike
a23ef7534b Fix 'map qi_package:mapname' not working for previously run packages when current mirror info is not avaialble.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6008 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:18:28 +00:00
Spoike
cd45de7a1e Scoreboard display will now handle big games better, instead of truncating the list.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6007 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:18:20 +00:00
Spoike
662f7cfd75 Try to fix getlight builtin.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6006 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:18:11 +00:00
Spoike
52ab543bd7 Misc small bugfixes and tweaks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6005 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:18:04 +00:00
Spoike
8156eda700 Add anglesub builtin, requested by Shpuld. Returns angle difference within rotations +/- 180.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6004 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:17:52 +00:00
Spoike
057d8fcff2 Show the mesh projection on the skin textures. Eukara wanted this.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6003 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:17:45 +00:00
Spoike
221d4032af FTE_TARGET=msvc now invokes some old version of msvc via wine, old FTE_TARGET=vc removed. Related code tweaks to make it a bit happier.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6001 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:17:31 +00:00
Spoike
1c5b264402 Fix up imgtool a little, to behave better when extracting/generating gfx.wads.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6000 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:17:13 +00:00
Spoike
14e7517b16 Support ezquake's kinda flawed float-ent-coords workaround extension. Update PEXT2_VRINPUTS for base angles (for angle nudges when standing on rotating objects).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5998 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:16:57 +00:00
Eukara
5584fb1ab1 Don't clamp pitch at 2.0 for the AL backend. That's not required
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5997 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-30 11:40:37 +00:00
Spoike
87245a290a Fix up SDL build to enable our multithread stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5996 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-25 22:55:17 +00:00
Eukara
8068109392 Remove debug printf
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5995 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-25 16:25:39 +00:00
Eukara
1f75d2bc9e Added new builtins: gp_rumble(), gp_rumbletriggers(), gp_setledcolor(),
gp_settriggerfx(). More improvements to touchpad sensor code, analog
stick tweaks... mostly beneficial to the SDL2 backend


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5994 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-25 16:12:24 +00:00
Eukara
0ed2c90da9 Unbreak xinput, don't use -O3 for release builds as GCC creates
abrasive code, fix plugins-rel putting CFLAGS into the CC/CXX line


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5993 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-24 14:24:46 +00:00
Spoike
da27411b26 Fix up some stupid bugs that were causing q2 to completely fail.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5992 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-23 21:06:52 +00:00
Spoike
bb4d5d1917 Quicky hack to query gpu utilisation on linux with nvidia gpus.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5990 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-23 19:11:33 +00:00
Eukara
9b38473295 More input adjustments, added new SDL gamepad button mappings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5989 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-23 13:36:18 +00:00
Eukara
de522617e7 Interpret controller buttons as known keynums in Quake III Arena
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5987 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-22 07:17:30 +00:00
Eukara
42b6d60115 Register binds for SC_LPADDLE and SC_RPADDLE, fix joy button detection.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5986 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-21 11:48:31 +00:00
Eukara
1c038872f3 Controllers now communicate analog trigger keys in SDL2 builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5985 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-21 11:02:20 +00:00
Spoike
90aae69db3 Try to make things a little more stable.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5983 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-19 22:47:29 +00:00
Spoike
52b7a441e3 Some small fixups.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-18 01:28:34 +00:00
Spoike
0dc79f7f0a Small fixup
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5978 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-18 00:24:06 +00:00
Spoike
0907e66cff Tweak QI plugin to translate quaddicted's map database to fte's meta format. Make 'map package:map' download+run a map with the specified package enabled.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5976 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:11:35 +00:00
Spoike
0e6a0b789e Misc minor fixups.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5973 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:11:15 +00:00
Spoike
e41e42b966 Fix up menu scrollbars somewhat for when there's a thousand entries.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5971 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:10:40 +00:00
Spoike
55dbce5a3b Arg completion for the 'sky' command, as requested by Bal... though he did ask it for QSS instead...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5969 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:10:30 +00:00
Spoike
71f1fa270f Clean up key held statuses a little, to try to fix issues with dual-controller splitscreen.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5968 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:10:22 +00:00
Spoike
9735064a89 Tweak splitscreen a little to work around a KTX issue.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5967 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:10:10 +00:00
Spoike
e90a0b3945 Update VR-Inputs extension. Should now be more resilient against impulse loss, should also report better ping times.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5966 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:10:01 +00:00
Spoike
626a053b36 Tweak a few extension checks, to try to avoid nasty surprises.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5961 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:09:34 +00:00
Spoike
44e6ec8dd1 Make the player-setup menu apply changes when closing, so you can actually change your name in Q2.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5960 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:09:27 +00:00
Spoike
d3b1350ca5 Fix up autoproto with class-accessors and named enums.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5959 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-07 13:10:20 +00:00
Spoike
246cd8147c Fix a really really stupid bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5958 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-06 16:46:38 +00:00
Eukara
a6b33d25f2 Fix a crash/oversight with CSQCs getlight() and fix GLQ3_LightGrid from
using a global that may not even be set. 


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5957 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-06 16:32:59 +00:00
Spoike
af661232e3 Support for equirectangular sky images. Because skybox orientations are generally too hard to get right. Urgh.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5955 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-06 00:12:35 +00:00
Spoike
139b916e46 Make scenecache less... flickery.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5953 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-06 00:12:20 +00:00
Spoike
b3f387a548 Misc dull tweaks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5946 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-03 23:33:59 +00:00
Spoike
4d4a2943fb Refuse to autoupdate the engine when the binary looks like it has a revision number in its file name.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5943 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-03 01:47:10 +00:00
Spoike
3409df483e Try to resolve some of the things RennyC complained about.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5938 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 21:05:45 +00:00
Spoike
c452bccd94 Fix up some qc genericdefs stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5937 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 15:43:28 +00:00
Spoike
f9b9087011 Fix a few things.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5935 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 11:03:28 +00:00
Spoike
1614b75142 Parse meta information from drag+dropped/file-associated packages for easier installation of mods.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5934 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:17:07 +00:00
Spoike
248c248ece Fix a bad read in the console code.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5933 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:17:00 +00:00
Spoike
dc97689e9e Add SOUNDFLAG_NOREPLACE flag.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5932 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:16:54 +00:00
Spoike
713c5676ab Add -exec commandline arg (to override every gamedir). Try to fix or diagnose other issues Maverick was having.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5931 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:16:47 +00:00
Spoike
72952c6467 Fix a bad read.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5924 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:16:04 +00:00
Spoike
c71a4f8587 Enable scenecache by default, lets see who complains.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5923 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:15:59 +00:00
Spoike
2ce0947948 Add -noenumerate arg to play it safe by skipping device enumeration for video and sound drivers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5922 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:15:52 +00:00
Eukara
be25f43c89 Run CSQC_WorldLoaded after Surf_NewMap to prevent static rtlights and
other fun things from getting flushed on a new map.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5921 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-29 09:22:56 +00:00
Spoike
0361787967 Fix noweb build.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5920 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-26 20:46:56 +00:00
Spoike
4816b418c4 Fix black particles (fallback textures were not loading).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5919 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-25 18:50:59 +00:00
Spoike
5c585b0e6e Prod r_temporalscenecache a bit to make it more tolerant of those inefficient shaders.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5918 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-25 18:50:53 +00:00
Spoike
d602e51e54 Try to fix up some splitscreen quirks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5917 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-25 18:50:42 +00:00
Spoike
9bd8625d90 resize the modelviewer's texture display if it would have gone offscreen.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5915 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-25 18:50:15 +00:00
Spoike
0ca1e9177b Fix up some splitscreen issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5913 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-23 02:14:13 +00:00
Spoike
2363b05216 If texture names can have map-specific prefixes, shaders must also.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5912 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-22 14:40:53 +00:00
Spoike
27831f7265 Fix some misc issues that noone else is likely to notice.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5911 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 19:13:33 +00:00
Spoike
d6e09af52d Try to make lightning beam particles not endlessly spawn without dying while paused.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5910 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 16:55:58 +00:00
Spoike
0c41ac0b7d Load from wad files only when there isn't already a fallback. This reduces confusion over textures with the same name.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5909 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 15:03:04 +00:00
Spoike
f810be4830 Make input_servertime available to ssqc too, so it can guage the player's latency more accurately.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5908 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:52 +00:00
Spoike
0b0d6c3df7 Fix up the emscripten target a little.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5906 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:38 +00:00
Spoike
26d9d89f24 Update infrastruture updates.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5904 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:23 +00:00
Spoike
a12c453c30 Try to make some semblence of sense from git revisions/tags.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5903 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:13 +00:00
Spoike
b34618507a Try to reduce memory usage.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5902 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:06 +00:00
Spoike
be0c0b1821 Small defs cleanup.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5897 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:45:14 +00:00
Spoike
eb4af059cb Make the presets menu behave better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5895 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:44:28 +00:00
Spoike
aa4cfe91b9 Fix oriented sprites - quake draws them backwards.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5893 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:44:14 +00:00
Spoike
d4714cab52 Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5891 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:43:57 +00:00
Spoike
d15d82e1d1 Fix possible crash when using -nosound arg.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5889 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:43:40 +00:00
Spoike
c035801161 Add support for maps/foo.bsp.xz too, for better compression.
Seeking within files inside zips is now slightly more efficient.
Fix issue with servers decompressing .gz before download...

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5883 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-02 15:29:44 +00:00
Spoike
d85cdd4c50 my map package tweak was defective. whoops. try again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5880 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-01 10:56:08 +00:00
Spoike
84d6ef3e45 Take extra measures to ensure that zip-in-bsp content is actually used.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5878 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-01 09:23:42 +00:00
Spoike
b4092ab903 Remove some array length limitations with package lists.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5875 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-27 11:36:01 +00:00
Spoike
2657dce9c8 Fix a couple of crashy issues that were possible with the updates menu.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5869 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-27 11:33:55 +00:00
Spoike
fb54cc140b Lit sprites should not be additive. Make gl_blendsprites 2 replicate that tenebrae behaviour instead. Allow colormod to oversaturate sprites.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5868 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-27 11:33:48 +00:00
Spoike
e6c9a979c7 Some obituaries were not getting coloured, others could not be linked. Also underline console links on mouseover to encourage users into realising that they can actually be clicked.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5865 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-20 15:35:26 +00:00
Spoike
f73e1b7ffc Fix up our new png bug. Attempt to save a little memory with greyscale pngs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5864 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-20 12:29:31 +00:00
Spoike
fcbbfc223d Add colourmap support for hlmdls.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5863 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-20 12:29:25 +00:00
Spoike
9af3e9b307 Fix small bug where the TF2.8 intro demo didn't play its music.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5861 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-19 04:49:58 +00:00
Spoike
d5beed038f Skinobjects now attempt to cache qwskins. This can be used as a precache for fortressone.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5858 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-19 04:49:24 +00:00
Spoike
8023ceadc8 Add r_glsl_precache cvar to force all glsl permutations to compile at startup. This can be slow on some drivers due to all the permutations involved, but probably handy for debugging, or for people worried about stutters.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5857 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-19 04:49:15 +00:00
Spoike
01d1ca73c1 imgtool now exports pngs as 8bit when appropriate, and imports them again without losing fullbright info.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5856 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-19 04:49:03 +00:00
Spoike
466dac47f4 Move connect's dns lookup to a thread. Handle multiple results (we can finally connect to ipv6-only 'localhost').
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5855 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-19 04:48:57 +00:00
Spoike
4507c7c8b4 Don't bother trying to use a couple of SDL pixel formats. Too paranoid.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5854 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-13 10:17:35 +00:00
Spoike
cdbf3614a3 Small tweak to temporalscene cache to adhere to r_novis. Change sort order of water shaders when refract_fbo isn't active, to ensure the refraction scene is actually drawn before its read.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5853 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-13 10:17:27 +00:00
Spoike
f35928f4fd OpenXR stuff should be a little more usable now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5850 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:02:49 +00:00
Spoike
13d524a30b Some menu reorganisation suggested by Qmaster.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5849 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:02:31 +00:00
Spoike
5e38a007c7 Switch to poll instead of select, to avoid crashes from select's arbitrary fd limit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5848 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:02:23 +00:00
Spoike
f98486687b Archive the cl_sbaralpha cvar.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5841 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:01:29 +00:00
Spoike
2538e37e28 Add a preview for 2d array textures. Bind gl textures according to texture type rather than hardcoded assumptions, making it more consistent with the other rendering APIs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5839 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:01:15 +00:00
Spoike
de7a03a780 Fix some warning prints not printing what was intended.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5837 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:56 +00:00
Spoike
43bff54529 Warn when images cannot be used for a cubemap.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5836 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:49 +00:00
Spoike
b8667546c9 The modelflags field wasn't working for trails unless the actual model already had some trail.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5835 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:43 +00:00
Spoike
11ed815a7f Accept any gamedir that contains a 'fortress' substring for tf-specific rules, instead of only 'fortress' specifically.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5834 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:37 +00:00
Spoike
692fe2c211 Add serverside pm_autobunny support. Will result in prediction misses for older clients.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5833 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:30 +00:00
Spoike
190070d277 Basic ktx2 support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5832 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:21 +00:00
Spoike
2cf2247b84 Optimize endian routines when we know the endian at compile time.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5830 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:00 +00:00
Spoike
8ba2b21c5d Fix up alignment with r_speeds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5825 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-05 21:59:17 +00:00
Spoike
9dd692c4bb Fix audio menu not escaping device names with spaces in them.
With sv_nqplayerphysics now using auto, we probably don't want to force it for _graphics_ presets when the mod will do it anyway.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5824 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-22 17:31:06 +00:00
Eukara
eb27688181 Fix blob shadows/itemtimers from corrupting other trisoup
by not flushing. ok'd eukara@ Spoike@


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5823 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-20 19:21:34 +00:00
Spoike
2ccae3b1cf Fix emscripten build
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5821 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-19 19:17:14 +00:00
Spoike
dded6a1b90 fix imagetool to support enumerating wad3 qpics, and mdl textures.
fix window sizing issue with viewer.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5817 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-17 21:35:13 +00:00
Spoike
ee70a255b4 fix some compile issues
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5816 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-17 14:00:51 +00:00
Spoike
6bb6acde94 Try to fix some compile issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5815 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-14 06:48:19 +00:00
Spoike
320cf1cee5 Try to fix some compile issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5814 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-14 06:10:37 +00:00
Spoike
b9cd6ec91b openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
_pext_vrinputs: added cvar to enable vr inputs protocol extension allowing vr inputs to be networked to ssqc too. defaults to 0 for now, will be renamed when deemed final.
updates menu: the prompt to enable sources is now more explicit instead of expecting the user to have a clue.
updates menu: added a v3 sources format, which should be more maintainable. not final.
updates menu: try to give reasons why sources might be failing (to help blame ISPs if they try fucking over TTH dns again).
presets menu: no longer closes the instant a preset is chosen. some presets have a couple of modifiers listed. force the demo loop in the background to serve as a preview.
prompts menus: now does word wrapping.
ftemaster: support importing server lists from other master servers (requested by Eukara).
server: try to detect when non-reply inbound packets are blocked by firewalls/nats/etc (using ftemaster to do so).
qcvm: added pointcontentsmask builtin, allowing it to probe more than just world, with fte's full contentbit range instead of just q1 legacy.
qcvm: memfill8 builtin now works on createbuffer() pointers.
qcvm: add missing unsigned ops. Fixed double comparison ops. fixed bug with op_store_i64. added missing OP_LOADP_I64
qcc: added '#pragma framerate RATE' for overriding implicit nextthink durations.
qcc: fixed '#pragma DONT_COMPILE_THIS_FILE' to not screw up comments.
qcc: added __GITURL__ __GITHASH__ __GITDATE__ __GITDATETIME__ __GITDESC__ for any mods that might want to make use of that.
qcc: fix up -Fhashonly a little
setrenderer: support for vulkan gpu enumeration.
rulesets: reworked to support custom rulesets (using hashes to catch haxxors, though still nothing prevents just changing the client to ignore rulesets)
bspx: use our BIH code for the bspx BRUSHLIST lump instead of the older less efficient code.
(static)iqm+obj: these model formats can now be used for the worldmodel (with a suitable .ent file). Also using BIH for much better collision performance.
pmove: tried to optimise PM_NudgePosition, should boost fps in stress tests.
wayland: fix a crash on startup. mousegrabs now works better.
imagetool: uses sdl for previews.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5813 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-14 05:21:04 +00:00
Spoike
df98b816ce Add sys_clockprecision to see if it helps with timer precision on windows. Set to 1 if having issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5806 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-02-15 21:43:11 +00:00
Eukara
46eaeabbc6 Fix config_minimal.h from being unable to compile.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5801 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-01-18 22:18:09 +00:00
Eukara
d8e001b336 Make r_speeds respect con_textsize...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5798 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-01-04 09:57:49 +00:00
Eukara
a322a175de Add support for the FIRSTPERSON renderflag from Q3
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5794 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-12-25 03:07:07 +00:00
Eukara
8dce502335 Uncomment the mapping of Q3RF_FIRST_PERSON to RF_WEAPONMODEL for Q3A
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5791 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-12-14 00:35:06 +00:00
Spoike
583922f586 Try to fix r_stereo_method anaglyph rendering.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5790 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-12-05 04:08:40 +00:00
Spoike
c652b9a7e5 Reset v_cshift when changing who we're tracking, to try to hide bugs caused by TF flashbangs not being reset by the mod. Stuffcmds suck.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5789 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-12-05 04:07:41 +00:00
Spoike
546be5849a Allow server cshifts to be disabled when playing back demos.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5788 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-12-02 06:38:32 +00:00
Spoike
29cb22af8e try to fix vulkan validation warnings (and maybe some crashes on amd gpus)
fix sdl1 not compiling.
fix temporalscenecache with q3bsp
add the net_wm_ping protocol to fte's native x11 stuff, allowing our process to be killed if we lock up (usually due to vulkan drivers...).
qccguiqt: actually save the config.
try to fix hl fonts


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5785 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-11-04 10:19:30 +00:00
Eukara
5d5067ed82 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5784 fc73d0e0-1445-4013-8a0c-d673dee63da5 2020-11-03 15:52:26 +00:00
Spoike
3008072807 Fix some stupid bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5781 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-10-26 11:48:50 +00:00
Spoike
4d25c073ec big commit. :(
fix crash from qwplayers with invalid modelindexes
rework allow_skybox a little. now applies immediately.
try to fix the appears-outside-of-map bug, again.
dir *.wav now shows a little extra info on mouse-over.
try loading music file extensions that we expect to be able to play via ffmpeg, not just the ones that are directly supported.
rework the hidden fps_presets, show them with tab completion.
fix a possible crash with r_temporalscenecache
fix lightmap updates on submodels not happening properly with the scenecache.
fix the serious memory leak with scenecache.
add r_glsl_pbr cvar to force use of pbr pathways in our glsl.
fix bug in alsa output not supporting float output properly.
preliminary work to have the mixer use floating point mixing. disabled for now.
try to update sys_register_file_associations on linux, still needs work though.
try to work around nquake's config quirks, so config files don't get overwritten.
repackage quake's conchars in order to add padding. this should avoid extra junk on the outside of glyphs.
give fteqcc(commandline version) some extra package extration/creation support. our paks should be more end-user-friendly, and our spanned pk3s are awesome.
write rune state to legacy saved games, so we don't ever have the missing-runes bug ever again...



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5780 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-10-26 06:30:35 +00:00
Spoike
697edaac76 Optimise lightmap updates with threaded world rendering.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5778 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-10-15 00:17:37 +00:00
Spoike
899c54223e Some build fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5776 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-10-06 04:30:48 +00:00
Spoike
432bc96456 Add r_meshroll, like r_meshpitch (hexen2 requires it set to -1 - they made the bug worse).
HTTP client code now tracks the reason for failure better (so we can distinguish between dns, no response, disconnects, and tls cert issues).
Downloads menu shows reasons for failure for its various sources.
make hexen2's +infoplaque button work even when tab isn't held! Yes! usability! who'd a thought it?
Try to clean up some client-only build issues.
Added 'librequake' as a recognised game name (mostly so that we can reuse the quake-specific engine compat settings.
.map support now supports patches enough to query+create(+network)+select them. Collisions are basically defective though.
qcc: Remove char as default keyword.
qcc: Fix some recent regressions.
sv: Add 'sv_protocol csqc' setting to force csqc protocols on clients that disabled handshakes, for mods that NEED csqc support. other options include 'fte1' and 'fte2', if you want to force extra stuff. Engines that don't support the selected protocols will crash out so only set these if your mod/map always requires it.
sv: default to qw physics whenever a mod defines the SV_RunClientCommand, even if its an nq mod.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5775 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-10-06 03:17:28 +00:00
Spoike
155ef1f460 better compat with hexen2's intermissions
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5773 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-09-30 21:03:59 +00:00
Spoike
069433abc1 Rework how fte clients handle serverinfo watervis a little. Server's setting (if set) overrides client's ruleset_allow_watervis.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5772 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-09-30 14:54:52 +00:00
Spoike
f3049f1b85 fix a couple of bugs in the updates junk.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5770 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-09-29 11:43:09 +00:00
Spoike
4de49e06d1 Try to fix some stuff that was wrong in the last commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5769 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-09-29 09:34:38 +00:00
Spoike
e3fdbfcdbd qcc: Add unsigned int, long/__int64, unsigned long/__uint64, and double datatypes to qcc+qcvm.
qcc: Add '#pragma opcode enable|disable NAME' to override whether an individual opcode may be generated for the current target.
nq: Fix smartjump on nq servers.
nq: Fix enemyskin/teamskin stuff on nq servers.
Rework show_fps cvar to give a greater focus on the timings graph.
Update updates menu to allow enabling/disabling specific sources.
Add separate settings for ef_red+ef_green+ef_blue.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5768 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-09-29 07:09:01 +00:00
Spoike
b040358b54 capturedemo wasn't respecting -nosound arg properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5765 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-09-15 09:58:29 +00:00
Spoike
6094fc6ab3 '+set vid_renderer egl_headless' will now give a headless client that's able to take screenshots and video captures without creating any kind of window. Because we can.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5763 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-09-15 08:54:10 +00:00
Eukara
2b21ab1164 basedir on UNIX should not be "" as the fallback.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5761 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-09-14 16:32:29 +00:00
Spoike
b380421e42 Lets try using _LARGEFILE64_SOURCE in 32bit linux builds. Not that anyone will notice.
Clarify the 'too many alternate clients' messages.
Gamepad movement should respond to +speed.
favour fte's nq protocols over dp ones when both are supported by the client, to boost compat with qss.
try to generate proper utf-8 filenames from player/team names when recording mvds, instead of bad char encodings.
Fix loading saved games with splitscreen enabled.
pr_dumpplatform can now optionally filter symbols via some specific external files, adding deprecated tags for any symbol not also supported by DP and QSS.
Rework CSQC globals to use macros, to ensure completeness and consistency.
rework sv_csqcdebug to use special svcs. This should make it more robust.
Fix some scary warnings when vid_reloading the vulkan renderer.
Fix a possible segfault from opengl+rtlights.
Mousewheel will now interact better with engine menus.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5757 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-09-08 05:11:09 +00:00
Spoike
8651ff62d8 fix 24bit skins to work again
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5751 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-08-24 07:52:55 +00:00
Spoike
244b0681ed dont use CLOCK_MONOTONIC when not defined (should fix compile-time issue on non-posix macos, reported by rhoenie).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5750 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-08-24 07:50:15 +00:00
Spoike
22ea0b87d7 Try to fix up some qcc inline logic to no longer result in so many offset_0 values.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5744 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-08-15 04:31:27 +00:00
Spoike
51ef92fa52 Add map selection list to menusys. Some other minor tweaks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5743 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-08-13 10:09:39 +00:00
Spoike
744b9a25db try to fix common-symbol conflicts in windows builds.
attempt to provide some better gettext support for engine strings (especially cvar/command descriptions). still no translations available though.
try to optimise hldml rendering a little.
fix issue with menuqc models rendering as black when fog is active.
use threads to try to reduce stalls from player-skin switches.
add sys_clocktype cvar to linux builds too, with CLOCK_MONOTONIC by default.
enable dtls certificate pinning log stuff.
fix r_viewmodel_fov being used instead of fov cvar.
fix possible segfault when egl driver fails.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5742 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-08-13 08:39:48 +00:00
Spoike
f7d46b7878 Fix clientside sv_cheats overriding server settings. Don't pointlessly stall for 5 secs when connecting via dtls.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5741 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-08-10 18:34:10 +00:00
Spoike
1d4535f5a1 Add sys_clocktype cvar for windows, for people on older versions of windows that need to work around windows timer bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5738 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-08-01 06:28:22 +00:00
Spoike
b005d9fdcd Try to fix missing impulses bug.
Fix skybox fog glsl compile error.
Implement DP_QC_FS_SEARCH_PACKFILE, search_getpackagename, and search_fopen.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5737 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-07-21 07:58:54 +00:00
Spoike
6ffa59d684 Warn when fog rgb is specified above 2. fog rgb is supposed to be floats, not byte values. The oversaturation causes problems with skyboxes and other infinite-distance type things.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5730 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-07-15 23:47:04 +00:00
Spoike
457b7e5f58 Fix warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5729 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-07-14 01:16:20 +00:00
Spoike
6bea300f30 Allow menuqc to access the clipboard. Fix some c++ish warnings. Fix SDL build linker issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5728 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-07-14 00:48:56 +00:00
Spoike
763888e1ff Try to fix a crash OMC had.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5724 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-07-07 22:05:36 +00:00
Spoike
0bda1b5c38 Add support for writing uhexen2's v7 progs files.
Try to fix issues with newer gcc not merging common symbols any more.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5720 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-07-01 05:32:21 +00:00
Spoike
856cad09cc Try to switch some types in preparation for potentially switching to 64bit types (so qc timer can use doubles for longer map uptime).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5718 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-27 19:32:49 +00:00
Spoike
ee55057f8d Make the help command easier for csqc to replace without needing to use menuqc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5717 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-27 19:32:36 +00:00
Spoike
18b2ee695f Engine and vm changes required for tempbuffers (along with a few related builtins like findlist).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5712 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-27 19:32:08 +00:00
Spoike
7a22fb2527 Support Middle+Drag to move around in modelviewer. Fix bone orientation display. Start frametimes at the start.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5711 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-27 19:32:00 +00:00
Spoike
dfed212698 Try to handle 'r_clearcolour 1 0 0' better without getting confused by palette indexes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5707 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-20 09:17:38 +00:00
Spoike
5aa11ddbb1 makefile: attempt to fix freetype when not using makelibs (should make it slightly easier for people to compile with msys2 without needing to resort to cmake).
emenu: clean up hexen2's maplist options slightly.
emenu: modelviewer should now be slightly more friendly (click+wasd to move around).
particles: fix up randomised s coords.
csqc: try to fix issue with applycustomskin not refcounting properly.
client: [s_]precache and (new) mod_precache cvars can be set to 2 to precache the resources after load, for faster loading at the expense of some early stutter, without risking later mid-game stuttering.
gltf: add support for morphweights in a cpu-fallback path. don't expect good performance on surfaces with morphtargets for now.
gtlf: add some support for gltf1 files. far from perfect.
shaders: gltf1 semantics handling
shaders: const correctness
iqmtool: fix up mdl skin export.
iqmtool: integrate the engine's gltf2 loader. works with animated models, but unanimated ones suffer from basepose-different-from-bindpose issues.
q3bsp: hopefully fixed bih traces. still disabled for now.
qc: change default value of pr_gc_threaded to 1.
qcext: add the '__deprecated' keyword to various symbols in fteextensions.qc, now that fteqcc supports it.
ssqc: spit out a more readable error for WriteByte(MSG_CSQC,...) outside of SendEntity.
ssqc: add registercommand builtin, for consistency with menuqc and csqc (though only one can register any single command).
sv: report userinfo/serverinfo sizes (some clients still have arbitrary limits, plus its nice to see how abusive things are)
sv: try to optimise sv_cullentities_trace a little.
movechain: relink moved ents.
csqc: add spriteframe builtin, for freecs to use instead of more ugly less reliable hacks.
menuqc: fopen("tls://host:port", FILE_STREAM) should now open a tls stream. tcp:// should also work.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5703 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-12 23:29:58 +00:00
Spoike
a37f70e5f0 Add con_savehistory cvar, so the user can disable saving conhistory.txt all the time.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5702 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-01 01:41:17 +00:00
Spoike
f6874f99b8 Don't trigger link clicks from RMB while scrolling the console up/down.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5701 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-01 01:38:55 +00:00
Spoike
24267a24ae Add spriteframe csqc builtin (presumably only useful for freehl/freecs).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5700 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-01 01:31:46 +00:00
Spoike
f688882d3e Fix r_dynamic.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5699 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-01 01:30:31 +00:00
Spoike
80474cc3be Fix web+android targets. Fix some relatively recent quake2 bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5695 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-05-16 13:12:58 +00:00
Spoike
c949500da8 Implement preliminary openxr plugin. inputs are still useless (can HOPEFULLY result in some prints, but nothing else), and there's no considerations for 2d things.
Fix prediction issues with the ftenq protocol.
Fix some console image previews.
Added mod_precache cvar. set to 0 to significantly reduce memory usage in xonotic...
Prevent xonotic's random file writes from forcing full worker syncs, for faster loading.
QTV connections are now accepted only from localhost peers by default.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5694 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-05-14 15:50:26 +00:00
Spoike
31a2726f10 Fix typo on a minor builtin's number.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5691 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-05-01 11:36:20 +00:00
Spoike
08ccf2d0a8 Fix up some netquake initiak angle quirk, and related quirks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5688 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-30 14:33:58 +00:00
Spoike
813c8c54ff Some compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5687 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-29 15:07:25 +00:00
Spoike
4b8f303ca9 Some compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5686 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-29 13:16:33 +00:00
Spoike
97861a59a3 Some compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5685 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-29 12:25:24 +00:00
Spoike
6931c565df Some compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-29 11:43:33 +00:00
Spoike
4c2066601a Support connecting subnodes to servers over tcp (instead of depending on fork).
Fixed up the -netquake / -spasm / -fitz args slightly, should actually be usable now.
sv_mintic 0 is now treated as 0.013 when using nqplayerphysics, to try to make it smoother for nq clients.
Preparing for astc's volume formats. Mostly for completeness, I was bored. Disabled for now because nothing supports them anyway.
Fix broken mousewheel in SDL2 builds.
Fix configs not getting loaded following initial downloads in the web port/etc.
Make the near-cloud layer of q1 scrolling sky fully opaque by default (like vanilla).
Sky fog now ignores depth, treating it as an infinite distance.
Fix turbs not responding to fog.
r_fullbright no longer needs vid_reload to take effect (and more efficient now).
Tweaked the audio code to use an format enum instead of byte width, just with the same values still, primarily to clean up loaders that deal with S32 vs F32, or U8 vs S8.
Added a cvar to control whether to use threads for the qcgc. Still disabled by default but no longer requires engine recompiles to enable!



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5683 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-29 10:43:22 +00:00
Spoike
b332742d6f Fix the web port's numerous audio issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5681 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-26 01:32:02 +00:00
Spoike
eb277c45bd Fixes https://sourceforge.net/p/fteqw/tickets/81/
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5676 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-24 04:23:13 +00:00
Spoike
5b6b902c29 Fix music not looping.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5675 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-19 10:17:11 +00:00
Spoike
9c0c6c5cc1 Fix music not looping.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5674 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-19 08:29:58 +00:00
Spoike
843f971e2c minor compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5672 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-19 05:11:19 +00:00
Spoike
81617eaebc minor compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5669 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-19 03:44:32 +00:00
Spoike
e8aa715763 disabled some quake-only teamplay stuff in non-quake builds.
GL: r_dynamic -1 is now r_temporalscenecache 1, which makes menu options etc a little friendlier. fixed a serious memory leak.
GL: Lightmaps are now uploaded using pbos to reduce cpu stalls (especially with temporalscenecache) and the resulting periodic framerate drops. Requires gl4.4.
PM: moved manifest-downloads to the package manager. still needs some proper testing.
PM: Fixed bug with downloading updates from every known mirror for that update.
PM: Fixed bug with duplicate mirrors...
PM: menuqc is now able to query available updates.
engine's Draw_TextBox centers the text box more appropriately and easily.
SV: added sv_autooffload cvar, when set the map command will automatically create a server in a separate process to reduce the effects of stutter in inefficient ssqc mods.
Menu: menu_mods now shares data with getgamedirinfo builtin.
MenuQC: Added some extra properties to the getgamedirinfo builtin.
MenuQC: Added Menu_RendererRestarted entrypoint.
MenuQC: _vid_renderer_opts cvar now has a value that actually reflects the windowing systems in the build, rather than just renderers.
CQSC: Added getlocationname builtin.
ALSA: device names are now more consistent with other audio drivers.
SV: added unsavegame console command, to delete unwanted saved games.
SV: hashtable entries are now saved into saved games.
SV: reworked player remapping strategy when loading games. Player slots are now directly swapped serverside, not reconnected.
SV: resend all csqc entity state when a client signals that it started recording a demo.
SV: Added SOLID_BSPTRIGGER as a shapely alternative to the aabb SOLID_TRIGGER. modelindex must still be set for this to work.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5668 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-19 01:23:32 +00:00
Eukara
82f4b73a44 WAD3 inverted decals don't actually exist non-white
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5666 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-02 20:28:11 +00:00
Eukara
d45889800f Manifest cvars can now be queried via getgameinfo.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5665 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-01 09:27:04 +00:00
Eukara
00479d0567 WAD3: Handle decals with their 255-index hack.
At least I *think* how this is meant to be handled - looks okay.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5664 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-03-29 19:42:40 +00:00
Eukara
b8a81d1868 Permission to kill the glass-shader hack.
It would have been cvar'd, but we figured it'd be a waste of LOC.
Handle this in the game-logic instead.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5663 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-03-29 18:37:10 +00:00
Spoike
e9ee4b8fdd Fix issue with non-q2 servers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5660 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-03-29 04:42:43 +00:00
Spoike
11e41f1e7d Fix some Q2 issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5659 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-03-28 01:46:25 +00:00
Spoike
2d1699985f rework music looping a little so that eg 'cd play' does not loop, like vanilla
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5658 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-03-27 00:49:13 +00:00
Spoike
73af4c8bf1 fix some compile bugs...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5657 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-03-26 13:12:03 +00:00
Spoike
b63dc8b880 prepare for proper binary auth instead of depending upon tls certs (using sha2(512) to ensure no modification). probably buggy on windows so not fully enabled yet.
allow for binary updates on linux as on windows (-allowupdate for modified/nonsvn builds).
dlightmask is now size_t, because we might as well allow that on 64bit cpus, this allows for 64 lightmaphack lights instead of 32.
fix potential openal issue with source=0.
added q3bsp_ignorestyles cvar to ignore rbsp styles (and reduce needed batch counts), should only be used on maps with subtle lighting changes (ones that are properly lit without toggling any lightswitches).
add support for directly loading foo.bsp.gz
Added prints to clarify why servers might be listed under the 'UNKNOWN' category in the master server. Attempt to show hostnames anyway, to make it a little more obvious who's responsible for those badly configured servers.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5656 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-03-25 21:29:30 +00:00
Spoike
7f8b081b8c Make sure fte servers get listed under quakeworld and not netquake.
Fix some wastes dedicated server compile error.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5645 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-03-08 07:02:37 +00:00
Spoike
062cdf6b21 Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
Q3TA: Fixed script parsing, so the menus are not so broken.
Q3TA: added the UI_CIN_* and CG_CIN_* builtins for 2d cinematic playbacks.
Q3TA: backspace should work for gamecode text entry now.
Q3TA: map_restart now directly restarts without needing loading screens.
Fixed multiple envmap generation bugs.
Fixed envmaps getting flushed with r_keepimages 0.
Console image previews can now display cubemaps (although their orientation is probably a little off).
Made a 'remapshader' csqc builtin. Depending on the r_remapshader console command was stupid.
Fixed packet command to create a udp socket, if needed.
sv_public can now be set to a non-numeric name for custom names (instead of needing to poke sv_port too).
Support extended data on the end of miptex entries in bsps. Requires a qbsp (like vanilla) that doesn't rewrite the miptex entries.
Updated imgtool to generate/read our new extended miptex data.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5644 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-03-07 09:00:40 +00:00
Eukara
a9ce5e303c DTLS: ifdef'd timeout notice (thx rhoenie)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5642 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-03-01 11:48:20 +00:00
Spoike
fe28099e68 Switch to using epoll on linux, because we can.
Rework q3bsp_mergedlightmaps as q3bsp_mergelightmaps. Now a boolean filling to the gpu's limit. Now also fills horizontally too.
ftemaster now provides needpass info for sv_public 2 servers.
fix (most?) ftemaster crashes.
ftemaster now supports protocol name aliases (allowing for more friendly game names in its html).
ftemaster now pings the servers from a different port. This should highlight/exclude servers that are unreachable for nat/firewall reasons.
Fix memory leak from mvd recording.
Servers should now cope better with ctrl-z and related fg/bg unix shell commands.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5638 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-02-26 00:37:52 +00:00
Spoike
5626c20876 Fix some wayland bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5633 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-02-20 02:41:02 +00:00
Spoike
fc6b45a105 Fix teamplay setting descriptions.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5629 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-02-16 19:26:58 +00:00
Spoike
e38b1faa3e fix msvc incompat.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5624 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-02-16 19:13:55 +00:00
Spoike
e42558cd60 fix a crash if packets arrive in unexpected orders.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5623 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-02-16 19:13:15 +00:00
Spoike
c4cc904f14 fix sv_public 2 servers not being displayed
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5622 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-02-16 19:12:16 +00:00
Eukara
3e0b1af72b Remove shader override for clutter...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5621 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-02-13 01:27:15 +00:00
Spoike
bfa5cef4d3 Fix misc obscure builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5620 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-02-12 12:15:56 +00:00
Eukara
237a9e820f Prevent killing the sound in AL when soundupdate changes the volume to
0. We need this.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5615 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-02-11 23:08:11 +00:00
Spoike
9033f7b237 fixed eztv md4 incompatibility.
reimplemented qtvreverse command.
fixed some stuffcmds being handled by the wrong splitscreen seats (was noticable in TF).
rework smartjump to try to be more predictable...
rework relighting to try to be more robust (and more self-contained).
allow the csqc to actually use VF_PROJECTIONOFFSET.
jump now moves upwards instead of trying to lock on to a nearby player when spectating.
assume 32 fullbright pixels when running with a palette.lmp yet no colormap.lmp (happens with some total conversions).
tweaked scoreboard for fainter backgrounds.
rearranged autoid, to be smaller etc.
hacked around dodgy conchars.lmp - don't treat 128*128 qpics as qpics to work around workarounds for buggy wad tools (with a warning).
fixed missing fullbrights on h2holey models.
avoided warning about mod_h2holey_bugged on dedicated servers.
added net_ice_exchangeprivateips, for people worried about exposing lan IPs when using ICE.
sv_public 2: implemented client support for our webrtc broker in order to use our own ICE implementation without needing to faff around with irc accounts or plugins etc.
TODO: ensure at least one ephemerial udp port when using ice or come up with some better sv_port handling
fixed multiple tls bugs (one could cause server problems). change net_enable_tls to disabled by default anyway (reenable for the server to be able to respond to https/wss/tls schemes again).
don't colourmap when there appears to be a highres diffusemap on q1 models.
imgtool now understands exporting from qpics in wads, as well as just mips.
implemented speed-o-meter in ezhud.
added removeinstant builtin to avoid the half-second rule.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5614 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-02-11 18:06:10 +00:00
Spoike
08547509e3 Fix overflow in sound mixing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5612 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-01-23 18:57:48 +00:00
Spoike
a3d6a3fdec Clamp pitchspeed properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5611 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-01-23 18:53:52 +00:00
Spoike
95f13b3a34 Update fte's dds writing code, for better compat with gimp's dds plugin and non-dxgi formats.
Add additional format conversions (mostly for imgtool).


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5610 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-01-20 18:49:13 +00:00
Spoike
79bd5bd8a9 Try to fix noise with certain sounds with rate scaling active.
Fix snd_playbackrate cvar not applying to csqc's sounds.
(Both issues reported by GoaLitiuM)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5609 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-01-20 18:43:46 +00:00
Spoike
3d54173ad1 Make sure glowmod is set properly, even on viewmodels (bug reported by xaGe).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5603 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-01-20 17:58:45 +00:00
Spoike
4ea233bf8a Fix people needing help to get out of the help menu (reported by daemon).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5602 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-01-20 17:53:39 +00:00
Spoike
67b5041ec8 Added VF_PROJECTIONOFFSET to offset the projection (for GoaLitiuM).
Added mod_h2holey_bugged cvar for better compat with quakespasm's bugs (for xaGe et al).
Some minor compiler warning/error fixes.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5600 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-01-13 07:03:28 +00:00
Spoike
73f92fb799 Fix problems with last commit.
Fix rbsp not responding to lightstyle0 consistently.
Fix q2 not responding to any lightstyles.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5599 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-01-10 12:23:25 +00:00
Spoike
bfea433dff Attempt to fix some nondeterministic build variations.
fix GPD_LIMIT_PITCH not properly limiting +lookdown.
fix plugins not auto-loading properly (when previously enabled, obviously).
engine updates now try to replace the 'launcher' binary, instead of chaining from it. this should make firewalls (and other shady special-case gldriver hacks) more consistent at the cost of not being able to revert to your initial revision.
imgtool can now extract from wads.
imgtool now compiles+works on windows (GoaLitiuM's code).
update ffmpeg plugin to handle more recent ffmpeg versions properly.
fix somewhat recent audio streaming bug with openal output.
fix sleep+abort qc builtins.
gltf2 plugin will now work better with blenders no-material files.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5598 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-01-09 15:35:40 +00:00
Spoike
40ce444015 Fix some compile issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5595 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-12-17 19:21:29 +00:00
Spoike
d16c6646b7 GoaLitiuM's changes to fix msvc2015's cmake support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5594 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-12-17 17:41:12 +00:00
Spoike
b4de288ca7 Emscripten is too lame to support c89's offsetof macro.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5593 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-12-16 18:57:32 +00:00
Spoike
630678f6e3 Add ReadInt+WriteInt qc builtins in csqc+ssqc respectively, add some extra docs for some other builtins.
Try to mimic dp's console background cvars, so we don't need to add so many files to run xonotic properly.
Don't bother trying to recognised xonotic automatically for now, it won't work well without extra fmf stuff anyway.
Try to fix up rotated 'wrbrushes' stuff. Untested.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5592 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-12-16 17:36:00 +00:00
Spoike
5fa62eb2d0 backtrace stuff is glibc, not gnuc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5589 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-12-16 17:22:37 +00:00
Spoike
0cf6128ffe Remove void* pointer arithmatic to make msvc happy.
Change openal usage to try to be more conformant to spec (should only be an issue for less mature openal implementations though).
Added a developer warning if fog is oversaturated.
Fix crash when loading a game with an animated texture in view... yes, weird.
Support big-endian ktx files.
Added some wrath builtins.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5588 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-12-10 14:50:47 +00:00
Spoike
7628dcae73 Fix openal channelupdate offset issue.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5586 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-11-25 04:20:56 +00:00
Spoike
322754174b Try to handle ctrl-z a bit better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5585 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-11-20 09:13:20 +00:00
Spoike
deb756d25b Fix some problems in my recent commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5584 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-11-20 07:14:28 +00:00
Spoike
0884f32ddb Fix some problems in my recent commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5583 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-11-20 05:27:43 +00:00
Spoike
2c07bbac7d Fix some problems in my last commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5582 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-11-20 04:53:22 +00:00
Spoike
811bce25f1 Too many changes, sorry.
Change revision displays, use the SVN commit date instead of using __DATE__ (when there's no local changes). This should allow reproducible builds.
Added s_al_disable cvar, to block openal and all the various problems people have had with it, without having to name an explicit fallback (which would vary by system).
Add mastervolume cvar (for ss).
Add r_shadows 2 (aka fake shadows - for ss).
Add scr_loadingscreen_aspect -1 setting, to disable levelshots entirely, also disables the progress bar (for ss).
Better support for some effectinfo hacks (for ss).
Added dpcompat_nocsqcwarnings (because of lazy+buggy mods like ss).
Rework the dpcsqc versions of project+unproject builtins for better compat (for ss).
Added dpcompat_csqcinputeventtypes to block unexpected csqc input events (for ss).
Better compat with DP's loadfont console command (for ss).
Added dpcompat_smallerfonts cvar to replicate a DP bug (for ss).
Detect dp's m_draw extension, to work around it (for ss).
Cvar dpcompat_ignoremodificationtimes added. A value of 0 favour the most recently modified file, 1 will use DP-like alphabetically sorted preferences (for ss).
loadfont builtin can now accept outline=1 in the sizes arg for slightly more readable fonts.
Fix bbox calcs for rotated entities, fix needed for r_ignorenetpvs 0.
Hackily parse emoji.json to provide 💩 etc suggestions.
Skip prediction entirely when there's no local entity info. This fixes stair-smoothing in xonotic.
screenshot_cubemap will now capture half-float images when saving to ktx or dds files.
Fix support for xcf files larger than 4gb, mostly to avoid compiler warnings.
Fixed size of gfx/loading.lmp when replacement textures are used.
Added mipmap support for rg8 and l8a8 textures.
r_hdr_framebuffer cvar updated to support format names instead of random negative numbers. Description updated to name some interesting ones.
Perform autoupdate _checks_ ONLY with explicit user confirmation (actual updating already needed user confirmation, but this extra step should reduce the chances of us getting wrongly accused of exfiltrating user data if we're run in a sandbox - we ONLY ever included the updating engine's version in the checks, though there's nothing we can do to avoid sending the user's router's IP).
Removed the 'summon satan all over your harddrive' quit message, in case paranoid security researchers are idiots and don't bother doing actual research.
Removed the triptohell.info and fte.triptohell.info certificates, they really need to stop being self-signed. The updates domain is still self-signed for autoupdates.
Video drivers are now able to report supported video resolutions, visible to menuqc. Currently only works with SDL2 builds.
Added setmousepos builtin. Should work with glx+win32 build.
VF_SKYROOM_CAMERA can now accept an extra two args, setviewprop(VF_SKYROOM_CAMERA, org, axis, degrees).
Removed v_skyroom_origin+v_skyroom_orientation cvars in favour just v_skyroom, which should make it behave more like the 'fog' command (used when csqc isn't overriding).
Added R_EndPolygonRibbon builtin to make it faster+easier to generate textured ribbon/cable/etc wide lines (for TW).
sdl: Fix up sys_sdl.c's file enumeration to support wildcards in directories.
edit command now displays end1.bin/end2.bin correctly, because we can.
Finally add support for f_modified - though ruleset_allow_larger_models and ruleset_allow_overlong_sounds generally make it redundant.
Fix threading race condition in sha1 lookups.
Updated f_ruleset to include the same extra flags reported by ezquake.
A mod's default.fmf file can now contain an eg 'mainconfig config.cfg' line (to explicitly set the main config saved with cfg_save_auto 1 etc).
fmf: basegame steam:GameName/GameDir can be used to try to load a mod directory from an installed steam game. The resulting gamedir will be read-only.
HOMEDIR CHANGE: use homedirs only if the basedir cannot be written or a homedir already exists, which should further reduce the probability of microsoft randomly uploading our data to their cloud (but mostly because its annoying to never know where your data is written).
Fixed buf_cvarlist, should work in xonotic now, and without segfaults.
Added an extra arg to URI_Get_Callback calls - the response size, also changed the tempstring to contain all bytes of the response, you need to be careful about nulls though.
Try to work around nvidia's forced-panning bug on x11 when changing video modes. This might screw with other programs.
sdl: support custom icons.
sdl: support choosing a specific display.
Added some documentation to menuqc builtins.
menusys: use outlines for slightly more readable fonts.
menusys: switch vid_width and vid_height combos into a single video mode combo to set both according to reported video modes.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5581 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-11-20 03:09:50 +00:00
Spoike
6a7f1d5eff Build fixup: separate BUILD_WINDOWS into BUILD_WIN32 and BUILD_WIN64.
Don't use outdated header versions (png versions were conflicting, causing errors).


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-10-20 05:02:37 +00:00
Spoike
dc57faa013 Q3 input fixups.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5571 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-10-19 22:02:12 +00:00
Spoike
11e6214daf Add explicit skyroom fog.
Changed how cubemaps are held in memory, making all images basically just 3d textures.
Don't start up at all if no game data is found.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5570 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-10-18 08:37:38 +00:00
Spoike
bdc2b01f11 Fix a couple of bugs with ezhud.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5568 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-10-18 03:37:15 +00:00
Spoike
76f1f0ef66 Better compat with quakespasm's demos.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5566 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-10-14 02:36:57 +00:00
Spoike
9984042186 XCF support now works with 16bit+32bit linear float source files, and 16bit int files too.
Added a couple extra pixel formats to the dds loader.
Format conversions are handled via a table. Additional conversions added.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5565 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-10-14 02:36:13 +00:00
Spoike
1d56c1443e Optimise env_cubemap. Fix some compile warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5564 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-10-07 04:51:17 +00:00