.. |
anorms.h
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api_menu.h
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stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface.
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2019-09-04 07:59:40 +00:00 |
bymorphed.h
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bymorphed.ico
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cd_linux.c
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qcc: Add unsigned int, long/__int64, unsigned long/__uint64, and double datatypes to qcc+qcvm.
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2020-09-29 07:09:01 +00:00 |
cd_null.c
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cd_sdl.c
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cd_win.c
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cdaudio.h
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cl_cam.c
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Tweak splitscreen a little to work around a KTX issue.
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2021-07-17 15:10:10 +00:00 |
cl_cg.c
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More input adjustments, added new SDL gamepad button mappings
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2021-07-23 13:36:18 +00:00 |
cl_demo.c
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Support ezquake's kinda flawed float-ent-coords workaround extension. Update PEXT2_VRINPUTS for base angles (for angle nudges when standing on rotating objects).
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2021-08-04 21:16:57 +00:00 |
cl_ents.c
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Misc q2 fixes.
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2021-08-19 06:01:52 +00:00 |
cl_ignore.c
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Fix ignore command.
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2019-09-17 19:49:39 +00:00 |
cl_ignore.h
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cl_input.c
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Scoreboard display will now handle big games better, instead of truncating the list.
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2021-08-04 21:18:20 +00:00 |
cl_main.c
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Minor tweaks.
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2021-08-20 04:53:33 +00:00 |
cl_master.h
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try to fix common-symbol conflicts in windows builds.
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2020-08-13 08:39:48 +00:00 |
cl_parse.c
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Scoreboard display will now handle big games better, instead of truncating the list.
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2021-08-04 21:18:20 +00:00 |
cl_plugin.inc
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Try to resolve some of the things RennyC complained about.
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2021-07-01 21:05:45 +00:00 |
cl_pred.c
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Make input_servertime available to ssqc too, so it can guage the player's latency more accurately.
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2021-06-21 13:46:52 +00:00 |
cl_screen.c
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Quicky hack to query gpu utilisation on linux with nvidia gpus.
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2021-07-23 19:11:33 +00:00 |
cl_tent.c
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Try to make lightning beam particles not endlessly spawn without dying while paused.
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2021-06-21 16:55:58 +00:00 |
cl_ui.c
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FTE_TARGET=msvc now invokes some old version of msvc via wine, old FTE_TARGET=vc removed. Related code tweaks to make it a bit happier.
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2021-08-04 21:17:31 +00:00 |
clhl_game.c
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Try to fix up FTE's android port.
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2019-04-15 18:43:42 +00:00 |
client.h
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Misc q2 fixes.
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2021-08-19 06:01:52 +00:00 |
clq2_cin.c
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Fix q2 cinematics (was giving black screens).
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2019-06-05 20:48:06 +00:00 |
clq2_ents.c
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Misc q2 fixes.
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2021-08-19 06:01:52 +00:00 |
clq3_parse.c
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openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
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2021-04-14 05:21:04 +00:00 |
clq3defs.h
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Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
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2020-03-07 09:00:40 +00:00 |
console.c
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FTE_TARGET=msvc now invokes some old version of msvc via wine, old FTE_TARGET=vc removed. Related code tweaks to make it a bit happier.
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2021-08-04 21:17:31 +00:00 |
fragstats.c
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Lets try using _LARGEFILE64_SOURCE in 32bit linux builds. Not that anyone will notice.
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2020-09-08 05:11:09 +00:00 |
freecs.ico
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FreeCS icon added.
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2018-06-10 00:38:39 +00:00 |
fte_eukara.ico
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Updated the fallback icon for FTE
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2019-01-27 03:52:14 +00:00 |
fte_eukara64.h
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Updated the fallback icon for FTE
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2019-01-27 03:52:14 +00:00 |
fte_eukaranopng.ico
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Updated the fallback icon for FTE
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2019-01-27 03:52:14 +00:00 |
image.c
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FTE_TARGET=msvc now invokes some old version of msvc via wine, old FTE_TARGET=vc removed. Related code tweaks to make it a bit happier.
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2021-08-04 21:17:31 +00:00 |
image_astc.h
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Some compile fixes.
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2020-04-29 15:07:25 +00:00 |
in_generic.c
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Added new builtins: gp_rumble(), gp_rumbletriggers(), gp_setledcolor(),
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2021-07-25 16:12:24 +00:00 |
in_morphos.c
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Try to fix up FTE's android port.
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2019-04-15 18:43:42 +00:00 |
in_morphos.h
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in_raw.h
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in_sdl.c
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Fix ommission.
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2021-08-05 17:37:18 +00:00 |
in_win.c
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Misc small bugfixes and tweaks.
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2021-08-04 21:18:04 +00:00 |
input.h
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Misc small bugfixes and tweaks.
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2021-08-04 21:18:04 +00:00 |
keys.c
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Comment/etc tweaks.
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2021-08-19 06:02:18 +00:00 |
keys.h
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Comment/etc tweaks.
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2021-08-19 06:02:18 +00:00 |
lhfont.h
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m_download.c
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Tweak updates menu to allow launching package-specific maps (read: quaddicted's maps).
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2021-08-09 23:06:41 +00:00 |
m_items.c
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Minor tweaks.
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2021-08-20 04:53:33 +00:00 |
m_master.c
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Clean up key held statuses a little, to try to fix issues with dual-controller splitscreen.
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2021-07-17 15:10:22 +00:00 |
m_mp3.c
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Try to resolve some of the things RennyC complained about.
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2021-07-01 21:05:45 +00:00 |
m_multi.c
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Misc q2 fixes.
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2021-08-19 06:01:52 +00:00 |
m_native.c
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stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface.
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2019-09-04 07:59:40 +00:00 |
m_options.c
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Show the mesh projection on the skin textures. Eukara wanted this.
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2021-08-04 21:17:45 +00:00 |
m_script.c
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disabled some quake-only teamplay stuff in non-quake builds.
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2020-04-19 01:23:32 +00:00 |
m_single.c
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Clean up key held statuses a little, to try to fix issues with dual-controller splitscreen.
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2021-07-17 15:10:22 +00:00 |
menu.c
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Clean up key held statuses a little, to try to fix issues with dual-controller splitscreen.
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2021-07-17 15:10:22 +00:00 |
menu.h
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Tweak updates menu to allow launching package-specific maps (read: quaddicted's maps).
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2021-08-09 23:06:41 +00:00 |
merged.h
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Show the mesh projection on the skin textures. Eukara wanted this.
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2021-08-04 21:17:45 +00:00 |
modelgen.h
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net_master.c
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openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
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2021-04-14 05:21:04 +00:00 |
p_classic.c
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Fix csqc polygon issue (using explicit glsl that doesn't need normals).
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2019-02-19 06:49:03 +00:00 |
p_null.c
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cmake now builds botlib (as a shared object)
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2019-01-29 07:18:07 +00:00 |
p_script.c
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Try to resolve some of the things RennyC complained about.
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2021-07-01 21:05:45 +00:00 |
pr_clcmd.c
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Fix up SDL build to enable our multithread stuff.
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2021-07-25 22:55:17 +00:00 |
pr_csqc.c
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Tweak inputs some more.
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2021-08-19 06:02:03 +00:00 |
pr_menu.c
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Clean up key held statuses a little, to try to fix issues with dual-controller splitscreen.
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2021-07-17 15:10:22 +00:00 |
pr_skelobj.c
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Add r_meshroll, like r_meshpitch (hexen2 requires it set to -1 - they made the bug worse).
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2020-10-06 03:17:28 +00:00 |
q2.ico
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q2anorms.h
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q2m_flash.c
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quake.manifest
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quakedef.h
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FTE_TARGET=msvc now invokes some old version of msvc via wine, old FTE_TARGET=vc removed. Related code tweaks to make it a bit happier.
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2021-08-04 21:17:31 +00:00 |
r_2d.c
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Fix up imgtool a little, to behave better when extracting/generating gfx.wads.
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2021-08-04 21:17:13 +00:00 |
r_d3.c
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Fix problems with last commit.
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2020-01-10 12:23:25 +00:00 |
r_part.c
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openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
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2021-04-14 05:21:04 +00:00 |
r_partset.c
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Try to fix up FTE's android port.
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2019-04-15 18:43:42 +00:00 |
r_partset.h
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cmake now builds botlib (as a shared object)
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2019-01-29 07:18:07 +00:00 |
r_surf.c
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FTE_TARGET=msvc now invokes some old version of msvc via wine, old FTE_TARGET=vc removed. Related code tweaks to make it a bit happier.
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2021-08-04 21:17:31 +00:00 |
render.h
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Fix up imgtool a little, to behave better when extracting/generating gfx.wads.
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2021-08-04 21:17:13 +00:00 |
renderer.c
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Arg completion for the 'sky' command, as requested by Bal... though he did ask it for QSS instead...
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2021-07-17 15:10:30 +00:00 |
renderque.c
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renderque.h
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resource.h
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roq.h
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roq_read.c
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Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
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2020-03-07 09:00:40 +00:00 |
sbar.c
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Scoreboard display will now handle big games better, instead of truncating the list.
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2021-08-04 21:18:20 +00:00 |
sbar.h
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screen.h
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qcc: Add unsigned int, long/__int64, unsigned long/__uint64, and double datatypes to qcc+qcvm.
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2020-09-29 07:09:01 +00:00 |
skin.c
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Skinobjects now attempt to cache qwskins. This can be used as a precache for fortressone.
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2021-05-19 04:49:24 +00:00 |
snd_al.c
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Don't clamp pitch at 2.0 for the AL backend. That's not required
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2021-07-30 11:40:37 +00:00 |
snd_alsa.c
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big commit. :(
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2020-10-26 06:30:35 +00:00 |
snd_directx.c
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Many general cleaups and warning fixes.
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2018-11-19 06:37:25 +00:00 |
snd_dma.c
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Misc small bugfixes and tweaks.
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2021-08-04 21:18:04 +00:00 |
snd_droid.c
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Fix various compiler warnings.
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2017-09-20 11:27:13 +00:00 |
snd_linux.c
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Many general cleaups and warning fixes.
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2018-11-19 06:37:25 +00:00 |
snd_macos.c
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Fix various compiler warnings.
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2017-09-20 11:27:13 +00:00 |
snd_mem.c
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openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
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2021-04-14 05:21:04 +00:00 |
snd_mix.c
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big commit. :(
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2020-10-26 06:30:35 +00:00 |
snd_morphos.c
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Fix various compiler warnings.
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2017-09-20 11:27:13 +00:00 |
snd_mp3.c
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snd_opensl.c
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Try to fix up FTE's android port.
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2019-04-15 18:43:42 +00:00 |
snd_ov.c
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Support connecting subnodes to servers over tcp (instead of depending on fork).
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2020-04-29 10:43:22 +00:00 |
snd_pulse.c
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Allow menuqc to access the clipboard. Fix some c++ish warnings. Fix SDL build linker issues.
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2020-07-14 00:48:56 +00:00 |
snd_sblaster.c
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Fix various compiler warnings.
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2017-09-20 11:27:13 +00:00 |
snd_sdl.c
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try to fix vulkan validation warnings (and maybe some crashes on amd gpus)
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2020-11-04 10:19:30 +00:00 |
snd_sndio.c
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Fix various compiler warnings.
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2017-09-20 11:27:13 +00:00 |
snd_wasapi.c
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Fix various compiler warnings.
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2017-09-20 11:27:13 +00:00 |
snd_win.c
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fix Q3BSP-without-Q2BSP bug.
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2017-10-31 22:52:58 +00:00 |
snd_xaudio.c
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Fix various compiler warnings.
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2017-09-20 11:27:13 +00:00 |
sound.h
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Misc dull tweaks.
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2021-07-03 23:33:59 +00:00 |
spritegn.h
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Fix some misc issues that noone else is likely to notice.
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2021-06-21 19:13:33 +00:00 |
sys_axfte.cpp
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sys_dos.c
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sys_droid.c
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Add 'schemes' value to fmf files, for games to list (multiple) uri schemes with which to easily start the engine and connect to a specified server. Also add cl_verify_urischeme, a bit like ezquake has.
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2021-08-19 06:01:42 +00:00 |
sys_linux.c
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Add 'schemes' value to fmf files, for games to list (multiple) uri schemes with which to easily start the engine and connect to a specified server. Also add cl_verify_urischeme, a bit like ezquake has.
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2021-08-19 06:01:42 +00:00 |
sys_morphos.c
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Add 'schemes' value to fmf files, for games to list (multiple) uri schemes with which to easily start the engine and connect to a specified server. Also add cl_verify_urischeme, a bit like ezquake has.
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2021-08-19 06:01:42 +00:00 |
sys_npfte.c
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sys_plugfte.c
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sys_plugfte.h
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sys_sdl.c
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Add 'schemes' value to fmf files, for games to list (multiple) uri schemes with which to easily start the engine and connect to a specified server. Also add cl_verify_urischeme, a bit like ezquake has.
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2021-08-19 06:01:42 +00:00 |
sys_win.c
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Add 'schemes' value to fmf files, for games to list (multiple) uri schemes with which to easily start the engine and connect to a specified server. Also add cl_verify_urischeme, a bit like ezquake has.
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2021-08-19 06:01:42 +00:00 |
sys_xdk.c
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Fix a stupid bug with allow_download cvar.
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2019-03-12 06:41:52 +00:00 |
teamplay.c
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added cmake file.
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2018-03-04 14:41:16 +00:00 |
textedit.c
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Clean up key held statuses a little, to try to fix issues with dual-controller splitscreen.
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2021-07-17 15:10:22 +00:00 |
valid.c
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Some small fixups.
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2021-07-18 01:28:34 +00:00 |
vid.h
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openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
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2021-04-14 05:21:04 +00:00 |
vid_headless.c
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'+set vid_renderer egl_headless' will now give a headless client that's able to take screenshots and video captures without creating any kind of window. Because we can.
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2020-09-15 08:54:10 +00:00 |
view.c
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Misc q2 fixes.
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2021-08-19 06:01:52 +00:00 |
view.h
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fix some warnings and some alternative build configs.
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2019-06-06 04:32:09 +00:00 |
vr.h
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OpenXR stuff should be a little more usable now.
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2021-05-09 13:02:49 +00:00 |
wad.c
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OpenXR stuff should be a little more usable now.
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2021-05-09 13:02:49 +00:00 |
wad.h
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Attempt to optimise texture memory by loading greyscale tgas as 8bit. Extend serverbrowser api for xonotic. Be more aggressive with loading hardware cursor images. Fix software banding with compressed textures. Rework autosprites to cope with atlased texcoords (note: q3 would discard the texcoords).
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2018-09-29 17:31:58 +00:00 |
wastes.ico
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Update wastes icon/config
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2018-06-21 13:14:53 +00:00 |
winamp.h
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winquake.h
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Misc tweaks.
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2018-10-23 07:09:06 +00:00 |
winquake.rc
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Fixed some bugs with servers using gnutls.
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2018-03-24 04:02:09 +00:00 |
zqtp.c
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Tweak splitscreen a little to work around a KTX issue.
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2021-07-17 15:10:10 +00:00 |