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Fix issue with non-q2 servers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5660 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -1394,7 +1394,7 @@ static int CL_LoadModels(int stage, qboolean dontactuallyload)
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return -1;
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#ifdef Q2CLIENT
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if (cl.worldmodel && cl.worldmodel->checksum != cl.q2mapchecksum)
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if (cls.protocol == CP_QUAKE2 && cl.worldmodel && cl.worldmodel->checksum != cl.q2mapchecksum)
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Host_EndGame("Local map version differs from server: %i != '%i'\n", cl.worldmodel->checksum, cl.q2mapchecksum);
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#endif
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