Robert Beckebans
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f8faac469a
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Cleanup of RenderSystem.h
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2023-03-10 18:39:53 +01:00 |
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Robert Beckebans
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cf9f430d1c
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Killed entire HLSL -> GLSL conversion code
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2023-03-10 18:23:28 +01:00 |
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Robert Beckebans
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8975f59f62
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Removed more obsolete Vulkan & OpenGL code
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2023-03-10 18:03:20 +01:00 |
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Robert Beckebans
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9121f84559
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Started to clean up the renderer removing obsolete Vulkan bits
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2023-03-10 17:10:25 +01:00 |
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Robert Beckebans
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e664ac1665
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Speed up bakeLightGrids by turning off vsync temporarily
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2023-03-08 18:37:52 +01:00 |
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Robert Beckebans
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d17a537d3b
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Moved OPTICK_GPU_CONTEXT into #if USE_OPTICK_GPU firewall
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2023-03-07 20:25:12 +01:00 |
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Robert Beckebans
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fa3589de66
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LightEditor: Draw volume of selected light and move it with arrow keys
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2023-03-07 18:26:43 +01:00 |
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Robert Beckebans
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814e5c2686
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Merge branch '750-better-vsync'
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2023-03-07 11:23:35 +01:00 |
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Robert Beckebans
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5f269a84a6
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Merge branch '750-better-vsync' of github.com:RobertBeckebans/RBDOOM-3-BFG into 750-better-vsync
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2023-03-07 11:22:52 +01:00 |
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Robert Beckebans
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12789bd95e
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Added basic support for Optick and D3D12
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2023-03-07 11:22:46 +01:00 |
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Robert Beckebans
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e98272d708
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Merge remote-tracking branch 'SRSaunders/sync-changes' into 750-better-vsync
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2023-03-07 10:03:06 +01:00 |
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Robert Beckebans
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a09273af32
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Fixed compile issues on Linux
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2023-03-07 09:45:54 +01:00 |
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Stephen Saunders
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5aad7eb005
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Disable Metal API Validation for Xcode debug builds
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2023-03-07 00:10:46 -05:00 |
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Robert Beckebans
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2ad666adcf
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NUM_FRAME_DATA cleanup
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2023-03-06 20:31:54 +01:00 |
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Robert Beckebans
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dc27b0dd40
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Fixed merge conflicts and updated copyright notices
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2023-03-06 20:06:15 +01:00 |
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Robert Beckebans
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9b67e2a91a
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Merge branch 'sync-changes' into 750-better-vsync
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2023-03-06 19:58:14 +01:00 |
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Robert Beckebans
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b4b025979d
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Refactored DeviceManager_DX12 members for better diffing with orig Donut sample
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2023-03-06 17:05:43 +01:00 |
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Robert Beckebans
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d765afa278
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Added more profiling events in the render backend
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2023-03-06 16:32:20 +01:00 |
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Robert Beckebans
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cbdd0b06c8
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Merge branch 'master' into sync-changes
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2023-03-06 14:59:16 +01:00 |
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Robert Beckebans
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d878f99e5c
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Added more profiling events
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2023-03-06 14:59:04 +01:00 |
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SRSaunders
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23c3b66c8f
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Merge branch 'master' into sync-changes
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2023-03-05 09:44:21 -05:00 |
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Stephen Saunders
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764469ab31
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Revert #if USE_OPTICK wrappers
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2023-03-05 09:36:44 -05:00 |
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Stephen Saunders
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378b66075c
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Revert screen shot fs_savepath change for Windows and linux
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2023-03-05 08:51:34 -05:00 |
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Stephen Saunders
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7b9d36c1d1
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Revert compileshaders.cmake to use SPIRV target = vulkan1.2 for macOS / MoltenVK
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2023-03-05 08:38:59 -05:00 |
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Robert Beckebans
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52398a88cd
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Changed ENGINE_BRANCH to master
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2023-03-05 10:39:59 +01:00 |
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Robert Beckebans
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784c46ebc7
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Fixed Optick related compile warnings on Linux #750
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2023-03-05 11:03:54 +01:00 |
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Stephen Saunders
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b1c2cdbec8
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More conservative frame sync: wait before vs after DX12 / Vulkan present operations
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2023-03-04 21:15:32 -05:00 |
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Stephen Saunders
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0c217ebbe9
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Fix win32 compilation errors when Optick profiling is off
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2023-03-04 21:06:08 -05:00 |
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Stephen Saunders
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76da1beefd
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Fix compilation errors when Optick profiling is off
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2023-03-04 16:39:43 -05:00 |
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Stephen Saunders
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c5aa8afe8a
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Fix SDL display size / refresh rate changes when already in fullscreen mode
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2023-03-04 16:37:02 -05:00 |
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Stephen Saunders
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967f38d64b
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Save screen shots to fs_savepath versus fs_basepath
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2023-03-04 16:19:39 -05:00 |
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Stephen Saunders
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f0c61a3f55
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Use command queue sync method vs. device sync for higher performance / frame rate
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2023-03-04 16:19:39 -05:00 |
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Robert Beckebans
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0ac23b5f94
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Removed obsolete cvar r_useHDR
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2023-03-03 20:48:53 +01:00 |
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Robert Beckebans
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c8e32876a0
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Removed obsolete cvar r_useSeamlessCubeMap
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2023-03-03 20:36:45 +01:00 |
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Robert Beckebans
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2583765889
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Went back to 15 bits for VERTCACHE_FRAME_MASK
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2023-03-03 20:32:48 +01:00 |
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Robert Beckebans
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f4f416bc75
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Merge branch 'optick-profiler'
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2023-03-03 19:53:24 +01:00 |
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Robert Beckebans
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c9aefec3ce
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Added PROFILE_EVENT to RunFrame()
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2023-03-03 19:52:46 +01:00 |
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Robert Beckebans
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cfd3981409
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Fixed the CMake option -DOPTICK=ON/OFF
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2023-03-01 16:50:27 +01:00 |
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Robert Beckebans
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b3e9c27d74
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Display all the common different threads in Optick
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2023-03-01 16:20:37 +01:00 |
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Robert Beckebans
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18e0e7f2e7
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Fixed crash of RBDoom after stopping an Optick capture
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2023-03-01 16:13:48 +01:00 |
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Robert Beckebans
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513674c4bf
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Added r_graphicsAdapter to select a specific GPU
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2023-02-28 22:01:26 +01:00 |
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Robert Beckebans
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a441eccfd0
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Super basic Optick profiler integration
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2023-02-28 18:00:54 +01:00 |
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Robert Beckebans
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b8a99d1330
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Tweaked DrawFPS maxTime to reduce flickering if V-Sync is on
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2023-02-28 10:40:25 +01:00 |
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Robert Beckebans
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6ca5eae2c3
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Show picked GPU with com_showFPS > 1
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2023-02-28 10:32:39 +01:00 |
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Robert Beckebans
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c95419e1d9
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Small performance fix
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2023-02-27 15:57:00 +01:00 |
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Robert Beckebans
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a44a691254
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Tweaked exportFGD to output more FGDs with autogenerated model definitions
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2023-02-24 15:36:29 +01:00 |
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Robert Beckebans
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99d7338d12
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Blend shadowmaps smoothly in for small distant lights #746
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2023-02-24 15:21:19 +01:00 |
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Robert Beckebans
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ee3fbb46f0
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Skip shadowmaps for small distant lights #746
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2023-02-24 13:55:29 +01:00 |
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Robert Beckebans
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302eb3fa85
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Don't allocate non shadow casting lights into the shadow atlasgit difftool #746
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2023-02-24 13:05:38 +01:00 |
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Robert Beckebans
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91abc9dffd
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Added menu option to choose between DX12 and Vulkan
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2023-02-23 20:22:03 +01:00 |
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Robert Beckebans
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f1e9d79fb7
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Added Stephen Pridham and HarrievG to menu credits
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2023-02-23 10:11:58 +01:00 |
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Robert Beckebans
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fc7802e007
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Astyle
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2023-02-23 09:55:53 +01:00 |
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Stephen Saunders
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1af7a289d5
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Align permitted SDL monitor refresh rates with Windows
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2023-02-23 01:48:30 -05:00 |
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Stephen Saunders
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395eabb2d2
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Fix frame-over-frame timers for F12 screenshots
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2023-02-23 01:39:28 -05:00 |
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Robert Beckebans
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3ad7774376
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Don't display messed up timings caused by taking screenshots using F12
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2023-02-22 21:11:13 +01:00 |
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Robert Beckebans
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0a1162aea0
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Detect displays that only support 144, 165 and 240 Hz
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2023-02-22 17:47:21 +01:00 |
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Robert Beckebans
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bdd5d8dd81
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Merge branch 'master' into vma-integration
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2023-02-22 13:19:55 +01:00 |
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Robert Beckebans
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204611036e
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Removed obsolete shader globs from CMakeLists.txt
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2023-02-22 13:04:55 +01:00 |
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Robert Beckebans
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e4b7122006
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Added cmake .bat files for VS2022
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2023-02-22 12:37:41 +01:00 |
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Robert Beckebans
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c1fdd0cffb
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Fixed SSAO flickering when TAA is off #744
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2023-02-22 09:48:00 +01:00 |
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Stephen Saunders
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abb3e12d39
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Clean up bufferDesc initialization for idUniformBuffer::AllocBufferObject()
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2023-02-19 11:30:14 -05:00 |
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Stephen Saunders
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2a0341df5f
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Enable shaderStorageImageReadWithoutFormat device feature for new SSAO compute shader
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2023-02-19 02:25:16 -05:00 |
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Stephen Saunders
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82a39cd59a
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Improve cvar name for r_vmaAllocateBufferMemory
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2023-02-17 10:35:03 -05:00 |
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Stephen Saunders
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8c2cae0458
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Define r_vmaUseForBufferMemory cvar to control if VMA is used for buffer memory allocation
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2023-02-17 00:22:58 -05:00 |
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Stephen Saunders
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658521bd22
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Fix PCH with VMA allocator for all platforms: Win32, Linux, macOS
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2023-02-16 20:22:25 -05:00 |
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Stephen Saunders
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5a881847be
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Simplify BufferObject_NVRHI logic for VMA, support *Buffer::Reference() for VMA buffer objects
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2023-02-16 12:44:09 -05:00 |
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Stephen Saunders
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46fc1b8b7c
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Add NVIDIA copyright notices to borrowed code in BufferObject_NVRHI.cpp and Image_NVRHI.cpp
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2023-02-16 00:39:44 -05:00 |
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Stephen Saunders
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3029b80486
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Fix posix pthread_yield and readdir_r deprecations on linux
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2023-02-16 00:06:43 -05:00 |
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Stephen Saunders
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ea2982c445
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Improve Vulkan SDK component detection (dxc & MoltenVK) using FindVulkan.cmake module
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2023-02-15 23:36:18 -05:00 |
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Stephen Saunders
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8ac44895e1
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Fix PCH build failures (on linux) when USE_VMA allocator option enabled
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2023-02-15 23:00:50 -05:00 |
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Stephen Saunders
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86a6e486d5
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Set NVRHI upload buffer size to avoid Vulkan staging buffer fragmentation
(cherry picked from commit 3a55e9701a6f4ad5297d41e3486aeb4075972383)
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2023-02-14 01:11:43 -05:00 |
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Stephen Saunders
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73df924ee2
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Add VulkanMemoryAllocator (vma) to the libs directory
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2023-02-14 01:05:23 -05:00 |
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Stephen Saunders
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421160087d
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Integrate the AMD Vma allocator for images and buffer objects
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2023-02-13 19:06:41 -05:00 |
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Robert Beckebans
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a12db413fc
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Added missing TAA pixeloffset to SSAO pass
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2023-02-11 18:08:00 +01:00 |
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Robert Beckebans
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3e201f63be
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Switched back to old projection matrix for less warping
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2023-02-11 16:36:46 +01:00 |
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Robert Beckebans
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01c2db8bbd
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Fixed pixelNormal in ssao_compute.cs.hlsl
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2023-02-11 15:41:45 +01:00 |
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Robert Beckebans
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c4748f584f
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Merge branch '649-donut-ssao'
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2023-02-11 14:32:08 +01:00 |
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Robert Beckebans
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b4d2b03079
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Removed old obsolete SSAO minify shader
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2023-02-11 14:31:26 +01:00 |
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Robert Beckebans
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5de9dd9b68
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Donut SSAO is kind of working
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2023-02-11 14:24:59 +01:00 |
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Robert Beckebans
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2ca5a759c9
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Merge branch '649-donut-ssao'
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2023-02-08 09:24:39 +01:00 |
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Robert Beckebans
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9d45866a1a
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Simplified old SSAO backend code
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2023-02-08 09:24:23 +01:00 |
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Robert Beckebans
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1d1ad26adf
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More SSAO experiments
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2023-02-07 21:07:29 +01:00 |
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Robert Beckebans
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846cf265fb
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Added code for debugging Donut's SSAO pass
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2023-02-07 15:06:40 +01:00 |
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Stephen Saunders
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050c766f9d
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Optimization: Skip ssao compute step for 2d gui overlay views
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2023-02-04 01:08:46 -05:00 |
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Stephen Saunders
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0f869604c9
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Run new ssao pass on 3d + 2d overlay views to avoid flickering, skip for 2d-only views
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2023-02-03 17:20:25 -05:00 |
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Stephen Saunders
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c7ad3f2801
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Add required render matrices to SsaoConstants and init them for render pass
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2023-01-30 16:00:51 -05:00 |
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Robert Beckebans
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defe317c50
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Applied MD3 crashfix by Daniel Gibson
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2023-01-30 16:28:00 +01:00 |
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Stephen Saunders
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6d83ad0f8d
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Include modelMatrix in new SSAO compute shader constant buffer
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2023-01-29 23:38:40 -05:00 |
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Stephen Saunders
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866244ffdd
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Fix AmbientOcclusion_blur.ps.hlsl shader for legacy r_ssaoFiltering option
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2023-01-29 02:01:15 -05:00 |
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Stephen Saunders
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a466a7a4ad
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Restore bounded array in mipmapgen.cs.hlsl for DXIL UAV binding
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2023-01-25 21:08:25 -05:00 |
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Stephen Saunders
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8fe25bf987
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Fix legacy SSAO for NVRHI Vulkan and enable SSAO compute shader alternative
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2023-01-25 14:23:14 -05:00 |
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Stephen Saunders
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0c7f8be44e
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Restore rm_precomp_header custom target for makefile / ninja command line builds
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2023-01-25 12:42:42 -05:00 |
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Stephen Saunders
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ace8829cda
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Fix ImGui include path handling to be consistent with other external libs
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2023-01-25 12:27:32 -05:00 |
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Robert Beckebans
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dfcbcc2a0a
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Ran astyle
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2023-01-18 10:16:21 +01:00 |
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Robert Beckebans
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0a983d32ad
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Merge remote-tracking branch 'SRSaunders/cinematic-updates'
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2023-01-18 10:04:00 +01:00 |
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Robert Beckebans
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6f89d31d19
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Applied astyle
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2023-01-18 09:55:03 +01:00 |
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Robert Beckebans
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68144334b6
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Reverted shader related changes in CMakeLists.txt
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2023-01-18 09:54:36 +01:00 |
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Robert Beckebans
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7a4c56e105
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Merge remote-tracking branch 'SRSaunders/basepath-sdl-fixes'
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2023-01-18 09:48:04 +01:00 |
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Stephen Saunders
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d62e8a1e55
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Disable precompiled headers for the Ninja Multi-Config generator on linux & macOS
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2023-01-16 11:28:20 -05:00 |
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Stephen Saunders
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2565b1f58f
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Generalize basepath search logic for single-config dev builds on linux/macOS when using make or ninja
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2023-01-14 01:37:49 -05:00 |
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